ladybird/Libraries/LibThread/BackgroundAction.h

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#pragma once
#include <AK/Function.h>
#include <AK/NonnullRefPtr.h>
#include <AK/Optional.h>
#include <AK/Queue.h>
#include <AK/RefCounted.h>
#include <LibCore/CEventLoop.h>
#include <LibCore/CObject.h>
#include <LibThread/Lock.h>
#include <LibThread/Thread.h>
namespace LibThread {
template<typename Result>
class BackgroundAction;
class BackgroundActionBase {
template<typename Result>
friend class BackgroundAction;
private:
BackgroundActionBase() {}
static Lockable<Queue<Function<void()>>>& all_actions();
static Thread& background_thread();
};
template<typename Result>
class BackgroundAction final : public CObject
, public RefCounted<BackgroundAction<Result>>
, private BackgroundActionBase {
C_OBJECT(BackgroundAction);
public:
static NonnullRefPtr<BackgroundAction<Result>> create(
Function<Result()> action,
Function<void(Result)> on_complete = nullptr
)
{
return adopt(*new BackgroundAction(move(action), move(on_complete)));
}
virtual ~BackgroundAction() {}
private:
BackgroundAction(Function<Result()> action, Function<void(Result)> on_complete)
: CObject(background_thread())
, m_action(move(action))
, m_on_complete(move(on_complete))
{
LOCKER(all_actions().lock());
this->ref();
all_actions().resource().enqueue([this] {
m_result = m_action();
if (m_on_complete) {
CEventLoop::main().post_event(*this, make<CDeferredInvocationEvent>([this](CObject&) {
m_on_complete(m_result.release_value());
this->deref();
}));
CEventLoop::main().wake();
} else
this->deref();
});
}
Function<Result()> m_action;
Function<void(Result)> m_on_complete;
Optional<Result> m_result;
};
}