Andreas Kling
8b936b5912
AK: Make SourceGenerator::set() infallible
2023-08-22 13:08:24 +02:00
Andreas Kling
3d5728ef57
LibWeb/BindingsGenerator: Remove some TRY() spam in generated bindings
2023-08-22 13:08:24 +02:00
Andrew Kaster
b3bd232a5e
LibWeb: Implement StructuredSerialize for BigIntObject and Symbol
2023-08-22 13:08:08 +02:00
Andrew Kaster
f3cf7496a1
LibWeb: Add spec steps to StructuredSerialize
...
In preparation for serializing more types, let's move the implementation
closer to the steps in the spec.
2023-08-22 13:08:08 +02:00
Andrew Kaster
96600e77c2
LibJS: Enable storing Value and Handle<Value> in HashMaps
...
We have the right conversions to make this work, so let's make it
possible to have a `HashMap<JS::Handle<T>, V>` and look for a specific
T inside it without having to create a temporary handle.
This involves adding some operator== implementations, and some
specializations of AK::Traits.
2023-08-22 13:08:08 +02:00
Andi Gallo
685ef4ec82
LibWeb: Stop collecting lookahead items on forced break
...
This avoids a crash since such items don't have a node nor CSS
properties. Fixes crashes on Wikipedia pages which contain preformatted
code.
2023-08-22 11:33:45 +02:00
Aliaksandr Kalenik
cca779e7f6
LibWeb: Treat grid items with z-index != auto as positioned elements
2023-08-22 11:33:24 +02:00
Aliaksandr Kalenik
95a8dec373
LibWeb: Treat grid item as it creates stacking context during painting
...
Grid specification https://www.w3.org/TR/css-grid-2/#z-order defines
special painting order for grid items which should be the same as for
defined for inline-blocks in CSS2.
2023-08-22 11:33:24 +02:00
Aliaksandr Kalenik
b4064320bd
LibWeb: Add m_is_grid_item
in Layout::Node
...
This information is going to be needed during painting to treat grid
items as stacking contexts.
2023-08-22 11:33:24 +02:00
Tim Ledbetter
08528a8084
Ports/prboom-plus: Update formatting to be consistent with other ports
2023-08-22 09:14:28 +02:00
Tim Ledbetter
8676ffee77
Ports/prboom-plus: Add CMAKE_TOOLCHAIN_FILE
to configopts
...
This fixes an issue where `prboom-plus` wouldn't build if the `make`
port was installed. Including this also makes some manually specified
paths unnecessary.
2023-08-22 09:14:28 +02:00
stelar7
434d95ef55
LibWeb: Add missing promise rejection in execute_async_script
2023-08-21 13:22:04 -06:00
stelar7
b0adf96eff
LibWeb: Implement the timeout step of execute_async_script
2023-08-21 13:22:04 -06:00
stelar7
23b378822b
LibWeb: Stub out Release Actions
...
This allows WPT to open the browser, and it no longer instantly crashes
2023-08-21 13:22:04 -06:00
Andi Gallo
3d7e788981
LibWeb: Improve the line breaking algorithm
...
Check the width of the next token after white space to decide line
breaks. The next width can also be the total width of multiple tokens.
This better follows the CSS Text specification and matches behavior of
other browsers.
Fixes #20388 .
2023-08-21 19:31:00 +02:00
Tim Ledbetter
33b133d3f4
Ports/libuuid: Disable natural language support
...
Having this option enabled made `libuuid` link to `libintl` only when
the `gettext` port was installed. This made the `taskwarrior` port
fail to build when `gettext` was installed prior to `libuuid`.
2023-08-21 17:54:16 +02:00
Tim Ledbetter
da9c389ce3
Ports/libuuid: Update formatting to be consistent with other ports
2023-08-21 17:54:16 +02:00
Fabian Dellwing
8e75c605a1
Ports: Update poppler
2023-08-21 16:52:47 +02:00
Tim Ledbetter
f77f85291a
Ports/freedink: Disable sound from launcher
...
Currently, launching the game with sound effects enabled causes the
game to segfault, so let's disable it until the sound issue is fixed.
2023-08-21 15:30:35 +02:00
Tim Ledbetter
66a3361b39
Ports/freedink: Update formatting to be consistent with other ports
2023-08-21 15:30:35 +02:00
Tim Ledbetter
79c5b96953
Ports/freedink: Add launcher icon
2023-08-21 15:30:35 +02:00
Tim Ledbetter
94de006144
Ports/freedink: Use make install
rather than copying files manually
...
This ensures the required binary files are installed to the correct
location and data files are copied to their default location so the
`--refdir` argument isn't needed when launching the game.
2023-08-21 15:30:35 +02:00
Tim Ledbetter
cecc554102
Ports/freedink: Add required const to char* declarations
...
This allows FreeDink to be built with GCC 13.
2023-08-21 15:30:35 +02:00
Andreas Kling
0103940cee
LibWeb: Resolve viewport-relative <img sizes> values
...
We still don't know how to resolve font-relative lengths in <img sizes>
since we don't always have font size information available at this stage
in the pipeline, but we can at least handle viewport-relative lengths.
This fixes an issue on many websites where low-resolution images were
loaded (appropriate for a small viewport) even when the viewport is big.
2023-08-21 13:56:18 +02:00
Andreas Kling
ae5313d33c
LibWeb: Add Document::viewport_rect()
...
This is a convenience helper that returns an empty rect if there is no
browsing context (to get the actual rect from).
2023-08-21 13:56:18 +02:00
Sam Atkins
b8e694c0f2
LibWeb: Implement the :dir()
selector pseudo-class
2023-08-21 13:51:56 +02:00
Sam Atkins
5b125811f1
LibWeb: Add support for pseudo-class functions that take an ident param
...
This is prep work for `:dir()`, though other pseudo-classes may well use
it in the future too.
2023-08-21 13:51:56 +02:00
Sam Atkins
9522f761a3
LibWeb: Implement "directionality" of an Element
2023-08-21 13:51:56 +02:00
Sam Atkins
9f83c0f0da
LibWeb: Add Element::is_document_element() helper
...
This is *not* the same as `Node::is_document()`, just to be confusing.
It basically means it's the root element.
2023-08-21 13:51:56 +02:00
Shannon Booth
7690f76f92
LibWeb/Tests: Move unresolvable % width on inline-block to layout test
...
Removing the last test fomr Base/res/html/tests :^)
2023-08-21 13:51:12 +02:00
Shannon Booth
ed03dd0f99
LibWeb/Tests: Port two DOM cloneNode() test cases to text tests
2023-08-21 13:51:12 +02:00
Shannon Booth
a5fb0b4243
LibWeb/Tests: Port height:auto abspos flex container test to layout test
...
This test was written before we had layout test functionality.
2023-08-21 13:51:12 +02:00
Shannon Booth
6cee028ecc
LibWeb/Tests: Port HTMLCollection [[SameObject]] test to a text test
...
This test was written before we had the facility to write text tests -
port this test to a text test so that we test against it in CI.
2023-08-21 13:51:12 +02:00
Sönke Holz
e300da4db4
AK: Don't use GCC's __builtin_ffs
on riscv64 without Zbb extension
...
GCC redirects `__builtin_ffs` to `ffs` on RISC-V without the Zbb
extension, causing a linker error.
2023-08-21 13:28:22 +02:00
Sönke Holz
d572ad38ac
AK: Add riscv64 support
2023-08-21 13:28:22 +02:00
Ali Mohammad Pur
3c176bafee
LibWasm: Implement a few SIMD instructions
2023-08-21 13:39:32 +03:30
Ali Mohammad Pur
5f013e5374
Meta: Generate bigint values for v128 constants in Wasm tests
2023-08-21 13:39:32 +03:30
Ali Mohammad Pur
2462064fcd
LibWasm+LibWeb: Parse and validate all Wasm SIMD instructions
2023-08-21 13:39:32 +03:30
Ali Mohammad Pur
b005691497
LibWasm: Disallow out-of-range br_table labels
2023-08-21 13:39:32 +03:30
Ali Mohammad Pur
8668851cb1
LibWasm: Do not allow self-referencial globals
...
This is written in a somewhat roundabout way in the spec, so the
initial implementation did not implement it correctly.
2023-08-21 13:39:32 +03:30
Ali Mohammad Pur
4f0f1c7c72
AK: Add support for Little/BigEndian<UFixedBigInteger<M>>
2023-08-21 13:39:32 +03:30
Ali Mohammad Pur
94f5389934
AK: Add a 'HostIsLittleEndian' constant and use it instead of BYTE_ORDER
...
Previously we were using the preprocessor everywhere we needed this
constant, so let's move away from that and use a constexpr constant.
2023-08-21 13:39:32 +03:30
Xexxa
b3a295a5bd
Base: Improve emoji
...
Change width to 10px, make emoji more consistent with
Base/res/icons/16x16/filetype-folder-open.png
📂 - U+1F4C2 OPEN FILE FOLDER
2023-08-21 08:27:04 +01:00
Xexxa
de46c59c23
Base: Improve emoji
...
Change width to 10px, make emoji more consistent with
Base/res/icons/16x16/filetype-folder.png and
📁 - U+1F4C1 FILE FOLDER
2023-08-21 08:27:04 +01:00
Xexxa
7a8ac67d52
Base: Improve emoji
...
Align emoji to bottom to match other left or right moving vehicles
🚒 - U+1F692 FIRE ENGINE
🚜 - U+1F69C TRACTOR
2023-08-21 08:27:04 +01:00
Xexxa
762a6674c2
Base: Improve emoji
...
Our emoji was 7px wide earlier. Now when we can use up to 10px some
emoji deserve a little more width.
🥩 - U+1F969 CUT OF MEAT
🧊 - U+1F9CA ICE
2023-08-21 08:27:04 +01:00
Xexxa
77f307f1b1
Base: Improve emoji
...
Add shadow and remove unnecessary padding
🪓 - U+1FA93 AXE
2023-08-21 08:27:04 +01:00
Xexxa
4153f35c31
Base: Improve emoji
...
Change bottom padding to match 🚖 U+1F696 and 🚘 U+1F698
🚔 - U+1F694 ONCOMING POLICE CAR
2023-08-21 08:27:04 +01:00
Xexxa
72bb740982
Base: Improve emoji
...
Make U+1F4A9 look more like a shit...
💩 - U+1F4A9 PILE OF POO
2023-08-21 08:27:04 +01:00
Xexxa
885563ea9c
Base: Add emoji
...
🦾 - U+1F9BE MECHANICAL ARM
🦿 - U+1F9BF MECHANICAL LEG
🧑🔧 - U+1F9D1 U+200D U+1F527 MECHANIC
🧑🚀 - U+1F9D1 U+200D U+1F680 ASTRONAUT
🚤 - U+1F6A4 SPEEDBOAT
🚠 - U+1F6A0 MOUNTAIN CABLEWAY
🚡 - U+1F6A1 AERIAL TRAMWAY
🪅 - U+1FA85 PIÑATA
🧣 - U+1F9E3 SCARF
2023-08-21 08:27:04 +01:00