Commit graph

3473 commits

Author SHA1 Message Date
Robin Burchell
a82c60b22a Add Result<>, to use with/complement Error
An operation often has two pieces of underlying information:

* the data returned as a result from that operation
* an error that occurred while retrieving that data

Merely returning the data is not good enough. Result<> allows exposing
both the data, and the underlying error, and forces (via clang's
consumable attribute) you to check for the error before you try to
access the data.
2019-07-31 09:06:39 +02:00
Robin Burchell
7dd25141cd Add Error<>
Put simply, Error<> is a way of forcing error handling onto an API user.

Given a function like:

    bool might_work();

The following code might have been written previously:

    might_work(); // but what if it didn't?

The easy way to work around this is of course to [[nodiscard]] might_work.
But this doesn't work for more complex cases like, for instance, a
hypothetical read() function which might return one of _many_ errors
(typically signalled with an int, let's say).

    int might_read();

In such a case, the result is often _read_, but not properly handled. Like:

    return buffer.substr(0, might_read()); // but what if might_read returned an error?

This is where Error<> comes in:

    typedef Error<int, 0> ReadError;
    ReadError might_read();

    auto res = might_read();
    if (might_read.failed()) {
        switch (res.value()) {
        case EBADF:
            ...
        }
    }

Error<> uses clang's consumable attributes to force failed() to be
checked on an Error instance. If it's not checked, then you get smacked.
2019-07-31 09:06:39 +02:00
Robin Burchell
28362fcc57 Optional: Add consumable checks
These will, when building with clang, prevent using Optional::value
without first checking Optional::has_value() - at compile time.
2019-07-31 09:06:39 +02:00
Andreas Kling
993ab84a0d GDirectoryModel: Add "modification time" column.
Fixes #373.
2019-07-31 07:09:35 +02:00
Andreas Kling
10b4c92e21 GVariant: Add Type::UnsignedInt. 2019-07-31 07:07:59 +02:00
Andreas Kling
34db7067fa GDirectoryModel: Shrink the Permissions and Inode columns a little bit. 2019-07-31 06:50:01 +02:00
Robin Burchell
ae231cfe3d Lagom: Set project() right away
Checking CMAKE_CXX_COMPILER_ID before project() does not work.
2019-07-30 15:28:37 +02:00
Andreas Kling
0f3d191a70 LibCore: Rename CFileStreamReader => CIODeviceStreamReader. 2019-07-30 15:16:39 +02:00
rhin123
c869d62e16 GFilePicker: Edit file name on opening window
Overlooked that you can't have two GWidgets
selected at the same time, whoops!
2019-07-30 09:19:14 +02:00
Conrad Pankoff
973c2d9bfd Kernel: fix typo regarding floppy drives in init_stage2 2019-07-30 09:16:47 +02:00
Andreas Kling
e6db1b81b8 AudioServer: Begin work on a new IPC API style.
The goal here is to generate most of this code from IPC protocol
descriptions, but for now I've spelled them all out to get started.

Each message gets a wrapper class in the ASAPI_Client or ASAPI_Server
namespace. They are convertible to and from the old message structs.

The real hotness happens when you want to make a synchronous request
to the other side:

    auto response = send_sync<ASAPI_Client::GetMainMixVolume>();

Each request class knows his corresponding response class, so in the
above example, "response" will be an ASAPI_Server::DidGetMainMixVolume
object, and we can get the volume like so:

    int volume = response.volume();

For posting messages that don't expect a response, you can still use
post_message() since the message classes are convertible:

    post_message(ASAPI_Server::DidGetMainMixVolume(volume));

It's not perfect yet, but I already really like it. :^)
2019-07-29 22:39:20 +02:00
rhin123
a175e76948 TextEditor: Include extension during SaveAs
When we save-as in the text editor we now auto-populate GFilePicker /w
the current name & extension.
2019-07-29 20:46:31 +02:00
Drew Stratford
80cb833594 Minesweeper: refactor on_square_clicked and flood_mark
Both on_square_clicked and flood_mark were very similar so I've
introduced the on_square_clicked_impl function which is now
called by on_square_clicked and flood_fill.
2019-07-29 19:34:31 +02:00
Drew Stratford
6b757a152a Minesweeper: updated flood_fill to use Queue 2019-07-29 19:34:31 +02:00
Drew Stratford
77cb83b629 Minesweeper: make Field::flood_fill iterative
This change uses an iterative traversal to avoid stack overflows
in, the previously recursive, flood_fill.
2019-07-29 19:34:31 +02:00
Andreas Kling
7cf4706a85 Meta: Advise people to wrap commit messages as 72 characters instead
GitHub wraps shortlog messages at 72 characters, and this seems to be
the norm anyway, so let's just adapt.
2019-07-29 19:15:08 +02:00
Andreas Kling
15afc88ffe AudioServer: Add a "main mix volume" and a simple program to get/set it
Give the mixer a main volume value (percent) that we scale all the
outgoing samples by (before clipping.)

Also add a simple "avol" program for querying and setting the volume:

- "avol" prints the current volume.
- "avol 200" sets the main mix volume to 200%
2019-07-29 19:06:58 +02:00
Andreas Kling
2feddc58bb Kernel: Oops, forgot to add Lock.cpp. 2019-07-29 12:00:14 +02:00
Andreas Kling
57c29491a3 Kernel+AK: Remove AK/StdLibExtras.cpp, moving kernel stuff to Kernel/.
We had some kernel-specific gizmos in AK that should really just be in the
Kernel subdirectory instead. The only thing remaining after moving those
was mmx_memcpy() which I moved to the ARCH(i386)-specific section of
LibC/string.cpp.
2019-07-29 11:58:44 +02:00
Andreas Kling
c59fdcc021 Kernel: Move Lock code out-of-line.
It's so big and chunky anyway, it's silly to expand it everywhere.
This makes it a lot easier to read function disassembly dumps.
2019-07-29 11:19:04 +02:00
Andreas Kling
5ded77df39 Kernel+ProcessManager: Let processes have an icon and show it in the table.
Processes can now have an icon assigned, which is essentially a 16x16 RGBA32
bitmap exposed as a shared buffer ID.

You set the icon ID by calling set_process_icon(int) and the icon ID will be
exposed through /proc/all.

To make this work, I added a mechanism for making shared buffers globally
accessible. For safety reasons, each app seals the icon buffer before making
it global.

Right now the first call to GWindow::set_icon() is what determines the
process icon. We'll probably change this in the future. :^)
2019-07-29 07:26:01 +02:00
Andreas Kling
7356fd389f aplay: s/Sample/Progress/ in the output. It's all in the details! 2019-07-28 21:56:19 +02:00
Andreas Kling
66f8ea92cb LibAudio: Silence some debug spam in the WAV loader. 2019-07-28 21:54:34 +02:00
Andreas Kling
ae4a9e017a LibAudio+aplay: Make the aplay output look a little funner.
Show some information about the file we're playing, and display how many
samples we've played out of how many total.

This might be a bit buggy as I haven't tested it with many different files,
but it's a start. :^)
2019-07-28 21:52:30 +02:00
Andreas Kling
b44d3faa1c LibAudio: WAV: Don't emit the very last sample in each decoded batch.
This is a total hack, because I haven't really looked into why these are
happening. Somehow we're producing one extra sample and it's glitching
up the sound stream ever so slightly.
2019-07-28 21:34:47 +02:00
Andreas Kling
be31e2232c AudioServer+LibAudio: Make mixing queue-based instead of buffer-based.
Each client connection now sets up an ASBufferQueue, which is basically a
queue of ABuffers. This allows us to immediately start streaming the next
pending buffer whenever our current buffer runs out of samples.

This makes the majority of the skippiness go away for me. :^)

Also get rid of the old PlayBuffer API, since we don't need it anymore.
2019-07-28 21:34:47 +02:00
Andreas Kling
66db6f4f92 AK: Add Queue::clear() to clear out a Queue. 2019-07-28 21:34:47 +02:00
Rhin
731f91f1ab GFilePicker: Quality of life improvements (#370)
Added:
- Default to home directory on open.
- Save button focus.
- Correct title for the mode were in.
- Home directory shortcut.
2019-07-28 20:04:57 +02:00
DrewStratford
608fee9bff Kernel: Add bounds checking to recognized_symbols in dump_backtrace_impl (#372)
This adds a bounds check to the loop that writes to the buffer
'recognized_symbols'. This prevents buffer overflows in the
case when a programs backtrace is particularly large.

Fixes #371.
2019-07-28 20:02:22 +02:00
Andreas Kling
7cabe6433e AudioServer: Add a buffer queue so we can buffer some sound.
The idea here is to keep a small number of sample buffers queued in the
AudioServer so we don't get caught without something to play.
2019-07-28 18:27:32 +02:00
Andreas Kling
7f82e86fb8 GTabWidget: Allow putting the tabs on the bottom of the widget.
They're still painted as if they are top tabs, but the subwidget placement
logic is all there.
2019-07-28 17:43:51 +02:00
Jesse
59e122f8ba Kernel: Expand PATA driver to support multiple hard drives (#365)
The previous implementation of the PIIX3/4 PATA/IDE channel driver only
supported a single drive, as the object model was wrong (the channel
inherits the IRQ, not the disk drive itself). This fixes it by 'attaching'
two `PATADiskDevices` to a `PATAChannel`, which makes more sense.

The reading/writing code is presented as is, which violates the spec
outlined by Seagate in the linked datasheet. That spec is rather old,
so it might not be 100% up to date, though may cause issues on real
hardware, so until we can actually test it, this will suffice.
2019-07-28 15:44:01 +02:00
Andreas Kling
cf57d64481 ProcessManager: Add a "Memory map" view to show a process's VM layout.
Fetch all the data from /proc/PID/vm for the selected process and show it
in a nice GTableView. :^)
2019-07-28 12:15:24 +02:00
Andreas Kling
52a5e34902 Kernel: Convert /proc/PID/vm to JSON. 2019-07-28 11:37:50 +02:00
Andreas Kling
d4892b3fdc WindowServer+LibGUI: Remove old "icon path" way of doing things.
Now that we can set icons directly "by bitmap", there's no need for passing
around the icon paths anymore, so get rid of all the IPC and API related
to that. :^)
2019-07-28 10:24:58 +02:00
Andreas Kling
841b2e5d13 WindowServer+LibGUI: Pass window icons as shared buffers rather than paths.
Now that we support more than 2 clients per shared buffer, we can use them
for window icons. I didn't do that previously since it would have made the
Taskbar process unable to access the icons.

This opens up some nice possibilities for programmatically generated icons.
2019-07-28 10:18:49 +02:00
Andreas Kling
63619b9f7c Kernel: Disallow access to shared buffers we're not allowed to access.
Unless we're on the share list, make all shared buffer related syscalls
return EPERM.
2019-07-28 07:13:38 +02:00
Andreas Kling
de3d1f2275 LibAudio: Remove an unnecessary copy of sample buffers before sending them.
I missed this earlier, but *now* we're actually using the same SharedBuffer
all the way from client-side WAV reading to server-side mixing. :^)
2019-07-27 21:28:45 +02:00
Andreas Kling
b98c77229d TextEditor: Let's have line numbers starting at 1.
Thanks to Dan for pointing this out on IRC:

<danboid> I see TextEditor still numbers its lines from 0. You're too much of a programmer sometimes kling! :)
<  kling> that might be the most extreme form of "programmer design" I've seen in serenity
2019-07-27 21:20:38 +02:00
Andreas Kling
6a0319697c AudioServer: Let ASMixer notify ASClientConnection about finished buffers.
Instead of posting a message directly from ASMixer, notify the client via
ASClientConnection::did_finish_playing_buffer().
2019-07-27 21:17:14 +02:00
Andreas Kling
dbebf10131 LibAudio: Allow WAV files up to 1GB.
We were limiting ourselves to only play WAV files smaller than 42 MB
for no particular reason. This patch increases the limit to 1 GB.
Perhaps there should not be any limit at all, but 1GB seems like a
reasonable sanity check at the moment. :^)
2019-07-27 20:49:15 +02:00
Andreas Kling
eda272eec8 TextEditor: Add back lost "Save as..." action. 2019-07-27 20:32:19 +02:00
Andreas Kling
68c20e50da LibAudio: WAV reading should stop when we run out of file. :^) 2019-07-27 18:54:03 +02:00
Andreas Kling
e6eba24405 WindowServer+AudioServer: Add some missing C_OBJECT macros. 2019-07-27 18:43:59 +02:00
Andreas Kling
60a9a232be AudioServer: Remove some outdated comments. 2019-07-27 18:41:24 +02:00
Andreas Kling
5e01dde7b1 Audio: Make ABuffer sit on top of a SharedBuffer.
This allows us to carry the same buffer all the way from the WAV loader
to the AudioServer mixer.

This alleviates some of the stutter, but there's still a noticeable
skip when switching buffers. We're gonna need to do better. :^)
2019-07-27 18:17:17 +02:00
Andreas Kling
b805f112c2 AudioServer: Avoid two heap allocations per mixing iteration. 2019-07-27 17:43:00 +02:00
Andreas Kling
426248098c Audio: Make basic streaming WAV playback work.
I had to solve a bunch of things simultaneously to make this work.
Refactor AWavLoader to be a streaming loader rather than a one-shot one.
The constructor parses the header, and if everything looks good, you can
repeatedly ask the AWavLoader for sample buffers until it runs out.

Also send a message from AudioServer when a buffer has finished playing.
That allows us to implement a blocking variant of play().

Use all of this in aplay to play WAV files chunk-at-a-time.
This is definitely not perfect and it's a little glitchy and skippy,
but I think it's a step in the right direction.
2019-07-27 17:27:05 +02:00
Andreas Kling
a292d8cd5a LibCore: Add CFileStreamReader, a simple streaming CFile reader.
This is extremely barebones right now, but can be used to easily read binary
data from a CFile piece by piece.
2019-07-27 16:38:44 +02:00
Andreas Kling
be1025c03f LibAudio: Use ByteBuffer::slice_view() to avoid double memory usage.
We only need a temporary copy for passing to ABuffer::from_pcm_data().
2019-07-27 15:29:12 +02:00