An open source, turn-based strategy game with a high fantasy theme.
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2018-10-07 03:22:47 +00:00
attic Addressed more whitespace issues from #2613 2018-03-12 03:48:59 +11:00
cmake Fix FindGLEW being incorrectly named. 2018-10-07 03:20:50 +00:00
data GUI2/Chatbox: limit input to 256 characters (fixes #3267) 2018-10-07 03:22:47 +00:00
doc doc/wesnoth(6): 'none' is a keyword in the --log-<level> description 2018-10-07 03:22:35 +00:00
docker Adds lld to the 1804 docker image. 2018-10-07 03:19:55 +00:00
fonts Updated DejaVu Sans font files to version 2.37 (from 2.35) 2018-10-07 03:18:13 +00:00
images Addressed a large chunk of the whitespace issues from #2613 2018-03-09 11:37:00 +11:00
misc Addressed a large chunk of the whitespace issues from #2613 2018-03-09 11:37:00 +11:00
packaging flatpak: pass hardening options when building static boost 2018-10-07 03:22:47 +00:00
po pofix: Add rules to address typographical fixes to race descriptions 2018-10-07 03:22:45 +00:00
projectfiles Xcode Disable -Wsign-conversion and -Wshorten-64-to-32 flags 2018-10-07 03:21:35 +00:00
scons scons: don't let pkg-config to add prefix on msys2 2018-10-07 03:22:09 +00:00
sounds Updated a few interface sounds 2018-03-04 22:31:22 +11:00
source_lists Rename gettext_boost.cpp to gettext.cpp 2018-10-07 03:21:16 +00:00
src wesnothd: Fix lobby messages and whispers not being truncated as they should 2018-10-07 03:22:47 +00:00
utils pofix: Add rules to address typographical fixes to race descriptions 2018-10-07 03:22:45 +00:00
.appveyor.vs2015.yml Attempted fix for AppVeyor build failures on VS2015 2018-10-07 03:17:57 +00:00
.appveyor.vs2017.yml Update Visual Studio project file to VS2015 toolset 2018-10-07 03:17:54 +00:00
.dockerignore Don't copy the .git directory into docker. 2018-10-07 03:18:35 +00:00
.gitattributes Exclude RELEASE_NOTES from releases 2015-04-17 03:03:42 -03:00
.gitignore Add fonts.uuid to .gitignore for fontconfig 2.13.0 2018-10-07 03:18:21 +00:00
.travis.yml Running the translations is short, so do them through scons and cmake. 2018-10-07 03:19:56 +00:00
changelog.md U does not precede G in the English alphabet 2018-10-07 03:22:47 +00:00
CMakeLists.txt Fixup hardening options for Windows. 2018-10-07 03:22:43 +00:00
config.h.cmake port autotools change for BSD to cmake recipe: 2009-04-24 08:41:31 +00:00
CONTRIBUTING.md Please remember to add labels, everyone! 2017-11-08 20:46:01 -05:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
copyright Bump copyright to 2018 2018-01-19 00:02:20 -06:00
cwesnoth.cmd cwesnoth: Use setlocal to reliably restore env vars 2015-04-26 05:04:48 -04:00
Doxyfile Post-release version bump 2018-10-07 03:17:54 +00:00
host.lua Addressed a large chunk of the whitespace issues from #2613 2018-03-09 11:37:00 +11:00
INSTALL.md Re-add boost-thread to INSTALL and changelog. 2018-10-07 03:19:30 +00:00
jenkins-wrap.sh Actually return the script's output 2014-06-17 23:24:10 +02:00
join.lua Do not load helper.lua where it is not used any more 2018-10-07 03:21:10 +00:00
l10n-spec l10n: Add Sgt. Groovy's logo translations 2015-11-05 11:54:14 +01:00
l10n-track l10n: Add Sgt. Groovy's logo translations 2015-11-05 11:54:14 +01:00
mp_tests bug fix: whiteboard initialized before gamestate init'ed 2014-12-23 04:50:05 -05:00
players_changelog.md Changelog entry for commit 94b69e0281 2018-10-07 03:22:17 +00:00
README.md INSTALL had been renamed to INSTALL.md 2018-10-07 03:19:08 +00:00
RELEASE_NOTES Removed OpenMP-related code 2018-10-07 03:19:30 +00:00
run_wml_tests Adds a c++17 build using the pre-release Ubuntu 18.04. 2018-10-07 03:19:24 +00:00
SConstruct Fixup hardening options for Windows. 2018-10-07 03:22:43 +00:00
simulate-lobby-activity.lua Remove reference to removed pref from MP tests 2016-11-11 18:20:12 -05:00
TRAVIS.md Addressed more whitespace issues from #2613 2018-03-12 03:48:59 +11:00
wml_test_schedule Added unit tests about which WML tag names Lua API accepts 2018-01-17 23:23:13 +02:00

Build Status Build status License: GPL v2 Coverity Scan

About

The Battle for Wesnoth is an Open Source, turn-based tactical strategy game with a high fantasy theme, featuring both singleplayer and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.

License

Please see the wiki for information regarding The Battle for Wesnoth's licensing:

https://wiki.wesnoth.org/Wesnoth:Copyrights

Installing

See INSTALL.md for instructions on how to build the game from source code.

More Information

For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site.

https://www.wesnoth.org/

A (translated) description of how to play the game can be found in doc/manual/manual.*.html, or online at:

https://wiki.wesnoth.org/WesnothManual

The official Battle for Wesnoth Forums (with over 400,000 posts from more than 20,000 registered members) can be found at:

https://forums.wesnoth.org/