mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2024-11-21 23:20:20 +00:00
d704b61066
This just unifies the API for all three sockets (UDP, TCP and TLS)
522 lines
19 KiB
C++
522 lines
19 KiB
C++
/*
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* Copyright (c) 2021, sin-ack <sin-ack@protonmail.com>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/BufferedStream.h>
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#include <AK/Function.h>
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#include <AK/Stream.h>
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#include <AK/Time.h>
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#include <LibCore/Notifier.h>
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#include <LibCore/SocketAddress.h>
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namespace Core {
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/// The Socket class is the base class for all concrete BSD-style socket
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/// classes. Sockets are non-seekable streams which can be read byte-wise.
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class Socket : public Stream {
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public:
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enum class PreventSIGPIPE {
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No,
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Yes,
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};
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enum class SocketType {
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Stream,
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Datagram,
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};
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Socket(Socket&&) = default;
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Socket& operator=(Socket&&) = default;
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/// Checks how many bytes of data are currently available to read on the
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/// socket. For datagram-based socket, this is the size of the first
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/// datagram that can be read. Returns either the amount of bytes, or an
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/// errno in the case of failure.
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virtual ErrorOr<size_t> pending_bytes() const = 0;
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/// Returns whether there's any data that can be immediately read, or an
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/// errno on failure.
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virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const = 0;
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// Sets the blocking mode of the socket. If blocking mode is disabled, reads
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// will fail with EAGAIN when there's no data available to read, and writes
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// will fail with EAGAIN when the data cannot be written without blocking
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// (due to the send buffer being full, for example).
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virtual ErrorOr<void> set_blocking(bool enabled) = 0;
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// Sets the close-on-exec mode of the socket. If close-on-exec mode is
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// enabled, then the socket will be automatically closed by the kernel when
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// an exec call happens.
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virtual ErrorOr<void> set_close_on_exec(bool enabled) = 0;
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/// Disables any listening mechanisms that this socket uses.
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/// Can be called with 'false' when `on_ready_to_read` notifications are no longer needed.
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/// Conversely, set_notifications_enabled(true) will re-enable notifications.
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virtual void set_notifications_enabled(bool) { }
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// FIXME: This will need to be updated when IPv6 socket arrives. Perhaps a
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// base class for all address types is appropriate.
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static ErrorOr<Variant<IPv4Address, IPv6Address>> resolve_host(ByteString const&, SocketType);
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Function<void()> on_ready_to_read;
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protected:
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enum class SocketDomain {
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Local,
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Inet,
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Inet6,
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};
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explicit Socket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::Yes)
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: m_prevent_sigpipe(prevent_sigpipe == PreventSIGPIPE::Yes)
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{
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}
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static ErrorOr<int> create_fd(SocketDomain, SocketType);
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static ErrorOr<void> connect_local(int fd, ByteString const& path);
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static ErrorOr<void> connect_inet(int fd, SocketAddress const&);
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int default_flags() const
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{
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int flags = 0;
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if (m_prevent_sigpipe)
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flags |= MSG_NOSIGNAL;
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return flags;
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}
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private:
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bool m_prevent_sigpipe { true };
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};
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/// A reusable socket maintains state about being connected in addition to
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/// normal Socket capabilities, and can be reconnected once disconnected.
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class ReusableSocket : public Socket {
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public:
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/// Returns whether the socket is currently connected.
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virtual bool is_connected() = 0;
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/// Reconnects the socket to the given host and port. Returns EALREADY if
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/// is_connected() is true.
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virtual ErrorOr<void> reconnect(ByteString const& host, u16 port) = 0;
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/// Connects the socket to the given socket address (IP address + port).
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/// Returns EALREADY is_connected() is true.
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virtual ErrorOr<void> reconnect(SocketAddress const&) = 0;
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};
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class PosixSocketHelper {
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AK_MAKE_NONCOPYABLE(PosixSocketHelper);
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public:
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template<typename T>
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PosixSocketHelper(Badge<T>)
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requires(IsBaseOf<Socket, T>)
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{
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}
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PosixSocketHelper(PosixSocketHelper&& other)
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{
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operator=(move(other));
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}
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PosixSocketHelper& operator=(PosixSocketHelper&& other)
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{
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m_fd = exchange(other.m_fd, -1);
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m_last_read_was_eof = exchange(other.m_last_read_was_eof, false);
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m_notifier = move(other.m_notifier);
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return *this;
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}
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int fd() const { return m_fd; }
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void set_fd(int fd) { m_fd = fd; }
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ErrorOr<Bytes> read(Bytes, int flags);
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ErrorOr<size_t> write(ReadonlyBytes, int flags);
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bool is_eof() const { return !is_open() || m_last_read_was_eof; }
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void did_reach_eof_on_read();
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bool is_open() const { return m_fd != -1; }
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void close();
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ErrorOr<size_t> pending_bytes() const;
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ErrorOr<bool> can_read_without_blocking(int timeout) const;
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ErrorOr<void> set_blocking(bool enabled);
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ErrorOr<void> set_close_on_exec(bool enabled);
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ErrorOr<void> set_receive_timeout(AK::Duration timeout);
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void setup_notifier();
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RefPtr<Core::Notifier> notifier() { return m_notifier; }
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private:
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int m_fd { -1 };
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bool m_last_read_was_eof { false };
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RefPtr<Core::Notifier> m_notifier;
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};
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class TCPSocket final : public Socket {
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public:
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static ErrorOr<NonnullOwnPtr<TCPSocket>> connect(ByteString const& host, u16 port);
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static ErrorOr<NonnullOwnPtr<TCPSocket>> connect(SocketAddress const& address);
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static ErrorOr<NonnullOwnPtr<TCPSocket>> connect(SocketAddress const& address, ByteString const&) { return connect(address); }
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static ErrorOr<NonnullOwnPtr<TCPSocket>> adopt_fd(int fd);
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TCPSocket(TCPSocket&& other)
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: Socket(static_cast<Socket&&>(other))
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, m_helper(move(other.m_helper))
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{
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if (is_open())
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setup_notifier();
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}
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TCPSocket& operator=(TCPSocket&& other)
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{
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Socket::operator=(static_cast<Socket&&>(other));
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m_helper = move(other.m_helper);
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if (is_open())
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setup_notifier();
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return *this;
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}
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virtual ErrorOr<Bytes> read_some(Bytes buffer) override { return m_helper.read(buffer, default_flags()); }
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virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_helper.write(buffer, default_flags()); }
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virtual bool is_eof() const override { return m_helper.is_eof(); }
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virtual bool is_open() const override { return m_helper.is_open(); }
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virtual void close() override { m_helper.close(); }
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virtual ErrorOr<size_t> pending_bytes() const override { return m_helper.pending_bytes(); }
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virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_helper.can_read_without_blocking(timeout); }
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virtual void set_notifications_enabled(bool enabled) override
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{
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if (auto notifier = m_helper.notifier())
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notifier->set_enabled(enabled);
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}
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ErrorOr<void> set_blocking(bool enabled) override { return m_helper.set_blocking(enabled); }
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ErrorOr<void> set_close_on_exec(bool enabled) override { return m_helper.set_close_on_exec(enabled); }
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virtual ~TCPSocket() override { close(); }
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private:
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explicit TCPSocket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::Yes)
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: Socket(prevent_sigpipe)
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{
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}
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void setup_notifier()
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{
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VERIFY(is_open());
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m_helper.setup_notifier();
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m_helper.notifier()->on_activation = [this] {
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if (on_ready_to_read)
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on_ready_to_read();
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};
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}
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PosixSocketHelper m_helper { Badge<TCPSocket> {} };
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};
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class UDPSocket final : public Socket {
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public:
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static ErrorOr<NonnullOwnPtr<UDPSocket>> connect(ByteString const& host, u16 port, Optional<AK::Duration> timeout = {});
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static ErrorOr<NonnullOwnPtr<UDPSocket>> connect(SocketAddress const& address, Optional<AK::Duration> timeout = {});
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static ErrorOr<NonnullOwnPtr<UDPSocket>> connect(SocketAddress const& address, ByteString const&, Optional<AK::Duration> timeout = {}) { return connect(address, timeout); }
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UDPSocket(UDPSocket&& other)
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: Socket(static_cast<Socket&&>(other))
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, m_helper(move(other.m_helper))
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{
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if (is_open())
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setup_notifier();
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}
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UDPSocket& operator=(UDPSocket&& other)
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{
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Socket::operator=(static_cast<Socket&&>(other));
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m_helper = move(other.m_helper);
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if (is_open())
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setup_notifier();
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return *this;
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}
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virtual ErrorOr<Bytes> read_some(Bytes buffer) override
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{
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auto pending_bytes = TRY(this->pending_bytes());
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if (pending_bytes > buffer.size()) {
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// With UDP datagrams, reading a datagram into a buffer that's
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// smaller than the datagram's size will cause the rest of the
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// datagram to be discarded. That's not very nice, so let's bail
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// early, telling the caller that he should allocate a bigger
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// buffer.
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return Error::from_errno(EMSGSIZE);
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}
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return m_helper.read(buffer, default_flags());
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}
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virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_helper.write(buffer, default_flags()); }
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virtual bool is_eof() const override { return m_helper.is_eof(); }
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virtual bool is_open() const override { return m_helper.is_open(); }
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virtual void close() override { m_helper.close(); }
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virtual ErrorOr<size_t> pending_bytes() const override { return m_helper.pending_bytes(); }
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virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_helper.can_read_without_blocking(timeout); }
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virtual void set_notifications_enabled(bool enabled) override
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{
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if (auto notifier = m_helper.notifier())
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notifier->set_enabled(enabled);
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}
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ErrorOr<void> set_blocking(bool enabled) override { return m_helper.set_blocking(enabled); }
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ErrorOr<void> set_close_on_exec(bool enabled) override { return m_helper.set_close_on_exec(enabled); }
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virtual ~UDPSocket() override { close(); }
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private:
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explicit UDPSocket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::Yes)
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: Socket(prevent_sigpipe)
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{
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}
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void setup_notifier()
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{
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VERIFY(is_open());
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m_helper.setup_notifier();
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m_helper.notifier()->on_activation = [this] {
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if (on_ready_to_read)
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on_ready_to_read();
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};
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}
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PosixSocketHelper m_helper { Badge<UDPSocket> {} };
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};
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class LocalSocket final : public Socket {
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public:
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static ErrorOr<NonnullOwnPtr<LocalSocket>> connect(ByteString const& path, PreventSIGPIPE = PreventSIGPIPE::Yes);
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static ErrorOr<NonnullOwnPtr<LocalSocket>> adopt_fd(int fd, PreventSIGPIPE = PreventSIGPIPE::Yes);
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LocalSocket(LocalSocket&& other)
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: Socket(static_cast<Socket&&>(other))
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, m_helper(move(other.m_helper))
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{
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if (is_open())
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setup_notifier();
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}
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LocalSocket& operator=(LocalSocket&& other)
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{
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Socket::operator=(static_cast<Socket&&>(other));
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m_helper = move(other.m_helper);
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if (is_open())
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setup_notifier();
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return *this;
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}
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virtual ErrorOr<Bytes> read_some(Bytes buffer) override { return m_helper.read(buffer, default_flags()); }
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virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_helper.write(buffer, default_flags()); }
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virtual bool is_eof() const override { return m_helper.is_eof(); }
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virtual bool is_open() const override { return m_helper.is_open(); }
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virtual void close() override { m_helper.close(); }
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virtual ErrorOr<size_t> pending_bytes() const override { return m_helper.pending_bytes(); }
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virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_helper.can_read_without_blocking(timeout); }
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virtual ErrorOr<void> set_blocking(bool enabled) override { return m_helper.set_blocking(enabled); }
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virtual ErrorOr<void> set_close_on_exec(bool enabled) override { return m_helper.set_close_on_exec(enabled); }
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virtual void set_notifications_enabled(bool enabled) override
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{
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if (auto notifier = m_helper.notifier())
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notifier->set_enabled(enabled);
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}
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ErrorOr<int> receive_fd(int flags);
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ErrorOr<void> send_fd(int fd);
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ErrorOr<Bytes> receive_message(Bytes buffer, int flags, Vector<int>& fds);
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ErrorOr<ssize_t> send_message(ReadonlyBytes msg, int flags, Vector<int, 1> fds = {});
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ErrorOr<pid_t> peer_pid() const;
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ErrorOr<Bytes> read_without_waiting(Bytes buffer);
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/// Release the fd associated with this LocalSocket. After the fd is
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/// released, the socket will be considered "closed" and all operations done
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/// on it will fail with ENOTCONN. Fails with ENOTCONN if the socket is
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/// already closed.
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ErrorOr<int> release_fd();
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Optional<int> fd() const;
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RefPtr<Core::Notifier> notifier() { return m_helper.notifier(); }
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virtual ~LocalSocket() { close(); }
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private:
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explicit LocalSocket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::Yes)
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: Socket(prevent_sigpipe)
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{
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}
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void setup_notifier()
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{
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VERIFY(is_open());
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m_helper.setup_notifier();
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m_helper.notifier()->on_activation = [this] {
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if (on_ready_to_read)
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on_ready_to_read();
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};
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}
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PosixSocketHelper m_helper { Badge<LocalSocket> {} };
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};
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template<typename T>
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concept SocketLike = IsBaseOf<Socket, T>;
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class BufferedSocketBase : public Socket {
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public:
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virtual ErrorOr<StringView> read_line(Bytes buffer) = 0;
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virtual ErrorOr<Bytes> read_until(Bytes buffer, StringView candidate) = 0;
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virtual ErrorOr<bool> can_read_line() = 0;
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virtual ErrorOr<bool> can_read_up_to_delimiter(ReadonlyBytes delimiter) = 0;
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virtual size_t buffer_size() const = 0;
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};
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template<SocketLike T>
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class BufferedSocket final : public BufferedSocketBase {
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friend BufferedHelper<T>;
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public:
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static ErrorOr<NonnullOwnPtr<BufferedSocket<T>>> create(NonnullOwnPtr<T> stream, size_t buffer_size = 16384)
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{
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return BufferedHelper<T>::template create_buffered<BufferedSocket>(move(stream), buffer_size);
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}
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BufferedSocket(BufferedSocket&& other)
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: BufferedSocketBase(static_cast<BufferedSocketBase&&>(other))
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, m_helper(move(other.m_helper))
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{
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setup_notifier();
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}
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BufferedSocket& operator=(BufferedSocket&& other)
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{
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Socket::operator=(static_cast<Socket&&>(other));
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m_helper = move(other.m_helper);
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setup_notifier();
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return *this;
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}
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virtual ErrorOr<Bytes> read_some(Bytes buffer) override { return m_helper.read(move(buffer)); }
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virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_helper.stream().write_some(buffer); }
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virtual bool is_eof() const override { return m_helper.is_eof(); }
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virtual bool is_open() const override { return m_helper.stream().is_open(); }
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virtual void close() override { m_helper.stream().close(); }
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virtual ErrorOr<size_t> pending_bytes() const override
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{
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return TRY(m_helper.stream().pending_bytes()) + m_helper.buffered_data_size();
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}
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virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_helper.buffered_data_size() > 0 || TRY(m_helper.stream().can_read_without_blocking(timeout)); }
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virtual ErrorOr<void> set_blocking(bool enabled) override { return m_helper.stream().set_blocking(enabled); }
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virtual ErrorOr<void> set_close_on_exec(bool enabled) override { return m_helper.stream().set_close_on_exec(enabled); }
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virtual void set_notifications_enabled(bool enabled) override { m_helper.stream().set_notifications_enabled(enabled); }
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virtual ErrorOr<StringView> read_line(Bytes buffer) override { return m_helper.read_line(move(buffer)); }
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virtual ErrorOr<bool> can_read_line() override
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{
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return TRY(m_helper.can_read_up_to_delimiter("\n"sv.bytes())) || m_helper.is_eof_with_data_left_over();
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}
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virtual ErrorOr<Bytes> read_until(Bytes buffer, StringView candidate) override { return m_helper.read_until(move(buffer), move(candidate)); }
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template<size_t N>
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ErrorOr<Bytes> read_until_any_of(Bytes buffer, Array<StringView, N> candidates) { return m_helper.read_until_any_of(move(buffer), move(candidates)); }
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virtual ErrorOr<bool> can_read_up_to_delimiter(ReadonlyBytes delimiter) override { return m_helper.can_read_up_to_delimiter(delimiter); }
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virtual size_t buffer_size() const override { return m_helper.buffer_size(); }
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virtual ~BufferedSocket() override = default;
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private:
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BufferedSocket(NonnullOwnPtr<T> stream, CircularBuffer buffer)
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: m_helper(Badge<BufferedSocket<T>> {}, move(stream), move(buffer))
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{
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setup_notifier();
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}
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void setup_notifier()
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{
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m_helper.stream().on_ready_to_read = [this] {
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if (on_ready_to_read)
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on_ready_to_read();
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};
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}
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BufferedHelper<T> m_helper;
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};
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using BufferedTCPSocket = BufferedSocket<TCPSocket>;
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using BufferedUDPSocket = BufferedSocket<UDPSocket>;
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using BufferedLocalSocket = BufferedSocket<LocalSocket>;
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/// A BasicReusableSocket allows one to use one of the base Core::Stream classes
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/// as a ReusableSocket. It does not preserve any connection state or options,
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/// and instead just recreates the stream when reconnecting.
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template<SocketLike T>
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class BasicReusableSocket final : public ReusableSocket {
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public:
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static ErrorOr<NonnullOwnPtr<BasicReusableSocket<T>>> connect(ByteString const& host, u16 port)
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{
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return make<BasicReusableSocket<T>>(TRY(T::connect(host, port)));
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}
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|
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static ErrorOr<NonnullOwnPtr<BasicReusableSocket<T>>> connect(SocketAddress const& address)
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|
{
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return make<BasicReusableSocket<T>>(TRY(T::connect(address)));
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}
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|
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virtual bool is_connected() override
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|
{
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|
return m_socket.is_open();
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}
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|
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virtual ErrorOr<void> reconnect(ByteString const& host, u16 port) override
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|
{
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|
if (is_connected())
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|
return Error::from_errno(EALREADY);
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|
|
|
m_socket = TRY(T::connect(host, port));
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return {};
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}
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|
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virtual ErrorOr<void> reconnect(SocketAddress const& address) override
|
|
{
|
|
if (is_connected())
|
|
return Error::from_errno(EALREADY);
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|
|
|
m_socket = TRY(T::connect(address));
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|
return {};
|
|
}
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|
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virtual ErrorOr<Bytes> read_some(Bytes buffer) override { return m_socket.read(move(buffer)); }
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virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_socket.write(buffer); }
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|
virtual bool is_eof() const override { return m_socket.is_eof(); }
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virtual bool is_open() const override { return m_socket.is_open(); }
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|
virtual void close() override { m_socket.close(); }
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virtual ErrorOr<size_t> pending_bytes() const override { return m_socket.pending_bytes(); }
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|
virtual ErrorOr<bool> can_read_without_blocking(int timeout = 0) const override { return m_socket.can_read_without_blocking(timeout); }
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|
virtual ErrorOr<void> set_blocking(bool enabled) override { return m_socket.set_blocking(enabled); }
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virtual ErrorOr<void> set_close_on_exec(bool enabled) override { return m_socket.set_close_on_exec(enabled); }
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|
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private:
|
|
BasicReusableSocket(NonnullOwnPtr<T> socket)
|
|
: m_socket(move(socket))
|
|
{
|
|
}
|
|
|
|
NonnullOwnPtr<T> m_socket;
|
|
};
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|
|
|
using ReusableTCPSocket = BasicReusableSocket<TCPSocket>;
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|
using ReusableUDPSocket = BasicReusableSocket<UDPSocket>;
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|
|
|
}
|