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53 lines
1.4 KiB
C++
53 lines
1.4 KiB
C++
/*
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* Copyright (c) 2023-2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/Font/Font.h>
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#include <LibGfx/Font/UnicodeRange.h>
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namespace Gfx {
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class FontCascadeList : public RefCounted<FontCascadeList> {
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public:
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static NonnullRefPtr<FontCascadeList> create()
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{
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return adopt_ref(*new FontCascadeList());
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}
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size_t size() const { return m_fonts.size(); }
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bool is_empty() const { return m_fonts.is_empty() && !m_last_resort_font; }
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Font const& first() const { return !m_fonts.is_empty() ? *m_fonts.first().font : *m_last_resort_font; }
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template<typename Callback>
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void for_each_font_entry(Callback callback) const
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{
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for (auto const& font : m_fonts)
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callback(font);
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}
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void add(NonnullRefPtr<Font> font);
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void add(NonnullRefPtr<Font> font, Vector<UnicodeRange> unicode_ranges);
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void extend(FontCascadeList const& other);
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Gfx::Font const& font_for_code_point(u32 code_point) const;
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bool equals(FontCascadeList const& other) const;
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struct Entry {
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NonnullRefPtr<Font> font;
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Optional<Vector<UnicodeRange>> unicode_ranges;
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};
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void set_last_resort_font(NonnullRefPtr<Font> font) { m_last_resort_font = move(font); }
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private:
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RefPtr<Font const> m_last_resort_font;
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Vector<Entry> m_fonts;
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};
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}
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