Being really close to Object.prototype.valueOf() name wise makes this
unnecessarily confusing - while it sometimes serves as the
implementation of a valueOf() function, it's an abstraction which the
spec doesn't have.
Use the appropriate getters to retrieve specific internal slots instead,
most commonly [[FooData]] from the primitive wrapper objects.
For the Object class specifically, use the Value(Object*) ctor instead.
Some locales do not define morning, night, etc. day period ranges.
TR-35 states they should fall back to the fixed day periods AM and PM.
Add a test case for the "as" locale, which is one such locale, to ensure
its AM/PM symbols are used.
For the test cases changed here, we now recognize "morning2" and
"afternoon2" from the CLDR, so the expected results now match the specs
and other engines.
In the CLDR, there aren't "night" values, there are "night1" & "night2"
values. This is for locales which use a different name for nighttime
depending on the hour. For example, the ja locale uses "夜" between the
hours of 19:00 and 23:00, and "夜中" between the hours of 23:00 and
04:00. Our CLDR parser is currently ignoring "night2", so this rename
is to prepare for that.
We could probably come up with better names, but in the end, the API in
LibUnicode will be such that outside callers won't even see Night1, etc.
There is no use to create a temporary String of a char const* to just
cast it to a StringView on SysFSComponent construction again.
Also this could have lead to a UAF bug.
In a future commit, the "part" view returned from FormatDateTimePattern
may be a view into a string that goes out of scope. Ensure the AO only
returns valid views. A similar approach is used in Intl.NumberFormat.
Pattern skeletons are more or less the "key" of format patterns. Every
format pattern is assigned a skeleton. Interval patterns (which are not
yet parsed) are also assigned a skeleton - this is used to match them to
an "owning" format pattern. So we will use the skeleton generated here
to match format patterns at runtime with their available interval
patterns.
An alternative approach would be to append interval patterns directly to
their owning format pattern, but this has some draw backs:
1. Skeletons aren't totally unique. A skeleton may appear in both
the "dateFormats" and "availableFormats" objects, in which case
the same interval formats would be generated more than once.
2. Otherwise unique format patterns may only differ by the interval
patterns assigned to them. This would cause the UniqueStorage for
the format patterns to increase in size, impacting both compile
times and libunicode.so size.
Persist EditingEngine mode in HackStudio and TextEditor when opening new
files or editing splits. Previously, the EditingEngine defaulted to a
RegularEditingEngine for a new Editor, even if Vim Emulation had been
selected in the existing Editor.
We now detect situations like this, where variables infinitely recur,
without crashing:
```css
div {
--a: var(--b);
--b: var(--a);
background: var(--a);
}
p {
--foo: var(--foo);
background: var(--foo);
}
```
We now stop processing variables once a length of 16384 tokens is
reached. This is an arbitrary number, but should be far beyond what
anyone will reasonably use, and small enough to not crash.
If a property is custom or contains a `var()` reference, it cannot be
parsed into a proper StyleValue immediately, so we store it as an
UnresolvedStyleValue until the property is compute. Then, at compute
time, we resolve them by expanding out any `var()` references, and
parsing the result.
The implementation here is very naive, and involves copying the
UnresolvedStyleValue's tree of StyleComponentValueRules while copying
the contents of any `var()`s it finds along the way. This is quite an
expensive operation to do every time that the style is computed.
This represents a property value that hasn't been converted to a
"proper" StyleValue yet. That is, it's either a custom property's value,
or a value that includes `var()` references, (or both!) since neither of
those can be fully resolved at parse time.
This allows document.implementation to keep the underlying document
alive for as long as we need it (for example, if someone holds on to a
DOMImplementation JS wrapper after the document is GC'd.)