![]() * Fix #8460 [effect] apply_to=variation Previously the code could apply the variation effects last, so that codes like ``` [effect] apply_to=variation .. [/effect] [effect] apply_to=hitpoints heal_full=yes [/effect] ``` Would not set the unit hitpoints to the new variations hitpoints because the variation effect was applied after the healing effect. In 1.16 this worked because healing was applied a little too often but that lead also to bugs like #8342 * f prev * f prev * f prev * f prev * f prev * Create modification_effect_type_variation.cfg * Update wml_test_schedule |
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lua | ||
macros | ||
maps | ||
multiplayer | ||
plugin | ||
scenarios | ||
test | ||
units | ||
_main.cfg | ||
units.cfg |