This template class allows for easy generation of incompatible numeric types.
This is useful whenever code has to handle heterogenous data (like meters and
seconds) but the underlying data types are compatible (like int and int).
The motivation comes from the Kernel's inconsistent use of pid_t for process and
thread IDs even though the ID spaces are incompatible, and translating forth/back
is nontrivial.
Other uses could be units (as described above), or incompatible index systems.
A popular use in real life is image manipulation, when there are multiple
coordinate systems.
The symbol name insertion scheme is different from objdump -d's.
Compare the output on Build/Userland/id:
* disasm:
...
_start (08048305-0804836b):
08048305 push ebp
...
08048366 call 0x0000df56
0804836b o16 nop
0804836d o16 nop
0804836f nop
(deregister_tm_clones (08048370-08048370))
08048370 mov eax, 0x080643e0
...
_ZN2AK8Utf8ViewC1ERKNS_6StringE (0805d9b2-0805d9b7):
_ZN2AK8Utf8ViewC2ERKNS_6StringE (0805d9b2-0805d9b7):
0805d9b2 jmp 0x00014ff2
0805d9b7 nop
* objdump -d:
08048305 <_start>:
8048305: 55 push %ebp
...
8048366: e8 9b dc 00 00 call 8056006 <exit>
804836b: 66 90 xchg %ax,%ax
804836d: 66 90 xchg %ax,%ax
804836f: 90 nop
08048370 <deregister_tm_clones>:
8048370: b8 e0 43 06 08 mov $0x80643e0,%eax
...
0805d9b2 <_ZN2AK8Utf8ViewC1ERKNS_6StringE>:
805d9b2: e9 eb f6 ff ff jmp 805d0a2 <_ZN2AK10StringViewC1ERKNS_6StringE>
805d9b7: 90 nop
Differences:
1. disasm can show multiple symbols that cover the same instructions.
I've only seen this happen for C1/C2 (and D1/D2) ctor/dtor pairs,
but it could conceivably happen with ICF as well.
2. disasm separates instructions that do not belong to a symbol with
a newline, so that nop padding isn't shown as part of a function
when it technically isn't.
3. disasm shows symbols that are skipped (due to having size 0)
in parenthesis, separated from preceding and following instructions.
This is mostly to get the grunt work of the way. This is split up into
multiple commits to hopefully make it more manageable to review.
Note that these are not full implementations, and the bindings mostly
get the low hanging fruit.
Also implements some attributes that I kept out because they had
dashes in them. Therefore, this closes#2905.
This does not work perfectly (just like every other shell...), if the
running program handles the signal (SIGINT in this case) and quits
cleanly, the shell cannot detect the interruption.
This is the case with our `sleep(1)`.
This patch introduces the ClassicWindowTheme, which is our default
theme implemented as a Gfx::WindowTheme subclass.
In this initial cut, we move normal window frame painting and title
bar metrics helpers out of WindowServer and into LibGfx.
This will eventually allow us much greater flexibility with theming
windows, and also makes it easier to build applications that want to
render a window with a specific style for some reason. :^)
In #3001 I was trying to fix result propagation issues, and
I actually just introduced another one. Luckily Ben spotted
it in the diff after it was in the tree, thanks Ben!
These are pretty rare, but they do come up in some places and it's not
hard to support. The Gfx::Font information is approximate (and bad)
but we can fix that separately.
Right now we just guess that the x-height is glyph_height/2, which is
obviously not accurate. We currently don't store the x-height in fonts,
so that's something we'll need to fix.
The way getsockopt is implemented for socket types requires us to push
down Userspace<T> using into those interfaces. This change does so, and
utilizes proper copy implementations instead of the kind of haphazard
pointer dereferencing that was occurring there before.
When using Userspace<T> there are certain syscalls where being able
to cast between types is needed. You should be able to easily cast
away the Userspace<T> wrapper, but it's perfectly safe to be able to
cast the internal type that is being wrapped.