This will allow us to easily add copies of the relevant canvas drawing
state to a stack, and likewise replace the current drawing state with
an entry from that stack.
I don't know if the original author simply missed this or thought the
default color of Gfx::Color is black, but this meant that drawing on a
canvas without explicitly setting a fillStyle or strokeStyle first would
be drawn in transparent color and therefore be invisible.
In the spec this is indicated by a small comment in the IDL definition:
attribute ... strokeStyle; // (default black)
attribute ... fillStyle; // (default black)
I'm starting to question whether Gfx::Color actually *should* have a
default constructor.
Given a command line with an ambiguous man page title, such as `$ Help
uname`, Help would find and try to open all matching pages, leading to
bad behavior such as a memory leak, flickering scrollbars, and
eventually a crash due to OOM. This commit fixes the issue by making
Help only open one page on startup.
The patches take care of a port from SDL1 to SDL2 and replace the
keyboard mapping logic, which will otherwise take a whopping 16 GiB of
memory to run.
According to the Khronos FAQ on texture edge sampling, the `GL_CLAMP`
option was never implemented in hardware and as such, it was
deprecated. A lot of applications and games depend on `GL_CLAMP` not
really meaning `GL_CLAMP` but `GL_CLAMP_TO_EDGE`, so we introduce an
option to toggle this behavior at compile-time.
These stubs are largely implemented the same: their API is exposed, but
they print to the debug console and sometimes `TODO()`. These changes
allow GLU and Tux Racer to build.
Methods stubbed:
* `glTexImage1D`
* `glTexImage3D`
* `glTexCoord2d(v)`
* `glNormalPointer`
* `glTexGen(d|f|i)`
* `glTexGenfv`
According to the documentation, we should switch around vertices every
other triangle to prevent front-face culling from removing them.
This allows Tux in Tux Racer to render correctly.
Previously, if the client supplied `GL_STENCIL_BUFFER_BIT`, `glClear`
would return an error. Since it is a valid parameter, we now continue
and report that this parameter is unimplemented instead.
In 43c27e8, I mistakenly deleted the patch that removed calls to the
statfs() function, which we do not have. This made building the port
with a clean source tree fail.
This commit changes `libuv` to use our statvfs() function instead.
This patch adds generic slab allocators to kmalloc. In this initial
version, the slab sizes are 16, 32, 64, 128, 256 and 512 bytes.
Slabheaps are backed by 64 KiB block-aligned blocks with freelists,
similar to what we do in LibC malloc and LibJS Heap.
There are no more users of the C-style kfree() API in the kernel,
so let's get rid of it and enjoy the new world where we always know
how much memory we are freeing. :^)
This patch does two things:
- Combines kmalloc_aligned() and kmalloc_aligned_cxx(). Templatizing
the alignment parameter doesn't seem like a valuable enough
optimization to justify having two almost-identical implementations.
- Stores the real allocation size of an aligned allocation along with
the other alignment metadata, and uses it to call kfree_sized()
instead of kfree().
This class was misusing the outdate Lockable template and didn't take
advantage of the lock/resource separation mechanism fully anyway.
Since the underlying PRNG has its own SpinLock, and we already use that
for synchronization everywhere anyway, we can simply remove the Lockable
inheritance from this class.
I've seen how @awesomekling changes the script to disable KVM, so
that's a useful thing to have.
An example how to use it:
SERENITY_KVM_SUPPORT='0' ./Meta/serenity.sh run x86_64
My first commit btw :^)
Currently the APIC class is constructed irrespective of whether it
is used or not.
So, move APIC initialization from init to the InterruptManagement
class and construct the APIC class only when it is needed.
Since we allocate the subheap in the first page of the given storage
let's assert that the subheap can actually fit in a single page, to
prevent the possible future headache of trying to debug the cause of
random kernel memory corruption :^)