We erroneously appended ".so" after the base name for the library,
so we ended up checking for the existence of e.g. `libc.so.so`,
which obviously didn't exist, so we overwrote the existing libraries
when we rebuilt the toolchain.
Our build of LLVM's objcopy now supports the single missing feature
(--update-section) that previously forced us to use the one from GNU
Binutils. This means that there is no reason anymore to build Binutils
alongside LLVM's tools.
This commit backports the LLVM commit that adds support for the
`--update-section` flag to llvm-objcopy. We use this feature of GNU
objcopy to embed the symbol map in the kernel.
The corresponding LLVM Phabricator Differential Revision can be found
here: https://reviews.llvm.org/D112116
This patch is identical to the upstream commit, except for two hunks
that had to be changed as they didn't apply cleanly.
Discord user aesophor pointed out that the GCC toolchain fails to build
on macOS, and traced the issue back to 41ea37f2, which is the latest
change to `gcc.patch`. Similarly, when I tried to run BuildIt.sh in the
`--dev` mode, `git apply` complained about the patch being malformed.
I regenerated the patch by manually applying the changes of 41ea37f2 on
top of a known good GCC source tree, and I sent the new file to them.
They reported that this fixed the build issue they were having.
I'm not even sure if this is a hack. However, we don't implement
memalign so it's necessary to tell GCC so it doesn't go looking for it
in their implementation of `new`
The `aarch64/t-aarch64` makefile fragment needs to be included for the
aarch64-specific parts of GCC to be built. Before 738e52da5, this was
done implicitly, but now it is not. This caused the following error when
building the toolchain: "aarch64-builtins.o: No such file or directory".
This property tells CMake that if a library is missing a SONAME field,
the link editor(s) we use will insert the full path to the library into
the binary. This is the behaivor of GNU ld compatible linkers, so let's
avoid that possiblity by telling CMake that it really doesn't want to
let the linker embed the full path to the lib. This is especially
important when cross-compiling things for ports and such, as the full
path to the lib will have absolutely nothing to do with the runtime path
By setting CMAKE_MODULE_PATH in the LLVM initial cache scripts, we can
make the "SerenityOS" CMAKE_SYSTEM_NAME usable in the builds of
compiler-rt, libunwind, libcxxabi and libcxx.
This simplifies some toolchain patches and brings the cross-compiler
patches closer to the Port's patches, and closer to something
upstreamable.
OpenBSD gzip does not have the -k flag to keep the original after
extraction. Work around this by copying the original gzip to the dest
and then extracting. A bit of a hack, but only needs to be done for the
first-time or rebuilds
OpenBSD provides crypt in libc, not libcrypt. Adjust if/else to check
for either and proceed accordingly
Remove outdated OpenBSD checks when building the toolchain
If we pass `-lgcc_s` explicitly to the linker, it will be added as a
dependency even if no functions are used from it. This behavior is not
consistent with other systems. GCC can already handle passing the
correct flags, so let's rely on that instead.
As an added benefit, we now get support for the `-static-libgcc` flag;
and `-static-pie` will no longer mistakenly link us against the dynamic
version of libgcc.
No toolchain rebuild is required.
If we have the LLVM port installed, CMake might pick up some of the
tools installed as part of it (`llvm-ar`, `llvm-strip`, etc.) instead of
the ones belonging to the host toolchain. These, of course, can't be run
on the host platform, so builds would eventually fail. This made it
impossible to rebuild the LLVM toolchain.
We now set these variables explicitly when compiling the LLVM runtime
libraries in order to avoid this issue.
This will come in handy if we want to use the LLVM port with a GNU host
compiler.
As of version 13, libc++ uses `__attribute__((using_if_exists))` to
import global LibC functions into the `std` namespace, which allows some
symbols to be absent. GCC does not support this attribute, so it fails
to build libc++ due to some obscure `wchar.h` functions. This means that
cross-compiling libc++ is not possible; and on-target builds would be
tedious, so we'll be better off using the toolchain's `libstdc++`.
The goal of these more recent additions to the Dockerfile is to provide
a working copy of SerenityOS with the toolchain prebuilt. To me, these
additions feel misplaced:
- The toolchain is built assuming the i686 architecture, which may not
be what you want.
- You get a shallow clone of the project limiting you in your abilities
to navigate through the project's history or bisect.
- There's this awkward directory structure of `/serenity/serenity-git`
and `/serenity/out`.
The Dockerfile is immensely useful for building SerenityOS in a
containerized environment, separate from the host's environment. If we
want to automate builds, we can always use CI or extend this image to
do so. For now, let's remove the `git clone` and associated actions.
Fixes#9310.
If we want to use clang-tidy on the codebase, we'll need to build
clang-tidy from an LLVM that has been patched and built with Serenity
cross-compilation support.
Serenity defines a protected range of memory that must not be mmapped,
and is apparently reserved for kernel tasks. In this case, the protected
range is anything below 0x800000.
However, in its default setting, binutils chooses the memory address
0x400000 as the mapping address for executables that do not have PIE
enabled, resulting in mmap being unable to map the file unless the load
address has been overwritten at link time or if it's a PIE.
To mitigate this, move the default base address somewhere outside of
that range (and preferably not anywhere close near the beginning of the
useable virtual memory space, to avoid running into it during sequential
allocations).
We were previously using TRY_COMPILE_TARGET_TYPE to bypass the compiler
check at the beginning of the CMake build, since we don't have LibC
available and therefore can't link at that point.
However, this breaks a lot of assumptions in try_compile when it comes
to library checks. While this was the main idea behind our usage of the
flag, it also has some really nasty side effects when software wants
to find out what library a symbol is in.
Instead, just manually tell CMake that our compiler works as intended
and keep the target type setting at its default.
`CMAKE_INSTALL_PREFIX` is supposed to be the in-system installation
path. The sysroot path on the host doesn't belong there, since other
applications will duplicate that path when applying their respective
sysroot.
This commit updates the Clang toolchain's version to 13.0.0, which comes
with better C++20 support and improved handling of new features by
clang-format. Due to the newly enabled `-Bsymbolic-functions` flag, our
Clang binaries will only be 2-4% slower than if we dynamically linked
them, but we save hundreds of megabytes of disk space.
The `BuildClang.sh` script has been reworked to build the entire
toolchain in just three steps: one for the compiler, one for GNU
binutils, and one for the runtime libraries. This reduces the complexity
of the build script, and will allow us to modify the CI configuration to
only rebuild the libraries when our libc headers change.
Most of the compile flags have been moved out to a separate CMake cache
file, similarly to how the Android and Fuchsia toolchains are
implemented within the LLVM repo. This provides a nicer interface than
the heaps of command-line arguments.
We no longer build separate toolchains for each architecture, as the
same Clang binary can compile code for multiple targets.
The horrible mess that `SERENITY_CLANG_ARCH` was, has been removed in
this commit. Clang happily accepts an `i686-pc-serenity` target triple,
which matches what our GCC toolchain accepts.
This allows the linker to link against these dynamic libraries when
compiling libc++/libunwind, without having to do a separate
bootstrapping LibC build.
Without this change, libc++ would fail to pick up the need to link to
`LibPthread` if no prior builds of it existed. Because of this, we'd
immediately have an assertion failure in SystemServer, as mutexes are
used for the safe construction of function-local static variables.
I used "git grep -FIn http://" to find all occurrences, and looked at
each one. If an occurrence was really just a link, and if a https
version exists, and if our Browser can access it at least as well as the
http version, then I changed the occurrence to https.
I'm happy to report that I didn't run into a single site where Browser
can't deal with the https version.
Replace the old logic where we would start with a host build, and swap
all the CMake compiler and target variables underneath it to trick
CMake into building for Serenity after we configured and built the Lagom
code generators.
The SuperBuild creates two ExternalProjects, one for Lagom and one for
Serenity. The Serenity project depends on the install stage for the
Lagom build. The SuperBuild also generates a CMakeToolchain file for the
Serenity build to use that replaces the old toolchain file that was only
used for Ports.
To ensure that code generators are rebuilt when core libraries such as
AK and LibCore are modified, developers will need to direct their manual
`ninja` invocations to the SuperBuild's binary directory instead of the
Serenity binary directory.
This commit includes warning coalescing and option style cleanup for the
affected CMakeLists in the Kernel, top level, and runtime support
libraries. A large part of the cleanup is replacing USE_CLANG_TOOLCHAIN
with the proper CMAKE_CXX_COMPILER_ID variable, which will no longer be
confused by a host clang compiler.
Ninja disables its fancy output mode when it's not writing to a TTY.
So don't pipe its output into something else, so that it writes to
a TTY if the invoking terminal is a TTY.
`LLVM_LLVM_BUILD_LLVM_DYLIB` does not exist, so passing this does
nothing but make CMake warn.
However, since we pass `LLVM_LINK_LLVM_DYLIB`, `LLVM_BUILD_LLVM_DYLIB`
(the correct spelling) defaults to true anyways. So let's pass fewer
flags.
No behavior change, but fixes a CMake warning.
I locally modified Meta/serenity.sh to pass `--dev` to BuildIt.sh
in build_toolchain(). Then I ran `Meta/serenity.sh rebuild-toolchain`,
cd'd into Toolchain/Tarballs/binutils-2.37, `git add`ed unadded files in
`git status`, and then ran `git diff > ../../Patches/binutils.patch`.
Then I did the same for Toolchain/Tarballs/gcc-11.2.0 (and was careful
not to `git add` serenity-kernel.h, since that's created by
Toolchain/BuildIt.sh).
No behavior change. This just rewrites the patch like git writes it.
This library is used by virtually all executables in the Clang
toolchain. By default, it is linked statically, which leads to huge
file sizes and us running out of artifact storage disk space on CI.
This contains all the bits and pieces necessary to build a Clang binary
that will correctly compile SerenityOS.
I had some trouble with getting LLVM building with a single command, so
for now, I decided to build each LLVM component in a separate command
invocation. In the future, we can also make the main llvm build step
architecture-independent, but that would come with extra work to make
library and include paths work.
The binutils build invocation and related boilerplate is duplicated
because we only use `objdump` from GNU binutils in the Clang toolchain,
so most features can be disabled.
CMake specifies -arch arm64 for our toolchain. Unfortunately that's an
option GCC only understands when built for macOS. This causes the build
to fail.
I haven't been able to get CMake to not specify that option so this adds
a dummy option to GCC.
Previously we'd place the QEMU binaries into the architecture-specific
toolchain directory. This is a problem because the BuildIt.sh script
clears those directories which also removes the QEMU binaries users
may have built earlier. Also, the QEMU binaries are not specific to
the target architecture.
Docker is a nice way of doing build automation, or just
containerizing builds for increased safety and isolating unstable
packages. The old Dockerfile in the toolchain did not satisfy these
needs. The new Dockerfile is known to run successfully on Docker
version 20.10.7. It clones the SerenityOS repo and builds the
toolchain. In this way, it is intended to be a starting point for other
Docker images that can e.g. run builds. For example, one can simply run
this docker image as-is, exec a shell in it and run a build there.
Rather than having the toolchain build fail half-way through we should
check whether the user has installed all the required tools and
libraries early on.
Previously the buildstep function would obscure error codes because
the return value of the function was the exit code for the sed command
which caused us to continue execution even though one of the build
steps had failed.
With set -o pipefail the return value of the buildstep function is
the real command's exit code.
This ensures inter-machine compatibility by not emitting any processor
specific instructions. This fixes the issue raised by the non AVX-512
supporting GitHub actions runners.
-march=native specializes the binaries for the CPU features available on
the CPU the binary is being compiled on. This matches the needs of the
Toolchain, as it's always built and used on that machine only.
This should be safe for the github actions VMs as well, as they all run
on a standard VM SKU in "the cloud".
I saw small but notable improvements in end-2-end build times in my
local testing. Each compilation unit is on average around a second
faster on my Intel(R) Core(TM) i7-8705G CPU @ 3.10GHz.
This makes stdlib.h and stdio.h functions available in the std
namespace for C++.
libstdc++v3's link tests can fail if you don't have an up-to-date
build directory, for example:
1. Have libc with missing _Exit symbol because you haven't done
a build since that was added.
2. Run toolchain rebuild. libstdc++v3's configure script will
realize that it can do link tests in general but will fail
later on when it tries to link a program that tests for _Exit.
Even though this is a toolchain patch this does not necessarily
require rebuilding the toolchain right away. This is only required
once we start using any of these new members in the std namespace,
e.g. for ports.
This fixes the -nodefaultlibs flag for gcc which previously
linked against libgcc_s anyway. Even though this is a toolchain
patch we don't need to rebuild the toolchain right away.
BuildIt.sh had a bunch of SC2086 errors, where we were not quoting
variables in variable expansions. The logic being:
Quoting variables prevents word splitting and glob expansion,
and prevents the script from breaking when input contains spaces,
line feeds, glob characters and such.
Reference: https://github.com/koalaman/shellcheck/wiki/SC2086
As bcoles noticed in #6772, shellcheck actually found a real bug here,
where the user's build directory included spaces.
Close: #6772
BuildFuseExt2.sh was saying it should be run under /bin/sh but it is
using bash extensions like pushd/popd, ${BASH_SOURCE[0]}, etc. So just
run it under bash to avoid any potential issues.
Ordinarily this would force the compiler to not inline certain
symbols and call them via the PLT instead. To counteract this
I've also added -fno-semantic-interposition which disables
ELF symbol interposition. Our dynamic loader doesn't support
this anyway and we might even consider not implementing this
at all.
Even though this is a toolchain change this doesn't require
rebuilding the toolchain unless you're planning to build
for the x86_64 arch.
Previously the toolchain's binutils would not have been able to
build binaries on 32-bit host systems (not that this would be
much of an issue nowadays) because one of the #ifdefs was in
the wrong place.
I moved the #ifdef in the port's patch and this now updates
the toolchain's patch file to match the port's patch.
Changes since rc4:
0cef06d187: Update version for v6.0.0-rc5 release
5351fb7cb2: hw/block/nvme: fix invalid msix exclusive uninit
ffa090bc56: target/s390x: fix s390_probe_access to check PAGE_WRITE_ORG
bc38e31b4e: net: check the existence of peer before trying to pad
Make this stuff a bit easier to maintain by using the
root level variables to build up the Toolchain paths.
Also leave a note for future editors of BuildIt.sh to
give them warning about the other changes they'll need
to make.
This enables building usermode programs with exception handling. It also
builds a libstdc++ without exception support for the kernel.
This is necessary because the libstdc++ that gets built is different
when exceptions are enabled. Using the same library binary would
require extensive stubs for exception-related functionality in the
kernel.