ladybird/Userland/Libraries/LibThreading/BackgroundAction.h

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/*
* Copyright (c) 2019-2020, Sergey Bugaev <bugaevc@serenityos.org>
* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022-2023, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Function.h>
#include <AK/NonnullRefPtr.h>
#include <AK/Optional.h>
#include <AK/Queue.h>
#include <LibCore/Event.h>
#include <LibCore/EventLoop.h>
#include <LibCore/Object.h>
#include <LibCore/Promise.h>
#include <LibThreading/Thread.h>
namespace Threading {
template<typename Result>
class BackgroundAction;
class BackgroundActionBase {
template<typename Result>
friend class BackgroundAction;
private:
BackgroundActionBase() = default;
static void enqueue_work(Function<void()>);
static Thread& background_thread();
};
template<typename Result>
class BackgroundAction final : public Core::Object
, private BackgroundActionBase {
C_OBJECT(BackgroundAction);
public:
// Promise is an implementation detail of BackgroundAction in order to communicate with EventLoop.
// All of the promise's callbacks and state are either managed by us or by EventLoop.
using Promise = Core::Promise<NonnullRefPtr<Core::Object>>;
virtual ~BackgroundAction() = default;
Optional<Result> const& result() const { return m_result; }
Optional<Result>& result() { return m_result; }
void cancel() { m_canceled = true; }
// If your action is long-running, you should periodically check the cancel state and possibly return early.
bool is_canceled() const { return m_canceled; }
private:
BackgroundAction(Function<ErrorOr<Result>(BackgroundAction&)> action, Function<ErrorOr<void>(Result)> on_complete, Optional<Function<void(Error)>> on_error = {})
: Core::Object(&background_thread())
, m_promise(Promise::try_create().release_value_but_fixme_should_propagate_errors())
, m_action(move(action))
, m_on_complete(move(on_complete))
{
if (m_on_complete) {
m_promise->on_resolved = [](NonnullRefPtr<Core::Object>& object) -> ErrorOr<void> {
auto self = static_ptr_cast<BackgroundAction<Result>>(object);
VERIFY(self->m_result.has_value());
if (auto maybe_error = self->m_on_complete(self->m_result.value()); maybe_error.is_error())
self->m_on_error(maybe_error.release_error());
return {};
};
Core::EventLoop::current().add_job(m_promise);
}
if (on_error.has_value())
m_on_error = on_error.release_value();
enqueue_work([this, origin_event_loop = &Core::EventLoop::current()] {
auto result = m_action(*this);
// The event loop cancels the promise when it exits.
m_canceled |= m_promise->is_canceled();
auto callback_scheduled = false;
// All of our work was successful and we weren't cancelled; resolve the event loop's promise.
if (!m_canceled && !result.is_error()) {
m_result = result.release_value();
// If there is no completion callback, we don't rely on the user keeping around the event loop.
if (m_on_complete) {
callback_scheduled = true;
origin_event_loop->deferred_invoke([this] {
// Our promise's resolution function will never error.
(void)m_promise->resolve(*this);
remove_from_parent();
});
origin_event_loop->wake();
}
} else {
// We were either unsuccessful or cancelled (in which case there is no error).
auto error = Error::from_errno(ECANCELED);
if (result.is_error())
error = result.release_error();
m_promise->cancel(Error::from_errno(ECANCELED));
if (!m_canceled && m_on_error) {
callback_scheduled = true;
origin_event_loop->deferred_invoke([this, error = move(error)]() mutable {
m_on_error(move(error));
remove_from_parent();
});
origin_event_loop->wake();
} else if (m_on_error) {
m_on_error(move(error));
}
}
if (!callback_scheduled)
remove_from_parent();
});
}
NonnullRefPtr<Promise> m_promise;
Function<ErrorOr<Result>(BackgroundAction&)> m_action;
Function<ErrorOr<void>(Result)> m_on_complete;
Function<void(Error)> m_on_error = [](Error error) {
dbgln("Error occurred while running a BackgroundAction: {}", error);
};
Optional<Result> m_result;
bool m_canceled { false };
};
}