Jesse Buhagiar
|
573c1c82f7
LibGL: Implement glActiveTexture
|
4 éve |
Stephan Unverwerth
|
755393e684
LibGL: Implement glBindTexture()
|
4 éve |
Stephan Unverwerth
|
fde0045ebe
LibGL: Introduce Texture base class for all texture types
|
4 éve |
Stephan Unverwerth
|
92339b7fe5
LibGL: Rewrite error handling according to spec
|
4 éve |
Stephan Unverwerth
|
9334697c59
LibGL: Update rasterizer options in glDisable()
|
4 éve |
Stephan Unverwerth
|
9b4edacd8e
LibGL: Add macro for error checking
|
4 éve |
Stephan Unverwerth
|
10ceeb092f
Everywhere: Use s.unverwerth@serenityos.org :^)
|
4 éve |
Jesse Buhagiar
|
ebe38639bc
LibGL: Fix incorrect sign compare caused by GLsizei changes
|
4 éve |
Jesse Buhagiar
|
3287709df9
LibGL: Add texture sampling to SW Rasterizer
|
4 éve |
Jesse Buhagiar
|
e21ba0cd12
LibGL: Implement glTexCoord2f
|
4 éve |
Jesse Buhagiar
|
4f324ba4d7
LibGL: Implement Texture State Management
|
4 éve |
Jesse Buhagiar
|
21dff6d40b
LibGL: Add Texture Name Allocation
|
4 éve |
Stephan Unverwerth
|
e54d96d53e
LibGL: Implement glReadPixels()
|
4 éve |
Stephan Unverwerth
|
d6c84ca4df
LibGL: Implement glReadPixels() stub with argument validation
|
4 éve |
Stephan Unverwerth
|
24e74750d5
LibGL: Implement glReadBuffer()
|
4 éve |
Stephan Unverwerth
|
eed0bcaf42
LibGL: Implement glHint()
|
4 éve |
Linus Groh
|
0aab774343
Everywhere: Fix a bunch of typos
|
4 éve |
Stephan Unverwerth
|
1bd754882d
LibGL: Implement glAlphaFunc()
|
4 éve |
Stephan Unverwerth
|
d6e8634576
LibGL: Add glBlendFunc() and glShadeModel() to call lists
|
4 éve |
Stephan Unverwerth
|
da57563c1c
LibGL: Implement glShadeModel()
|
4 éve |
Stephan Unverwerth
|
d6e9b433cf
LibGL: Add support for GL_BLEND in glEnable() and glDisable()
|
4 éve |
Stephan Unverwerth
|
279737642c
LibGL: Add defines and stubs for glBlendFunc()
|
4 éve |
Stephan Unverwerth
|
2b9ad11bd8
LibGL: Implement glFlush() and glFinish()
|
4 éve |
Stephan Unverwerth
|
c2d84efaae
LibGfx+Demos: Make Matrix4x4 a true alias for Matrix<4,T>
|
4 éve |
Stephan Unverwerth
|
b63b15eeb5
LibGL: SoftwareRasterizer: Use perspective correct interpolation
|
4 éve |
Ali Mohammad Pur
|
720d21411b
LibGL: Implement glGenLists and a few friends
|
4 éve |
Stephan Unverwerth
|
a8fc4be47a
LibGL: Add supporting code for depth buffer
|
4 éve |
Jesse Buhagiar
|
e8cd89a538
LibGL: Move polygon clipping to `Clipper` class
|
4 éve |
Stephan Unverwerth
|
5ff248649b
LibGL: Add software rasterizer
|
4 éve |
Stephan Unverwerth
|
e6c0600499
LibGL: Add back face culling functions
|
4 éve |