Before this patch, if two or more notifications were created after one
another, they would overlap. This was caused by the previously lowest
notification's m_original_rect being used to calculate the position for
each new notification instead of the notification's actual rect, which
can be different.
This patch makes notifications use each others' rect() method instead,
which makes them appear in the correct position. With that,
m_original_rect has no use anymore, so this patch removes it.
Before this patch, hovering with the mouse over one of at least two
newly created notifications would cause all notifications to be
reordered on the screen, when previously they appeared in order of
creation, growing downwards.
This happened because the position of all notifications is updated when
any of them is hovered, in case the hovered notification was resized.
By using an ordered HashMap instead, creation order is preserved.
This makes use of the new Gfx::Path::text() to handle SVG text elements,
with this text is just a regular path, and can be manipulated like any
other graphics element.
This removes the SVGTextPaintable and makes both <text> and geometry
elements use a new (shared) SVGPathPaintable. This is identical to the
old SVGGeometryPaintable. This simplifies painting as once something is
resolved to a Gfx::Path, the painting logic is the same.
This updates fonts so rather than rastering directly to a bitmap, you
can extract paths for glyphs. This is then used to implement a
Gfx::Path::text("some text", font) API, that if given a vector font
appends the path of the text to your Gfx::Path. This then allows
arbitrary manipulation of the text (rotation, skewing, etc), paving the
way for Word Art in Serenity.
We did convert from the input space to linear space and then
to linear sRGB, but we forgot to re-apply gamma.
This uses the x^2.2 curve instead of the real sRGB curve for now.
Covers DeviceGray, CalRGB, DeviceRGB, DeviceCMYK, Lab, CalGray for now.
Does not yet cover Indexed, Pattern, Separation, DeviceN, ICCBased.
Lovingly hand-written, with the xref table fixed up by mutool.
This required dealing with a *lot* of fallout, but it's all basically
just switching from DeprecatedFlyString to either FlyString or
Optional<FlyString> in a hundred places to accommodate the change.
When calculating the width of text using a bitmap font, a glyph spacing
is added at the end of each fragment, including the last one. This meant
that everything was 1 pixel too long. This bug did not affect vector
fonts.
The AppKit chrome is now the default, but the Qt chrome may still be
enabled for testing. Let's ensure it can compile in CI, as it has
already broken since the default change.
If PulseAudio is available, the Qt6 audio plugin will never be used. So
let's remove it from the build.
Note that on macOS, the Qt6 audio plugin will be used if the Qt chrome
is enabled. Otherwise, Audio Unit will be used for the AppKit chrome.
Previously, some fuzzers were generating an excessive amount of debug
logging. This change explicitly disables debug logging for all fuzzers.
This allows higher test throughput and makes the logs easier to read
when fuzzing locally.
For example, on https://html.spec.whatwg.org, there are hundreds of
thousands of nodes. This method is invoked as each node is inserted.
Traversing the entire tree each time takes a prohibitively long time,
so let's bail early when we know the operation is a no-op.
Errantly copied the variable name from the spec. The `node` variable in
this scope is what we passed to Node::insert_before; `node_to_insert` is
what the spec is actually referring to as `node` here.
This kills 2 birds with one stone:
1. It makes sure generated check_exception() calls in the finalizer
don't mis-read the pending exception as caused by their matching
operation.
2. It implicitly ensures that terminated finally blocks (by a return
statement) overwrite any pending exceptions, since they will never
execute the ContinuePendingUnwind operation that restores the
stashed exception.
This additional logic is required in the JIT (as opposed to the
interpreter), since the JIT uses the exception register to store and
check the possibly-exceptional results from each individual operation,
while the interpreter only modifies it when an operation has thrown an
exception.
This reverts commit 0daebef727.
Finally blocks do not unconditionally swallow pending exceptions.
This resolves#21759 and fixes the 2 remaining failing test-js tests.
Previously, we tried to store `VariableInfo` to `ModelIndex` internal
data, but accidently stored address of wrapper class `NonnullOwnPtr`.
When we retrieved it later in `VariablesModel::data()` it made
program to crash.
This allows us to run debug normally after setting any break point in
`HackStudio`.
We can now just unveil the /dev/beep device node, as well as to restrict
the utility functionality for rpath, wpath & stdio related syscalls only
because we don't actually need anything else.
There's no need to have separate syscall for this kind of functionality,
as we can just have a device node in /dev, called "beep", that allows
writing tone generation packets to emulate the same behavior.
In addition to that, we remove LibC sysbeep function, as this function
was never being used by any C program nor it was standardized in any
way.
Instead, we move the userspace implementation to LibCore.
If Interpreter::run_and_return_frame is called with a specific entry
point we now map that to a native instruction address, which the JIT
code jumps to after the function prologue.
Before this change, we were doing it after every layout, which meant
that already-propagated overflow could be propagated again, which led to
incorrect scrolling behavior.