Instead of using ByteBuffer (which always malloc() their storage) for
IPC message encoding, we now use a Vector<u8, 1024>, which means that
messages smaller than 1 KB avoid heap allocation entirely.
The widget layout system currently works by having layouts size the
children of a widgets. The children then get resize events, giving them
a chance to lay out their own children, etc.
In keeping with this, we need to handle the resize event before calling
do_layout() in a widget, since the resize event handler may do things
that end up affecting the layout, but layout should not affect the
resize event since the event comes from the widget parent, not itself.
If an mmap fails to allocate a region, but the addr passed in was
non-zero, non-fixed mmaps should attempt to allocate at any available
virtual address.
LibCore timers now have a TimerShouldFireWhenNotVisible flag which is
set to "No" by default.
If "No", the timer will not be fired by the event loop if it's within
a CObject tree whose nearest GWindow ancestor is currently not visible
for timer purposes. (Specificially, this means that the window is
either minimized or fully occluded, and so does not want to fire timers
just to update the UI.)
This is another nice step towards a calm and serene operating system.
This is memory that's loaded from an inode (file) but not modified in
memory, so still identical to what's on disk. This kind of memory can
be freed and reloaded transparently from disk if needed.
Dirty private memory is all memory in non-inode-backed mappings that's
process-private, meaning it's not shared with any other process.
This patch exposes that number via SystemMonitor, giving us an idea of
how much memory each process is responsible for all on its own.
Commit 0b50133 makes use of flock command inside makefiles.
Unfortunately it's not a core macOS command, so it must be installed explicitly using brew.
Palette is now a value wrapper around a NonnullRefPtr<PaletteImpl>.
A new function, set_color(ColorRole, Color) implements a simple
copy-on-write mechanism so that we're sharing the PaletteImpl in the
common case, but allowing you to create custom palettes if you like,
by getting a GWidget's palette, modifying it, and then assigning the
modified palette to the widget via GWidget::set_palette().
Use this to make PaintBrush show its palette colors once again.
Fixes#943.
The dependency tracking still doesn't need any specific ordering to
build, but it's better to build DevTools and Libraries first so it
doesn't try to build two Applications that each need to wait for
libraries to be built, wasting a make child sitting around trying to
acquire the lock on the library directory.
Build them if they don't exist, but don't care about them being
newer or older than the target.
I believe this is what was causing build loops where IPCCompiler was
being run a second time, rebuilding its .h file, then a library
would depend on that .h file and get re-archived, then an
application would need relinking, and something in that whole
process would trigger IPCCompiler running again touching its .h
file.
Lock each directory before entering it so when using -j, the same
dependency isn't built more than once at a time.
This doesn't get full -j parallelism though, since one make child
will be sitting idle waiting for flock to receive its lock and
continue making (which should then do nothing since it will have
been built already). Unfortunately there's not much that can be
done to fix that since it can't proceed until its dependency is
built by another make process.