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Instead of converting images to alpha masks on the CPU, we now delegate that work to the GPU if possible, by way of SkSL shaders. This noticeably speeds up https://vercel.com/ which has a ton of SVG masking going on. The old implementation used 15% of CPU time when loading the page, this one uses basically none. |
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.. | ||
AK | ||
ClangPlugins | ||
LibCompress | ||
LibCore | ||
LibCrypto | ||
LibDiff | ||
LibGfx | ||
LibJS | ||
LibMedia | ||
LibRegex | ||
LibTest | ||
LibTextCodec | ||
LibThreading | ||
LibTLS | ||
LibUnicode | ||
LibURL | ||
LibWasm | ||
LibWeb | ||
LibWebView | ||
LibXML | ||
Resources | ||
CMakeLists.txt |