This removes JsonObject::get_or(), which is inefficient because it has
to copy the returned value. It was only used in a few cases, some of
which resulted in copying JsonObjects, which can become quite large.
This adds methods to JsonObject to check if a key exists with a certain
type. This simplifies code that validates whether a JsonObject has the
expected structure.
This adds a static JsonValue* s_null_value, which allows
JsonObject::get to return a reference instaed of copying the return
value. Since JsonValue is only 16 bytes, this seems like a reasonable
compromise.
This changes JsonObject to use the new OrderedHashMap instead of an
extra vector for tracking the insertion order.
This also adds a default value for the KeyTraits template argument in
OrderedHashMap. Furthermore, it fixes two cases where code iterating
over a JsonObject relied on the value argument being copied before
invoking the callback.
It was previously stored as a StringView, which prevented us from
using temporary strings in the 'extra' argument.
The performance hit doesn't really matter because ScopeLogger is used
exclusively for debugging.
Also add some tests to ensure that they _remain_ constexpr.
In general, any runtime assertions, weirdo C casts, pointer aliasing,
and such shenanigans should be gated behind the (helpfully newly added)
AK::is_constant_evaluated() function when the intention is to write
constexpr-capable code.
a.k.a. deliver promises of constexpr-ness :P
The existing InputBitStream methods only read in little endian, as this
is what the rest of the system requires. Two new methods allow the input
bitstream to read bits in big endian as well, while using the existing
state infrastructure.
Note that it can lead to issues if little endian and big endian reads
are used out of order without aligning to a byte boundary first.
Clang enforces the ordering that attributes specified with the
`[[attr_name]]` syntax must comes before those defines as
`__attribute__((attr_name))`. We don't want to deal with that, so we
should stick to a single syntax (for functions, at least).
This commit favors the latter, as it's used more widely in the code
(for declaring more "exotic" options), and changing those would be a
larger effort than modifying this single file.
These functions abstract away the need to call the proper new operator
("throwing" or "non-throwing") and manually adopt the resulting raw
pointer. Modelled after the existing `NonnullOwnPtr<T> make()`
functions, these forward their parameters to the object's constructor.
Note: These can't be used in the common "factory method" idiom, as
private constructors can't be called from a standalone function.
The naming is consistent with AK's and Shell's previous implementation
of these:
- `make` creates a `NonnullOwnPtr<T>` and aborts if the allocation could
not be performed.
- `try_make` creates an `OwnPtr<T>`, which may be null if the allocation
failed.
- `create` creates a `NonnullRefPtr<T>`, and aborts on allocation
failure.
- `try_create` creates a `RefPtr<T>`, which may be null if the
allocation was not successful.
In standard C++, operators `new` and `new[]` are guaranteed to return a
valid (non-null) pointer and throw an exception if the allocation
couldn't be performed. Based on this, compilers did not check the
returned pointer before attempting to use them for object construction.
To avoid this, the allocator operators were changed to be `noexcept` in
PR #7026, which made GCC emit the desired null checks. Unfortunately,
this is a non-standard feature which meant that Clang would not accept
these function definitions, as it did not match its expected
declaration.
To make compiling using Clang possible, the special "nothrow" versions
of `new` are implemented in this commit. These take a tag type of
`std::nothrow_t` (used for disambiguating from placement new/etc.), and
are allowed by the standard to return null. There is a global variable,
`std::nothrow`, declared with this type, which is also exported into the
global namespace.
To perform fallible allocations, the following syntax should be used:
```cpp
auto ptr = new (nothrow) T;
```
As we don't support exceptions in the kernel, the only way of uphold the
"throwing" new's guarantee is to abort if the allocation couldn't be
performed. Once we have proper OOM handling in the kernel, this should
only be used for critical allocations, where we wouldn't be able to
recover from allocation failures anyway.
While Clang claims to implement GCC's atomics libcall API, a small
incompatibility caused our builds to fail on Clang.
Clang requires requires the operands to its fixed-size functions to be
integer types, while GCC will take any type with the same size and
alignment as the various integer primitives. This was problematic, as
atomic `enum class`es would not compile.
Furthermore, Clang does not like if only one operand pointer is marked
volatile. Because it only affects the standalone atomic functions, that
will be fixed in a later commit.
As an added benefit, the code is more type-safe, as it won't let us
perform arithmetic on non-integer types. Types with overloaded
arithmetic types won't cause unexpected behavior anymore.
The constructors for the various atomic types can now be used in
constant expressions.
It was really annoying to `static_cast` the arguments to be the same
type, so instead of doing that, just convert the second one to the first
one, and let the compiler warn about sign differences and truncation.
Problem:
- Now that a generic free-function form of `find_if` is implemented
the code in `any_of` is redundant.
Solution:
- Follow the "don't repeat yourself" mantra and make the code DRY by
implementing `any_of` in terms of `find_if`.
This will just hexdump the given value.
Note that not all formatters respect this, the ones that do are:
- (Readonly)Bytes: formatter added in this commit
- StringView / char const*
- integral types
Components are a group of build targets that can be built and installed
separately. Whether a component should be built can be configured with
CMake arguments: -DBUILD_<NAME>=ON|OFF, where <NAME> is the name of the
component (in all caps).
Components can be marked as REQUIRED if they're necessary for a
minimally functional base system or they can be marked as RECOMMENDED
if they're not strictly necessary but are useful for most users.
A component can have an optional description which isn't used by the
build system but may be useful for a configuration UI.
Components specify the TARGETS which should be built when the component
is enabled. They can also specify other components which they depend on
(with DEPENDS).
This also adds the BUILD_EVERYTHING CMake variable which lets the user
build all optional components. For now this defaults to ON to make the
transition to the components-based build system easier.
The list of components is exported as an INI file in the build directory
(e.g. Build/i686/components.ini).
Fixes#8048.
All usages of AK::InlineLinkedList have been converted to
AK::IntrusiveList. So it's time to retire our old friend.
Note: The empty white space change in AK/CMakeLists.txt is to
force CMake to re-glob the header files in the AK directory so
incremental build will work when folks git pull this change locally.
Otherwise they'll get errors, because CMake will attempt to install
a file which no longer exists.
The insert_before method on AK::InlineLinkedList is used, so in order to
achieve feature parity, we need to implement it for AK::IntrusiveList as
well.
Some of the code assumed that chars were always signed while that is
not the case on ARM hosts.
Also, some of the code tried to use EOF (-1) in a way similar to what
fgetc() does, however instead of storing the characters in an int
variable a char was used.
While this seemed to work it also meant that character 0xFF would be
incorrectly seen as an end-of-file.
Careful reading of fgetc() reveals that fgetc() stores character
data in an int where valid characters are in the range of 0-255 and
the EOF value is explicitly outside of that range (usually -1).
Doing these as custom classes might be faster, especially when writing
them in SSE, but this would cause a lot of Code duplication and due to
the nature of constexprs and the intelligence of the compiler they might
be using SSE/MMX either way
It's prone to finding "technically uninitialized but can never happen"
cases, particularly in Optional<T> and Variant<Ts...>.
The general case seems to be that it cannot infer the dependency
between Variant's index (or Optional's boolean state) and a particular
alternative (or Optional's buffer) being untouched.
So it can flag cases like this:
```c++
if (index == StaticIndexForF)
new (new_buffer) F(move(*bit_cast<F*>(old_buffer)));
```
The code in that branch can _technically_ make a partially initialized
`F`, but that path can never be taken since the buffer holding an
object of type `F` and the condition being true are correlated, and so
will never be taken _unless_ the buffer holds an object of type `F`.
This commit also removed the various 'diagnostic ignored' pragmas used
to work around this warning, as they no longer do anything.
This commit makes it possible to instantiate `Vector<T&>` and use it
to store references to `T` in a vector.
All non-pointer observers are made to return the reference, and the
pointer observers simply yield the underlying pointer.
Note that the 'find_*' methods act on the values and not the pointers
that are stored in the vector.
This commit also makes errors in various vector methods much more
readable by directly using requires-clauses on them.
And finally, it should be noted that Vector cannot hold temporaries :^)
The methods of this class were all over the place, this commit reorders
them to place them in a more logical order:
- Constructors/Destructor
- Observers
- Comparisons and const existence checks
- Mutators: insert
- Mutators: append
- Mutators: prepend
- Mutators: assignment
- Mutators: remove
- OOM-safe mutators: insert
- OOM-safe mutators: append
- OOM-safe mutators: prepend
- OOM-safe size management
- Size management
- Iterators
This fixes a bug where a Utf8View was created with data from a temporary
string, which was immediately deleted. This lead to a use-after-free
issue. This also changes most occurences for StringBuilder::to_string in
URLParser to use ::string_view(), as the value is passed as StringView
const& most of the time anyways.
This fixes oss-fuzz issue 34973.
When a code point is invalid, the full string was outputted to the debug
output. For large strings, this can make the system quite slow.
Furthermore, one of the cases incorrectly assumed the data to be null
terminated. This patch modifies the debug statements not to print the
full string.
This fixes oss-fuzz issue 35050.
Other software might not expect these to be defined and behave
differently if they _are_ defined, e.g. scummvm which checks if
the TODO macro is defined and fails to build if it is.
This commit initializes the LibVideo library and implements parsing
basic Matroska container files. Currently, it will only parse audio
and video tracks.
Previously, AK::Function would accept _any_ callable type, and try to
call it when called, first with the given set of arguments, then with
zero arguments, and if all of those failed, it would simply not call the
function and **return a value-constructed Out type**.
This lead to many, many, many hard to debug situations when someone
forgot a `const` in their lambda argument types, and many cases of
people taking zero arguments in their lambdas to ignore them.
This commit reworks the Function interface to not include any such
surprising behaviour, if your function instance is not callable with
the declared argument set of the Function, it can simply not be
assigned to that Function instance, end of story.
This changes URL parser to use the 0xFFFFFFFF constant instead of 0 to
indicate end of file. This fixes a bug where inputs containing null
bytes would terminate the parser early, because they were interpreted
as end of file.
This patch adds a state_name method to URLParser to convert a state to a
string. With this, the debugging statements now display the state names.
Furthermore, this fixes a bug where non-ASCII code points were
formatted as characters, which fails an assertion in the formatting
system.
Because non-ASCII code points have negative byte values, trimming away
control characters requires checking for negative bytes values.
This also adds a test case with a URL containing non-ASCII code points.
Ideally a Function should not be clear()ed while it's running.
Unfortunately a number of callers do just that and identifying all of
them would require inspecting all call sites for operator() and clear().
Instead this adds support for deferring clear() until after the
function has finished executing.
Previously this was generating a crazy number of symbols, and it was
also pretty-damn-slow as it was defined recursively, which made the
compiler incapable of inlining it (due to the many many layers of
recursion before it terminated).
This commit replaces the recursion with a pack expansion and marks it
always-inline.
StringView::lines() supports line-separators “\n”, “\r”, and “\r\n”.
The method will drop an entire line if it is surrounded by “\r”
and “\n” separators on the left and right sides respectively.
The previous behavior was to always VERIFY that the UTF-8 bytes were
valid when iterating over the code points of an UTF8View. This change
makes it so we instead output the 0xFFFD 'REPLACEMENT CHARACTER'
code point when encountering invalid bytes, and keep iterating the
view after skipping one byte.
Leaving the decision to the consumer would break symmetry with the
UTF32View API, which would in turn require heavy refactoring and/or
code duplication in generic code such as the one found in
Gfx::Painter and the Shell.
To make it easier for the consumers to detect the original bytes, we
provide a new method on the iterator that returns a Span over the
data that has been decoded. This method is immediately used in the
TextNode::compute_text_for_rendering method, which previously did
this in a ad-hoc waay.
This also add tests for the new behavior in TestUtf8.cpp, as well
as reinforcements to the existing tests to check if the underlying
bytes match up with their expected values.
This replaces ctype.h with CharacterType.h everywhere I could find
issues with narrowing conversions. While using it will probably make
sense almost everywhere in the future, the most critical places should
have been addressed.
This patch introduces CharacterTypes.h, which aims to be a replacement
for most usages of ctype.h. In contrast to that implementation, this
header makes use of exclusively constexpr functions and support the full
Unicode code point set without any narrowing-conversion issues.
In order for IntrusiveList to be capable of replacing InlineLinkedList,
it needs to support reverse iteration. InlineLinkedList currently
supports manual reverse iteration by calling list->last() followed by
node->prev().
Previously we'd incur the costs for a function call via the PLT even
for the most trivial ref-count actions like increasing/decreasing the
reference count.
By moving the code to the header file we allow the compiler to inline
this code into the caller's function.
Checking for this (and get()'ing it) is always invalid, so let's just
disallow it.
This also finds two bugs where the code is checking for types that can
never actually be in the variant (which was actually a refactor
artifact).
This changes the URL class to use the correct constness for getters,
setters and other methods. It also changes the entire class to use east
const style.
This patch introduces a new operator== to compare an Optional to its
contained type directly. If the Optional does not contain a value, the
comparison will always return false.
This also adds a test case for the new behavior as well as comparison
between Optional objects themselves.
This adds a hostname parameter as the third parameter to
URL::create_with_file_scheme(). If the hostname is "localhost", it will
be ignored (as per the URL specification).
This can for example be used by ls(1) to create more conforming file
URLs.