Fix the "instanceof" operator to check if the constructor's prototype
property occurs anywhere in the prototype chain of the instance object.
This patch also adds Object.setPrototypeOf() to make it possible to
create a test for this bug.
Thanks to DexesTTP for pointing this out! :^)
This commit adds a basic implementation of
the ptrace syscall, which allows one process
(the tracer) to control another process (the tracee).
While a process is being traced, it is stopped whenever a signal is
received (other than SIGCONT).
The tracer can start tracing another thread with PT_ATTACH,
which causes the tracee to stop.
From there, the tracer can use PT_CONTINUE
to continue the execution of the tracee,
or use other request codes (which haven't been implemented yet)
to modify the state of the tracee.
Additional request codes are PT_SYSCALL, which causes the tracee to
continue exection but stop at the next entry or exit from a syscall,
and PT_GETREGS which fethces the last saved register set of the tracee
(can be used to inspect syscall arguments and return value).
A special request code is PT_TRACE_ME, which is issued by the tracee
and causes it to stop when it calls execve and wait for the
tracer to attach.
Previosuly, if we sent a SIGCONT to a stopped thread
and then waitpid() with WSTOPPED on that thread before
the signal was dispatched,
then the WaitBlocker would first unblock (because the thread is stopped)
and only after that the thread would get the SIGCONT signal.
This would mean that when waitpid returns
the waitee is not stopped.
To fix this, we do not unblock the waiting thread
if the waitee thread has a pending SIGCONT.
This operator walks the prototype chain of the RHS value and looks for
a "prototype" property with the same value as the prototype of the LHS.
This is pretty cool. :^)
NewExpression mostly piggybacks on the existing CallExpression. The big
difference is that "new" creates a new Object and passes it as |this|
to the callee.
When multiple notifications are open and one notification in the
beginning or in the middle is closed the location of the remaining
notification windows are updated so that there is no gap between them.
Unary expressions parsing now respects precedence and associativity of
operators. This patch also makes `typeof` left-associative which was
an oversight.
Thanks to Conrad for helping me work this out. :^)
This patchset adds a Button to the toolbar (right next to the location field)
with a star icon. The star is white if the currently visited url is not yet
bookmarked and yellow if a bookmark for the url exists.
After adding or removing a bookmark, the bookmark json file is synced to disk.
Therefore, some new pledge/unveil's have been added.
This patchset adds a bookmark bar that is backed by a json file backend.
The json file is loaded and checked for the format. According to the
format, the bookmarks bar is populated with the bookmark items.
If the bookmarks do not fit into one line, an expader button is shown
that brings up a menu containing the missing bookmark items.
There is currently no way to add or remove bookmarks. A hover over a
bookmark is also not yet showing the url in the statusbar.
We were interpreting "undefined" as a variable lookup failure in some
cases and throwing a ReferenceError exception instead of treating it
as the valid value "undefined".
This patch wraps the result of variable lookup in Optional<>, which
allows us to only throw ReferenceError when lookup actually fails.
We currently use icon paths for this because I didn't want to deal with
implementing icon bitmap sharing right now. In the future it would be
better to post a bitmap somehow instead of a path.
If you receive a channel or query message while the app is inactive,
or while the channel/query is inactive, we now post a desktop
notification so you can learn that something is happening. :^)
Since NotificationServer is a spawn-on-demand + die-when-not-used type
of service, we can't expect a singleton connection to it to remain open
and useful.
We solve this for now by making a new IPC connection for every new
notification sent. Maybe there's a better solution for this.
If you invoke `js` without a script path, it will now enter REPL mode,
where you input commands one by one and immediately get each one
interpreted in one shared interpreter. We support multi-line commands
in case we detect you have unclosed braces or parens or brackets.
Getting the innerHTML property will recurse through the subtree inside
the element and serialize it into a string as it goes.
Setting it will parse the set value as an HTML fragment. It will then
remove all current children of the element and replace them with all
the children inside the parsed fragment.
Setting element.innerHTML will currently force a complete rebuild of
the document's layout tree.
This is pretty neat! :^)
This function allows you to throw away the entire layout tree if that's
something you want to do.
It's certainly not super cheap to reconstruct, but hey, who am I to
tell you what to do? :^)