ladybird/Libraries/LibGfx/FontCascadeList.h

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/*
* Copyright (c) 2023-2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGfx/Font/Font.h>
#include <LibGfx/Font/UnicodeRange.h>
namespace Gfx {
class FontCascadeList : public RefCounted<FontCascadeList> {
public:
static NonnullRefPtr<FontCascadeList> create()
{
return adopt_ref(*new FontCascadeList());
}
size_t size() const { return m_fonts.size(); }
bool is_empty() const { return m_fonts.is_empty() && !m_last_resort_font; }
Font const& first() const { return !m_fonts.is_empty() ? *m_fonts.first().font : *m_last_resort_font; }
template<typename Callback>
void for_each_font_entry(Callback callback) const
{
for (auto const& font : m_fonts)
callback(font);
}
void add(NonnullRefPtr<Font> font);
void add(NonnullRefPtr<Font> font, Vector<UnicodeRange> unicode_ranges);
void extend(FontCascadeList const& other);
Gfx::Font const& font_for_code_point(u32 code_point) const;
bool equals(FontCascadeList const& other) const;
struct Entry {
NonnullRefPtr<Font> font;
Optional<Vector<UnicodeRange>> unicode_ranges;
};
void set_last_resort_font(NonnullRefPtr<Font> font) { m_last_resort_font = move(font); }
private:
RefPtr<Font const> m_last_resort_font;
Vector<Entry> m_fonts;
};
}