ladybird/Libraries/LibCore/Socket.h
Ali Mohammad Pur d704b61066 LibCore+LibTLS: Add an API for connect()'ing 'with hostname
This just unifies the API for all three sockets (UDP, TCP and TLS)
2024-11-20 21:37:58 +01:00

522 lines
19 KiB
C++

/*
* Copyright (c) 2021, sin-ack <sin-ack@protonmail.com>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/BufferedStream.h>
#include <AK/Function.h>
#include <AK/Stream.h>
#include <AK/Time.h>
#include <LibCore/Notifier.h>
#include <LibCore/SocketAddress.h>
namespace Core {
/// The Socket class is the base class for all concrete BSD-style socket
/// classes. Sockets are non-seekable streams which can be read byte-wise.
class Socket : public Stream {
public:
enum class PreventSIGPIPE {
No,
Yes,
};
enum class SocketType {
Stream,
Datagram,
};
Socket(Socket&&) = default;
Socket& operator=(Socket&&) = default;
/// Checks how many bytes of data are currently available to read on the
/// socket. For datagram-based socket, this is the size of the first
/// datagram that can be read. Returns either the amount of bytes, or an
/// errno in the case of failure.
virtual ErrorOr<size_t> pending_bytes() const = 0;
/// Returns whether there's any data that can be immediately read, or an
/// errno on failure.
virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const = 0;
// Sets the blocking mode of the socket. If blocking mode is disabled, reads
// will fail with EAGAIN when there's no data available to read, and writes
// will fail with EAGAIN when the data cannot be written without blocking
// (due to the send buffer being full, for example).
virtual ErrorOr<void> set_blocking(bool enabled) = 0;
// Sets the close-on-exec mode of the socket. If close-on-exec mode is
// enabled, then the socket will be automatically closed by the kernel when
// an exec call happens.
virtual ErrorOr<void> set_close_on_exec(bool enabled) = 0;
/// Disables any listening mechanisms that this socket uses.
/// Can be called with 'false' when `on_ready_to_read` notifications are no longer needed.
/// Conversely, set_notifications_enabled(true) will re-enable notifications.
virtual void set_notifications_enabled(bool) { }
// FIXME: This will need to be updated when IPv6 socket arrives. Perhaps a
// base class for all address types is appropriate.
static ErrorOr<Variant<IPv4Address, IPv6Address>> resolve_host(ByteString const&, SocketType);
Function<void()> on_ready_to_read;
protected:
enum class SocketDomain {
Local,
Inet,
Inet6,
};
explicit Socket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::Yes)
: m_prevent_sigpipe(prevent_sigpipe == PreventSIGPIPE::Yes)
{
}
static ErrorOr<int> create_fd(SocketDomain, SocketType);
static ErrorOr<void> connect_local(int fd, ByteString const& path);
static ErrorOr<void> connect_inet(int fd, SocketAddress const&);
int default_flags() const
{
int flags = 0;
if (m_prevent_sigpipe)
flags |= MSG_NOSIGNAL;
return flags;
}
private:
bool m_prevent_sigpipe { true };
};
/// A reusable socket maintains state about being connected in addition to
/// normal Socket capabilities, and can be reconnected once disconnected.
class ReusableSocket : public Socket {
public:
/// Returns whether the socket is currently connected.
virtual bool is_connected() = 0;
/// Reconnects the socket to the given host and port. Returns EALREADY if
/// is_connected() is true.
virtual ErrorOr<void> reconnect(ByteString const& host, u16 port) = 0;
/// Connects the socket to the given socket address (IP address + port).
/// Returns EALREADY is_connected() is true.
virtual ErrorOr<void> reconnect(SocketAddress const&) = 0;
};
class PosixSocketHelper {
AK_MAKE_NONCOPYABLE(PosixSocketHelper);
public:
template<typename T>
PosixSocketHelper(Badge<T>)
requires(IsBaseOf<Socket, T>)
{
}
PosixSocketHelper(PosixSocketHelper&& other)
{
operator=(move(other));
}
PosixSocketHelper& operator=(PosixSocketHelper&& other)
{
m_fd = exchange(other.m_fd, -1);
m_last_read_was_eof = exchange(other.m_last_read_was_eof, false);
m_notifier = move(other.m_notifier);
return *this;
}
int fd() const { return m_fd; }
void set_fd(int fd) { m_fd = fd; }
ErrorOr<Bytes> read(Bytes, int flags);
ErrorOr<size_t> write(ReadonlyBytes, int flags);
bool is_eof() const { return !is_open() || m_last_read_was_eof; }
void did_reach_eof_on_read();
bool is_open() const { return m_fd != -1; }
void close();
ErrorOr<size_t> pending_bytes() const;
ErrorOr<bool> can_read_without_blocking(int timeout) const;
ErrorOr<void> set_blocking(bool enabled);
ErrorOr<void> set_close_on_exec(bool enabled);
ErrorOr<void> set_receive_timeout(AK::Duration timeout);
void setup_notifier();
RefPtr<Core::Notifier> notifier() { return m_notifier; }
private:
int m_fd { -1 };
bool m_last_read_was_eof { false };
RefPtr<Core::Notifier> m_notifier;
};
class TCPSocket final : public Socket {
public:
static ErrorOr<NonnullOwnPtr<TCPSocket>> connect(ByteString const& host, u16 port);
static ErrorOr<NonnullOwnPtr<TCPSocket>> connect(SocketAddress const& address);
static ErrorOr<NonnullOwnPtr<TCPSocket>> connect(SocketAddress const& address, ByteString const&) { return connect(address); }
static ErrorOr<NonnullOwnPtr<TCPSocket>> adopt_fd(int fd);
TCPSocket(TCPSocket&& other)
: Socket(static_cast<Socket&&>(other))
, m_helper(move(other.m_helper))
{
if (is_open())
setup_notifier();
}
TCPSocket& operator=(TCPSocket&& other)
{
Socket::operator=(static_cast<Socket&&>(other));
m_helper = move(other.m_helper);
if (is_open())
setup_notifier();
return *this;
}
virtual ErrorOr<Bytes> read_some(Bytes buffer) override { return m_helper.read(buffer, default_flags()); }
virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_helper.write(buffer, default_flags()); }
virtual bool is_eof() const override { return m_helper.is_eof(); }
virtual bool is_open() const override { return m_helper.is_open(); }
virtual void close() override { m_helper.close(); }
virtual ErrorOr<size_t> pending_bytes() const override { return m_helper.pending_bytes(); }
virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_helper.can_read_without_blocking(timeout); }
virtual void set_notifications_enabled(bool enabled) override
{
if (auto notifier = m_helper.notifier())
notifier->set_enabled(enabled);
}
ErrorOr<void> set_blocking(bool enabled) override { return m_helper.set_blocking(enabled); }
ErrorOr<void> set_close_on_exec(bool enabled) override { return m_helper.set_close_on_exec(enabled); }
virtual ~TCPSocket() override { close(); }
private:
explicit TCPSocket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::Yes)
: Socket(prevent_sigpipe)
{
}
void setup_notifier()
{
VERIFY(is_open());
m_helper.setup_notifier();
m_helper.notifier()->on_activation = [this] {
if (on_ready_to_read)
on_ready_to_read();
};
}
PosixSocketHelper m_helper { Badge<TCPSocket> {} };
};
class UDPSocket final : public Socket {
public:
static ErrorOr<NonnullOwnPtr<UDPSocket>> connect(ByteString const& host, u16 port, Optional<AK::Duration> timeout = {});
static ErrorOr<NonnullOwnPtr<UDPSocket>> connect(SocketAddress const& address, Optional<AK::Duration> timeout = {});
static ErrorOr<NonnullOwnPtr<UDPSocket>> connect(SocketAddress const& address, ByteString const&, Optional<AK::Duration> timeout = {}) { return connect(address, timeout); }
UDPSocket(UDPSocket&& other)
: Socket(static_cast<Socket&&>(other))
, m_helper(move(other.m_helper))
{
if (is_open())
setup_notifier();
}
UDPSocket& operator=(UDPSocket&& other)
{
Socket::operator=(static_cast<Socket&&>(other));
m_helper = move(other.m_helper);
if (is_open())
setup_notifier();
return *this;
}
virtual ErrorOr<Bytes> read_some(Bytes buffer) override
{
auto pending_bytes = TRY(this->pending_bytes());
if (pending_bytes > buffer.size()) {
// With UDP datagrams, reading a datagram into a buffer that's
// smaller than the datagram's size will cause the rest of the
// datagram to be discarded. That's not very nice, so let's bail
// early, telling the caller that he should allocate a bigger
// buffer.
return Error::from_errno(EMSGSIZE);
}
return m_helper.read(buffer, default_flags());
}
virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_helper.write(buffer, default_flags()); }
virtual bool is_eof() const override { return m_helper.is_eof(); }
virtual bool is_open() const override { return m_helper.is_open(); }
virtual void close() override { m_helper.close(); }
virtual ErrorOr<size_t> pending_bytes() const override { return m_helper.pending_bytes(); }
virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_helper.can_read_without_blocking(timeout); }
virtual void set_notifications_enabled(bool enabled) override
{
if (auto notifier = m_helper.notifier())
notifier->set_enabled(enabled);
}
ErrorOr<void> set_blocking(bool enabled) override { return m_helper.set_blocking(enabled); }
ErrorOr<void> set_close_on_exec(bool enabled) override { return m_helper.set_close_on_exec(enabled); }
virtual ~UDPSocket() override { close(); }
private:
explicit UDPSocket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::Yes)
: Socket(prevent_sigpipe)
{
}
void setup_notifier()
{
VERIFY(is_open());
m_helper.setup_notifier();
m_helper.notifier()->on_activation = [this] {
if (on_ready_to_read)
on_ready_to_read();
};
}
PosixSocketHelper m_helper { Badge<UDPSocket> {} };
};
class LocalSocket final : public Socket {
public:
static ErrorOr<NonnullOwnPtr<LocalSocket>> connect(ByteString const& path, PreventSIGPIPE = PreventSIGPIPE::Yes);
static ErrorOr<NonnullOwnPtr<LocalSocket>> adopt_fd(int fd, PreventSIGPIPE = PreventSIGPIPE::Yes);
LocalSocket(LocalSocket&& other)
: Socket(static_cast<Socket&&>(other))
, m_helper(move(other.m_helper))
{
if (is_open())
setup_notifier();
}
LocalSocket& operator=(LocalSocket&& other)
{
Socket::operator=(static_cast<Socket&&>(other));
m_helper = move(other.m_helper);
if (is_open())
setup_notifier();
return *this;
}
virtual ErrorOr<Bytes> read_some(Bytes buffer) override { return m_helper.read(buffer, default_flags()); }
virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_helper.write(buffer, default_flags()); }
virtual bool is_eof() const override { return m_helper.is_eof(); }
virtual bool is_open() const override { return m_helper.is_open(); }
virtual void close() override { m_helper.close(); }
virtual ErrorOr<size_t> pending_bytes() const override { return m_helper.pending_bytes(); }
virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_helper.can_read_without_blocking(timeout); }
virtual ErrorOr<void> set_blocking(bool enabled) override { return m_helper.set_blocking(enabled); }
virtual ErrorOr<void> set_close_on_exec(bool enabled) override { return m_helper.set_close_on_exec(enabled); }
virtual void set_notifications_enabled(bool enabled) override
{
if (auto notifier = m_helper.notifier())
notifier->set_enabled(enabled);
}
ErrorOr<int> receive_fd(int flags);
ErrorOr<void> send_fd(int fd);
ErrorOr<Bytes> receive_message(Bytes buffer, int flags, Vector<int>& fds);
ErrorOr<ssize_t> send_message(ReadonlyBytes msg, int flags, Vector<int, 1> fds = {});
ErrorOr<pid_t> peer_pid() const;
ErrorOr<Bytes> read_without_waiting(Bytes buffer);
/// Release the fd associated with this LocalSocket. After the fd is
/// released, the socket will be considered "closed" and all operations done
/// on it will fail with ENOTCONN. Fails with ENOTCONN if the socket is
/// already closed.
ErrorOr<int> release_fd();
Optional<int> fd() const;
RefPtr<Core::Notifier> notifier() { return m_helper.notifier(); }
virtual ~LocalSocket() { close(); }
private:
explicit LocalSocket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::Yes)
: Socket(prevent_sigpipe)
{
}
void setup_notifier()
{
VERIFY(is_open());
m_helper.setup_notifier();
m_helper.notifier()->on_activation = [this] {
if (on_ready_to_read)
on_ready_to_read();
};
}
PosixSocketHelper m_helper { Badge<LocalSocket> {} };
};
template<typename T>
concept SocketLike = IsBaseOf<Socket, T>;
class BufferedSocketBase : public Socket {
public:
virtual ErrorOr<StringView> read_line(Bytes buffer) = 0;
virtual ErrorOr<Bytes> read_until(Bytes buffer, StringView candidate) = 0;
virtual ErrorOr<bool> can_read_line() = 0;
virtual ErrorOr<bool> can_read_up_to_delimiter(ReadonlyBytes delimiter) = 0;
virtual size_t buffer_size() const = 0;
};
template<SocketLike T>
class BufferedSocket final : public BufferedSocketBase {
friend BufferedHelper<T>;
public:
static ErrorOr<NonnullOwnPtr<BufferedSocket<T>>> create(NonnullOwnPtr<T> stream, size_t buffer_size = 16384)
{
return BufferedHelper<T>::template create_buffered<BufferedSocket>(move(stream), buffer_size);
}
BufferedSocket(BufferedSocket&& other)
: BufferedSocketBase(static_cast<BufferedSocketBase&&>(other))
, m_helper(move(other.m_helper))
{
setup_notifier();
}
BufferedSocket& operator=(BufferedSocket&& other)
{
Socket::operator=(static_cast<Socket&&>(other));
m_helper = move(other.m_helper);
setup_notifier();
return *this;
}
virtual ErrorOr<Bytes> read_some(Bytes buffer) override { return m_helper.read(move(buffer)); }
virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_helper.stream().write_some(buffer); }
virtual bool is_eof() const override { return m_helper.is_eof(); }
virtual bool is_open() const override { return m_helper.stream().is_open(); }
virtual void close() override { m_helper.stream().close(); }
virtual ErrorOr<size_t> pending_bytes() const override
{
return TRY(m_helper.stream().pending_bytes()) + m_helper.buffered_data_size();
}
virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_helper.buffered_data_size() > 0 || TRY(m_helper.stream().can_read_without_blocking(timeout)); }
virtual ErrorOr<void> set_blocking(bool enabled) override { return m_helper.stream().set_blocking(enabled); }
virtual ErrorOr<void> set_close_on_exec(bool enabled) override { return m_helper.stream().set_close_on_exec(enabled); }
virtual void set_notifications_enabled(bool enabled) override { m_helper.stream().set_notifications_enabled(enabled); }
virtual ErrorOr<StringView> read_line(Bytes buffer) override { return m_helper.read_line(move(buffer)); }
virtual ErrorOr<bool> can_read_line() override
{
return TRY(m_helper.can_read_up_to_delimiter("\n"sv.bytes())) || m_helper.is_eof_with_data_left_over();
}
virtual ErrorOr<Bytes> read_until(Bytes buffer, StringView candidate) override { return m_helper.read_until(move(buffer), move(candidate)); }
template<size_t N>
ErrorOr<Bytes> read_until_any_of(Bytes buffer, Array<StringView, N> candidates) { return m_helper.read_until_any_of(move(buffer), move(candidates)); }
virtual ErrorOr<bool> can_read_up_to_delimiter(ReadonlyBytes delimiter) override { return m_helper.can_read_up_to_delimiter(delimiter); }
virtual size_t buffer_size() const override { return m_helper.buffer_size(); }
virtual ~BufferedSocket() override = default;
private:
BufferedSocket(NonnullOwnPtr<T> stream, CircularBuffer buffer)
: m_helper(Badge<BufferedSocket<T>> {}, move(stream), move(buffer))
{
setup_notifier();
}
void setup_notifier()
{
m_helper.stream().on_ready_to_read = [this] {
if (on_ready_to_read)
on_ready_to_read();
};
}
BufferedHelper<T> m_helper;
};
using BufferedTCPSocket = BufferedSocket<TCPSocket>;
using BufferedUDPSocket = BufferedSocket<UDPSocket>;
using BufferedLocalSocket = BufferedSocket<LocalSocket>;
/// A BasicReusableSocket allows one to use one of the base Core::Stream classes
/// as a ReusableSocket. It does not preserve any connection state or options,
/// and instead just recreates the stream when reconnecting.
template<SocketLike T>
class BasicReusableSocket final : public ReusableSocket {
public:
static ErrorOr<NonnullOwnPtr<BasicReusableSocket<T>>> connect(ByteString const& host, u16 port)
{
return make<BasicReusableSocket<T>>(TRY(T::connect(host, port)));
}
static ErrorOr<NonnullOwnPtr<BasicReusableSocket<T>>> connect(SocketAddress const& address)
{
return make<BasicReusableSocket<T>>(TRY(T::connect(address)));
}
virtual bool is_connected() override
{
return m_socket.is_open();
}
virtual ErrorOr<void> reconnect(ByteString const& host, u16 port) override
{
if (is_connected())
return Error::from_errno(EALREADY);
m_socket = TRY(T::connect(host, port));
return {};
}
virtual ErrorOr<void> reconnect(SocketAddress const& address) override
{
if (is_connected())
return Error::from_errno(EALREADY);
m_socket = TRY(T::connect(address));
return {};
}
virtual ErrorOr<Bytes> read_some(Bytes buffer) override { return m_socket.read(move(buffer)); }
virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_socket.write(buffer); }
virtual bool is_eof() const override { return m_socket.is_eof(); }
virtual bool is_open() const override { return m_socket.is_open(); }
virtual void close() override { m_socket.close(); }
virtual ErrorOr<size_t> pending_bytes() const override { return m_socket.pending_bytes(); }
virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_socket.can_read_without_blocking(timeout); }
virtual ErrorOr<void> set_blocking(bool enabled) override { return m_socket.set_blocking(enabled); }
virtual ErrorOr<void> set_close_on_exec(bool enabled) override { return m_socket.set_close_on_exec(enabled); }
private:
BasicReusableSocket(NonnullOwnPtr<T> socket)
: m_socket(move(socket))
{
}
NonnullOwnPtr<T> m_socket;
};
using ReusableTCPSocket = BasicReusableSocket<TCPSocket>;
using ReusableUDPSocket = BasicReusableSocket<UDPSocket>;
}