We were not substituting the window modified marker ("[*]") in the
title strings we were sending to WM clients. This caused the Taskbar
to show pre-substitution window titles for the Text Editor application.
This patch moves the window title resolution to Window::compute_title()
which is then used throughout.
Also update the window switcher for good measure. The window switcher
doesn't visualize this information at the moment, but we generally do
this when any window state changes.
Instead of trying to update only the little bit that changes, let's
have a function that updates all the window menu items in one go.
It's just a couple of string and boolean assignment, and the real
cost is performing the subsequent menu redraw, which remains the same.
Previously, to get the globally available declarations in a document
(including declarations from headers), we would have to recursively
walk the #include tree and get the declarations of each included
document.
To improve upon this, we now store a HashTable of globally available
declaration from included header files in each document, and populate
it when we first process the document.
Before this, invoking simple autocomplete actions in code documents
that had a very large #include tree (e.g when <LibGUI/Widget.h> was
included) hang the CppLanguageServer process and used 100% CPU until
the process ran out of memory.
Now, the autocomplete request in that situation returns immediately :^)
* tBodies - returns a HTMLCollection of all tbody elements
* createTBody - If necessary, creates a new tbody element
and add it to the table after the last tbody element
* tFoot - Getter for the tfoot element
The setter is not currently implemented
* createTFoot - If necessary, creates a new tfoot element
and add it to the table after any tbody elements
* deleteTFoot - If a tfoot element exists in the table, delete it
* tHead - Getter for the thead element
The setter is not currently implemented
* createTHead - If necessary, creates a new thead element
and add it to the table after any caption or colgroup elements,
but before anything else
* deleteTHead - If a thead element exists in the table, delete it
* caption - Getter and setter for the caption element
* createCaption - If necessary, creates a new caption element
and add it to the table
* deleteCaption - If a caption element exists in the table, delete it
rows returns a HTMLCollection of all the tr elements contained within
the table.
We leave the SameObject attribute off the attribute in the IDL as we
cannot currently return the same HTMLCollection every time (see the
FIXME on DOM::Document::applets)
The WrapperGenerator currently does not correctly handle the default
value for the type long on insertRow. Currently not specifying the
index will insert a row at index 0.
Tests against and writes to the depth buffer when GL_DEPTH_TEST is
enabled via glEnable(). Currently fragment z is always compared against
existing depth with GL_LESS.
This makes stdlib.h and stdio.h functions available in the std
namespace for C++.
libstdc++v3's link tests can fail if you don't have an up-to-date
build directory, for example:
1. Have libc with missing _Exit symbol because you haven't done
a build since that was added.
2. Run toolchain rebuild. libstdc++v3's configure script will
realize that it can do link tests in general but will fail
later on when it tries to link a program that tests for _Exit.
Even though this is a toolchain patch this does not necessarily
require rebuilding the toolchain right away. This is only required
once we start using any of these new members in the std namespace,
e.g. for ports.
With this fixed we get libstdc++v3's aliases for C99 math functions
in the std namespace. Unfortunately for this to work the toolchain
needs to be rebuilt.
The good news are that this by itself does not require a toolchain
rebuild just yet.