An open source, turn-based strategy game with a high fantasy theme.
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Nils Kneuper f7b66ca40e updated Czech translation
(cherry-picked from commit 742c378361)
2018-10-07 03:18:43 +00:00
attic Addressed more whitespace issues from #2613 2018-03-12 03:48:59 +11:00
cmake Hide minor translations (<80%) from language selection menu. (#2552) 2018-03-13 22:51:36 -04:00
data ANL: Fixed scenario brokenness stemming from force_lock_settings=yes 2018-10-07 03:18:41 +00:00
doc scons: look for xhtml.xsl in several dirs as its location can vary 2018-10-07 03:18:23 +00:00
docker Add using dockerfiles based on the LTS and BRANCH env vars 2018-10-07 03:18:37 +00:00
fonts Updated DejaVu Sans font files to version 2.37 (from 2.35) 2018-10-07 03:18:13 +00:00
images Addressed a large chunk of the whitespace issues from #2613 2018-03-09 11:37:00 +11:00
misc Addressed a large chunk of the whitespace issues from #2613 2018-03-09 11:37:00 +11:00
packaging Removed linking workaround from flatpak manifest 2018-03-13 22:23:07 +03:00
po updated Czech translation 2018-10-07 03:18:43 +00:00
projectfiles Remove redundand cp 2018-10-07 03:18:43 +00:00
scons scons: added a check for icu support in boost locale 2018-03-13 18:23:32 +03:00
sounds Updated a few interface sounds 2018-03-04 22:31:22 +11:00
source_lists Factor out base64 and crypt {en,de}coding 2018-03-16 07:57:51 +01:00
src guard against calling user_choice_manager::pull() recursively 2018-10-07 03:18:42 +00:00
utils Add using dockerfiles based on the LTS and BRANCH env vars 2018-10-07 03:18:37 +00:00
.appveyor.vs2015.yml Attempted fix for AppVeyor build failures on VS2015 2018-10-07 03:17:57 +00:00
.appveyor.vs2017.yml Update Visual Studio project file to VS2015 toolset 2018-10-07 03:17:54 +00:00
.dockerignore Don't copy the .git directory into docker. 2018-10-07 03:18:35 +00:00
.gitattributes Exclude RELEASE_NOTES from releases 2015-04-17 03:03:42 -03:00
.gitignore Add fonts.uuid to .gitignore for fontconfig 2.13.0 2018-10-07 03:18:21 +00:00
.travis.yml Add using dockerfiles based on the LTS and BRANCH env vars 2018-10-07 03:18:37 +00:00
changelog.md updated Czech translation 2018-10-07 03:18:43 +00:00
CMakeLists.txt cmake, scons: Drop option to enable or disable the removed SDL_SavePNG code 2018-10-07 03:18:33 +00:00
config.h.cmake port autotools change for BSD to cmake recipe: 2009-04-24 08:41:31 +00:00
CONTRIBUTING.md Please remember to add labels, everyone! 2017-11-08 20:46:01 -05:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
copyright Bump copyright to 2018 2018-01-19 00:02:20 -06:00
cwesnoth.cmd cwesnoth: Use setlocal to reliably restore env vars 2015-04-26 05:04:48 -04:00
Doxyfile Post-release version bump 2018-10-07 03:17:54 +00:00
host.lua Addressed a large chunk of the whitespace issues from #2613 2018-03-09 11:37:00 +11:00
INSTALL.md install.md: cmake version requirement had changed 2018-10-07 03:18:20 +00:00
jenkins-wrap.sh Actually return the script's output 2014-06-17 23:24:10 +02:00
join.lua Addressed a large chunk of the whitespace issues from #2613 2018-03-09 11:37:00 +11:00
l10n-spec l10n: Add Sgt. Groovy's logo translations 2015-11-05 11:54:14 +01:00
l10n-track l10n: Add Sgt. Groovy's logo translations 2015-11-05 11:54:14 +01:00
mp_tests bug fix: whiteboard initialized before gamestate init'ed 2014-12-23 04:50:05 -05:00
players_changelog.md updated Czech translation 2018-10-07 03:18:43 +00:00
README.md Updates to licensing info and makes a link https. 2017-12-01 19:59:40 +11:00
RELEASE_NOTES Update RELEASE_NOTES 2018-03-16 19:53:39 +01:00
run_wml_tests Addressed more whitespace issues from #2613 2018-03-12 03:48:59 +11:00
SConstruct cmake, scons: Drop option to enable or disable the removed SDL_SavePNG code 2018-10-07 03:18:33 +00:00
simulate-lobby-activity.lua Remove reference to removed pref from MP tests 2016-11-11 18:20:12 -05:00
TRAVIS.md Addressed more whitespace issues from #2613 2018-03-12 03:48:59 +11:00
wml_test_schedule Added unit tests about which WML tag names Lua API accepts 2018-01-17 23:23:13 +02:00

Build Status Build status License: GPL v2 Coverity Scan

About

The Battle for Wesnoth is an Open Source, turn-based tactical strategy game with a high fantasy theme, featuring both singleplayer and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.

License

Please see the wiki for information regarding The Battle for Wesnoth's licensing:

https://wiki.wesnoth.org/Wesnoth:Copyrights

Installing

See INSTALL for instructions on how to build the game from source code.

More Information

For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site.

https://www.wesnoth.org/

A (translated) description of how to play the game can be found in doc/manual/manual.*.html, or online at:

https://wiki.wesnoth.org/WesnothManual

The official Battle for Wesnoth Forums (with over 400,000 posts from more than 20,000 registered members) can be found at:

https://forums.wesnoth.org/