![]() Each [teleport] tag should have exactly one each of [source], [target] and [filter]. Missing any of those is caught immediately above the new conditional block, so this makes having two or more of any of them be treated the same. The log should maybe be made more visible, but it's a case that can already be detected by schema validation, so validate it there instead. The code in teleport.cpp uses assert() in the cases that the newly-added code in this commit catches. That's bug 8175, and it's probably still reachable for units with teleport abilities, so this doesn't close that bug. |
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mapgen | ||
actionwml.cfg | ||
addons.cfg | ||
conditionalwml.cfg | ||
config.cfg | ||
help.cfg | ||
themes.cfg |