2020-01-18 08:38:21 +00:00
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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2019-08-25 15:55:56 +00:00
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#pragma once
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#include <AK/Function.h>
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#include <AK/NonnullRefPtr.h>
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#include <AK/Optional.h>
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#include <AK/Queue.h>
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#include <LibCore/CEventLoop.h>
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#include <LibCore/CObject.h>
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2019-08-25 20:51:27 +00:00
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#include <LibThread/Lock.h>
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2019-08-25 15:55:56 +00:00
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#include <LibThread/Thread.h>
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namespace LibThread {
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template<typename Result>
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class BackgroundAction;
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class BackgroundActionBase {
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template<typename Result>
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friend class BackgroundAction;
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private:
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BackgroundActionBase() {}
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2019-08-25 20:51:27 +00:00
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static Lockable<Queue<Function<void()>>>& all_actions();
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2019-08-25 15:55:56 +00:00
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static Thread& background_thread();
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};
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template<typename Result>
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class BackgroundAction final : public CObject
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, private BackgroundActionBase {
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C_OBJECT(BackgroundAction);
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public:
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static NonnullRefPtr<BackgroundAction<Result>> create(
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Function<Result()> action,
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Function<void(Result)> on_complete = nullptr
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)
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{
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return adopt(*new BackgroundAction(move(action), move(on_complete)));
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}
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virtual ~BackgroundAction() {}
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private:
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BackgroundAction(Function<Result()> action, Function<void(Result)> on_complete)
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2019-09-21 22:17:53 +00:00
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: CObject(&background_thread())
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2019-08-25 15:55:56 +00:00
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, m_action(move(action))
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, m_on_complete(move(on_complete))
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{
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LOCKER(all_actions().lock());
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this->ref();
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all_actions().resource().enqueue([this] {
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m_result = m_action();
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if (m_on_complete) {
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CEventLoop::main().post_event(*this, make<CDeferredInvocationEvent>([this](CObject&) {
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m_on_complete(m_result.release_value());
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2020-01-23 14:14:21 +00:00
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this->unref();
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2019-08-25 15:55:56 +00:00
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}));
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CEventLoop::main().wake();
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} else
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2020-01-23 14:14:21 +00:00
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this->unref();
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2019-08-25 15:55:56 +00:00
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});
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}
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Function<Result()> m_action;
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Function<void(Result)> m_on_complete;
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Optional<Result> m_result;
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};
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}
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