This is enough to parse the Google front page! (Note: I did have to
hack the tokenizer while parsing Google, in order to avoid named
character references screwing everything up. We'll fix that too soon
enough!)
While we're still supporting both the old and the new parser, we have
to deal with the way they load inline stylesheet (and scripts) a bit
differently.
The old parser loads all the text content up front, and then notifies
the containing element. The new parser creates the containing element
up front and appends text inside it afterwards.
For now, we simply do an empty "children_changed" notification when
first inserting a text node inside an element. This at least prevents
the CSS parser from choking on a single-character stylesheet.
The AAA is a somewhat daunting algorithm you have to run for certain
tag when inserted inside the <body> element. The purpose of it is to
resolve issues with mismatched tags.
This patch implements the first half of the AAA. We also move the
"list of active formatting elements" to its own class, since it kept
accumulating little behaviors. "Marker" entries are now signified by
null Element pointers in the list.
You can now pass "-n" to the browser to use the new HTML parser.
It's not turned on by default since it's still very immature, but this
is a huge step towards bringing it into maturity. :^)
This patch adds the ability to enable "input history" on a textbox,
allowing to navigate between the history with the arrow keys.
Also removes a custom TextBox subclass from HackStudio that added
the exact same hooks, and moves it to use the now standard ones.
Add a deferral counter and defer reflowing the visual lines until the
counter is at zero. Use this to defer reflow when inserting text.
This fixes glacial slowdown while paste large amounts of text.
Previously, the Object class had many different types of functions for
each action. For example: get_by_index, get(PropertyName),
get(FlyString). This is a bit verbose, so these methods have been
shortened to simply use the PropertyName structure. The methods then
internally call _by_index if necessary. Note that the _by_index
have been made private to enforce this change.
Secondly, a clear distinction has been made between "putting" and
"defining" an object property. "Putting" should mean modifying a
(potentially) already existing property. This is akin to doing "a.b =
'foo'".
This implies two things about put operations:
- They will search the prototype chain for setters and call them, if
necessary.
- If no property exists with a particular key, the put operation
should create a new property with the default attributes
(configurable, writable, and enumerable).
In contrast, "defining" a property should completely overwrite any
existing value without calling setters (if that property is
configurable, of course).
Thus, all of the many JS objects have had any "put" calls changed to
"define_property" calls. Additionally, "put_native_function" and
"put_native_property" have had their "put" replaced with "define".
Finally, "put_own_property" has been made private, as all necessary
functionality should be exposed with the put and define_property
methods.
We are compiling with `-std=c++2a` and we are using some C++20 features,
e.g. in Kernel/VM/Region.h
bool m_shared : 1 { false };
bool m_user_accessible : 1 { false };
bool m_cacheable : 1 { false };
bool m_stack : 1 { false };
bool m_mmap : 1 { false };
Now that we have SystemServer that can (re)spawn the Shell, we don't need a
separate server just for that.
The two shells (on tty0 and tty1) are configured to only be started when booting
in text mode. This means you can now simply say boot_mode=text on the kernel
command line, and SystemServer will set up the system and spawn a comfy root
shell for you :^)
Together, they replace the old text_debug option.
* boot_mode should be either "graphical" (the default) or "text". We could
potentially support other values here in the future.
* init specifies which userspace process the kernel should spawn to bootstrap
userspace. By default, this is SystemServer, but you can specify e.g.
init=/bin/Shell to run system diagnostics.