ImageDataLayout.h 328 B

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  1. /*
  2. * Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #pragma once
  7. #include <LibGPU/ImageFormat.h>
  8. namespace GPU {
  9. struct ImageDataLayout final {
  10. GPU::ImageFormat format;
  11. size_t column_stride;
  12. size_t row_stride;
  13. size_t depth_stride;
  14. };
  15. }