mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2024-11-22 23:50:19 +00:00
5619ed1dc6
This adds a "settings" option that allows the user to configure the board size and target tile, and optionally save them to a config file. Closes #3219.
95 lines
3.8 KiB
C++
95 lines
3.8 KiB
C++
/*
|
|
* Copyright (c) 2020, the SerenityOS developers.
|
|
* All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright notice, this
|
|
* list of conditions and the following disclaimer.
|
|
*
|
|
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
|
* this list of conditions and the following disclaimer in the documentation
|
|
* and/or other materials provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
|
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
|
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
|
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
|
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
#include "GameSizeDialog.h"
|
|
#include "Game.h"
|
|
#include <LibGUI/BoxLayout.h>
|
|
#include <LibGUI/Button.h>
|
|
#include <LibGUI/CheckBox.h>
|
|
#include <LibGUI/Label.h>
|
|
#include <LibGUI/SpinBox.h>
|
|
|
|
GameSizeDialog::GameSizeDialog(GUI::Window* parent)
|
|
: GUI::Dialog(parent)
|
|
{
|
|
set_rect({ 0, 0, 200, 150 });
|
|
set_title("New Game");
|
|
set_icon(parent->icon());
|
|
set_resizable(false);
|
|
|
|
auto& main_widget = set_main_widget<GUI::Widget>();
|
|
main_widget.set_fill_with_background_color(true);
|
|
|
|
auto& layout = main_widget.set_layout<GUI::VerticalBoxLayout>();
|
|
layout.set_margins({ 4, 4, 4, 4 });
|
|
|
|
auto& board_size_box = main_widget.add<GUI::Widget>();
|
|
auto& input_layout = board_size_box.set_layout<GUI::HorizontalBoxLayout>();
|
|
input_layout.set_spacing(4);
|
|
|
|
board_size_box.add<GUI::Label>("Board size").set_text_alignment(Gfx::TextAlignment::CenterLeft);
|
|
auto& spinbox = board_size_box.add<GUI::SpinBox>();
|
|
|
|
auto& target_box = main_widget.add<GUI::Widget>();
|
|
auto& target_layout = target_box.set_layout<GUI::HorizontalBoxLayout>();
|
|
target_layout.set_spacing(4);
|
|
spinbox.set_min(2);
|
|
spinbox.set_value(m_board_size);
|
|
|
|
target_box.add<GUI::Label>("Target tile").set_text_alignment(Gfx::TextAlignment::CenterLeft);
|
|
auto& tile_value_label = target_box.add<GUI::Label>(String::number(target_tile()));
|
|
tile_value_label.set_text_alignment(Gfx::TextAlignment::CenterRight);
|
|
auto& target_spinbox = target_box.add<GUI::SpinBox>();
|
|
target_spinbox.set_max(Game::max_power_for_board(m_board_size));
|
|
target_spinbox.set_min(3);
|
|
target_spinbox.set_value(m_target_tile_power);
|
|
|
|
spinbox.on_change = [&](auto value) {
|
|
m_board_size = value;
|
|
target_spinbox.set_max(Game::max_power_for_board(m_board_size));
|
|
};
|
|
|
|
target_spinbox.on_change = [&](auto value) {
|
|
m_target_tile_power = value;
|
|
tile_value_label.set_text(String::number(target_tile()));
|
|
};
|
|
|
|
auto& temp_checkbox = main_widget.add<GUI::CheckBox>("Temporary");
|
|
temp_checkbox.set_checked(m_temporary);
|
|
temp_checkbox.on_checked = [this](auto checked) { m_temporary = checked; };
|
|
|
|
auto& buttonbox = main_widget.add<GUI::Widget>();
|
|
auto& button_layout = buttonbox.set_layout<GUI::HorizontalBoxLayout>();
|
|
button_layout.set_spacing(10);
|
|
|
|
buttonbox.add<GUI::Button>("Cancel").on_click = [this](auto) {
|
|
done(Dialog::ExecCancel);
|
|
};
|
|
|
|
buttonbox.add<GUI::Button>("OK").on_click = [this](auto) {
|
|
done(Dialog::ExecOK);
|
|
};
|
|
}
|