Commit graph

129 commits

Author SHA1 Message Date
thislooksfun
906460e62a Documentation: Fix typo (duplicate osxfuse) from #6069
This fixes part of #6656.
2021-04-28 09:28:19 +02:00
thislooksfun
bae86cbaa7 Documentation: Fix typo (ex2 -> ext2) from #6069 2021-04-28 09:28:19 +02:00
DexesTTP
71d27abb97 Services: Rename ProtocolServer to RequestServer
The current ProtocolServer was really only used for requests, and with
the recent introduction of the WebSocket service, long-lasting
connections with another server are not part of it. To better reflect
this, this commit renames it to RequestServer.

This commit also changes the existing 'protocol' portal to 'request',
the existing 'protocol' user and group to 'request', and most mentions
of the 'download' aspect of the request to 'request' when relevant, to
make everything consistent across the system.

Note that LibProtocol still exists as-is, but the more generic Client
class and the more specific Download class have both been renamed to a
more accurate RequestClient and Request to match the new names.

This commit only change names, not behaviors.
2021-04-25 19:04:34 +02:00
Andreas Kling
b91c49364d AK: Rename adopt() to adopt_ref()
This makes it more symmetrical with adopt_own() (which is used to
create a NonnullOwnPtr from the result of a naked new.)
2021-04-23 16:46:57 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Idan Horowitz
aaf3d26dae Kernel: Add kernel command line flag to disable VirtIO support
This command line flag can be used to disable VirtIO support on
certain configurations (native windows) where interfacing with
virtio devices can cause qemu to freeze.
2021-04-18 22:06:42 +02:00
Luke
c84107a1ab Kernel: Add boot argument to disable the UHCI Controller
Helps with bare metal debugging, as we can't be sure our implementation
will work with a given machine.

As reported by someone on Discord, their machine hangs when we attempt
the dummy transfer.
2021-04-18 17:01:22 +02:00
Linus Groh
2b0c361d04 Everywhere: Fix a bunch of typos 2021-04-18 10:30:03 +02:00
Marcin Gasperowicz
139c04a6e5 Documentation: Change CMake build directory to Build/i686 in CLion config 2021-04-17 12:33:45 +02:00
João Moreno
bf8223926a
Documentation: Fix the path to the disk image on WSL 2021-04-16 17:41:21 +02:00
Liav A
ea1b71af69 Documentation: Describe how to use the iPXE bootloader for network boot
This method seems useful for bare-metal debugging.
2021-04-15 17:49:40 +02:00
Emil Engler
b2a0552281 Documentation: Fix FreeBSD usage of the pkg command 2021-04-12 17:45:48 +02:00
Dan MacDonald
535331c75f Documentation: Add Dell Inspiron mini 10 to the hardware compatibility list 2021-04-11 01:16:24 +02:00
Samuel Klein
392d9e94f0
Documentation: Improve wording around build directory location (#6168) 2021-04-10 09:34:11 +02:00
breakgimme
c0235b596b
Documentation: Change make to ninja in the installation guide (#6199) 2021-04-09 09:31:20 +02:00
Dan MacDonald
af39d5d146 Documentation: Add dnsmasq configuration instructions to network boot guide 2021-04-07 19:38:00 +02:00
Dan MacDonald
ceafc5eea0 Documentation: Add link to network booting guide to install guide 2021-04-06 09:27:45 +02:00
Dan MacDonald
bb39f3097a Documentation: Update supported NICs and mention network boot support within install guide 2021-04-06 09:27:45 +02:00
Will
fdffd8ece5
Meta: Removed commas from command in macOS prereqs (#6109)
The commas cause Homebrew to attempt to install "osxfuse,"
instead of osxfuse. "osxfuse," doesn't exist.
2021-04-04 09:00:44 +02:00
Liav A
8a12d02b9a Documentation: Add supported and tested motherboards to the list
I tested both motherboards and they seem to boot Serenity correctly :)
2021-04-03 11:57:23 +02:00
Liav A
48111f17fc Documentation: Clarify that AHCI is supported but may suffer from bugs
We do support AHCI now, but the implementation could be incomplete for
some chipsets.
Also, we should write the acronym "Non-volatile Memory Express" as
NVMe. not NVME.
2021-04-03 11:57:23 +02:00
thislooksfun
05d7869dc0 Documentation: Split brew install commands into core and fuse+ext2
If you don't need/want to use Fuse+ex2 then half of the existing
install command is unnecessary, and it's hard to pick out which you
do and don't need to, for example, build Lagom. This makes it clear
which commands you can skip if you don't need ex2 support.
2021-04-02 23:08:05 +02:00
thislooksfun
408398e276 Documentation: Add cmake to brew installs
MacOS does not ship with CMake, so we have to install it before it
can be used!
2021-04-02 23:08:05 +02:00
thislooksfun
20ca1acdbf Documentation: Update macOS build path in BuildInstructions.md
This is a follow-up to d0427b610c.
2021-04-02 23:08:05 +02:00
Linus Groh
d0427b610c Documentation: Update build path in BuildInstructions.md
Build/ is now /Build/i686/. No need to mention other targets just yet.
2021-03-11 21:01:29 +01:00
Linus Groh
07f25ca6be Documentation: Clean up BuildInstructions.md a bit
- Fix headings
- Consistent & more accurate code block language specifiers
- Add some newlines where appropriate
- Remove the strange "run ninja but actually you don't have to run ninja
  as ninja install takes care of that" part
- Don't repeat specific build commands in "Ports" section
- Reword "Keymap" section to more generic "Customize disk image"
2021-03-11 21:01:29 +01:00
Brendan Coles
0e18c7ffda Documentation: Add Serenity installation guide for VMware 2021-03-10 11:59:32 +01:00
Emanuele Torre
1f81bc6879 Everywhere: Remove unnecessary whitespace at the end of some lines. 2021-03-08 09:20:53 +01:00
Dan MacDonald
9547846a18 Documentation: Re-arrange Linux prerequisites in build instructions 2021-03-04 15:42:29 +01:00
Elliot Maisl
95b49691c5 Documentation: Add instruction about entitlements in BuildInstructions
The QEMU's `--accel hvf` command was recently enabled in the `run.sh`
script, but it sadly doesn't work on macOS Big Sur: you need to first
sign your code by adding an `entitlements.xml` file and running a
simple command.
2021-03-03 23:08:25 +01:00
Paweł Łukasik
f66adbdd95
Meta: Use ninja instead of make in the WSL docs (#5575)
Co-authored-by: Paweł Łukasik <lukasik.pawel@gmail.com>
2021-03-01 11:10:50 +01:00
Andrew Kaster
87a47de613 Documentation: Add RunningTests document
This page explains how to run host tests with Lagom and on-target tests
with run-tests-and-shutdown.sh
2021-02-28 18:19:37 +01:00
Itamar
780e84f2e1 Documentation: Update CLion configuration documentation
Closes #5512
2021-02-26 14:43:26 +01:00
Jorropo
7b156a7add
Documentation: Combine two "cd" commands in build instructions (#5457) 2021-02-21 23:49:56 +01:00
Ben Wiederhake
44649517e4 Documentation: QtCreator likes BOMs, our linter doesn't 2021-02-21 22:34:09 +01:00
joshua stein
ca35776e78 Documentation: Update build dependencies on OpenBSD 2021-02-14 09:29:22 +01:00
Ben Wiederhake
71219b8a1d Documentation: QtCreator and <syscall.h> 2021-02-08 18:03:57 +01:00
Ben Wiederhake
897d3d78b9 Documentation: Update QtCreator includes for Debug.h
Including 'Build/' is unfortunate, but this seems to be what everyone does,
short of creating a symlink/hardlink from /AK/Debug.h to /Build/AK/Debug.h.

This feels like a crutch, but it's a better crutch than having a workaround
that could easily break or corrupt commits (i.e., the symlinks).
2021-02-08 18:03:57 +01:00
jarhill0
ff3ae331f7 Documentation: Clarify macOS build instructions
I just ran through successfully building and running SerenityOS under
macOS. I ran into two main things that I struggled with, which were
- properly enabling osxfuse (through System Preferences)
- running the suggested command about compiler versions in such a way
  that would be compatible with Ninja (as it turns out, I just needed
  to add `-G Ninja` to the command)
This commit clarifies those things for anyone who may follow
2021-02-06 08:51:45 +01:00
Ben Wiederhake
52fff644d5 Documentation: Keymaps are nice, document them!
fixup! Meta+Documentation: Fix sync-local.sh support, document keymaps
2021-02-01 09:54:32 +01:00
Dexter
d697d33fa6
Documentation: Fix typo in CodingStyle.md (#5121) 2021-01-26 12:26:27 +01:00
Jean-Baptiste Boric
59396ab1c6 Documentation: Add instructions for network booting 2021-01-25 22:25:58 +01:00
Linus Groh
421587c15c Everywhere: Fix typos 2021-01-22 18:41:29 +01:00
Jonathan Turner
0bf5669ba3
Meta: Get building on NixOS (#5005) 2021-01-22 17:44:05 +01:00
Ben Wiederhake
7980268b7b Meta: Document QtCreator 'lic' auto-complete 2021-01-22 11:28:07 +01:00
Nico Weber
98637bd549 WindowServer: In HighDPI mode, load high-res window buttons and high-res cursors
Bitmap::load_from_file("foo.png", 2) will now look for "foo-2x.png" and
try load that as a bitmap with scale factor 2 if it exists. If it
doesn't, it falls back to the 1x bitmap as normal.
Only places that know that they'll draw the bitmap to a 2x painter
should pass "2" for the second argument.

Use this new API in WindowServer for loading window buttons and
cursors.

As a testing aid, ctrl-shift-super-i can force HighDPI icons off in
HighDPI mode. Toggling between low-res and high-res icons makes it easy
to see if the high-res version of an icon looks right: It should look
like the low-res version, just less jaggy.

We'll likely have to grow a better API for loading scaled resources, but
for now this suffices.

Things to check:
- `chres 640 480` followed by `chres 640 480 2` followed by
  `chres 640 480`
- window buttons in window context menu (in task bar and on title bar)
  still have low-res icons
- ctrl-shift-super-i in high-res mode toggles sharpness of window
  buttons and of arrow cursorf
- arrow cursor hotspot is still where you'd expect
2021-01-20 10:28:27 +01:00
Nico Weber
5f9c42c404 LibGfx: Give Bitmap a scale factor
Gfx::Bitmap can now store its scale factor. Normally it's 1, but
in high dpi mode it can be 2.

If a Bitmap with a scale factor of 2 is blitted to a Painter with
scale factor of 2, the pixels can be copied over without any resampling.
(When blitting a Bitmap with a scale factor of 1 to a Painter with scale
factor of 2, the Bitmap is painted at twice its width and height at
paint time. Blitting a Bitmap with a scale factor of 2 to a Painter with
scale factor 1 is not supported.)

A Bitmap with scale factor of 2 reports the same width() and height() as
one with scale factor 1. That's important because many places in the
codebase use a bitmap's width() and height() to layout Widgets, and all
widget coordinates are in logical coordinates as well, per
Documentation/HighDPI.md.

Bitmap grows physical_width() / physical_height() to access the actual
pixel size. Update a few callers that work with pixels to call this
instead.

Make Painter's constructor take its scale factor from the target bitmap
that's passed in, and update its various blit() methods to handle
blitting a 2x bitmap to a 2x painter. This allows removing some gnarly
code in Compositor. (In return, put some new gnarly code in
LibGfxScaleDemo to preserve behavior there.)

No intended behavior change.
2021-01-20 10:28:27 +01:00
Nico Weber
b1c640a956 Docs: Start outlining options for highdpi resource handling 2021-01-19 16:48:21 +01:00
Andrew Thurman
6d20b54b09
Documentation: Add patch to fedora build deps (#4968) 2021-01-17 08:08:11 +01:00
Nico Weber
f37f281f89 DisplaySettings: Add UI for switching the scale factor
For now, only support 1x and 2x scale.

I tried doing something "smarter" first where the UI would try
to keep the physical resolution constant when toggling between
1x and 2x, but many of the smaller 1x resolutions map to 2x
logical resolutions that Compositor rejects (e.g. 1024x768 becomes
512x384, which is less than the minimum 640x480 that Compositor
wants) and it felt complicated and overly magical.

So this instead just gives you a 1x/2x toggle and a dropdown
with logical (!) resolutions. That is, 800x600 @ 2x gives you
a physical resolution of 1600x1200.

If we don't like this after trying it for a while, we can change
the UI then.
2021-01-17 08:06:12 +01:00