moby/libnetwork/network.go

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/*
Package libnetwork provides the basic functionality and extension points to
create network namespaces and allocate interfaces for containers to use.
// Create a new controller instance
controller := libnetwork.New()
// This option is only needed for in-tree drivers. Plugins(in future) will get
// their options through plugin infrastructure.
option := options.Generic{}
driver, err := controller.NewNetworkDriver("simplebridge", option)
if err != nil {
return
}
netOptions := options.Generic{}
// Create a network for containers to join.
network, err := controller.NewNetwork(driver, "network1", netOptions)
if err != nil {
return
}
// For a new container: create a sandbox instance (providing a unique key).
// For linux it is a filesystem path
networkPath := "/var/lib/docker/.../4d23e"
networkNamespace, err := sandbox.NewSandbox(networkPath)
if err != nil {
return
}
// For each new container: allocate IP and interfaces. The returned network
// settings will be used for container infos (inspect and such), as well as
// iptables rules for port publishing.
_, sinfo, err := network.CreateEndpoint("Endpoint1", networkNamespace.Key(), "")
if err != nil {
return
}
*/
package libnetwork
import (
"sync"
"github.com/docker/docker/pkg/stringid"
"github.com/docker/libnetwork/driverapi"
)
// NetworkController provides the interface for controller instance which manages
// networks.
type NetworkController interface {
NewNetworkDriver(networkType string, options interface{}) (*NetworkDriver, error)
// Create a new network. The options parameter carry driver specific options.
// Labels support will be added in the near future.
NewNetwork(d *NetworkDriver, name string, options interface{}) (Network, error)
}
// A Network represents a logical connectivity zone that containers may
// join using the Link method. A Network is managed by a specific driver.
type Network interface {
// A user chosen name for this network.
Name() string
// A system generated id for this network.
ID() string
// The type of network, which corresponds to its managing driver.
Type() string
// Create a new endpoint to this network symbolically identified by the
// specified unique name. The options parameter carry driver specific options.
// Labels support will be added in the near future.
CreateEndpoint(name string, sboxKey string, options interface{}) (Endpoint, *driverapi.SandboxInfo, error)
// Delete the network.
Delete() error
}
// Endpoint represents a logical connection between a network and a sandbox.
type Endpoint interface {
// A system generated id for this network.
ID() string
// Delete endpoint.
Delete() error
}
// NetworkDriver provides a reference to driver and way to push driver specific config
type NetworkDriver struct {
networkType string
internalDriver driverapi.Driver
}
type endpoint struct {
name string
id driverapi.UUID
network *network
sandboxInfo *driverapi.SandboxInfo
}
type network struct {
ctrlr *controller
name string
networkType string
id driverapi.UUID
driver *NetworkDriver
endpoints endpointTable
sync.Mutex
}
type networkTable map[driverapi.UUID]*network
type endpointTable map[driverapi.UUID]*endpoint
type controller struct {
networks networkTable
drivers driverTable
sync.Mutex
}
// New creates a new instance of network controller.
func New() NetworkController {
return &controller{networkTable{}, enumerateDrivers(), sync.Mutex{}}
}
func (c *controller) NewNetworkDriver(networkType string, options interface{}) (*NetworkDriver, error) {
d, ok := c.drivers[networkType]
if !ok {
return nil, NetworkTypeError(networkType)
}
if err := d.Config(options); err != nil {
return nil, err
}
return &NetworkDriver{networkType: networkType, internalDriver: d}, nil
}
// NewNetwork creates a new network of the specified NetworkDriver. The options
// are driver specific and modeled in a generic way.
func (c *controller) NewNetwork(nd *NetworkDriver, name string, options interface{}) (Network, error) {
if nd == nil {
return nil, ErrNilNetworkDriver
}
c.Lock()
for _, n := range c.networks {
if n.name == name {
c.Unlock()
return nil, NetworkNameError(name)
}
}
c.Unlock()
network := &network{
name: name,
id: driverapi.UUID(stringid.GenerateRandomID()),
ctrlr: c,
driver: nd}
network.endpoints = make(endpointTable)
d := network.driver.internalDriver
if d == nil {
return nil, ErrInvalidNetworkDriver
}
if err := d.CreateNetwork(network.id, options); err != nil {
return nil, err
}
c.Lock()
c.networks[network.id] = network
c.Unlock()
return network, nil
}
func (n *network) Name() string {
return n.name
}
func (n *network) ID() string {
return string(n.id)
}
func (n *network) Type() string {
if n.driver == nil {
return ""
}
return n.driver.networkType
}
func (n *network) Delete() error {
var err error
n.ctrlr.Lock()
_, ok := n.ctrlr.networks[n.id]
if !ok {
n.ctrlr.Unlock()
return &UnknownNetworkError{name: n.name, id: string(n.id)}
}
n.Lock()
numEps := len(n.endpoints)
n.Unlock()
if numEps != 0 {
n.ctrlr.Unlock()
return &ActiveEndpointsError{name: n.name, id: string(n.id)}
}
delete(n.ctrlr.networks, n.id)
n.ctrlr.Unlock()
defer func() {
if err != nil {
n.ctrlr.Lock()
n.ctrlr.networks[n.id] = n
n.ctrlr.Unlock()
}
}()
d := n.driver.internalDriver
err = d.DeleteNetwork(n.id)
return err
}
func (n *network) CreateEndpoint(name string, sboxKey string, options interface{}) (Endpoint, *driverapi.SandboxInfo, error) {
ep := &endpoint{name: name}
ep.id = driverapi.UUID(stringid.GenerateRandomID())
ep.network = n
d := n.driver.internalDriver
sinfo, err := d.CreateEndpoint(n.id, ep.id, sboxKey, options)
if err != nil {
return nil, nil, err
}
ep.sandboxInfo = sinfo
n.Lock()
n.endpoints[ep.id] = ep
n.Unlock()
return ep, sinfo, nil
}
func (ep *endpoint) ID() string {
return string(ep.id)
}
func (ep *endpoint) Delete() error {
var err error
n := ep.network
n.Lock()
_, ok := n.endpoints[ep.id]
if !ok {
n.Unlock()
return &UnknownEndpointError{name: ep.name, id: string(ep.id)}
}
delete(n.endpoints, ep.id)
n.Unlock()
defer func() {
if err != nil {
n.Lock()
n.endpoints[ep.id] = ep
n.Unlock()
}
}()
d := n.driver.internalDriver
err = d.DeleteEndpoint(n.id, ep.id)
return err
}