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- /*
- * Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <LibGPU/ImageFormat.h>
- namespace GPU {
- struct ImageDataLayout final {
- GPU::ImageFormat format;
- size_t column_stride;
- size_t row_stride;
- size_t depth_stride;
- };
- }
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