Previously we were jumping to the new end of the previous block (created
by the newly inserted ForkStay), correct the offset to jump to the
correct block as shown in the comments.
Fixes#12033.
This mirrors the previous default in Core::LocalSocket, and is the safer
default anyway. This prevents fds from living on in other processes when
exec() is called in certain programs such as Assistant.
Fixes#12029.
The constant value for GL_DECAL is 0x2101 instead of 0x2102.
This was tripping up Half-Life when making the water texture
transparent when under water. The Half-Life port uses its own OpenGL
header, meaning this error wasn't hidden by us.
Previously, Emulator::virt$execve would not report ENOENT and EACCES
when the binary to be executed was nonexistent or not executable. This
broke the execp family of functions, which rely on ENOENT being reported
in order to know that they should continue searching $PATH.
Emulator::virt$execve would construct command lines such as
`/bin/UserspaceEmulator echo -- hello` instead of
`/bin/UserspaceEmulator -- echo hello`, which naturally caused problems.
This commit moves the "--" to the correct place.
... into QuickLaunchEntry class. It will be used to implement adding
plain executables to the taskbar. For now, it adds TRY() error handling
to app launching :^)
test-js crashes with a segmentation fault when running on macOS on Arm.
Increasing the margin in the test in did_reach_stack_space_limit() to
32 * KiB makes the tests pass. To simplify the code, this is applied
independently of platform, and the previous test for use of an address
sanitizer is removed.
In querySelector(All)'s use of "Match a Selector Against a Tree", it
passes in the node the function was called on as the "optional scoping
root", which causes it and the nodes which aren't descendants of it
to be excluded from the list of possible nodes to match against.
For us, this is the equivalent of using the non-inclusive variant of
`for_each_in_subtree_of_type`.
This was tripping up the node re-ordering logic of d3 and would cause
it to try and reinsert nodes into their parent, causing an exception
to be thrown.
Note that this should be shadow-including, but we don't currently have
shadow-including tree traversal as per https://dom.spec.whatwg.org/#concept-shadow-including-tree-orderhttps://drafts.csswg.org/selectors-4/#match-a-selector-against-a-treehttps://dom.spec.whatwg.org/#scope-match-a-selectors-string
This test makes sure that Socket classes such as TCPSocket properly
return an error when connection fails rather than crashing or creating
an invalid object.
This is wrong because we have already set the fd in the
PosixSocketHelper, and the destructor of the respective Socket class
will close the fd for us. With the manual closing of the fd, we attempt
to close the same fd twice which results in a crash.
Thanks to stelar7 for noticing this bug.
Accidentally regressed this test during the Core::LocalServer refactor,
and didn't catch it since TestLibCoreStream is disabled in the CI right
now. We have to wait for some data to become available, as pending_bytes
will immediately return 0 and a 0-sized read immediately returns.
Since all users of the old API are now removed, this commit removes all
the methods that returned raw file descriptors, in favor of returning
`ErrorOr<NonnullRefPtr<Core::File>`.
This commit also removed the redundant `filename` parameter from
`GLContextWidget::load_file`, since the filename is already stored
within the file itself.
The current implementation is a bit of a hack since we also want to keep
around the previous variants for now, but will be cleaned up later once
all applications have been ported to the new API.
Previously when opening a crash report for HackStudio, the
`unveil("/bin/HackStudio", "rx")` call was failing because of the
earlier `unveil(executable_path.characters(), "r")` call requesting only
"r" permissions for it. This patch handles this specific case, so you
can crash HackStudio to your heart's content. :^)
Also, we were unveiling the executable path twice, once manually and
once implicitly as part of the coredump's libraries, so we now check for
the latter and avoid it.
Thanks to Daniel for noticing what was right in front of me and I didn't
see!
Co-authored-by: Daniel Bertalan <dani@danielbertalan.dev>