GamesSettings: Add a preview for the current card-game settings :^)

This commit is contained in:
Sam Atkins 2022-08-21 16:07:46 +01:00 committed by Andreas Kling
parent deeef8c412
commit cde4552710
Notes: sideshowbarker 2024-07-17 08:04:03 +09:00
4 changed files with 66 additions and 3 deletions

View file

@ -14,4 +14,4 @@ set(SOURCES
)
serenity_app(GamesSettings ICON games)
target_link_libraries(GamesSettings LibGUI LibMain)
target_link_libraries(GamesSettings LibGUI LibMain LibCards)

View file

@ -6,8 +6,10 @@
#include "CardSettingsWidget.h"
#include <Applications/GamesSettings/CardSettingsWidgetGML.h>
#include <LibCards/CardPainter.h>
#include <LibConfig/Client.h>
#include <LibGUI/FileSystemModel.h>
#include <LibGfx/Palette.h>
static constexpr StringView default_card_back_image_path = "/res/icons/cards/buggie-deck.png"sv;
@ -15,10 +17,25 @@ CardSettingsWidget::CardSettingsWidget()
{
load_from_gml(card_settings_widget_gml);
m_background_color_input = find_descendant_of_type_named<GUI::ColorInput>("cards_background_color");
auto background_color = Gfx::Color::from_string(Config::read_string("Games"sv, "Cards"sv, "BackgroundColor"sv)).value_or(Gfx::Color::from_rgb(0x008000));
m_preview_frame = find_descendant_of_type_named<GUI::Frame>("cards_preview");
set_cards_background_color(background_color);
m_preview_card_back = find_descendant_of_type_named<GUI::ImageWidget>("cards_preview_card_back");
m_preview_card_back->set_bitmap(Cards::CardPainter::the().card_back());
m_preview_card_front_ace = find_descendant_of_type_named<GUI::ImageWidget>("cards_preview_card_front_ace");
m_preview_card_front_ace->set_bitmap(Cards::CardPainter::the().card_front(Cards::Suit::Spades, Cards::Rank::Ace));
m_preview_card_front_queen = find_descendant_of_type_named<GUI::ImageWidget>("cards_preview_card_front_queen");
m_preview_card_front_queen->set_bitmap(Cards::CardPainter::the().card_front(Cards::Suit::Hearts, Cards::Rank::Queen));
m_background_color_input = find_descendant_of_type_named<GUI::ColorInput>("cards_background_color");
m_background_color_input->set_color(background_color, GUI::AllowCallback::No);
m_background_color_input->on_change = [&]() { set_modified(true); };
m_background_color_input->on_change = [&]() {
set_modified(true);
set_cards_background_color(m_background_color_input->color());
};
m_card_back_image_view = find_descendant_of_type_named<GUI::IconView>("cards_back_image");
m_card_back_image_view->set_model(GUI::FileSystemModel::create("/res/icons/cards"));
@ -29,6 +46,8 @@ CardSettingsWidget::CardSettingsWidget()
if (m_card_back_image_view->selection().is_empty())
return;
set_modified(true);
Cards::CardPainter::the().set_background_image_path(card_back_image_path());
m_preview_card_back->update();
};
}
@ -44,11 +63,20 @@ void CardSettingsWidget::reset_default_values()
set_card_back_image_path(default_card_back_image_path);
}
void CardSettingsWidget::set_cards_background_color(Gfx::Color color)
{
auto new_palette = m_preview_frame->palette();
new_palette.set_color(Gfx::ColorRole::Background, color);
m_preview_frame->set_palette(new_palette);
}
bool CardSettingsWidget::set_card_back_image_path(String const& path)
{
auto index = static_cast<GUI::FileSystemModel*>(m_card_back_image_view->model())->index(path, m_card_back_image_view->model_column());
if (index.is_valid()) {
m_card_back_image_view->set_cursor(index, GUI::AbstractView::SelectionUpdate::Set);
Cards::CardPainter::the().set_background_image_path(path);
m_preview_card_back->update();
return true;
}
return false;

View file

@ -4,6 +4,33 @@
margins: [8]
}
@GUI::Frame {
name: "cards_preview"
max_height: "shrink"
background_color: "green"
fill_with_background_color: true
layout: @GUI::HorizontalBoxLayout {
margins: [8]
spacing: 8
}
@GUI::Layout::Spacer {}
@GUI::ImageWidget {
name: "cards_preview_card_back"
}
@GUI::ImageWidget {
name: "cards_preview_card_front_ace"
}
@GUI::ImageWidget {
name: "cards_preview_card_front_queen"
}
@GUI::Layout::Spacer {}
}
@GUI::GroupBox {
title: "Background Color"
max_height: "shrink"

View file

@ -7,7 +7,9 @@
#pragma once
#include <LibGUI/ColorInput.h>
#include <LibGUI/Frame.h>
#include <LibGUI/IconView.h>
#include <LibGUI/ImageWidget.h>
#include <LibGUI/SettingsWindow.h>
class CardSettingsWidget final : public GUI::SettingsWindow::Tab {
@ -21,9 +23,15 @@ public:
private:
CardSettingsWidget();
void set_cards_background_color(Gfx::Color);
bool set_card_back_image_path(String const&);
String card_back_image_path() const;
RefPtr<GUI::Frame> m_preview_frame;
RefPtr<GUI::ImageWidget> m_preview_card_back;
RefPtr<GUI::ImageWidget> m_preview_card_front_ace;
RefPtr<GUI::ImageWidget> m_preview_card_front_queen;
RefPtr<GUI::ColorInput> m_background_color_input;
RefPtr<GUI::IconView> m_card_back_image_view;
};