The former automatically adapts the prefix to binary and octal
output, and is what we already use in the majority of cases.
Patch generated by:
rg -l '0x\{' | xargs sed -i '' -e 's/0x{:/{:#/'
I ran it 4 times (until it stopped changing things) since each
invocation only converted one instance per line.
No behavior change.
This adds a simple EHCI driver that currently only interrogates the
device and checks if all ports are addressable via associated legacy
controllers (companion controllers), and warns if this is not the case.
This also adds a lot of the other data structures needed for actually
driving the controller, but these are currently not hooked up to
anything.
To test this run with `SERENITY_EXTRA_QEMU_ARGS="--device usb-ehci"`
or the q35 machine type
A bit old but a relatively uncomplicated device capable of outputting
1920x1080 video with 32-bit color. Tested with a Voodoo 3 3000 16MB
PCI card. Resolution switching from DisplaySettings also works.
If the requested mode contains timing information, it is used directly.
Otherwise, display timing values are selected from the EDID. First the
detailed timings are checked, and then standard and established
timings for which there is a matching DMT mode. The driver does not
(yet) read the actual EDID, so the generic EDID in DisplayConnector now
includes a set of common display modes to make this work.
The driver should also be compatible with the Voodoo Banshee, 4 and 5
but I don't have these cards to test this with. The PCI IDs of these
cards are included as a commented line in case someone wants to give it
a try.
This field is in a packed struct, which makes it possibly misaligned.
This knowledge is lost when invoking `dbgln` triggering an unaligned
access to it, aka UB. By explicitely copying it we avoid this issue.
Simplify core methods in the VirtIO bus handling code by ensuring proper
error propagation. This makes initialization of queues, handling changes
in device configuration, and other core patterns more readable as well.
It also allows us to remove the obnoxious pattern of checking for
boolean "success" and if we get false answer then returning an actual
errno code.
When a device is plugged into the machine (and hence, when
`Device::try_create()` is called), then we attempt to load a driver by
calling that driver's probe function.
At any one given time, there can be an abitrary number of USB drivers in
the system. The way driver mapping works (i.e, a device is inserted, and
a potentially matching driver is probed) requires us to have
instantiated driver objects _before_ a device is inserted. This leaves
us with a slight "chicken and egg" problem. We cannot call the probe
function before the driver is initialised, but we need to know _what_
driver to initialise.
This section is designed to store pointers to functions that are called
during the last stage of the early `_init` sequence in the Kernel. The
accompanying macro in `USBDriver` emits a symbol, based on the driver
name, into this table that is then automatically called.
This way, we enforce a "common" driver model; driver developers are not
only required to write their driver and inherit from `USB::Driver`, but
are also required to have a free floating init function that registers
their driver with the USB Core.
The VirtIO specification defines many types of devices with different
purposes, and it also defines 3 possible transport mediums where devices
could be connected to the host machine.
We only care about the PCIe transport, but this commit puts the actual
foundations for supporting the lean MMIO transport too in the future.
To ensure things are kept abstracted but still functional, the VirtIO
transport code is responsible for what is deemed as related to an actual
transport type - allocation of interrupt handlers and tinkering with low
level transport-related registers, etc.
Instead, use the FixedCharBuffer class to ensure we always use a static
buffer storage for these names. This ensures that if a Process or a
Thread were created, there's a guarantee that setting a new name will
never fail, as only copying of strings should be done to that static
storage.
The limits which are set are 32 characters for processes' names and 64
characters for thread names - this is because threads' names could be
more verbose than processes' names.
Since we never check a kernel process's state like a userland process,
it's possible for a kernel process to ignore the fact that someone is
trying to kill it, and continue running. This is not desireable if we
want to properly shutdown all processes, including Kernel ones.
To ensure actual PS2 code is not tied to the i8042 code, we make them
separated in the following ways:
- PS2KeyboardDevice and PS2MouseDevice classes are no longer inheriting
from the IRQHandler class. Instead we have specific IRQHandler derived
class for the i8042 controller implementation, which is used to ensure
that we don't end up mixing PS2 code with low-level interrupt handling
functionality. In the future this means that we could add a driver for
other PS2 controllers that might have only one interrupt handler but
multiple PS2 devices are attached, therefore, making it easier to put
the right propagation flow from the controller driver all the way to
the HID core code.
- A simple abstraction layer is added between the PS2 command set which
devices could use and the actual implementation low-level commands.
This means that the code in PS2MouseDevice and PS2KeyboardDevice
classes is no longer tied to i8042 implementation-specific commands,
so now these objects could send PS2 commands to their PS2 controller
and get a PS2Response which abstracts the given response too.
The HIDController class is removed and instead adding SerialIOController
class. The HIDController class was a mistake - there's no such thing in
real hardware as host controller only for human interface devices
(VirtIO PCI input controller being the exception here, but it could be
technically treated as serial IO controller too).
Instead, we simply add a new abstraction layer - the SerialIO "bus",
which will hold all the code that is related to serial communications
with other devices. A PS2 controller is simply a serial IO controller,
and the Intel 8042 Controller is simply a specific implementation of a
PS2 controller.
This has KString, KBuffer, DoubleBuffer, KBufferBuilder, IOWindow,
UserOrKernelBuffer and ScopedCritical classes being moved to the
Kernel/Library subdirectory.
Also, move the panic and assertions handling code to that directory.
That's what this class really is; in fact that's what the first line of
the comment says it is.
This commit does not rename the main files, since those will contain
other time-related classes in a little bit.
Extend reserve_irqs, allocate_irq, enable_interrupt and
disable_interrupt API to add MSI support in PCI device.
The current changes only implement single MSI message support.
TODOs have been added to support Multiple MSI Message (MME) support in
the future.
Add a struct named MSIInfo that stores all the relevant MSI
information as a part of PCI DeviceIdentifier struct.
Populate the MSI struct during the PCI device init.
Add reserve_irqs, allocate_irq, enable_interrupt and disable_interrupt
API to a PCI device.
reserve_irqs() can be used by a device driver that would like to
reserve irqs for MSI(x) interrupts. The API returns the type of IRQ
that was reserved by the PCI device. If the PCI device does not support
MSI(x), then it is a noop.
allocate_irq() API can be used to allocate an IRQ at an index. For
MSIx the driver needs to map the vector table into the memory and add
the corresponding IRQ at the given index. This API will return the
actual IRQ that was used so that the driver can use it create interrupt
handler for that IRQ.
{enable, disable}_interrupt API is used to enable or disable a
particular IRQ at the given index. It is a noop for pin-based
interrupts. This could be used by IRQHandler to enable or disable an
interrupt.