In addition to changing the build-type dependent build directories, we
can take this opportunity to move the vcpkg cache directory to the Build
folder itself. This probably isn't 100% needed, but it ensures that no
leftover artifacts are used from non-dynamic vcpkg builds, and it's also
generally nice to have all build artifacts under Build.
On Android there's really no real way to provide command line flags.
We are using a dummy Main::Argument that only contains "ladybird"
as a name of the program.
The strings of Main::Argument cannot be empty, otherwise the program
throws an error. However the argc and argv can be set to 0 and nullptr
The identifier "Protocol" is claimed by Objective-C and Swift for use
by the language's built-in protocol conformance feature, which is
similar to Rust traits or Java interfaces.
Rename LibProtocol -> LibRequests, and its namespace from Protocol to
Requests to accomodate this.
We use instances of `Gfx::Bitmap` to move pixel data all the way from
raw image bytes up to the Skia renderer. A vital piece of information
for correct blending of bitmaps is the alpha type, i.e. are we dealing
with premultiplied or unpremultiplied color values?
Premultiplied means that the RGB colors have been multiplied with the
associated alpha value, i.e. RGB(255, 255, 255) with an alpha of 2% is
stored as RGBA(5, 5, 5, 2%).
Unpremultiplied means that the original RGB colors are stored,
regardless of the alpha value. I.e. RGB(255, 255, 255) with an alpha of
2% is stored as RGBA(255, 255, 255, 2%).
It is important to know how the color data is stored in a
`Gfx::Bitmap`, because correct blending depends on knowing the alpha
type: premultiplied blending uses `S + (1 - A) * D`, while
unpremultiplied blending uses `A * S + (1 - A) * D`.
This adds the alpha type information to `Gfx::Bitmap` across the board.
It isn't used anywhere yet.
We were not doing anything with the SwipeRefreshLayout, and it
interfered with touch events. We may want to bring this back at some
point? But probably only after we handle Android scrolling correctly.
This commit replaces all TLS connection code with wolfssl.
The certificate parsing code has to remain for now, as wolfssl does not
seem to have any exposed API for that.
LibWebView uses the Application object in WebContentClient.cpp, so we
need one to exist. It doesn't really do anything, since we never add
processes to it, but it just has to exist.
This updates the Android WebViewImplementationNative to match changes
made in commit 5285e22f2a.
We remove the async_set_viewport_rect call because the parent
ViewImplementation::handle_resize call does that for us.
The current version of the Android NDK uses Clang 17, which uses the
name c++2b instead of c++23.
This is the same flag we use in Meta/gn/build/BUILD.gn for macOS.
It looks like some things have moved around since the last time the
Android build worked. So, update the incorrect paths to point to where
they should.
This ensures that vcpkg downloads and builds all dependencies for
Android. We add it as a CMAKE_TOOLCHAIN_FILE that then chainloads the
Android NDK's toolchain file, as per the vcpkg documentation.
It's no change in application behavior to have these objects owned by
the function-scope static map in Protocol.cpp, while allowing us to
remove some ugly FIXMEs from time immemorial.
Now we will only load resources from $build/share/Lagom. On macOS, we
load from the bundle directory Contents/Resources instead. This
simplifies the commands and environment variables needed to execute
Ladybird from the build directory, and makes our install setup less
awkward for distributions and packagers.
With this change, chrome no longer has to ask the WebContent process
to paint the next frame into a specified bitmap. Instead, it allocates
bitmaps and sends them to WebContent, which then lets chrome know when
the painting is done.
This work is a preparation to move the execution of painting commands
into a separate thread. Now, it is much easier to start working on the
next frame while the current one is still rendering. This is because
WebContent does not have to inform chrome that the current frame is
ready before it can request the next frame.
Additionally, as a side bonus, we can now eliminate the
did_invalidate_content_rect and did_change_selection IPC calls. These
were used solely for the purpose of informing chrome that it needed to
request a repaint.
This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).
This commit is auto-generated:
$ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
Meta Ports Ladybird Tests Kernel)
$ perl -pie 's/\bDeprecatedString\b/ByteString/g;
s/deprecated_string/byte_string/g' $xs
$ clang-format --style=file -i \
$(git diff --name-only | grep \.cpp\|\.h)
$ gn format $(git ls-files '*.gn' '*.gni')
Pages like the new tab page, error page, etc. all belong solely to
Ladybird, but are scattered across a couple of subfolders in Base. This
moves them all to Base/res/ladybird.
This follows the pattern for the other services spawned by WebContent.
The notable quirk about this service is that it's actually spawned by
the ImageCodecPlugin rather than in main.cpp in the non-Android port.
As a result we needed to do some ifdef surgery to get all the pieces
in place. But we can now load images in the Android port again :^).