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LibGfx: Delete unused paint styles
These are no longer used after we've switched to using Skia.
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parent
6862d33e7c
commit
1e05457cd1
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github-actions[bot]
2024-11-11 01:47:35 +00:00
Author: https://github.com/kalenikaliaksandr Commit: https://github.com/LadybirdBrowser/ladybird/commit/1e05457cd16 Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2277
2 changed files with 0 additions and 198 deletions
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@ -194,29 +194,6 @@ private:
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TransformFunction m_transform_function;
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};
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static auto create_linear_gradient(IntRect const& physical_rect, ReadonlySpan<ColorStop> color_stops, float angle, Optional<float> repeat_length)
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{
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float normalized_angle = normalized_gradient_angle_radians(angle);
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float sin_angle, cos_angle;
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AK::sincos(normalized_angle, sin_angle, cos_angle);
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// Full length of the gradient
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auto gradient_length = calculate_gradient_length(physical_rect.size(), sin_angle, cos_angle);
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IntPoint offset { cos_angle * (gradient_length / 2), sin_angle * (gradient_length / 2) };
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auto center = physical_rect.translated(-physical_rect.location()).center();
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auto start_point = center - offset;
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// Rotate gradient line to be horizontal
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auto rotated_start_point_x = start_point.x() * cos_angle - start_point.y() * -sin_angle;
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GradientLine gradient_line(gradient_length, color_stops, repeat_length);
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return Gradient {
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move(gradient_line),
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[=](int x, int y) {
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return (x * cos_angle - (physical_rect.height() - y) * -sin_angle) - rotated_start_point_x;
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}
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};
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}
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static auto create_conic_gradient(ReadonlySpan<ColorStop> color_stops, FloatPoint center_point, float start_angle, Optional<float> repeat_length, AlphaType alpha_type = AlphaType::Premultiplied)
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{
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// FIXME: Do we need/want sub-degree accuracy for the gradient line?
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@ -242,64 +219,6 @@ static auto create_conic_gradient(ReadonlySpan<ColorStop> color_stops, FloatPoin
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};
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}
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static auto create_radial_gradient(IntRect const& physical_rect, ReadonlySpan<ColorStop> color_stops, IntPoint center, IntSize size, Optional<float> repeat_length, Optional<float> rotation_angle = {})
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{
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// A conservative guesstimate on how many colors we need to generate:
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auto max_dimension = max(physical_rect.width(), physical_rect.height());
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auto max_visible_gradient = max(max_dimension / 2, min(size.width(), max_dimension));
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GradientLine gradient_line(max_visible_gradient, color_stops, repeat_length);
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auto center_point = FloatPoint { center }.translated(0.5, 0.5);
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AffineTransform rotation_transform;
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if (rotation_angle.has_value()) {
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auto angle_as_radians = AK::to_radians(rotation_angle.value());
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rotation_transform.rotate_radians(angle_as_radians);
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}
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return Gradient {
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move(gradient_line),
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[=](int x, int y) {
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// FIXME: See if there's a more efficient calculation we do there :^)
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auto point = FloatPoint(x, y) - center_point;
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if (rotation_angle.has_value())
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point.transform_by(rotation_transform);
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auto gradient_x = point.x() / size.width();
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auto gradient_y = point.y() / size.height();
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return AK::sqrt(gradient_x * gradient_x + gradient_y * gradient_y) * max_visible_gradient;
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}
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};
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}
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static FloatPoint pixel_center(IntPoint point)
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{
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return point.to_type<float>().translated(0.5f, 0.5f);
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}
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// TODO: Figure out how to handle scale() here... Not important while not supported by fill_path()
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void LinearGradientPaintStyle::paint(IntRect physical_bounding_box, PaintFunction paint) const
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{
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VERIFY(color_stops().size() > 2);
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auto linear_gradient = create_linear_gradient(physical_bounding_box, color_stops(), m_angle, repeat_length());
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paint(linear_gradient.sample_function());
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}
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void ConicGradientPaintStyle::paint(IntRect physical_bounding_box, PaintFunction paint) const
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{
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VERIFY(color_stops().size() > 2);
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(void)physical_bounding_box;
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auto conic_gradient = create_conic_gradient(color_stops(), pixel_center(m_center), m_start_angle, repeat_length());
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paint(conic_gradient.sample_function());
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}
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void RadialGradientPaintStyle::paint(IntRect physical_bounding_box, PaintFunction paint) const
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{
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VERIFY(color_stops().size() > 2);
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auto radial_gradient = create_radial_gradient(physical_bounding_box, color_stops(), m_center, m_size, repeat_length());
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paint(radial_gradient.sample_function());
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}
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// The following implements the gradient fill/stoke styles for the HTML canvas: https://html.spec.whatwg.org/multipage/canvas.html#fill-and-stroke-styles
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static auto make_sample_non_relative(IntPoint draw_location, auto sample)
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@ -57,62 +57,6 @@ private:
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Color m_color;
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};
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class BitmapPaintStyle : public PaintStyle {
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public:
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static ErrorOr<NonnullRefPtr<BitmapPaintStyle>> create(Bitmap const& bitmap, IntPoint offset = {})
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{
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return adopt_nonnull_ref_or_enomem(new (nothrow) BitmapPaintStyle(bitmap, offset));
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}
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virtual Color sample_color(IntPoint point) const override
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{
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point += m_offset;
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if (m_bitmap->rect().contains(point))
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return m_bitmap->get_pixel(point);
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return Color();
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}
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private:
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BitmapPaintStyle(Bitmap const& bitmap, IntPoint offset)
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: m_bitmap(bitmap)
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, m_offset(offset)
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{
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}
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NonnullRefPtr<Bitmap const> m_bitmap;
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IntPoint m_offset;
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};
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class RepeatingBitmapPaintStyle : public Gfx::PaintStyle {
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public:
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static ErrorOr<NonnullRefPtr<RepeatingBitmapPaintStyle>> create(Gfx::Bitmap const& bitmap, Gfx::IntPoint steps, Color fallback)
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{
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return adopt_nonnull_ref_or_enomem(new (nothrow) RepeatingBitmapPaintStyle(bitmap, steps, fallback));
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}
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virtual Color sample_color(Gfx::IntPoint point) const override
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{
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point.set_x(point.x() % m_steps.x());
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point.set_y(point.y() % m_steps.y());
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if (point.x() < 0 || point.y() < 0 || point.x() >= m_bitmap->width() || point.y() >= m_bitmap->height())
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return m_fallback;
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auto px = m_bitmap->get_pixel(point);
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return px;
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}
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private:
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RepeatingBitmapPaintStyle(Gfx::Bitmap const& bitmap, Gfx::IntPoint steps, Color fallback)
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: m_bitmap(bitmap)
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, m_steps(steps)
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, m_fallback(fallback)
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{
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}
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NonnullRefPtr<Gfx::Bitmap const> m_bitmap;
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Gfx::IntPoint m_steps;
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Color m_fallback;
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};
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class GradientPaintStyle : public PaintStyle {
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public:
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ErrorOr<void> add_color_stop(float position, Color color, Optional<float> transition_hint = {})
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@ -143,67 +87,6 @@ private:
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Optional<float> m_repeat_length;
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};
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// These paint styles are based on the CSS gradients. They are relative to the painted
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// shape and support premultiplied alpha.
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class LinearGradientPaintStyle final : public GradientPaintStyle {
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public:
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static ErrorOr<ErrorOr<NonnullRefPtr<LinearGradientPaintStyle>>> create(float angle = 0.0f)
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{
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return adopt_nonnull_ref_or_enomem(new (nothrow) LinearGradientPaintStyle(angle));
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}
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private:
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virtual void paint(IntRect physical_bounding_box, PaintFunction paint) const override;
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LinearGradientPaintStyle(float angle)
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: m_angle(angle)
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{
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}
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float m_angle { 0.0f };
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};
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class ConicGradientPaintStyle final : public GradientPaintStyle {
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public:
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static ErrorOr<NonnullRefPtr<ConicGradientPaintStyle>> create(IntPoint center, float start_angle = 0.0f)
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{
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return adopt_nonnull_ref_or_enomem(new (nothrow) ConicGradientPaintStyle(center, start_angle));
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}
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private:
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virtual void paint(IntRect physical_bounding_box, PaintFunction paint) const override;
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ConicGradientPaintStyle(IntPoint center, float start_angle)
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: m_center(center)
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, m_start_angle(start_angle)
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{
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}
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IntPoint m_center;
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float m_start_angle { 0.0f };
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};
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class RadialGradientPaintStyle final : public GradientPaintStyle {
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public:
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static ErrorOr<NonnullRefPtr<RadialGradientPaintStyle>> create(IntPoint center, IntSize size)
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{
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return adopt_nonnull_ref_or_enomem(new (nothrow) RadialGradientPaintStyle(center, size));
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}
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private:
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virtual void paint(IntRect physical_bounding_box, PaintFunction paint) const override;
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RadialGradientPaintStyle(IntPoint center, IntSize size)
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: m_center(center)
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, m_size(size)
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{
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}
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IntPoint m_center;
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IntSize m_size;
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};
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// The following paint styles implement the gradients required for the HTML canvas.
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// These gradients are (unlike CSS ones) not relative to the painted shape, and do not
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// support premultiplied alpha.
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