ladybird/Libraries/LibGfx/PaintStyle.h
Aliaksandr Kalenik 1e05457cd1 LibGfx: Delete unused paint styles
These are no longer used after we've switched to using Skia.
2024-11-11 02:46:35 +01:00

268 lines
7.9 KiB
C++

/*
* Copyright (c) 2023, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Function.h>
#include <AK/NonnullRefPtr.h>
#include <AK/QuickSort.h>
#include <AK/RefCounted.h>
#include <AK/RefPtr.h>
#include <AK/Vector.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/Color.h>
#include <LibGfx/Forward.h>
#include <LibGfx/Gradients.h>
#include <LibGfx/Rect.h>
namespace Gfx {
class PaintStyle : public RefCounted<PaintStyle> {
public:
virtual ~PaintStyle() = default;
using SamplerFunction = Function<Color(IntPoint)>;
using PaintFunction = Function<void(SamplerFunction)>;
// Paint styles that have paint time dependent state (e.g. based on the paint size) may find it easier to override paint().
// If paint() is overridden sample_color() is unused.
virtual void paint(IntRect physical_bounding_box, PaintFunction paint) const
{
(void)physical_bounding_box;
paint([this](IntPoint point) { return sample_color(point); });
}
private:
// Simple paint styles can simply override sample_color() if they can easily generate a color from a coordinate.
virtual Color sample_color(IntPoint) const { return Color(); }
};
class SolidColorPaintStyle final : public PaintStyle {
public:
static ErrorOr<NonnullRefPtr<SolidColorPaintStyle>> create(Color color)
{
return adopt_nonnull_ref_or_enomem(new (nothrow) SolidColorPaintStyle(color));
}
virtual Color sample_color(IntPoint) const override { return m_color; }
private:
SolidColorPaintStyle(Color color)
: m_color(color)
{
}
Color m_color;
};
class GradientPaintStyle : public PaintStyle {
public:
ErrorOr<void> add_color_stop(float position, Color color, Optional<float> transition_hint = {})
{
return add_color_stop(ColorStop { color, position, transition_hint });
}
ErrorOr<void> add_color_stop(ColorStop stop, bool sort = true)
{
TRY(m_color_stops.try_append(stop));
if (sort)
quick_sort(m_color_stops, [](auto& a, auto& b) { return a.position < b.position; });
return {};
}
void set_repeat_length(float repeat_length)
{
m_repeat_length = repeat_length;
}
ReadonlySpan<ColorStop> color_stops() const { return m_color_stops; }
void set_color_stops(Vector<ColorStop>&& color_stops) { m_color_stops = move(color_stops); }
Optional<float> repeat_length() const { return m_repeat_length; }
private:
Vector<ColorStop, 4> m_color_stops;
Optional<float> m_repeat_length;
};
// The following paint styles implement the gradients required for the HTML canvas.
// These gradients are (unlike CSS ones) not relative to the painted shape, and do not
// support premultiplied alpha.
class CanvasLinearGradientPaintStyle final : public GradientPaintStyle {
public:
static ErrorOr<NonnullRefPtr<CanvasLinearGradientPaintStyle>> create(FloatPoint p0, FloatPoint p1)
{
return adopt_nonnull_ref_or_enomem(new (nothrow) CanvasLinearGradientPaintStyle(p0, p1));
}
FloatPoint start_point() const { return m_p0; }
FloatPoint end_point() const { return m_p1; }
private:
virtual void paint(IntRect physical_bounding_box, PaintFunction paint) const override;
CanvasLinearGradientPaintStyle(FloatPoint p0, FloatPoint p1)
: m_p0(p0)
, m_p1(p1)
{
}
FloatPoint m_p0;
FloatPoint m_p1;
};
class CanvasConicGradientPaintStyle final : public GradientPaintStyle {
public:
static ErrorOr<NonnullRefPtr<CanvasConicGradientPaintStyle>> create(FloatPoint center, float start_angle = 0.0f)
{
return adopt_nonnull_ref_or_enomem(new (nothrow) CanvasConicGradientPaintStyle(center, start_angle));
}
private:
virtual void paint(IntRect physical_bounding_box, PaintFunction paint) const override;
CanvasConicGradientPaintStyle(FloatPoint center, float start_angle)
: m_center(center)
, m_start_angle(start_angle)
{
}
FloatPoint m_center;
float m_start_angle { 0.0f };
};
class CanvasRadialGradientPaintStyle final : public GradientPaintStyle {
public:
static ErrorOr<NonnullRefPtr<CanvasRadialGradientPaintStyle>> create(FloatPoint start_center, float start_radius, FloatPoint end_center, float end_radius)
{
return adopt_nonnull_ref_or_enomem(new (nothrow) CanvasRadialGradientPaintStyle(start_center, start_radius, end_center, end_radius));
}
Gfx::FloatPoint start_center() const { return m_start_center; }
float start_radius() const { return m_start_radius; }
Gfx::FloatPoint end_center() const { return m_end_center; }
float end_radius() const { return m_end_radius; }
private:
virtual void paint(IntRect physical_bounding_box, PaintFunction paint) const override;
CanvasRadialGradientPaintStyle(FloatPoint start_center, float start_radius, FloatPoint end_center, float end_radius)
: m_start_center(start_center)
, m_start_radius(start_radius)
, m_end_center(end_center)
, m_end_radius(end_radius)
{
}
FloatPoint m_start_center;
float m_start_radius { 0.0f };
FloatPoint m_end_center;
float m_end_radius { 0.0f };
};
// The following paint styles implement the gradients required for SVGs
class SVGGradientPaintStyle : public GradientPaintStyle {
public:
void set_gradient_transform(Gfx::AffineTransform transform);
enum class SpreadMethod {
Pad,
Repeat,
Reflect
};
void set_spread_method(SpreadMethod spread_method)
{
m_spread_method = spread_method;
}
protected:
Optional<AffineTransform> const& scale_adjusted_inverse_gradient_transform() const { return m_inverse_transform; }
float gradient_transform_scale() const { return m_scale; }
SpreadMethod spread_method() const { return m_spread_method; }
private:
Optional<AffineTransform> m_inverse_transform {};
float m_scale = 1.0f;
SpreadMethod m_spread_method { SpreadMethod::Pad };
};
class SVGLinearGradientPaintStyle final : public SVGGradientPaintStyle {
public:
static ErrorOr<NonnullRefPtr<SVGLinearGradientPaintStyle>> create(FloatPoint p0, FloatPoint p1)
{
return adopt_nonnull_ref_or_enomem(new (nothrow) SVGLinearGradientPaintStyle(p0, p1));
}
void set_start_point(FloatPoint start_point)
{
m_p0 = start_point;
}
void set_end_point(FloatPoint end_point)
{
m_p1 = end_point;
}
SVGLinearGradientPaintStyle(FloatPoint p0, FloatPoint p1)
: m_p0(p0)
, m_p1(p1)
{
}
private:
virtual void paint(IntRect physical_bounding_box, PaintFunction paint) const override;
FloatPoint m_p0;
FloatPoint m_p1;
};
class SVGRadialGradientPaintStyle final : public SVGGradientPaintStyle {
public:
static ErrorOr<NonnullRefPtr<SVGRadialGradientPaintStyle>> create(FloatPoint start_center, float start_radius, FloatPoint end_center, float end_radius)
{
return adopt_nonnull_ref_or_enomem(new (nothrow) SVGRadialGradientPaintStyle(start_center, start_radius, end_center, end_radius));
}
void set_start_center(FloatPoint start_center)
{
m_start_center = start_center;
}
void set_start_radius(float start_radius)
{
m_start_radius = start_radius;
}
void set_end_center(FloatPoint end_center)
{
m_end_center = end_center;
}
void set_end_radius(float end_radius)
{
m_end_radius = end_radius;
}
SVGRadialGradientPaintStyle(FloatPoint start_center, float start_radius, FloatPoint end_center, float end_radius)
: m_start_center(start_center)
, m_start_radius(start_radius)
, m_end_center(end_center)
, m_end_radius(end_radius)
{
}
private:
virtual void paint(IntRect physical_bounding_box, PaintFunction paint) const override;
FloatPoint m_start_center;
float m_start_radius { 0.0f };
FloatPoint m_end_center;
float m_end_radius { 0.0f };
};
}