An open source, turn-based strategy game with a high fantasy theme.
![]() Kill set_wm_icon function, since SDL_WM_SetIcon can be called safely only at one place. Clearly hardcode the image's url instead of pretending that we use game_config. Rename the image to "game-icon.png" (since you are forced to use it). |
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attic | ||
cmake | ||
config | ||
data | ||
doc | ||
fonts | ||
graphincludes/project | ||
icons | ||
images | ||
m4 | ||
macproject/Wesnoth.xcodeproj | ||
misc/fortunes | ||
packaging | ||
po | ||
projectfiles | ||
resources | ||
scons | ||
sounds | ||
src | ||
utils | ||
website | ||
.gitignore | ||
ABOUT-NLS | ||
autogen.sh | ||
changelog | ||
CMakeLists.txt | ||
config.h.cmake | ||
configure.ac | ||
COPYING | ||
copyright | ||
Doxyfile | ||
INSTALL | ||
l10n-spec | ||
l10n-track | ||
Makefile.am | ||
players_changelog | ||
py-compile | ||
README | ||
RELEASE_NOTES | ||
SConstruct | ||
wesnoth.kdevelop |
The game's license is described in COPYING. Note that for artwork and music, we interpret "preferred form of the work for making modifications" as the modifiable form that the author chooses to ship us for the source tree. See INSTALL for instructions on how to build the game from source code. A description of how to play the game can be found in MANUAL. To be notified of new releases, go to http://freshmeat.net/projects/wesnoth and 'subscribe to new releases'. Wesnoth User and Developer Forums (with over 250,000 posts from more than 10,000 registered members) can be found at http://forum.wesnoth.org/ For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site: http://www.wesnoth.org/ David White <davidnwhite@verizon.net>