Now that we commit memory, we need a lot more physical memory. Physical
memory requirements can be reduced again once we have memory swapping,
which allows the swap area/file to be counted against memory that can
be committed.
By designating a committed page pool we can guarantee to have physical
pages available for lazy allocation in mappings. However, when forking
we will overcommit. The assumption is that worst-case it's better for
the fork to die due to insufficient physical memory on COW access than
the parent that created the region. If a fork wants to ensure that all
memory is available (trigger a commit) then it can use madvise.
This also means that fork now can gracefully fail if we don't have
enough physical pages available.
This brings mmap more in line with other operating systems. Prior to
this, it was impossible to request memory that was definitely committed,
instead MAP_PURGEABLE would provide a region that was not actually
purgeable, but also not fully committed, which meant that using such memory
still could cause crashes when the underlying pages could no longer be
allocated.
This fixes some random crashes in low-memory situations where non-volatile
memory is mapped (e.g. malloc, tls, Gfx::Bitmap, etc) but when a page in
these regions is first accessed, there is insufficient physical memory
available to commit a new page.
Rather than lazily committing regions by default, we now commit
the entire region unless MAP_NORESERVE is specified.
This solves random crashes in low-memory situations where e.g. the
malloc heap allocated memory, but using pages that haven't been
used before triggers a crash when no more physical memory is available.
Use this flag to create large regions without actually committing
the backing memory. madvise() can be used to commit arbitrary areas
of such regions after creating them.
This adds the ability for a Region to define volatile/nonvolatile
areas within mapped memory using madvise(). This also means that
memory purging takes into account all views of the PurgeableVMObject
and only purges memory that is not needed by all of them. When calling
madvise() to change an area to nonvolatile memory, return whether
memory from that area was purged. At that time also try to remap
all memory that is requested to be nonvolatile, and if insufficient
pages are available notify the caller of that fact.
This draws the universe centered rather than just putting all leftover
space on the right and bottom sides until the window is large enough to
be completely filled with cells again.
It's really awkward that HackStudioWidget was calling the pthread API on
its LibThread::Thread. Change to calling the new Thread::join call,
which returns the information it wants to log.
Thread::quit was created before the pthread_create_helper in pthread.cpp
that automagically calls pthread_exit from all pthreads after the user's
thread function exits. It is unused, and unecessary now.
Cleanup some logging, and make join return a Result<T, ThreadError>.
This also adds a new type, LibThread::ThreadError as an
AK::DistinctNumeric. Hopefully, this will make it possible to have a
Result<int, ThreadError> and have it compile? It also makes it clear
that the int there is an error at the call site.
By default, the T on join is void, meaning the caller doesn't care about
the return value from the thread.
As Result is a [[nodiscard]] type, also change the current caller of
join to explicitly ignore it.
Move the logging out of join as well, as it's the user's
responsibility whether to log or not.
Add a specialization for a void ValueType. This is useful if a generic
function wants to return a Result<T, E> where the user might not
actually care abut the T, and default it to void. In this case it
basically becomes Unexpected<E> instead of Result, but hey, it works :)
Add a function to destroy any keys that were set on the current thread
using the algorithm from Dr. POSIX's pthread_key_create. Add some
defines to pthread.h for pthread key use, and implement
pthread_key_delete. It has a prototype in pthread.h, but any program
trying to actually use it would be in for a link-time surprise.
Currently, keys are destroyed either via global destructors, with the
s_key_destroyer object, or in exit_thread. exit_thread is invoked by
pthread_exit, and transitively by pthread_create, via the
pthread_create_helper that ensures all threads created with the pthread
API properly clean up for themselves when they exit gracefully.
A future patch might make s_key_destroyer a C++11 thread_local instead,
assuming we get thread_local and thread_local destructors working.
Instead of specifying the boot argument to be root=/dev/hdXY, now
one can write root=PARTUUID= with the right UUID, and if the partition
is found, the kernel will boot from it.
This feature is mainly used with GUID partitions, and is considered to
be the most reliable way for the kernel to identify partitions.
This fixes a weird dependency graph in DisplaySettings. The widget itself
(which is described in `gml` now), no longer contains `root_widget()`.
The widget itself has been moved into a tabbed pane, to get it ready
to add some more features and bring it more up to date with the current
UI code.
Now that we have RTTI in userspace, we can do away with all this manual
hackery and use dynamic_cast.
We keep the is<T> and downcast<T> helpers since they still provide good
readability improvements. Note that unlike dynamic_cast<T>, downcast<T>
does not fail in a recoverable way, but will assert if the object being
casted is not a T.
RTTI is still disabled for the Kernel, and for the Dynamic Loader. This
allows for much less awkward navigation of class heirarchies in LibCore,
LibGUI, LibWeb, and LibJS (eventually). Measured RootFS size increase
was < 1%, and libgui.so binary size was ~3.3%. The small binary size
increase here seems worth it :^)
The ellipsis (...) in a menu item traditionally means that the action
will require more input before executing. In this case, you need to
provide a search string. :^)