ladybird/Userland/Applications/GamesSettings/CardSettingsWidget.h

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/*
* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/ColorInput.h>
#include <LibGUI/Frame.h>
#include <LibGUI/IconView.h>
#include <LibGUI/ImageWidget.h>
#include <LibGUI/ModelIndex.h>
#include <LibGUI/SettingsWindow.h>
class CardSettingsWidget final : public GUI::SettingsWindow::Tab {
C_OBJECT(CardSettingsWidget)
public:
virtual ~CardSettingsWidget() override = default;
virtual void apply_settings() override;
virtual void reset_default_values() override;
private:
CardSettingsWidget();
void set_cards_background_color(Gfx::Color);
bool set_card_back_image_path(DeprecatedString const&);
DeprecatedString card_back_image_path() const;
RefPtr<GUI::Frame> m_preview_frame;
RefPtr<GUI::ImageWidget> m_preview_card_back;
RefPtr<GUI::ImageWidget> m_preview_card_front_ace;
RefPtr<GUI::ImageWidget> m_preview_card_front_queen;
RefPtr<GUI::ColorInput> m_background_color_input;
RefPtr<GUI::IconView> m_card_back_image_view;
GUI::ModelIndex m_last_selected_card_back;
};