An open source, turn-based strategy game with a high fantasy theme.
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mattsc bd1b45e814 ai_helper checked actions: move error string into call to error()
… rather than making it a separate message.
2016-10-21 17:25:11 -07:00
attic Delete attic/unused.cfg 2016-05-20 15:06:13 +02:00
cmake cmake: Remove SDL_net-related checks and substitutions 2016-10-03 06:59:48 -03:00
data ai_helper checked actions: move error string into call to error() 2016-10-21 17:25:11 -07:00
doc Update weapon format reference in the manual 2016-09-08 03:45:22 -04:00
fonts Added Lato light variations 2016-10-17 23:28:52 +11:00
icons Removed extra unused icon 2015-07-31 06:10:18 +11:00
images gui2/tfile_dialog: Add a bookmarks bar 2016-10-12 03:11:01 -03:00
misc Added a fortune 2015-01-05 13:09:27 +11:00
packaging scons: pass -F pe-i386 to windres for 32-bit multilib builds 2015-12-23 16:25:32 +03:00
po updated Finnish and Russian translation 2016-10-17 23:59:24 +02:00
projectfiles Updated CB wesnothd projectfile 2016-10-18 14:41:50 +11:00
scons scons: compare paths in a different way to avoid error about /usr/include on macos 2016-08-05 21:27:58 +03:00
sounds add and use zookeeper's start of game sound for mp 2014-11-14 11:56:32 -05:00
src fixup 'improve error message in case of an invalid unittype in [side]' 2016-10-21 23:11:08 +02:00
utils wmlxgettext: corner case fix 2016-10-09 08:46:39 +02:00
.gitattributes Exclude RELEASE_NOTES from releases 2015-04-17 03:03:42 -03:00
.gitignore Remove *.vcxproj.user files 2016-09-09 17:17:53 -04:00
.travis.yml Revert "travis: Enable ccache support" 2016-10-16 06:24:24 -03:00
changelog Update change log. 2016-10-19 15:34:34 +11:00
CMakeLists.txt Apply patch to boost 2016-10-16 10:55:09 -05:00
config.h.cmake port autotools change for BSD to cmake recipe: 2009-04-24 08:41:31 +00:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
copyright New Year copyright update 2015-01-01 19:07:35 -03:00
cwesnoth.cmd cwesnoth: Use setlocal to reliably restore env vars 2015-04-26 05:04:48 -04:00
Doxyfile Post-release version bump 2016-07-29 19:44:22 +03:00
host-gui2.lua Updated prefs key in GUI2 plugin contexts 2016-10-13 00:15:29 +11:00
host.lua Update the preference key in GUI1 MP test plugins 2016-10-12 21:31:53 +03:00
INSTALL INSTALL: make SDL 2.0.4 minimum for Linux as well 2016-10-16 13:24:49 +11:00
jenkins-wrap.sh Actually return the script's output 2014-06-17 23:24:10 +02:00
join-gui2.lua Updated prefs key in GUI2 plugin contexts 2016-10-13 00:15:29 +11:00
join.lua Update the preference key in GUI1 MP test plugins 2016-10-12 21:31:53 +03:00
l10n-spec l10n: Add Sgt. Groovy's logo translations 2015-11-05 11:54:14 +01:00
l10n-track l10n: Add Sgt. Groovy's logo translations 2015-11-05 11:54:14 +01:00
mp_tests bug fix: whiteboard initialized before gamestate init'ed 2014-12-23 04:50:05 -05:00
NaCl-LICENSE Added the NativeClient port code. 2011-12-17 16:37:19 +00:00
players_changelog fixed players_changelog formatting to "old style" 2016-10-17 23:59:24 +02:00
README.md Small README text update 2016-03-22 04:55:44 +11:00
RELEASE_NOTES Update the various changelogs 2016-10-09 14:25:15 -07:00
run_wml_tests WML test fixup by Soliton 2016-03-31 21:31:21 +11:00
SConstruct Test for Travis and only require SDL 2.0.2 2016-10-16 03:36:57 -05:00
simulate-lobby-activity.lua Add a "simulate lobby activity" plugin 2016-09-27 22:52:07 +03:00
wml_test_schedule WML unit tests for simple aspects 2016-03-22 07:22:22 -07:00

About

The Battle for Wesnoth is a Free, turn-based tactical strategy game with a high fantasy theme, featuring both singleplayer and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.

License

The game's source code and artwork, sound, and music assets are provided under the terms of the GNU General Public License version 2, or (at your option) any later version. Note that for artwork, sound, and music, we interpret "preferred form of the work for making modifications" as the modifiable form that the author chooses to ship us for the source tree. For convenience, a reference copy of the GNU GPL version 2 is provided in the COPYING file in this distribution.

Some portions of the source code can be used under different license terms, whenever stated as such in the source.

Installing

See INSTALL for instructions on how to build the game from source code.

More Information

For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site.

http://www.wesnoth.org/

A (translated) description of how to play the game can be found in doc/manual/manual.*.html, or online at:

http://manual.wesnoth.org/

The official Battle for Wesnoth Forums (with over 400,000 posts from more than 20,000 registered members) can be found at:

http://forums.wesnoth.org/