An open source, turn-based strategy game with a high fantasy theme.
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Jody Northup bc4fab5ab6 Stub implementation of persistence data management dialog.
To access, in ingame console type 'debug' and then 'manage'.
2010-07-02 22:59:05 +00:00
attic moving old human city village to attic. 2010-07-02 22:13:23 +00:00
cmake revised fribidi support: 2009-08-01 18:28:18 +00:00
config Ignore py-compile in config/ 2007-05-10 07:19:49 +00:00
data Stub implementation of persistence data management dialog. 2010-07-02 22:59:05 +00:00
doc pot-update 2010-06-25 09:31:44 +00:00
fonts font update 2010-06-26 15:20:48 +00:00
graphincludes/project Some more unilateral module classification 2005-12-10 00:01:19 +00:00
icons Updated translations for Serbian. 2010-03-15 23:28:37 +00:00
images Ran wesnoth-optipng: 2010-07-02 01:21:24 +00:00
m4 Fixed Boost's version matching failing on some systems. 2010-05-27 07:37:13 +00:00
macproject/Wesnoth.xcodeproj Check in xcode project files and a note about its location in /projectfiles 2010-06-20 22:02:14 +01:00
misc/fortunes Cookie 2010-06-22 20:07:14 +00:00
packaging NSIS script: automatically generate version number for name of userdata dir. 2010-05-07 10:55:25 +00:00
po fixed broken markup in Chinese (Traditional) translation 2010-07-02 09:05:44 +00:00
projectfiles Stub implementation of persistence data management dialog. 2010-07-02 22:59:05 +00:00
resources Added .wav versions of the new wolf sounds. 2010-06-22 11:45:37 +00:00
scons Made string.Template module optional, 2010-03-28 21:02:55 +00:00
sounds A new sound for when a player takes a slot in a game. 2008-02-07 10:46:46 +00:00
src Stub implementation of persistence data management dialog. 2010-07-02 22:59:05 +00:00
utils eclipse plugin: part 2 of creating project files/directories... 2010-07-01 21:48:54 +00:00
website update 28 may 2010-05-28 18:22:36 +00:00
.gitignore svn:ignore some of the files cmake generates, 2009-02-11 17:48:25 +01:00
ABOUT-NLS updated to gettext 0.14.4, merging po/Makefile.in.in 2005-05-22 13:06:21 +00:00
autogen.sh Deal with setups where . is not on $PATH. 2007-05-11 13:33:30 +00:00
changelog Blarumyrran's new human city village, and tweaked lighthouse. 2010-07-02 22:21:06 +00:00
CMakeLists.txt Removed explicit disabling of compiler warning, 2010-05-26 20:19:07 +00:00
config.h.cmake port autotools change for BSD to cmake recipe: 2009-04-24 08:41:31 +00:00
configure.ac Use silent automake rules when generating with automake 1.11 and later 2010-06-22 07:58:07 +00:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
copyright Mordante's New Year copyright update didn't hit this file as it should 2010-05-21 00:24:42 +00:00
Doxyfile Change doxygen to glob src recursively. 2009-09-21 18:15:59 +00:00
INSTALL Explicitly marked Boost.Serialization as a dependency, 2010-03-21 15:54:44 +00:00
l10n-spec Updated source localized images for French. 2010-05-11 10:10:00 +00:00
l10n-track Updated localized images for French. 2010-05-26 21:31:01 +00:00
Makefile.am Removed dummy locales from autotools. 2009-10-31 19:07:25 +00:00
players_changelog Blarumyrran's new human city village, and tweaked lighthouse. 2010-07-02 22:21:06 +00:00
py-compile Factor the macroscope cross-reference generator into a re-usable module... 2007-05-07 14:18:20 +00:00
README correct some values 2008-11-23 11:38:41 +00:00
RELEASE_NOTES Release notes entry about DW 2010-04-07 12:40:02 +00:00
SConstruct Add use_network_ana option to scons. 2010-06-22 00:05:01 +00:00
wesnoth.kdevelop Update Kdevelop project file. 2010-05-20 12:36:37 +00:00

The game's license is described in COPYING.  Note that for artwork and
music, we interpret "preferred form of the work for making modifications" as
the modifiable form that the author chooses to ship us for the source tree.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

To be notified of new releases, go to
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 250,000 posts from more
than 10,000 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>