An open source, turn-based strategy game with a high fantasy theme.
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Ali El Gariani 30c52fc7c5 Safer window-icon handling.
Kill set_wm_icon function, since SDL_WM_SetIcon can be called safely
only at one place. Clearly hardcode the image's url instead of
pretending that we use game_config. Rename the image to
"game-icon.png" (since you are forced to use it).
2010-08-08 18:33:48 +00:00
attic moving old human city village to attic. 2010-07-02 22:13:23 +00:00
cmake revised fribidi support: 2009-08-01 18:28:18 +00:00
config Ignore py-compile in config/ 2007-05-10 07:19:49 +00:00
data Safer window-icon handling. 2010-08-08 18:33:48 +00:00
doc Doxygen changes for ANA: Fix an image issue... 2010-08-05 18:24:32 +00:00
fonts font update 2010-06-26 15:20:48 +00:00
graphincludes/project Some more unilateral module classification 2005-12-10 00:01:19 +00:00
icons Updated translations for Serbian. 2010-03-15 23:28:37 +00:00
images Safer window-icon handling. 2010-08-08 18:33:48 +00:00
m4 Fixed Boost's version matching failing on some systems. 2010-05-27 07:37:13 +00:00
macproject/Wesnoth.xcodeproj Check in xcode project files and a note about its location in /projectfiles 2010-06-20 22:02:14 +01:00
misc/fortunes Cookie, courtesy of Aethaeryn 2010-07-08 03:17:12 +00:00
packaging NSIS script: automatically generate version number for name of userdata dir. 2010-05-07 10:55:25 +00:00
po updated Galician translation 2010-08-05 09:21:15 +00:00
projectfiles add 'recall.(c|h)pp' to vs projectfiles 2010-08-07 08:35:41 +00:00
resources Added .wav versions of the new wolf sounds. 2010-06-22 11:45:37 +00:00
scons Made string.Template module optional, 2010-03-28 21:02:55 +00:00
sounds A new sound for when a player takes a slot in a game. 2008-02-07 10:46:46 +00:00
src Safer window-icon handling. 2010-08-08 18:33:48 +00:00
utils eclipse plugin: update the changelog 2010-08-07 18:35:53 +00:00
website fix the necessary dependencies versions 2010-07-28 10:12:25 +00:00
.gitignore svn:ignore some of the files cmake generates, 2009-02-11 17:48:25 +01:00
ABOUT-NLS updated to gettext 0.14.4, merging po/Makefile.in.in 2005-05-22 13:06:21 +00:00
autogen.sh Remove call to configure in autogen.sh. 2010-07-31 17:18:28 +00:00
changelog Updated changelogs. 2010-08-07 20:25:21 +00:00
CMakeLists.txt Update status 2010-07-31 07:11:24 +00:00
config.h.cmake port autotools change for BSD to cmake recipe: 2009-04-24 08:41:31 +00:00
configure.ac Added an autotool target, so that out-of-tree builds are possible again. 2010-07-31 12:50:25 +00:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
copyright Mordante's New Year copyright update didn't hit this file as it should 2010-05-21 00:24:42 +00:00
Doxyfile Add 1.9-svn as version number for doxygen... 2010-07-27 01:09:23 +00:00
INSTALL Removed the lua dependency from INSTALL. 2010-07-30 21:49:48 +00:00
l10n-spec Added Chinese Simplified's language code to l10n-spec; 2010-07-19 18:53:18 +00:00
l10n-track Added Chinese Simplified's language code to l10n-spec; 2010-07-19 18:53:18 +00:00
Makefile.am Removed dummy locales from autotools. 2009-10-31 19:07:25 +00:00
players_changelog Updated changelogs. 2010-08-07 20:25:21 +00:00
py-compile Factor the macroscope cross-reference generator into a re-usable module... 2007-05-07 14:18:20 +00:00
README correct some values 2008-11-23 11:38:41 +00:00
RELEASE_NOTES Mentioned Lua import in the release notes. 2010-07-30 08:03:18 +00:00
SConstruct Switch scons to use internal lua. 2010-07-30 12:04:28 +00:00
wesnoth.kdevelop Update Kdevelop project file. 2010-05-20 12:36:37 +00:00

The game's license is described in COPYING.  Note that for artwork and
music, we interpret "preferred form of the work for making modifications" as
the modifiable form that the author chooses to ship us for the source tree.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

To be notified of new releases, go to
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 250,000 posts from more
than 10,000 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>