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@@ -11,12 +11,12 @@
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#include <AK/RefCounted.h>
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#include <AK/RefPtr.h>
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#include <LibGPU/Enums.h>
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+#include <LibGPU/ImageDataLayout.h>
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#include <LibGPU/ImageFormat.h>
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#include <LibGfx/Vector3.h>
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#include <LibGfx/Vector4.h>
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#include <LibSoftGPU/Buffer/Typed3DBuffer.h>
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#include <LibSoftGPU/Config.h>
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-#include <LibSoftGPU/ImageDataLayout.h>
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namespace SoftGPU {
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@@ -156,8 +156,8 @@ public:
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pack_color(color, texel_pointer(layer, level, x, y, z), GPU::ImageFormat::BGRA8888);
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}
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- void write_texels(unsigned layer, unsigned level, Vector3<unsigned> const& offset, Vector3<unsigned> const& size, void const* data, ImageDataLayout const& layout);
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- void read_texels(unsigned layer, unsigned level, Vector3<unsigned> const& offset, Vector3<unsigned> const& size, void* data, ImageDataLayout const& layout) const;
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+ void write_texels(unsigned layer, unsigned level, Vector3<unsigned> const& offset, Vector3<unsigned> const& size, void const* data, GPU::ImageDataLayout const& layout);
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+ void read_texels(unsigned layer, unsigned level, Vector3<unsigned> const& offset, Vector3<unsigned> const& size, void* data, GPU::ImageDataLayout const& layout) const;
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void copy_texels(Image const& source, unsigned source_layer, unsigned source_level, Vector3<unsigned> const& source_offset, Vector3<unsigned> const& size, unsigned destination_layer, unsigned destination_level, Vector3<unsigned> const& destination_offset);
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private:
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