Removing the element from the intrusive linked list might not be safe
if doing so requires a lock. Instead this is something the caller
should have done so let's verify instead that we're not on any lists.
In cases with ambiguous captures involving pawns (where multiple pieces
could have made the capture), we were exporting invalid syntax for
the move:
`1. e4 e5 2. Bb5 c6 3. Bxc6 ddxc6`
Move 3 should be `Bxc6 dxc6`, but we were duplicating the d on the pawn
move.
Avoid allocating while holding the g_process_groups_lock spinlock, it's
a pattern that has a negative effect on performance and scalability,
especially given that it is a global lock, reachable by all processes.
Currently in SMP mode we hard code support for up to only 8 processors.
There is no reason for this to be a dynamic allocation that needs to be
guarded by a spinlock. Instead use a Array<T* with inline storage of 8,
allowing each processor to initialize it self in place, avoiding all
the need for locks.
Spinlocks guard short regions, with hopefully no other locks being taken
in the process. Violating constraints usually had detrimental effects on
platform stability as well as performance and scalability. Allocating
memory takes it own locks, and can in some cases even allocate new
regions, and thus violates these tenants.
Move the AnonymousVMObject creation outside of the spinlock as
creation does not modify any shared state.
We had rules for .png and .jpg files, but we have not maintained the
list as support for other file formats has been added. To test these
changes test files have been committed for each of these formats.
This change updates the list with all of the binary image file types I
was able to find in the tree at the time of writing.
The wild card rules at the top of the .gitignore came from a time when
the build wrote back to the git repository and placed files right next
to the source. (Original commit that introduced them 37c27e2e, they were
later consolidated into the root .gitignore in 802d4dc) We have since
moved to cmake, and these rules have become obsolete, and they just
cause issues where we need to go and add negations for these rules in
order for things to work.
A previous change attempted to remove the top wild card rules (PR #4565)
but it was later reverted, as they forgot to remove the top ignore
everything rule '*', so all files were ignored. This change just removes
all of these rules that no longer make sense, restoring a bit of sanity.
*.o,*.d,*.a rules were also from when the build wrote to the repository,
they are now defunct. The same goes for the *Endpoint.h and CMakeFiles
rules.
The lowercase build directory can be removed as we've standardized on
the uppercase 'Build' directory as the root of the build output dir.
Problem:
- Bitmasks are duplicated.
- Bitmasks are C-style arrays.
Solution:
- Move bitmasks to BitmapView.h.
- Change C-style arrays to be AK::Array for added safety.
This makes un-styled text readable when using a dark system theme,
previously such text would be black, regardless of the theme background
color.
Fixes#7274.
For each .cpp file in the test suite data, there is a .ast file that
represents the "known good" baseline of the parser result.
Each .cpp file goes through the parser, and the result of
invoking `ASTNode::dump()` on the root node is compared to the
baseline to find regressions.
We also check that there were no parser errors when parsing the .cpp
files.
Previously, ASTNode::dump() used outln() for output, which meant it
always wrote its output to stdout.
After this commit, ASTNode::dump() receives an 'output' argument (which
is stdout by default). This enables writing the output to somewhere
else.
This will be useful for testing the LibCpp Parser with the output of
ASTNode::dump.
This is similar to the LibJS test data that resides in
/home/anon/js-tests.
It's more convenient than storing the test programs as raw strings
in the code.
The context menu for CatDog was shown when right clicking anywhere on
the screen because of global cursor tracking being enabled.
Also fix event not being passed by reference.
Fixes#7285
Hook the kernel page fault handler and capture page fault events when
the fault has a current thread attached in TLS. We capture the eip and
ebp so we can unwind the stack and locate which pieces of code are
generating the most page faults.
Co-authored-by: Gunnar Beutner <gbeutner@serenityos.org>
Hiding those frames doesn't really make sense. They're a major
contributor to a process' spent CPU time and show up in a lot of
profiles. That however is because those processes really do spend
quite a bit of time in the scheduler by doing lots of context
switches, like WindowServer when responding to IPC calls.
Instead of hiding these for aesthetic reasons we should instead
improve the scheduler.
Problem:
- `static` variables consume memory and sometimes are less
optimizable.
- `static const` variables can be `constexpr`, usually.
- `static` function-local variables require an initialization check
every time the function is run.
Solution:
- If a global `static` variable is only used in a single function then
move it into the function and make it non-`static` and `constexpr`.
- Make all global `static` variables `constexpr` instead of `const`.
- Change function-local `static const[expr]` variables to be just
`constexpr`.
Problem:
- `static` variables consume memory and sometimes are less
optimizable.
- `static const` variables can be `constexpr`, usually.
- `static` function-local variables require an initialization check
every time the function is run.
Solution:
- If a global `static` variable is only used in a single function then
move it into the function and make it non-`static` and `constexpr`.
- Make all global `static` variables `constexpr` instead of `const`.
- Change function-local `static const[expr]` variables to be just
`constexpr`.
It is too complex because it supports many options that are not
used by the search engine. It just makes format validation more
complicated.
Additionaly, now it's possible to have { } characters in search
engine URL (although they are not valid URL characters) :)
The WorkQueue class previously had its own inline storage functionality
for function pointers. With the recent changes to the Function class
this is no longer necessary.
Previously <AK/Function.h> also included <AK/OwnPtr.h>. That's about to
change though. This patch fixes a few build problems that will occur
when that change happens.