mirror of
https://github.com/LadybirdBrowser/ladybird.git
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1e05457cd1
These are no longer used after we've switched to using Skia.
268 lines
7.9 KiB
C++
268 lines
7.9 KiB
C++
/*
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* Copyright (c) 2023, MacDue <macdue@dueutil.tech>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Function.h>
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#include <AK/NonnullRefPtr.h>
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#include <AK/QuickSort.h>
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#include <AK/RefCounted.h>
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#include <AK/RefPtr.h>
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#include <AK/Vector.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/Color.h>
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#include <LibGfx/Forward.h>
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#include <LibGfx/Gradients.h>
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#include <LibGfx/Rect.h>
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namespace Gfx {
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class PaintStyle : public RefCounted<PaintStyle> {
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public:
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virtual ~PaintStyle() = default;
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using SamplerFunction = Function<Color(IntPoint)>;
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using PaintFunction = Function<void(SamplerFunction)>;
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// Paint styles that have paint time dependent state (e.g. based on the paint size) may find it easier to override paint().
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// If paint() is overridden sample_color() is unused.
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virtual void paint(IntRect physical_bounding_box, PaintFunction paint) const
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{
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(void)physical_bounding_box;
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paint([this](IntPoint point) { return sample_color(point); });
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}
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private:
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// Simple paint styles can simply override sample_color() if they can easily generate a color from a coordinate.
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virtual Color sample_color(IntPoint) const { return Color(); }
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};
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class SolidColorPaintStyle final : public PaintStyle {
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public:
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static ErrorOr<NonnullRefPtr<SolidColorPaintStyle>> create(Color color)
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{
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return adopt_nonnull_ref_or_enomem(new (nothrow) SolidColorPaintStyle(color));
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}
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virtual Color sample_color(IntPoint) const override { return m_color; }
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private:
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SolidColorPaintStyle(Color color)
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: m_color(color)
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{
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}
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Color m_color;
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};
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class GradientPaintStyle : public PaintStyle {
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public:
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ErrorOr<void> add_color_stop(float position, Color color, Optional<float> transition_hint = {})
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{
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return add_color_stop(ColorStop { color, position, transition_hint });
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}
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ErrorOr<void> add_color_stop(ColorStop stop, bool sort = true)
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{
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TRY(m_color_stops.try_append(stop));
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if (sort)
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quick_sort(m_color_stops, [](auto& a, auto& b) { return a.position < b.position; });
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return {};
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}
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void set_repeat_length(float repeat_length)
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{
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m_repeat_length = repeat_length;
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}
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ReadonlySpan<ColorStop> color_stops() const { return m_color_stops; }
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void set_color_stops(Vector<ColorStop>&& color_stops) { m_color_stops = move(color_stops); }
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Optional<float> repeat_length() const { return m_repeat_length; }
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private:
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Vector<ColorStop, 4> m_color_stops;
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Optional<float> m_repeat_length;
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};
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// The following paint styles implement the gradients required for the HTML canvas.
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// These gradients are (unlike CSS ones) not relative to the painted shape, and do not
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// support premultiplied alpha.
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class CanvasLinearGradientPaintStyle final : public GradientPaintStyle {
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public:
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static ErrorOr<NonnullRefPtr<CanvasLinearGradientPaintStyle>> create(FloatPoint p0, FloatPoint p1)
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{
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return adopt_nonnull_ref_or_enomem(new (nothrow) CanvasLinearGradientPaintStyle(p0, p1));
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}
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FloatPoint start_point() const { return m_p0; }
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FloatPoint end_point() const { return m_p1; }
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private:
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virtual void paint(IntRect physical_bounding_box, PaintFunction paint) const override;
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CanvasLinearGradientPaintStyle(FloatPoint p0, FloatPoint p1)
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: m_p0(p0)
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, m_p1(p1)
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{
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}
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FloatPoint m_p0;
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FloatPoint m_p1;
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};
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class CanvasConicGradientPaintStyle final : public GradientPaintStyle {
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public:
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static ErrorOr<NonnullRefPtr<CanvasConicGradientPaintStyle>> create(FloatPoint center, float start_angle = 0.0f)
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{
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return adopt_nonnull_ref_or_enomem(new (nothrow) CanvasConicGradientPaintStyle(center, start_angle));
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}
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private:
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virtual void paint(IntRect physical_bounding_box, PaintFunction paint) const override;
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CanvasConicGradientPaintStyle(FloatPoint center, float start_angle)
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: m_center(center)
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, m_start_angle(start_angle)
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{
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}
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FloatPoint m_center;
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float m_start_angle { 0.0f };
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};
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class CanvasRadialGradientPaintStyle final : public GradientPaintStyle {
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public:
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static ErrorOr<NonnullRefPtr<CanvasRadialGradientPaintStyle>> create(FloatPoint start_center, float start_radius, FloatPoint end_center, float end_radius)
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{
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return adopt_nonnull_ref_or_enomem(new (nothrow) CanvasRadialGradientPaintStyle(start_center, start_radius, end_center, end_radius));
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}
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Gfx::FloatPoint start_center() const { return m_start_center; }
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float start_radius() const { return m_start_radius; }
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Gfx::FloatPoint end_center() const { return m_end_center; }
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float end_radius() const { return m_end_radius; }
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private:
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virtual void paint(IntRect physical_bounding_box, PaintFunction paint) const override;
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CanvasRadialGradientPaintStyle(FloatPoint start_center, float start_radius, FloatPoint end_center, float end_radius)
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: m_start_center(start_center)
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, m_start_radius(start_radius)
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, m_end_center(end_center)
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, m_end_radius(end_radius)
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{
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}
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FloatPoint m_start_center;
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float m_start_radius { 0.0f };
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FloatPoint m_end_center;
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float m_end_radius { 0.0f };
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};
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// The following paint styles implement the gradients required for SVGs
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class SVGGradientPaintStyle : public GradientPaintStyle {
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public:
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void set_gradient_transform(Gfx::AffineTransform transform);
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enum class SpreadMethod {
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Pad,
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Repeat,
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Reflect
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};
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void set_spread_method(SpreadMethod spread_method)
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{
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m_spread_method = spread_method;
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}
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protected:
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Optional<AffineTransform> const& scale_adjusted_inverse_gradient_transform() const { return m_inverse_transform; }
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float gradient_transform_scale() const { return m_scale; }
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SpreadMethod spread_method() const { return m_spread_method; }
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private:
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Optional<AffineTransform> m_inverse_transform {};
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float m_scale = 1.0f;
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SpreadMethod m_spread_method { SpreadMethod::Pad };
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};
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class SVGLinearGradientPaintStyle final : public SVGGradientPaintStyle {
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public:
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static ErrorOr<NonnullRefPtr<SVGLinearGradientPaintStyle>> create(FloatPoint p0, FloatPoint p1)
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{
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return adopt_nonnull_ref_or_enomem(new (nothrow) SVGLinearGradientPaintStyle(p0, p1));
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}
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void set_start_point(FloatPoint start_point)
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{
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m_p0 = start_point;
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}
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void set_end_point(FloatPoint end_point)
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{
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m_p1 = end_point;
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}
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SVGLinearGradientPaintStyle(FloatPoint p0, FloatPoint p1)
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: m_p0(p0)
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, m_p1(p1)
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{
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}
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private:
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virtual void paint(IntRect physical_bounding_box, PaintFunction paint) const override;
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FloatPoint m_p0;
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FloatPoint m_p1;
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};
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class SVGRadialGradientPaintStyle final : public SVGGradientPaintStyle {
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public:
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static ErrorOr<NonnullRefPtr<SVGRadialGradientPaintStyle>> create(FloatPoint start_center, float start_radius, FloatPoint end_center, float end_radius)
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{
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return adopt_nonnull_ref_or_enomem(new (nothrow) SVGRadialGradientPaintStyle(start_center, start_radius, end_center, end_radius));
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}
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void set_start_center(FloatPoint start_center)
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{
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m_start_center = start_center;
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}
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void set_start_radius(float start_radius)
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{
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m_start_radius = start_radius;
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}
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void set_end_center(FloatPoint end_center)
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{
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m_end_center = end_center;
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}
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void set_end_radius(float end_radius)
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{
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m_end_radius = end_radius;
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}
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SVGRadialGradientPaintStyle(FloatPoint start_center, float start_radius, FloatPoint end_center, float end_radius)
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: m_start_center(start_center)
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, m_start_radius(start_radius)
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, m_end_center(end_center)
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, m_end_radius(end_radius)
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{
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}
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private:
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virtual void paint(IntRect physical_bounding_box, PaintFunction paint) const override;
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FloatPoint m_start_center;
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float m_start_radius { 0.0f };
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FloatPoint m_end_center;
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float m_end_radius { 0.0f };
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};
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}
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