An open source, turn-based strategy game with a high fantasy theme.
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Ignacio R. Morelle 7fff3c766d THoT S4: Replace the wooden bridge with a stone one per the start dialogue
This commit also rewrites the map to drop the superfluous whitespace per
the changes to the editor in 1.11.x.
2014-06-10 23:11:54 -04:00
attic applied utils/wesnoth-optipng 2013-06-23 10:07:53 +02:00
cmake Add Vorbis support to the CMake build system. 2013-05-29 20:27:49 +02:00
data THoT S4: Replace the wooden bridge with a stone one per the start dialogue 2014-06-10 23:11:54 -04:00
doc pot-update and regenerated doc files 2014-05-24 20:09:53 +02:00
fonts Remove $Id$ cookies. 2013-03-26 21:41:37 -04:00
graphincludes/project Some more unilateral module classification 2005-12-10 00:01:19 +00:00
icons Updated the Galician (gl) translation 2013-06-15 13:54:37 +02:00
images Fix border of selected GUI2 elements 2014-04-17 22:56:15 +02:00
misc/fortunes Restore some fortune cookies 2013-03-27 23:06:56 +01:00
packaging Specify which server is started for systemd. 2012-08-25 07:06:16 +00:00
po pot-update and regenerated doc files 2014-05-24 20:09:53 +02:00
projectfiles Update 1.12 VC project for ebf797f65f and 2ed0908eb5 2014-06-07 19:22:47 +02:00
scons scons: link statically against libstdc++ and libgcc for mingw32 cross-compile 2014-04-13 20:22:26 +04:00
sounds A new sound for when a player takes a slot in a game. 2008-02-07 10:46:46 +00:00
src gui2/tgamestate_inspector: Add a button to copy contents to clipboard 2014-06-10 23:05:33 -04:00
utils add steps for running pofix.py 2014-03-02 09:53:30 +01:00
.gitignore add "do_build_and_tests.sh" to .gitignore 2014-05-27 13:55:57 -04:00
.travis.yml Use xvfb on travis 2014-05-19 09:29:24 +02:00
changelog gui2/tgamestate_inspector: Add a button to copy contents to clipboard 2014-06-10 23:05:33 -04:00
CMakeLists.txt fix the issue with cmake adding -NDEBUG 2014-02-16 10:45:08 +01:00
config.h.cmake port autotools change for BSD to cmake recipe: 2009-04-24 08:41:31 +00:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
copyright New Year copyright update 2014-01-01 02:08:52 -03:00
Doxyfile post release version bump to 1.11.15+dev 2014-05-24 22:38:47 +02:00
INSTALL INSTALL: mention that root access may be needed for install 2013-06-21 05:44:36 -04:00
l10n-spec [Galician translation] Translated images and minor text changes 2013-08-10 19:23:49 +02:00
l10n-track Updated l10n-track. 2014-05-12 18:35:39 +02:00
NaCl-LICENSE Added the NativeClient port code. 2011-12-17 16:37:19 +00:00
players_changelog Don't catch config::error in config_cache::read_configs() 2014-06-08 17:07:36 -04:00
py-compile Factor the macroscope cross-reference generator into a re-usable module... 2007-05-07 14:18:20 +00:00
README readme: Reword the passage about optionally-differently-licensed code... 2012-09-08 21:24:54 +00:00
RELEASE_NOTES Don't catch config::error in config_cache::read_configs() 2014-06-08 17:07:36 -04:00
SConstruct scons: relocate config.h and revision.h to build directory 2014-03-24 16:57:17 +04:00

The Battle for Wesnoth is a Free, turn-based tactical strategy game with a high
fantasy theme, featuring both single-player, and online/hotseat multiplayer
combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand
in any number of other adventures.

The game's source code and artwork, sound, and music assets are provided under
the terms of the GNU General Public License version 2, or (at your option) any
later version. Note that for artwork, sound, and music, we interpret
"preferred form of the work for making modifications" as the modifiable form
that the author chooses to ship us for the source tree. For convenience, a
reference copy of the GNU GPL version 2 is provided in the COPYING file in
this distribution.

Some portions of the source code can be used under different license terms,
whenever stated as such in the source.

See INSTALL for instructions on how to build the game from source code.

A (translated) description of how to play the game can be found in
doc/manual/manual.*.html .

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:

    http://www.wesnoth.org/

The official Battle for Wesnoth Forums (with over 400,000 posts from more than
20,000 registered members) can be found at:

    http://forums.wesnoth.org/