4834 lines
202 KiB
Text
4834 lines
202 KiB
Text
# translation of bg.po to Български
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# Nikolay Vladimirov <nikolay@vladimiroff.com>, 2007.
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# Denica <dmincheva2002@gmail.com>, 2007.
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msgid ""
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msgstr ""
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"Project-Id-Version: bg\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2018-03-27 01:26 UTC\n"
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"PO-Revision-Date: 2007-05-14 22:53+0300\n"
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"Last-Translator: Nikolay Vladimirov <nikolay@vladimiroff.com>\n"
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"Language-Team: Български\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.11.4\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:13
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#, fuzzy
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#| msgid "The Eastern Invasion"
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msgid "Eastern Invasion"
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msgstr "Източното нахлуване"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:14
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msgid "EI"
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msgstr ""
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:18
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#, fuzzy
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#| msgid "(Easy)"
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msgid "Easy"
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msgstr "(Лесно)"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:18
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msgid "Spearman"
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msgstr "Копиеносец"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:19
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#, fuzzy
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#| msgid "(Normal)"
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msgid "Normal"
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msgstr "(Нормално)"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:19
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msgid "Swordsman"
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msgstr "Мечоносец"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:20
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#, fuzzy
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#| msgid "(Challenging)"
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msgid "Challenging"
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msgstr "(Предизвикателно)"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:20
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msgid "Royal Guard"
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msgstr "Кралска стража "
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:22
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#, fuzzy
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msgid ""
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"There are rumors of undead attacks on the eastern border of Wesnoth. You, an "
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"officer in the Royal Army, have been sent to the eastern front to protect "
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"the villagers and find out what is happening.\n"
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"\n"
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msgstr ""
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"Има слухове за нападения на немъртвите по източната граница на Уеснот. Вие, "
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"офицер в Кралската армия, сте изпратен на източният фронт, за да защитите "
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"поданиците и да разберете какво става.\n"
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"\n"
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"(Средна сложност, 20 мисии.)"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:24
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msgid "(Intermediate level, 16 scenarios.)"
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msgstr ""
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:28
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msgid "Campaign Design"
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msgstr ""
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:34
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msgid "Campaign Maintenance"
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msgstr ""
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:47
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msgid "Campaign Epilogue and Continuity"
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msgstr ""
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:53
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msgid "Prose and Story Edits"
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msgstr ""
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:59
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msgid "Artwork and Graphics Design"
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msgstr ""
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#. [lua]: wml_actions.bandit_village_capture
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#: data/campaigns/Eastern_Invasion/lua/bandits.lua:83
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#, fuzzy
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#| msgid "They’re here!"
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msgid "They're here!"
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msgstr "Те са тук!"
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#. [lua]: wml_actions.bandit_village_capture
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#: data/campaigns/Eastern_Invasion/lua/bandits.lua:90
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msgid "No outlaws in this village."
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msgstr "Няма престъпници в това селище."
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#. [scenario]: id=01_The_Outpost
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:5
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msgid "The Outpost"
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msgstr "Крепостта"
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:21
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#, fuzzy
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msgid ""
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"It was the thirteenth year of Konrad II’s reign when the strange occurrences "
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"in the Estmark Hills on the eastern border of Wesnoth began."
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msgstr ""
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"Годината е тринадесетата от управлението на Конрад Втори и има много странни "
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"случки на източната граница на Уеснот."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:25
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msgid ""
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"Cattle and beasts of burden were found dead in the fields, and men went "
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"missing from their houses, with no clues but a thin stream of black blood. "
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"At first the settlers suspected raiders from the great desert, but when they "
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"sent scouts east they found nothing but a small mountain range and miles of "
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"swamp."
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msgstr ""
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"Добитък и товарни зверове са намирани мъртви в полетата, а хората изчезват "
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"от домовете си, оставяйки единствено малък поток от черна кръв. Първоначално "
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"заселниците подозират опустошителите от Великата пустиня, но изпратените "
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"скаути, намират само малък планински масив и километри блата."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:29
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msgid ""
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"The disappearances did not stop, and every day the terror grew greater. "
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"Eventually, the people living in the eastern villages sent a messenger to "
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"the King, asking for help. The messenger rode hard for many days and nights, "
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"and finally reached the city of Weldyn."
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msgstr ""
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"Изчезванията не спират и с всеки изминал ден, ужасът расте. В крайна сметка, "
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"хората, живеещи в източните селища, пращат вестител до Кралят, с искане за "
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"помощ. Вестителят язди устремно дни и нощи и най-накрая стига Уелдин."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:33
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#, fuzzy
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msgid ""
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"When the King received news of the problem, his advisor Dacyn had much to "
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"say. Apparently, these attacks were connected to similar ones that occurred "
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"earlier on the far southern border, attacks by undead. Dacyn outlined a plan "
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"to combat these intrusions."
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msgstr ""
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"Когато кралят научава за проблема, неговият съветник, Дейсин има доста какво "
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"да сподели по въпроса. Очевидно подобни атаки са се случили по-рано и по "
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"южните граници, атаки на немъртви. Дейсин очертава план за борба с тези "
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"нахлувания."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:40
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#, fuzzy
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msgid ""
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"In the days of the king Garard I, two strong-points had been built along the "
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"near bank of the Weldyn, south of Soradoc, to stop bandits and orcish "
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"raiders out of the Estmarks from entering Wesnoth. But in later years the "
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"River Guard posts had been abandoned, as colonists spread into the Estmarks "
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"and the orcs were driven in retreat north of the Great River."
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msgstr ""
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"По времето на крал Гарард Първи, три предни крепости са били построени по "
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"югоизточната граница, за да спрат оркските грабители от изток да навлязат в "
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"Уеснот. Оттогава насам, земите отвъд планините се превърнали в мочурища и "
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"орките са ги напуснали, за да се преселят в Северните земи."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:44
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msgid ""
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"With unknown enemies pressing Wesnoth from the East, Konrad II decided to re-"
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"build and re-man the River Guard outposts, and use them to keep the Crown’s "
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"eye and hand firmly on the settled country to either side of the lower "
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"Weldyn. He sent two of the most promising young officers to them."
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msgstr ""
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:48
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#, fuzzy
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msgid ""
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"To the northern outpost he sent Owaec, a clan noble. To the southern "
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"outpost, he sent Gweddry, who would be accompanied by Dacyn the mage. Our "
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"story begins there."
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msgstr ""
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"В северната крепост е пратен благородникът Уейк. В средната крепост - "
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"Гуъдри, придружен от магът Дейсин. Именно за тях се разказва в тази история."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:52
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msgid ""
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"All went well once the King’s forces arrived. There were no attacks for "
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"several weeks, and Gweddry’s men started to grow incautious. Then, at dawn "
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"one day, Gweddry and his men were roused by the startled cries of the night "
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"watchmen..."
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msgstr ""
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"След пристигането на силите на краля всичко изглежда добре. Няколко седмици "
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"няма нападения и Гуъдри става небрежен. Тогава, един ден по зазоряване, "
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"Гуъдри е събуден от ужасените викове на нощната стража..."
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#. [side]
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#. [side]: type=Dwarvish Steelclad, id=Knutan
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#. [side]: type=Lieutenant, id=Gweddry
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#. [side]: type=General, id=Konrad II
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#. [side]: type=General, id=Halrad
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#. [side]: type=General, id=Halric
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#. [side]: type=General, id=Halrod
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#. [side]: type=Great Mage, id=Kaldor
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:67
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#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:63
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#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:24
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#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:26
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:33
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:131
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#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:38
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#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:23
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#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:21
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#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:24
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#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:28
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#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:31
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#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:33
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#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:32
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#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:114
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#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:51
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#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:65
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#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:78
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:42
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:59
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:76
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:93
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#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:33
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:36
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:50
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:63
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msgid "Wesnothians"
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msgstr ""
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#. [side]: type=Dark Sorcerer, id=Mal-Sakkat
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#. [side]: type=Dark Sorcerer, id=Mal-Talar
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#. [side]: type=Lich, id=Mal-Uldhar
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#. [side]
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#. [side]: type=Dark Sorcerer, id=Mal-Skraat
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#. [side]: type=Lich, id=Mal-Telnarad
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#. [side]: type=Dark Sorcerer, id=Mal-Marak
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#. [side]: type=Dark Sorcerer, id=Mal-Galkar
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#. [side]: type=Death Knight, id=Ravanal-Guard
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#. [side]: type=Revenant, id=Lanar-Skal
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#. [side]: type=Bone Knight, id=Garnad
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#. [side]: type=Necromancer, id=Mal-un-Karad
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#. [side]: type=Necromancer, id=Mal-un-Darak
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#. [side]: type=Necromancer, id=Mal-un-Zanrad
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#. [side]: type=Necromancer, id=Mal-un-Xadrux
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#. [side]: type=Lich, id=Mal-Grekulak
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#. [side]: type=Lich, id=Mal-Xakralan
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#. [side]: type=Lich, id=Mal-Uknalu
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#. [side]: type=Lich Lord, id=Mal-Ravanal
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#. [side]: type=Lich, id=Lich2
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#. [side]: type=Lich, id=Lich3
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#. [side]: type=Lich, id=Lich4
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#. [side]: type=Lich, id=Lich5
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#. [side]: type=Lich, id=Lich6
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#. [side]: type=Lich, id=Lich7
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#. [side]: type=Lich, id=Lich8
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#. [side]: type=Dark Adept, id=Mal-Tar
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#. [side]: type=Dark Sorcerer, id=Mal-Kallat
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:95
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:123
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:158
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#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:99
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#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:38
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#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:74
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#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:96
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#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:41
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#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:73
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:47
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:67
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:87
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:111
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#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:67
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#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:44
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#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:44
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#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:61
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#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:79
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#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:97
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:109
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:126
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:143
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#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:40
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:55
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:73
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:91
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:109
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:127
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:145
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:163
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msgid "Undead"
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msgstr ""
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#. [side]: type=Dark Sorcerer, id=Mal-Sakkat
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:100
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msgid "Mal-Sakkat"
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msgstr "Мал-Сейккат"
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#. [side]: type=Dark Sorcerer, id=Mal-Talar
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:128
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msgid "Mal-Talar"
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msgstr "Мал-Талар"
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#. [side]: type=Lich, id=Mal-Uldhar
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:163
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msgid "Mal-Uldhar"
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msgstr "Мал-Улдър"
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#. [objective]: condition=win
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:209
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#, fuzzy
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#| msgid "The Outpost"
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msgid "Defend the outpost"
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msgstr "Крепостта"
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#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:213
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:440
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:151
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:362
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:158
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:118
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:107
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:159
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:138
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:111
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:108
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:83
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:173
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:101
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1067
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:167
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:184
|
||
msgid "Death of Gweddry"
|
||
msgstr "Смъртта на Гуъдри"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:217
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:444
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:155
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:366
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:122
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:111
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:163
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:142
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:115
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:112
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:87
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:177
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:105
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1071
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:171
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:73
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:188
|
||
msgid "Death of Dacyn"
|
||
msgstr "Смъртта на Дейсин"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:244
|
||
msgid "What? What is going on?"
|
||
msgstr "Какво? Какво става?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:249
|
||
msgid "Look. To the east. Undead approach!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Talar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:254
|
||
msgid "Ah, interesting..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:259
|
||
msgid "Men, to arms!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:272
|
||
msgid "I sense a great evil... Can it be? Gweddry, I must not be seen."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:312
|
||
msgid ""
|
||
"This is the resistance you spoke of, an untrained commander and a few fresh "
|
||
"recruits? You will suffer for your incompetence. Destroy them, and dare not "
|
||
"bother me again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Talar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:318
|
||
#, fuzzy
|
||
#| msgid "Very well, Dark Archon. They will die. And then?"
|
||
msgid "Apologies, Dark Archon. They will die. And then?"
|
||
msgstr "Разбира се, Тъмни архонте. Те ще умрат. А после?"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:323
|
||
msgid ""
|
||
"Slaughter the villagers and march onwards. You have wasted enough time here "
|
||
"already."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:347
|
||
#, fuzzy
|
||
#| msgid "What?! Men, to arms! And where did Dacyn go?!"
|
||
msgid "What?! We must hold the outpost! And where did Dacyn go?!"
|
||
msgstr "Какво?! Мъже, на оръжие! И къде отиде Дейсин?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:386
|
||
msgid "Gweddry? Good! You are still alive. Quickly, we must leave this place!"
|
||
msgstr "Гуъдри? Добре! Още си жив. Бързо, трябва да напуснем това място!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:391
|
||
msgid "Where did you go?! And where did you come from?"
|
||
msgstr "Къде изчезна?! И от къде се появи?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:396
|
||
msgid ""
|
||
"There is no time to explain. If you wish to survive, you will escape through "
|
||
"this trapdoor."
|
||
msgstr ""
|
||
"Няма време за обяснения. Ако искаш да оцелееш, трябва да се измъкнеш през "
|
||
"тази врата в пода."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:401
|
||
msgid "But what about the outpost?"
|
||
msgstr "Какво ще стане с крепостта?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:406
|
||
#, fuzzy
|
||
msgid ""
|
||
"This outpost is already lost. We must defeat this evil if Wesnoth is to "
|
||
"survive. Now, come on, we do not have much time to spare!"
|
||
msgstr ""
|
||
"Безсмислено е да се опитваш да я защитиш. Хайде, нямаме време за губене!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:436
|
||
msgid "Move Gweddry to the trapdoor"
|
||
msgstr "Придвижи Гуъдри до вратата в пода."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:480
|
||
msgid "Hurry! We cannot defeat this evil today! We must escape!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:489
|
||
msgid "Follow me, men! Through the trapdoor!"
|
||
msgstr "Последвайте ме! През вратата!"
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:5
|
||
msgid "The Escape Tunnel"
|
||
msgstr "Тунелът за бягство"
|
||
|
||
#. [side]: type=Troll, id=Kabak
|
||
#. [side]: type=Ogre, id=Grug
|
||
#. [side]
|
||
#. [side]: type=Troll Warrior, id=Darg
|
||
#. [side]: type=Gryphon, id=Kraagak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:42
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:83
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:49
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:65
|
||
msgid "Monsters"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Troll, id=Kabak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:46
|
||
msgid "Kabak"
|
||
msgstr "Кабак"
|
||
|
||
#. [side]: type=Dwarvish Steelclad, id=Knutan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:68
|
||
msgid "Knutan"
|
||
msgstr "Нутан"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:147
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:358
|
||
#, fuzzy
|
||
#| msgid "Move Gweddry to the trapdoor"
|
||
msgid "Move Gweddry to the tunnel exit"
|
||
msgstr "Придвижи Гуъдри до вратата в пода."
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:168
|
||
msgid "Get moving quickly."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:183
|
||
msgid "Where are we? I can’t see where we are going."
|
||
msgstr "Къде сме? Не виждам къде отиваме."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:188
|
||
msgid ""
|
||
"This is an old escape tunnel for the outpost; unfortunately these caves are "
|
||
"currently inhabited by trolls. Now hurry, we have to move quickly; the "
|
||
"undead will surely follow us down here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:193
|
||
#, fuzzy
|
||
msgid "Wait, before we go anywhere — who were those undead?"
|
||
msgstr "Момент, преди да продължим - кои бяха тези немъртви?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:198
|
||
msgid ""
|
||
"I will explain later. For now, suffice to say they are much too powerful for "
|
||
"us; our only hope is to head north."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:212
|
||
msgid "TROL TREZZUR HOLE: KEEP OWT"
|
||
msgstr "ТРОЛСКА СЪКРОФИШНИЦА: НЕ ФЛИЗАЙ"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:230
|
||
msgid "Who goes there?"
|
||
msgstr "Кой е там?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:235
|
||
#, fuzzy
|
||
msgid ""
|
||
"We are soldiers of the king of Wesnoth. Will you help us fight these trolls?"
|
||
msgstr ""
|
||
"Ние сме пътници, верни на кралят на Уеснот. Ще ни помогнете ли да избягаме "
|
||
"от тези тролове?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:240
|
||
#, fuzzy
|
||
msgid ""
|
||
"Aye, we’ll help ye, for we have nae love for the trolls. Anyone attacked by "
|
||
"them deserves some help, I think."
|
||
msgstr ""
|
||
"Да, ще ви помогнем - и на нас не ни се нравят троловете. Всеки, когото са "
|
||
"нападнали, заслужава малко помощ, мисля."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:248
|
||
msgid ""
|
||
"Thank you. Now, I invite you to join us. Undead have followed us into these "
|
||
"caves, and they will kill you if you stay behind."
|
||
msgstr ""
|
||
"Благодаря ви. Сега ви съветвам да се присъедините към нас. Немъртвите ни "
|
||
"последваха в тези пещери и ще ви убият ако останете."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:254
|
||
msgid ""
|
||
"Thank you. Now, I invite you to join us. Undead are in these lands, and they "
|
||
"will find these caves."
|
||
msgstr ""
|
||
"Благодаря ви. Сега ви каня да се присъедините към нас. Немъртвите са из тези "
|
||
"земи и ще намерят тези пещери."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:261
|
||
#, fuzzy
|
||
msgid ""
|
||
"My clan ha’ lived in these caves for centuries. We’ll no’ be scattered now "
|
||
"by a few undead."
|
||
msgstr ""
|
||
"Кланът ми е живял в тези пещери векове наред. Няма да ги напуснем сега "
|
||
"заради разни скитащи наоколо немъртви."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:266
|
||
msgid "Very well. The best of luck in your battle."
|
||
msgstr "Добре тогава. Пожелавам ви успех в битката ви."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:285
|
||
msgid ""
|
||
"It seems these trolls were hiding some gold. I think I can count fifty gold "
|
||
"pieces!"
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Necromancer, id=Mal-Bakral
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:336
|
||
msgid "Mal-Bakral"
|
||
msgstr "Мал-Бакрал"
|
||
|
||
#. [message]: speaker=Mal-Bakral
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:346
|
||
msgid "We have found you, fleshbag! Prepare to die!"
|
||
msgstr "Намерихме те, торба с месо! Приготви се да умреш!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:351
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "They follow us... we must get out of this tunnel. It looks like it is "
|
||
#| "leading east. That is unfortunate, for it will take us further from "
|
||
#| "Weldyn. But it is our only option."
|
||
msgid ""
|
||
"They follow us... we must get out of this tunnel. It looks like it is "
|
||
"leading east. That is unfortunate, for it will take us beyond the borders of "
|
||
"Wesnoth. But it is our only option."
|
||
msgstr ""
|
||
"Последвали са ни... трябва да излезем от тунела. Изглежда води на изток. "
|
||
"Това не е добре, защото ни отдалечава от Уелдин, но нямаме друг избор."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:388
|
||
msgid "We have reached the end of the tunnel. I see daylight above us!"
|
||
msgstr "Стигнахме края на тунела. Виждам дневната светлина над нас!"
|
||
|
||
#. [scenario]: id=03_An_Unexpected_Appearance
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:5
|
||
msgid "An Unexpected Appearance"
|
||
msgstr "Неочаквана среща"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:43
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:46
|
||
msgid "Mal-Skraat"
|
||
msgstr "Мал-Скраат"
|
||
|
||
#. [side]: type=Dark Adept, id=Mal-Tar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:79
|
||
msgid "Mal-Tar"
|
||
msgstr "Мал-Тар"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:101
|
||
msgid "Mal-Kallat"
|
||
msgstr "Мал-Каллат"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:154
|
||
msgid "Defeat either enemy dark sorcerer"
|
||
msgstr "Победете който и да е от вражеските тъмни магове."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:184
|
||
msgid "We have escaped from those dark tunnels! But where are we now?"
|
||
msgstr "Избягахме от тези тъмни тунели! Но, къде сме сега?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:189
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We are in the middle of the eastern mountains, in a mountain pass leading "
|
||
#| "east and west. We need to head north, to meet Owaec, but we cannot go "
|
||
#| "through the mountains... we must go east, or west, and hope we can get "
|
||
#| "around them."
|
||
msgid ""
|
||
"We are in the middle of the eastern mountains, in a mountain pass leading "
|
||
"east and west. We need to head north, but we cannot go through the "
|
||
"mountains... we must go east, or west, and hope we can get around them."
|
||
msgstr ""
|
||
"Ние сме в средата на източните планини, в проход водещ на изток и на запад. "
|
||
"Трябва да се отправим на север за да се срещнем с Уейк, но не можем да "
|
||
"пресечем планините... трябва да вървим на изток или запад и да се надяваме "
|
||
"че ще можем да ги заобиколим."
|
||
|
||
#. [message]: speaker=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:194
|
||
msgid "Hahaha! We have you surrounded!"
|
||
msgstr "Хахахаха! Обградени сте!"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:199
|
||
msgid ""
|
||
"Why don’t we see if the new recruit can handle them. After all, there are "
|
||
"only two!"
|
||
msgstr ""
|
||
"Защо не проверим дали новобранеца може да се справи с тях. Все пак са само "
|
||
"двама!"
|
||
|
||
#. [message]: speaker=Mal-Tar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:204
|
||
#, fuzzy
|
||
msgid "No!! They’ll kill me!"
|
||
msgstr "Не!!! Ще ме убият!"
|
||
|
||
#. [message]: speaker=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:209
|
||
msgid "That would be your problem, then."
|
||
msgstr "Това си е твой проблем."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:214
|
||
#, fuzzy
|
||
msgid ""
|
||
"These undead are toying with us! This adept is weak — we may be able to take "
|
||
"his fort."
|
||
msgstr ""
|
||
"Тези немъртви си играят с нас! Техният водач е слаб - имаме шанс да "
|
||
"превземем замъка му."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:219
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "A good idea. Then, we must kill either of the dark sorcerers. I would "
|
||
#| "prefer to attack the western one, so we can get closer to Wesnoth."
|
||
msgid ""
|
||
"A good idea. Then, we must kill either of the dark sorcerers. I would prefer "
|
||
"to attack the western one, so we can return to Wesnoth."
|
||
msgstr ""
|
||
"Добра идея. След това, ще трябва да убием някой от тъмните магове. "
|
||
"Предпочитам да нападнем западният, за да се доближим до Уеснот."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:231
|
||
msgid "No! You have defeated me, and can re-enter Wesnoth!"
|
||
msgstr "Не! Победихте ме и сега може да се върнете в Уеснот!"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:252
|
||
msgid "You have defeated my brother, but I will follow you and kill you!"
|
||
msgstr "Вие победихте брат ми, но аз ще ви последвам и ще ви убия!"
|
||
|
||
#. [scenario]: id=04a_An_Elven_Alliance
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:5
|
||
msgid "An Elven Alliance"
|
||
msgstr "Елфският съюз"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:24
|
||
msgid ""
|
||
"But Gweddry and Dacyn were to find no respite within the borders of Wesnoth. "
|
||
"They marched out of the foothills of the Estmarks into an unknown forest..."
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#. [side]: type=Elvish Ranger, id=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:37
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:52
|
||
msgid "Allies"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Elvish Ranger, id=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:57
|
||
msgid "Volas"
|
||
msgstr "Волас"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Gruga-Har
|
||
#. [side]: type=Orcish Nightblade, id=Bagork
|
||
#. [side]: type=Orcish Warlord, id=Prok-Bak
|
||
#. [side]: type=Orcish Warlord, id=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:75
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:80
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:134
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:71
|
||
msgid "Orcs"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warrior, id=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:80
|
||
msgid "Gruga-Har"
|
||
msgstr "Груга-Хар"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:114
|
||
msgid "Defeat enemy leader"
|
||
msgstr "Победете вражеският водач"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:126
|
||
msgid "Death of Volas"
|
||
msgstr "Смъртта на Волас"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:154
|
||
msgid "Greetings, travelers! Welcome to my realm."
|
||
msgstr "Привет, пътешественици! Добре дошли във владението ми,"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:159
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Would it be possible for us to rest in your lands for a while? We have "
|
||
#| "been pursued by fell undead, although they did not dare to enter the "
|
||
#| "forest... yet."
|
||
msgid ""
|
||
"Would it be possible for us to rest in your lands for a while? We have been "
|
||
"pursued by fell undead, although they did not dare follow us into the "
|
||
"forest... yet."
|
||
msgstr ""
|
||
"Може ли да починем в земите ти за кратко? Бяхме преследвани от свирепи "
|
||
"немъртви, които не се осмелиха да навлязат в гората... за сега."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:164
|
||
msgid "Certainly."
|
||
msgstr "Разбира се ."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:169
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Good. Now, you should be warned. This undead warlord is very powerful. If "
|
||
#| "you choose to battle with him then, even if you are victorious, few will "
|
||
#| "survive. I invite you to join us, and head north. We may be able to leave "
|
||
#| "the area he wishes to conquer."
|
||
msgid ""
|
||
"Good. Now, you should be warned: this undead warlord is very powerful. If "
|
||
"you choose to fight, even if you are victorious, few will survive. I invite "
|
||
"you to join us, and head north."
|
||
msgstr ""
|
||
"Добре. Сега, трябва да бъдете предупредени. Този немъртъв водач е много "
|
||
"силен. Ако изберете да се биете с него, дори и да спечелите, малко ще "
|
||
"оцелеят. Съветвам ви да се присъедините към нас и да се насочим на север. "
|
||
"Може да успеем да напуснем района, който той иска да завладее."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:174
|
||
msgid ""
|
||
"I thank you for your offer. But I will not leave my homeland. These undead "
|
||
"cannot be as powerful as you say; I will fight them."
|
||
msgstr ""
|
||
"Благодаря ви за предложението. Но няма да напусна родната си земя. Тези "
|
||
"немъртви не може да са толкова силни, колкото казвате. Ще се боря с тях."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:179
|
||
msgid ""
|
||
"This is not a wise choice, but it is yours to make. If you will not join us, "
|
||
"will you at least help us reach the northern outpost? We wish to warn our "
|
||
"comrades there."
|
||
msgstr ""
|
||
"Това не е мъдро решение, но изборът е ваш. Ако няма да се присъедините към "
|
||
"нас, поне ще ни помогнете ли да стигнем северната крепост? Искаме да "
|
||
"предупредим другарите си там."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:184
|
||
msgid ""
|
||
"I will aid you. Although, I too, think that yours is the foolish choice. You "
|
||
"should stay, and fight."
|
||
msgstr ""
|
||
"Ще ви помогна. Макар да смятам, че именно вашият избор е глупав. Трябва да "
|
||
"останете и да се биете."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:189
|
||
msgid ""
|
||
"After we rest for a short while, we will leave. We have little time to spare."
|
||
msgstr "След като си починем за кратко, ще си тръгнем. Нямаме много време."
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:204
|
||
msgid "Intruders!"
|
||
msgstr "Нападатели!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:209
|
||
msgid "What? Orcs! Where did they come from?"
|
||
msgstr "Какво?Орки! От къде се появиха?"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:214
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I know not. But they are right in the Northern Path. You will have to "
|
||
#| "fight them to move on."
|
||
msgid ""
|
||
"I know not. But they have made camp on the northern path. You will have to "
|
||
"fight them to move on."
|
||
msgstr ""
|
||
"Не знам, но са точно на Северният път. Трябва да се биете с тях, за да "
|
||
"продължите."
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:219
|
||
msgid "Bring forth the assassins, we may be able to poison them!"
|
||
msgstr "Доведете наемните убийци, може да успеем да ги отровим!"
|
||
|
||
#. [unit]: type=Orcish Nightblade, type=Orcish Slayer, id=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:240
|
||
msgid "Nafga"
|
||
msgstr "Нафга"
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:248
|
||
msgid ""
|
||
"Your Warlordship, I am the only assassin left! Do you want me to go poison "
|
||
"their leader?"
|
||
msgstr ""
|
||
"Ваше Военно Благородие, аз съм единственият останал наемен убиец! Искате ли "
|
||
"аз да отровя вражеският водач?"
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:253
|
||
msgid "Perfect! Go, into the forest!"
|
||
msgstr "Прекрасно! Отиди в гората!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:273
|
||
msgid ""
|
||
"They have sent an assassin into the forest. We will have to be careful, and "
|
||
"make sure he does not come out and attack us unexpectedly."
|
||
msgstr ""
|
||
"Пратили са наемен убиец в гората. Трябва да внимаваме да не изскочи оттам "
|
||
"неочаквано и да ни нападне."
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:292
|
||
msgid "Hahaha! Nafga will kill the elves!"
|
||
msgstr "Хахаха! Нафга ще убие елфите!"
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:304
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "No! This is the first time I have failed a mission, and it is my last!"
|
||
msgid ""
|
||
"No! This is the first time I have failed a mission, and it will be my last!"
|
||
msgstr "Не! Това ми е първият и последен път, в който провалям мисия!"
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:316
|
||
#, fuzzy
|
||
msgid ""
|
||
"My assassin is dead! The elves must pay, not for his death, but for stopping "
|
||
"him in his mission!"
|
||
msgstr ""
|
||
"Наемникът ми е мъртъв! Елфите трябва да платят, но не за смъртта му, а, "
|
||
"защото му попречиха да изпълни мисията си!"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:333
|
||
msgid "You have failed me, man of Wesnoth..."
|
||
msgstr "Ти ме провали, човече от Уеснот...."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:353
|
||
#, fuzzy
|
||
#| msgid "We have defeated the orcs! Now you can rest, and then leave."
|
||
msgid "We have defeated the orcs! Now you can rest before your journey."
|
||
msgstr ""
|
||
"Победихме орките! Сега може да починете и след това да се отправите на път."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:358
|
||
msgid ""
|
||
"We have not the time. This battle has wasted too much of it already. We must "
|
||
"leave now."
|
||
msgstr ""
|
||
"Няма да почиваме. Тази битка отне твърде много време. Трябва да заминем "
|
||
"веднага."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:363
|
||
#, fuzzy
|
||
#| msgid "Very well. I will send guides to lead you to your allies."
|
||
msgid "Very well. I will send guides to lead you north to your allies."
|
||
msgstr "Добре тогава. Ще пратя водачи да ви заведат при съюзниците ви."
|
||
|
||
#. [scenario]: id=04b_The_Undead_Border_Patrol
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:5
|
||
msgid "The Undead Border Patrol"
|
||
msgstr "Немъртвият граничен патрул"
|
||
|
||
#. [side]: type=Lich, id=Mal-Telnarad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:78
|
||
msgid "Mal-Telnarad"
|
||
msgstr "Мал-Телнарад"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:103
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:107
|
||
msgid "Defeat either enemy leader"
|
||
msgstr "Победете някой от вражеските водач"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:134
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have gotten out of that mountain range now, and the path northwards is "
|
||
#| "clear. Let us go north, now, and try to reach Owaec at the outpost."
|
||
msgid ""
|
||
"Now that we are free of the mountain range the path northwards is clear. Let "
|
||
"us go north and try to reach Owaec at the outpost."
|
||
msgstr ""
|
||
"Излязохме от планинският масив и пътят на север е чист. Да тръгнем на север "
|
||
"и да се опитаме да стигнем до Уейк в крепостта."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:139
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Wait. I am not sure that is the best option. If we go east now, we may be "
|
||
#| "able to find the lich Mal-Ravanal who attacked us, and destroy him before "
|
||
#| "he can attack Wesnoth again. After we escaped, I suspect he went back "
|
||
#| "east to find us."
|
||
msgid ""
|
||
"Wait. I am not sure that is the best option. If we go east now, we may be "
|
||
"able to find the lich who attacked us and destroy him. He must be nearby."
|
||
msgstr ""
|
||
"Момент. Не съм сигурен, че това е най-добрият избор. Ако сега отидем на "
|
||
"изток, може да успеем да намерим Мал-Рейванал . който ни нападна, и да го "
|
||
"унищожим преди да може да нападне Уеснот отново. След като избягахме, "
|
||
"предполагам че се е върнал на изток, за да ни търси."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:145
|
||
msgid ""
|
||
"This is no ordinary Lich you hunt. Even if you manage to find him, how will "
|
||
"you prevent him from simply teleporting away? We should head north; there is "
|
||
"much I must learn before we confront this menace."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:150
|
||
msgid ""
|
||
"They run from me! Still, it will not help them, the border patrol will "
|
||
"destroy them. I may even be promoted!"
|
||
msgstr ""
|
||
"Те бягат от мен! Това няма да им помогне, граничния патрул ще ги унищожи. "
|
||
"Може дори да ме повишат."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:162
|
||
msgid "Now I will never get promoted!"
|
||
msgstr "Сега никога няма да ме повишат."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:172
|
||
#, fuzzy
|
||
#| msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
|
||
msgid "Come, let us return to Wesnoth and head for the Northern Outpost."
|
||
msgstr "Хайде, да се върнем в Уеснот и да помогнем на Северната крепост."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:193
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have defeated this patrol, but we can still turn back! Do you insist on "
|
||
"traveling east, or shall we defeat this dark sorcerer?"
|
||
msgstr ""
|
||
"Победихме този патрул, но все още можем да се върнем! Искаме ли да навлезем "
|
||
"навътре в тези земи сега или е по-добре да се върнем и да опитаме да победим "
|
||
"този тъмен маг?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:198
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:247
|
||
msgid "Hmm..."
|
||
msgstr "Хмм"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:200
|
||
msgid "I wish to destroy the evil before it can spread. East we go!"
|
||
msgstr "Искам да унищожа злото преди да се разпространи. Отиваме не изток!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:204
|
||
#, fuzzy
|
||
#| msgid "I cannot say if this is a good decision, but I will follow you."
|
||
msgid "I cannot say this is a good decision, but I will follow you."
|
||
msgstr "Не твърдя, че това е добро решение, но ще ви последвам."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:209
|
||
#, fuzzy
|
||
msgid "Noo!! I can’t be promoted if they run away!"
|
||
msgstr "Нее!!! Няма да получа повишение, ако те избягат!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:223
|
||
#, fuzzy
|
||
msgid "You are right. It is foolish to go onward — we will turn back."
|
||
msgstr ""
|
||
"Прав си. Глупаво е да продължаваме - трябва да победим Мал-Скраат и да се "
|
||
"върнем към Северната крепост."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:227
|
||
#, fuzzy
|
||
msgid "Good! If I defeat them, I can become a lich!"
|
||
msgstr "Добре! Ако ги победя, мога да стана лич!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:244
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We failed to defeat either enemy! Now more liches will come, and we will "
|
||
#| "be overwhelmed!"
|
||
msgid ""
|
||
"We failed to defeat either enemy! Now more undead will come and we will be "
|
||
"overwhelmed!"
|
||
msgstr ""
|
||
"Не успяхме да победим врага! Сега ще дойдат още немъртви и ще бъдем победени!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:254
|
||
msgid ""
|
||
"We cannot spend any more time attempting to defeat Mal-Skraat. Like it or "
|
||
"not, we must go further into these undead lands."
|
||
msgstr ""
|
||
"Не можем да губим повече време в опити да победим Мал-Скраат. Независимо "
|
||
"дали ни харесва, трябва да навлезем по-навътре в земите на немъртвите."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:259
|
||
#, fuzzy
|
||
msgid ""
|
||
"Noo!! He will reach Mal-Ravanal’s capital, and I shall be punished for "
|
||
"letting him escape!"
|
||
msgstr ""
|
||
"Нее!!! Той ще достигне столицата на Мал-Рейванал и ще бъда наказан, затова "
|
||
"че го оставих да избяга!"
|
||
|
||
#. [scenario]: id=04c_Mal-Ravanals_Capital
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:5
|
||
msgid "Mal-Ravanal’s Capital"
|
||
msgstr "Столицата на Мал-Рейванал"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Marak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:52
|
||
msgid "Mal-Marak"
|
||
msgstr "Мал-Мейрак"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Galkar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:72
|
||
msgid "Mal-Galkar"
|
||
msgstr "Мал-Галкар"
|
||
|
||
#. [side]: type=Death Knight, id=Ravanal-Guard
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:92
|
||
msgid "Rava-Krodaz"
|
||
msgstr "Рейва-Кродаз"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:155
|
||
#, fuzzy
|
||
#| msgid "Escape from the capital by killing one of the two dark sorcerers"
|
||
msgid "Escape by defeating one of the dark sorcerers"
|
||
msgstr "Избягайте от столицата като убиете един от двамата тъмни мага."
|
||
|
||
#. [unit]: type=Paladin, id=Terraent
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:227
|
||
msgid "Terraent"
|
||
msgstr "Терраент"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:265
|
||
msgid ""
|
||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||
"capital lies before us!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:270
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Yes, but look! The undead forces are closing in behind us. As I said "
|
||
#| "before, we cannot kill Mal-Ravanal. It was foolish to come this far, we "
|
||
#| "must turn back!"
|
||
msgid ""
|
||
"Yes, but look! The undead forces are closing in behind us. As I said before "
|
||
"we cannot kill Mal-Ravanal. It was foolish to come this far; we must turn "
|
||
"back!"
|
||
msgstr ""
|
||
"Да, но вижте! Силите на немъртвите ни обграждат. Както казах преди - не "
|
||
"можем да убием Мал-Рейванал. Беше глупаво да идваме толкова далеч, трябва да "
|
||
"се върнем!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:275
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||
#| "us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||
msgid ""
|
||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||
"us. But, perhaps we can kill this Mal-Ravanal. I might wish to try."
|
||
msgstr ""
|
||
"Може би. За да избягаме трябва да убием един от тези тъмни магове, които ни "
|
||
"последваха. Но, може би все още имаме шанс да убием този Мал-Рейванал. Аз "
|
||
"бих искал да опитам."
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:280
|
||
#, fuzzy
|
||
msgid ""
|
||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||
msgstr ""
|
||
"Тези хора са посмели да дойдат толкова навътре в земите ми. Смажете ги!"
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:335
|
||
msgid ""
|
||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||
"the Revenants, one of us knights is let free!"
|
||
msgstr ""
|
||
"Благодаря ви че унищожихте този скелет войн! Всеки път когато убиете един от "
|
||
"слугите на Рейванал, един от нас, рицари, бива освободен!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:340
|
||
msgid "Why? Are you the undead’s prisoners?"
|
||
msgstr "Защо? Затворници ли сте на немъртвите?"
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:345
|
||
#, fuzzy
|
||
msgid ""
|
||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||
"guard is playing a sick game — whenever one of their warriors dies, one of "
|
||
"us is let free, but whenever you lose a fighter, they kill one of us."
|
||
msgstr ""
|
||
"Да. Съюзниците ми и аз изпълнявахме мисия, когато попаднахме на засада на "
|
||
"немъртвите. Стражата играе извратена игра - когато някой от техните войни "
|
||
"умре, освобождават по един от нас, но когато вие загубите боец, те убиват "
|
||
"един от нас."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:350
|
||
msgid ""
|
||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||
"we escape from here."
|
||
msgstr ""
|
||
"Това звучи опасно. Ще се опитаме да освободим възможно най-много от вас "
|
||
"преди да избягаме от тук."
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:355
|
||
msgid ""
|
||
"Five of my comrades are still imprisoned. We will gladly enter your service "
|
||
"in appreciation for our freedom."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:486
|
||
msgid ""
|
||
"Wait! I recognize that magic! Dacyn, have you come to surrender to me? Or "
|
||
"perhaps you wish to finish the duel we started so long ago?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:491
|
||
msgid ""
|
||
"If I have one regret, it is that mercy slowed my hand thirty three years "
|
||
"ago. Stop this madness and I will release you from your torment."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:496
|
||
msgid ""
|
||
"Torment?! You have no idea... but you soon will. Kill them all and bring "
|
||
"Dacyn to me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:501
|
||
msgid "You know this lich?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:506
|
||
msgid ""
|
||
"Yes... We studied together many years ago. He was most powerful then, but "
|
||
"the dark power I sense today is far greater. We must escape immediately!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:522
|
||
msgid "Ah, so you’ve decided to fight me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:527
|
||
msgid "I will atone for my failure thirty three years ago."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:540
|
||
msgid "Enough! You cannot possibly defeat me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:555
|
||
msgid "Is he... dead?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:560
|
||
msgid ""
|
||
"Merely departed. He will return once he has recovered; we would best be away "
|
||
"from here by then."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:597
|
||
msgid ""
|
||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||
"west as if their heels were winged. Finding a low pass through the northern "
|
||
"Estmarks, they were greatly relieved to see the valley of the Weldyn open "
|
||
"before them on the other side."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:5
|
||
msgid "Northern Outpost"
|
||
msgstr "Северната крепост"
|
||
|
||
#. [side]: type=Revenant, id=Lanar-Skal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:72
|
||
msgid "Lanar-Skal"
|
||
msgstr "Лейнар-Скал"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:110
|
||
#, fuzzy
|
||
#| msgid "Find the outlaw leader in the villages and kill him"
|
||
msgid "Find the outlaw leader"
|
||
msgstr "Намерете престъпният водач из селищата и го убийте"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:117
|
||
#, fuzzy
|
||
#| msgid "Shodrano"
|
||
msgid "Kill Shodrano"
|
||
msgstr "Шодрано"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:128
|
||
msgid "Defeat the undead leader"
|
||
msgstr "Победете немъртвия водач"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:146
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:119
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:116
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:91
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:181
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:109
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1075
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:175
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:192
|
||
msgid "Death of Owaec"
|
||
msgstr "Смъртта на Уейк"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:193
|
||
msgid "Hail, Gweddry!"
|
||
msgstr "Привет, Гуъдри!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:198
|
||
msgid ""
|
||
"Greetings, Owaec! We have been forced from our positions by undead invaders. "
|
||
"They follow us even now."
|
||
msgstr ""
|
||
"Привет, Уейк! Немъртните ни изтласкаха от позициите ни и са все още ни "
|
||
"преследват."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:203
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Indeed, they do. And do not think you will be able to defeat them. They "
|
||
#| "are too powerful. We are heading for the Northlands, where we may be able "
|
||
#| "to outrun them. Will you join us?"
|
||
msgid ""
|
||
"Indeed, they do. And do not think you will be able to defeat them. They are "
|
||
"too powerful. We are heading for the Northlands, where I hope to find a "
|
||
"means to stop this invasion. Will you join us?"
|
||
msgstr ""
|
||
"Наистина, така е. И не мисли, че ще можете да ги победите. Те са прекалено "
|
||
"силни. Ние сме се насочили към Северните земи, където може да успеем да им "
|
||
"избягаме. Ще се присъединиш ли към нас? "
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:208
|
||
msgid ""
|
||
"I cannot. My orders were to protect these villages. If I leave, the "
|
||
"villagers will be at the mercy of a gang of bandits. I cannot find a way to "
|
||
"defeat them; the outlaws hide in the villages whenever I send in my troops."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:213
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Hoping to protect these villages is foolish; all who stay here will die. "
|
||
#| "However, if we can drive these bandits out, we will be able to have all "
|
||
#| "the villagers follow us into the northlands. There they may survive. But "
|
||
#| "Wesnoth is no longer safe."
|
||
msgid ""
|
||
"Hoping to protect these villages is foolish; all who stay here will die. "
|
||
"However, if we can drive these bandits out, will you organize the villagers "
|
||
"to flee to the west? There they may survive for a time. But soon nowhere in "
|
||
"Wesnoth will be safe."
|
||
msgstr ""
|
||
"Не се надявай, че ще успееш да защитиш тези селища - глупаво е. Всеки, които "
|
||
"останат тук, ще умре. Ако успеем да изтласкаме тези бандити, ще убедим "
|
||
"цялото население да ни последва в Северните земи. Там те може да оцелеят. Но "
|
||
"Уеснот вече не е в безопасност."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:218
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Well, you appear to know what you’re talking about... but, I have no way "
|
||
#| "to remove these bandits."
|
||
msgid ""
|
||
"If the situation is as dire as you’ve described, I must... but we have no "
|
||
"way to remove these bandits."
|
||
msgstr ""
|
||
"Изглежда, че знаеш за какво говориш... но , не знам как да премахна "
|
||
"бандитите."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:223
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I think I may be able to help you. I am a mage; I believe I will be able "
|
||
#| "to cast a spell that will reveal them if you enter the villages. However, "
|
||
#| "I won’t be able to help you in battle."
|
||
msgid ""
|
||
"I think I may be able to help. Gweddry, I believe I can cast a spell that "
|
||
"will reveal the bandits when our troops enter a village. However, this magic "
|
||
"will require my full attention; I won’t be able to help you in battle."
|
||
msgstr ""
|
||
"Мисля, че ще мога да ти помогна. Аз съм маг. Вярвам, че ще успея да направя "
|
||
"магия, която ще ги разкрие, когато влизаш в селищата. Но няма да мога да ти "
|
||
"помагам в битка."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:228
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "That sounds good; it is time to drive out some bandits. Dacyn, go cast "
|
||
#| "your spell!"
|
||
msgid ""
|
||
"That sounds good; it is time to drive out some bandits. Dacyn, cast your "
|
||
"spell!"
|
||
msgstr ""
|
||
"Това звучи добре, време е да разкрием малко бандити. Дейсин, направи си "
|
||
"магията!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:233
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I believe there is a leader behind these outlaws; kill him, and we will "
|
||
#| "have defeated these bandits."
|
||
msgid ""
|
||
"I believe there is a leader behind these outlaws; kill him and we will face "
|
||
"no further resistance. I will place my clansmen at your service."
|
||
msgstr ""
|
||
"Вярвам, че тези престъпници имат лидер, убий го и бандитите ще са победени."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:244
|
||
#, fuzzy
|
||
#| msgid "You may now recruit ogres!"
|
||
msgid "You may now recruit horsemen!"
|
||
msgstr "Вече може да набирате огрета!"
|
||
|
||
#. [message]: speaker=Lanar-Skal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:249
|
||
msgid "Go, go far from here! But me and my kind will chase you, and kill you!"
|
||
msgstr ""
|
||
"Върви, бягай далеч оттук! Но аз и останалите от моя вид ще те преследваме и "
|
||
"ще те убием!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:254
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It seems the undead have caught up with us! We will have to kill them, "
|
||
#| "too, if we want these villages to be safe. Well, I will see you when you "
|
||
#| "defeat the outlaws and undead!"
|
||
msgid ""
|
||
"It seems the undead have caught up with us! We will have to kill them too if "
|
||
"we want the villagers to be safe. Well, I will begin casting the spell."
|
||
msgstr ""
|
||
"Изглежда немъртвите са ни настигнали!Трябва и тях да убием, ако искаме тези "
|
||
"селища да бъдат в безопасност. Е, ще се видим отново, след като победиш "
|
||
"престъпниците и немъртвите!"
|
||
|
||
#. [unit]: type=Assassin, id=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:319
|
||
msgid "Shodrano"
|
||
msgstr "Шодрано"
|
||
|
||
#. [message]: speaker=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:327
|
||
msgid ""
|
||
"So, you have found my hiding place. Very well, I guess I will have to kill "
|
||
"you!"
|
||
msgstr ""
|
||
"Значи, намерихте скривалището ми. Добре тогава, предполагам , че ще трябва "
|
||
"да ви убия!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:332
|
||
#, fuzzy
|
||
msgid "That’s the bandit leader! Kill him!"
|
||
msgstr "Това е водачът на бандитите! Убийте го и ще сме изпълнили дългът си!"
|
||
|
||
#. [message]: speaker=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:346
|
||
msgid "You have defeated me! I can terrorize the villagers no more..."
|
||
msgstr "Вие ме победихте! Вече не мога да тормозя тези хора..."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:367
|
||
msgid "We still need to defeat these undead for the villagers to be safe."
|
||
msgstr ""
|
||
"Все още трябва да победим немъртвите за да бъдат тези селища в безопасност."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:393
|
||
#, fuzzy
|
||
msgid ""
|
||
"There are still these outlaws to take care of — we must continue fighting "
|
||
"here."
|
||
msgstr ""
|
||
"Все още не сме се погрижили за престъпниците , трябва да продължим борбата "
|
||
"тук."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:415
|
||
msgid ""
|
||
"Well, both the outlaws and undead are defeated. We have some time to spare "
|
||
"now before more undead arrive."
|
||
msgstr ""
|
||
"И престъпниците и немъртвите са победени. Нямаме време за губене преди да "
|
||
"дойдат още немъртви."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:420
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Good work! Now, we should move onward, north. Tell the villagers to pack "
|
||
#| "their belongings and follow us."
|
||
msgid ""
|
||
"Good! Now, we must move onward, north. Tell the villagers to pack their "
|
||
"belongings and head west."
|
||
msgstr ""
|
||
"Добра работа! Сега трябва да отидем на север. Кажете на местните да съберат "
|
||
"вещите си и да ни последват."
|
||
|
||
#. [unit]: id=Owaec, type=$stored_Owaec.type
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:435
|
||
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:40
|
||
msgid "Owaec"
|
||
msgstr "Уейк"
|
||
|
||
#. [scenario]: id=06_Two_Paths
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:4
|
||
msgid "Two Paths"
|
||
msgstr "Две пътеки"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Wak-Rano
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Arnai
|
||
#. [side]: type=Orcish Ruler, id=Draka-Kura
|
||
#. [side]: type=Orcish Warlord, id=Varrak-Klar
|
||
#. [side]: type=Troll Warrior, id=Unhk
|
||
#. [side]: type=Orcish Warlord, id=Ran-Lar
|
||
#. [side]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:38
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:67
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:60
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:49
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:71
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:93
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:37
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:45
|
||
msgid "Evil"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:43
|
||
msgid "Wak-Rano"
|
||
msgstr "Уак-Рано"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:72
|
||
msgid "Mal-Arnai"
|
||
msgstr "Мал-Арнай"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:145
|
||
#, fuzzy
|
||
#| msgid "Look! The road splits here. Which way shall we go?"
|
||
msgid "It looks like the road splits here. Which way shall we go?"
|
||
msgstr "Погледнете! Тук пътят се разделя. По кой ще тръгнем?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:150
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’re in the land of the Clans now; I know it well. The road north leads "
|
||
"directly to the Great River; across it lies the orcs’ home country in the "
|
||
"Northlands. The westward road will keep us inside the realm of Wesnoth, for "
|
||
"a time, before we reach another river crossing north of Glyn’s Forest. If we "
|
||
"travel west we will not have to fight orcs immediately."
|
||
msgstr ""
|
||
"Познавам този район. Бях тук на патрул. Малко по на север има река, която "
|
||
"води към Северните земи, обитавани от орки. На запад има път, който остава в "
|
||
"пределите на Уеснот до някъде. Ако поемем по този път, няма да се наложи да "
|
||
"се бием с орките веднага."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:155
|
||
msgid ""
|
||
"We should probably go north to the orcish lands as quickly as possible. The "
|
||
"longer we tarry in Wesnoth, the more undead we will have to face."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:160
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The orcs are more powerful than you suspect. I doubt the undead have had "
|
||
#| "time to get past us in large enough numbers to make them more dangerous "
|
||
#| "than the orcs."
|
||
msgid ""
|
||
"The orcs are more powerful than you suspect. I doubt the few undead in "
|
||
"Wesnoth can rival the might of the orcish homeland."
|
||
msgstr ""
|
||
"Орките са по-силни, отколкото предполагаш. А и се съмнявам, че немъртвите са "
|
||
"имали времето да ни заобиколят с достътчно голяма армия, за да е по-опасна "
|
||
"от орките."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:165
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Either way we will have to fight. Look, the orcs and undead are in a "
|
||
#| "conflict, and block our path!"
|
||
msgid ""
|
||
"Either way we will have to fight. Look, the orcs and undead block our path "
|
||
"ahead!"
|
||
msgstr ""
|
||
"Всеки случай трябва да се бием. Вижте, орките и немъртвите са в конфликт и "
|
||
"блокират пътя ни."
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:170
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, orc, we can either continue this fight, or we can crush the humans and "
|
||
"battle later. How shall it be?"
|
||
msgstr ""
|
||
"Добре, орки, можем или да продължим да се бием, или да смажем тези "
|
||
"натрапници и да продължим битката по-късно. Вие решавате."
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:175
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hmm... I know. We will make a pact to destroy these men, and continue our "
|
||
"fight later. "
|
||
msgstr ""
|
||
"Хмм.. Знам. Ще се договорим да унищожим тези хора и да продължим битката си "
|
||
"по-късно. (Дано да умрете междувременно, за да спечеля нашата битка без бой)"
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:175
|
||
msgid "Perhaps he will die, and I will win our battle without fighting."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:180
|
||
#, fuzzy
|
||
msgid "This foolish orc will surely perish."
|
||
msgstr "Чудесно, засега сме съюзници.(Този глупав орк със сигурност ще умре.)"
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:180
|
||
#, fuzzy
|
||
msgid "Very well, we are allies, for now. "
|
||
msgstr "Чудесно, засега сме съюзници.(Този глупав орк със сигурност ще умре.)"
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:192
|
||
msgid "Arrgh! I have failed to defend the northern homeland!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:213
|
||
msgid "I was supposed to kill you all! I have failed."
|
||
msgstr "Трябваше да ви убия всичките. Провалих се."
|
||
|
||
#. [scenario]: id=07a_The_Crossing
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:4
|
||
msgid "The Crossing"
|
||
msgstr "Кръстопътят"
|
||
|
||
#. [side]: type=Bone Knight, id=Garnad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:32
|
||
msgid "Garnad"
|
||
msgstr "Гарнад"
|
||
|
||
#. [side]: type=Orcish Ruler, id=Draka-Kura
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:54
|
||
msgid "Draka-Kura"
|
||
msgstr "Драка-Кюра"
|
||
|
||
#. [side]: type=Ogre, id=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:75
|
||
msgid "Grug"
|
||
msgstr "Гръг"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:104
|
||
#, fuzzy
|
||
#| msgid "Get Gweddry and Owaec across the river"
|
||
msgid "Move Gweddry and Owaec across the river"
|
||
msgstr "Гуъдри и Уейк трябва да пресекат реката"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:145
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have come to the Great River. What should we do? Should we attempt to "
|
||
#| "cross it?"
|
||
msgid ""
|
||
"We have come to the Great River. Should we cross here, or try to find a ford?"
|
||
msgstr ""
|
||
"Стигнахме до Великата река. Какво да правим? Да пробваме ли да я прекосим?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:149
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We must cross this river. The undead are chasing us, and their hordes are "
|
||
#| "much too great for us to defeat. Reinforcements for the undead will "
|
||
#| "arrive soon. We must be across the river before that happens."
|
||
msgid ""
|
||
"We must cross here. The undead are chasing us, and their hordes are much too "
|
||
"great for us to defeat. We've haven't faced even a small part of their force "
|
||
"yet. We need to cross the river before the bulk of their army arrives!"
|
||
msgstr ""
|
||
"Трябва да прекосим реката. Немъртвите ни преследват и ордите им са прекалено "
|
||
"силни, за да ги победим, а скоро ще получат и подкрепления. Трябва сме "
|
||
"преминали реката преди това да стане."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:153
|
||
#, fuzzy
|
||
msgid ""
|
||
"Across this river lies the Northlands. If we can get there, we may be able "
|
||
"to get some ogres to help us — but the orcs will definitely attack us before "
|
||
"that happens."
|
||
msgstr ""
|
||
"Отвъд реката лежи Северната земя. Ако стигнем до там, може да успеем да "
|
||
"накараме няколко огрета да ни помогнат, но орките определено ще ни атакуват "
|
||
"преди това да стане."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:157
|
||
msgid "Grug say we no help you! We finish must battle orc with!"
|
||
msgstr "Гръг казва ние не помага вас! Трябва ние завърши битка орки първо!"
|
||
|
||
#. [message]: speaker=Draka-Kura
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:161
|
||
msgid ""
|
||
"Was that comprehensible to anyone? Silence, foolish ogre. I will deal with "
|
||
"you later. Right now there are men trying to cross this river."
|
||
msgstr ""
|
||
"Някой разбра ли това? Тишина, глупаво огре, ще се разправя с теб по-късно. "
|
||
"Сега има хора които се опитват да пресекат реката."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:165
|
||
msgid "Orc foolish! Die you now!"
|
||
msgstr "Орк глупав! Сега ти умреш!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:169
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "If we show ourselves as enemies of the orcs, they may aid us. But I think "
|
||
#| "we should cross the river before trying to convince these ogres to help."
|
||
msgid ""
|
||
"If we show ourselves as enemies of the orcs, they may aid us. But first we "
|
||
"need to cross the river."
|
||
msgstr ""
|
||
"Ако се покажем, като врагове на орките, те може да ни помогнат. Но, мисля, "
|
||
"че трябва да прекосим реката преди да се опитаме да убедим тези огрета да "
|
||
"помогнат."
|
||
|
||
#. [message]: speaker=Garnad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:204
|
||
msgid "We have you now, mortals!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:208
|
||
msgid "They're closing in on us! We must get moving quickly."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Lich, id=Mal-Hakralan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:223
|
||
msgid "Mal-Hakralan"
|
||
msgstr "Мал-Хакралан"
|
||
|
||
#. [message]: speaker=Mal-Hakralan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:241
|
||
msgid ""
|
||
"I see, this is where the scared dogs ran to. Don't think you can get away "
|
||
"<b>this</b> easily."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:245
|
||
msgid ""
|
||
"The undead reinforcements have arrived! We must cross the river immediately!"
|
||
msgstr ""
|
||
"Подкрепленията на немъртвите пристигнаха! Трябва да прекосим реката веднага!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:292
|
||
msgid "Hurry up. We must get across before these undead slaughter us!"
|
||
msgstr "Побързайте. Трябва да прекосим преди немъртвите да ни изколят!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:339
|
||
#, fuzzy
|
||
msgid ""
|
||
"Good! We have crossed. Now let’s see if we can get the ogres to join us. "
|
||
"They have been convinced to work for the Crown in the past; maybe it can be "
|
||
"done again."
|
||
msgstr ""
|
||
"Чудесно! Преминахме. Сега да видим, дали можем да накараме огретата да се "
|
||
"присъединят към нас. Преди са ги убеждавали да работят за Короната, може пак "
|
||
"да успеем"
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:348
|
||
msgid "Grug say join you will he."
|
||
msgstr "Гръг казва теб помогне."
|
||
|
||
#. [unit]: type=Ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:367
|
||
msgid "Gork"
|
||
msgstr "Горк"
|
||
|
||
#. [unit]: type=Ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:374
|
||
msgid "Drog"
|
||
msgstr "Дрог"
|
||
|
||
#. [scenario]: id=07b_Undead_Crossing
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:4
|
||
msgid "Undead Crossing"
|
||
msgstr "Пресичане на немъртвите"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:37
|
||
msgid "Mal-un-Karad"
|
||
msgstr "Мал-ън-Карад"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:79
|
||
#, fuzzy
|
||
#| msgid "Defeat either enemy leader"
|
||
msgid "Defeat the enemy leader"
|
||
msgstr "Победете някой от вражеските водач"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:114
|
||
msgid ""
|
||
"These fens look impassable. I don’t think we will be able to continue on "
|
||
"this road; it is time to turn northwards, away from these undead."
|
||
msgstr ""
|
||
"Тези блата изглеждат непроходими. Не мисля, че ще можем да продължим по този "
|
||
"път. Време е да се насочим на север, далеч от тези немъртви."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:118
|
||
msgid ""
|
||
"We must cross this river, then. We must make haste, already we have wasted "
|
||
"too much time. Undead have positioned themselves in the middle of the ford."
|
||
msgstr ""
|
||
"Трябва да прекосим реката, тогава. Трябва да побързаме, вече загубихме "
|
||
"прекалено много време. Немъртвите са се разположили в средата на плитчините."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:122
|
||
msgid ""
|
||
"Across this river lies the Northland. Ogres live there, as do orcs. We "
|
||
"should proceed with caution. The undead are dangerous, but the orcs may be "
|
||
"more dangerous still."
|
||
msgstr ""
|
||
"Отвъд тази река лежи Северната земя. Огретата живеят там, както и орките. Да "
|
||
"продължим внимателно. Немъртвите са опасни, но орките могат да са по-опасни."
|
||
|
||
#. [message]: speaker=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:126
|
||
msgid ""
|
||
"I will leave your bodies to rot in the river, then I will raise you up to "
|
||
"serve in my Master’s undead hordes!"
|
||
msgstr ""
|
||
"Ще оставя телата ви да гният в реката, тогава ще ви въздигна да служите на "
|
||
"господаря ми в ордите на немъртвите."
|
||
|
||
#. [message]: speaker=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:135
|
||
msgid "Creatures from the deep, I summon thee to destroy this foe!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:220
|
||
msgid ""
|
||
"It seems as if in addition to summoning undead this foul sorcerer has "
|
||
"learned to call up monsters from the deep!"
|
||
msgstr ""
|
||
"Изглежда, че освен да призовава на немъртви, този проклет маг умее да "
|
||
"привиква и същества от дълбините."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:261
|
||
msgid "I failed my Master..."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:280
|
||
msgid "<i>HISS!</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:290
|
||
msgid "The sea creatures are gone!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:299
|
||
msgid ""
|
||
"We have no time to lose! Let's get moving quickly before the rest of their "
|
||
"army catches up with us."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=08_Training_the_Ogres
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Training the Ogres"
|
||
msgid "Capturing the Ogres"
|
||
msgstr "Обучаване на огретата"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:41
|
||
msgid "Ogres"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:76
|
||
msgid "(captured ogres will be made available for recall)"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:76
|
||
msgid "Capture as many ogres as you can"
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:94
|
||
msgid ""
|
||
"An ogre is captured when it starts a turn being unable to move more than one "
|
||
"hex."
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:97
|
||
msgid "If an ogre reaches the edge of the map, it will escape."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:120
|
||
#, fuzzy
|
||
msgid ""
|
||
"Look, this valley is inhabited by a tribe of ogres. We should try to capture "
|
||
"some to train."
|
||
msgstr "Вижте, намерихме група огрета. Трябва да пленим няколко за обучение."
|
||
|
||
#. [message]: race=ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:124
|
||
msgid "Humans are coming! Run!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:128
|
||
msgid ""
|
||
"Looks like they are fleeing. I think they will surrender easily if we can "
|
||
"surround them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:132
|
||
msgid "All right, we have to capture them one by one."
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:151
|
||
msgid "Waah! Run!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:155
|
||
msgid "Run for your lives!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:159
|
||
msgid "Help!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:203
|
||
msgid "We have let one escape. Let’s hope they don’t all!"
|
||
msgstr "Оставихме един да избяга. Дано не се измъкнат всички."
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:256
|
||
msgid "$ogre_name surrender!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:260
|
||
msgid "Don't hurt $ogre_name|!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:264
|
||
msgid "$ogre_name will be good! Promise!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:352
|
||
msgid "We failed to capture any of them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:361
|
||
msgid "We only captured one ogre."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:370
|
||
msgid "We failed to capture more than two of the ogres."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:379
|
||
msgid "We captured three ogres! I hope they will prove useful."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:386
|
||
msgid ""
|
||
"We managed to capture many ogres! They will make a good addition to our "
|
||
"troops."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=09_Xenophobia
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:4
|
||
msgid "Xenophobia"
|
||
msgstr "Ксенофобия"
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:38
|
||
msgid "Pelathsil"
|
||
msgstr "Пелатсил"
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:43
|
||
msgid "Dwarves"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Nightblade, id=Bagork
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:75
|
||
msgid "Bagork"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Elvish Avenger, id=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:97
|
||
msgid "Elandin"
|
||
msgstr "Еландин"
|
||
|
||
#. [side]: type=Elvish Avenger, id=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:102
|
||
msgid "Elves"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:129
|
||
msgid "Prok-Bak"
|
||
msgstr "Прок-Бак"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:169
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr "Победи всички вражески водачи."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:210
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hail, dwarves! Will you help us get by these foul orcs? We are headed "
|
||
"farther north."
|
||
msgstr ""
|
||
"Привет, джуджета! Ще ни помогнете ли да минем покрай отвратителните орки? "
|
||
"Трябва да продължим по този път."
|
||
|
||
#. [message]: speaker=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:214
|
||
#, fuzzy
|
||
msgid "You human! Call us foul, will you?!"
|
||
msgstr "Ти, човеко! Ще ни наричаш отвратителни, така ли?!?!"
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:218
|
||
msgid "Why should we help you? You’re not a dwarf!"
|
||
msgstr "Защо да ти помагаме?Ти не си джудже."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:222
|
||
#, fuzzy
|
||
msgid ""
|
||
"Your people helped us in the past, in the tunnels in the south. Will you not "
|
||
"help us now?"
|
||
msgstr ""
|
||
"Вашият народ ни е помагал в миналото, в тунелите на юг. Защо не ни помогнете "
|
||
"и сега?"
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:226
|
||
#, fuzzy
|
||
msgid "Impossible! I canna’ believe any of my kin would ha’ helped a human!"
|
||
msgstr ""
|
||
"Невъзможно! Не мога да повярвам, че някой от другарите ми е помогнал на "
|
||
"човек."
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:230
|
||
msgid "Indeed. Why should any of us help those not of our people?"
|
||
msgstr ""
|
||
"Наистина. Защо някой от нас ще помага на тези, които не са от нашият народ?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:234
|
||
msgid "Will you but let us pass, so that we may fight the orcs on our own?"
|
||
msgstr ""
|
||
"Поне ще ни пуснете ли да преминем, за да можем да се бием с орките сами?"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:238
|
||
msgid "I am afraid that is... impossible."
|
||
msgstr "Боя се, че това е невъзможно."
|
||
|
||
#. [message]: speaker=Bagork
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:243
|
||
msgid "Orcs, kill’em all! Humans, elves or dwarves, it don’t matter!"
|
||
msgstr "Орки, убийте ги всичките! Хора, елфи или джуджета, няма значение!"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:247
|
||
#, fuzzy
|
||
msgid ""
|
||
"These orcs will die. But so will you, human. You have trespassed on elvish "
|
||
"land."
|
||
msgstr "Тези орки ще умрат. Но също и ти, човеко. Ти си нахлул на елфска земя."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:251
|
||
#, fuzzy
|
||
msgid "Oh, elvish land is it now? Die, ye elf-dog! And you too, human!"
|
||
msgstr "О, сега елфска земя ли стана? Умри, ти елфско куче! И ти също, човеко!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:255
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "These people won’t listen to reason, they are all blinded by their "
|
||
#| "beliefs in their own supposed superiority. We probably will have to fight "
|
||
#| "them, although we may be able to bypass them."
|
||
msgid ""
|
||
"These people won’t listen to reason, they are all blinded by their beliefs "
|
||
"in their own supposed superiority. We probably will have to fight them, "
|
||
"although we can let them fight each other first."
|
||
msgstr ""
|
||
"Тези няма да се вслушат в разума. Всички са заслепени от тяхното, "
|
||
"предполагаемо превъзходство. Най-вероятно ще трябва да се бием с тях, "
|
||
"въпреки че може да успеем да ги заобиколим."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:259
|
||
#, fuzzy
|
||
msgid ""
|
||
"True. As much as I dislike killing anything but orcs and undead, it seems we "
|
||
"will have to kill these elves, and these dwarves, before they do the same to "
|
||
"us."
|
||
msgstr ""
|
||
"Наистина. Макар да не ми допада да убивам други, освен орки и немъртви, "
|
||
"изглежда ще трябва да убием тези елфи и джуджета, преди те да убият нас."
|
||
|
||
#. [message]: speaker=Bagork
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:270
|
||
msgid "I will kill all of you!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:285
|
||
msgid "Not very likely."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:296
|
||
msgid "I die? Orcs rule all!"
|
||
msgstr "Аз умира? Орките надвиват всички!"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:314
|
||
msgid "It seems these humans are more powerful than I thought. Ugh."
|
||
msgstr "Изглежда, че тези хора са по-силни, отколкото си мислех. Ъгх..."
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:328
|
||
msgid "Cursed dwarves! Perhaps we should have allied with the humans..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:342
|
||
msgid "Foul orcs! Perhaps we should have allied with the humans..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:356
|
||
#, fuzzy
|
||
msgid "It seems yon humans are mightier than I kenned..."
|
||
msgstr "Изглежда, че тези хора са по-силни, отколкото си мислех. Ъгх..."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:370
|
||
msgid "Foul orcs! Perhaps we should ha’ allied wi’ the humans..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:384
|
||
msgid "Cursed elves! Perhaps we should have allied wi’ the humans..."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=10_Lake_Vrug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:4
|
||
msgid "Lake Vrug"
|
||
msgstr "Езерото Връг"
|
||
|
||
#. [side]: type=Lieutenant, id=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:26
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:28
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:27
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:20
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:20
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:45
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:37
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:20
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:27
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:31
|
||
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:6
|
||
msgid "Gweddry"
|
||
msgstr "Гуъдри"
|
||
|
||
#. [side]: type=Troll Warrior, id=Darg
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:40
|
||
msgid "Darg"
|
||
msgstr "Дарг"
|
||
|
||
#. [side]: type=Gryphon, id=Kraagak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:56
|
||
msgid "Kraagak"
|
||
msgstr "Краагак"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:81
|
||
#, fuzzy
|
||
#| msgid "Defeat either enemy leader"
|
||
msgid "Defeat the enemy leaders"
|
||
msgstr "Победете някой от вражеските водач"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:91
|
||
#, fuzzy
|
||
#| msgid "Move Gweddry to the trapdoor"
|
||
msgid "Move Dacyn to the stronghold"
|
||
msgstr "Придвижи Гуъдри до вратата в пода."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:148
|
||
msgid ""
|
||
"The trail stops soon. We have almost reached Lake Vrug. There is a small "
|
||
"island off the coast ahead that was once home to a great school of magic. I "
|
||
"pray that the library is still intact."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:152
|
||
msgid "But what happened to the people living on it?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:156
|
||
msgid ""
|
||
"Few enough remained before the trolls and gryphons took up residence in the "
|
||
"mountains. But now the school is deserted, and has been for decades."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:160
|
||
msgid ""
|
||
"Very well, we will take care of the trolls and gryphons. Search the library "
|
||
"and may you find us an answer. Onward!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:189
|
||
msgid ""
|
||
"The island ahead is mountainous; it would be wise to select troops that do "
|
||
"well on such terrain."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:213
|
||
msgid "This must be the academy Dacyn mentioned."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:217
|
||
msgid ""
|
||
"It still looks quite defensible. We should be able to hold there while Dacyn "
|
||
"is working."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:221
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Very well. Let us rally there, and then move to destroy these trolls and "
|
||
#| "gryphons."
|
||
msgid ""
|
||
"Very well. Let us rally there after the trolls and gryphons are defeated."
|
||
msgstr "Добре, нека се прегрупираме тук и да унищожим онези тролове и грифони."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:237
|
||
msgid "You find 100 gold in the fortress!"
|
||
msgstr "Намерихте 100 злато в укреплението."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:254
|
||
msgid "Excellent; I’ll start my research."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:284
|
||
msgid "Some time later..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:305
|
||
msgid "Alright, now we should be safe while Dacyn is researching."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:356
|
||
msgid "I have found an answer! We must return to Wesnoth immediately! ..."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Troll Warrior, id=Groog
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:367
|
||
msgid "Groog"
|
||
msgstr "Грууг"
|
||
|
||
#. [message]: speaker=Groog
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:399
|
||
msgid "Be not going too fast. You gonna come wid us."
|
||
msgstr "Не бърза много вие. Идва с наз."
|
||
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:4
|
||
msgid "Captured"
|
||
msgstr "Пленени"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "After reaching what they believed was safety, Gweddry and his men had "
|
||
#| "been captured by northern orcs."
|
||
msgid ""
|
||
"After reaching what they believed was safety, Gweddry and his men had been "
|
||
"captured by northern orcs."
|
||
msgstr ""
|
||
"Когато вече смятаха, че са в безопасност, Гуъдри и хората му бяха пленени от "
|
||
"северни орки."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:21
|
||
msgid ""
|
||
"Gweddry, Dacyn and Owaec were promptly taken before the orcish king, Dra-"
|
||
"Nak, while the rest were thrown into the orcish prisons to await their "
|
||
"turn..."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:42
|
||
msgid "King Dra-Nak"
|
||
msgstr "Крал Дра-Нак"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:80
|
||
#, fuzzy
|
||
#| msgid "Prison"
|
||
msgid "Prisoners"
|
||
msgstr "Затвор"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:415
|
||
msgid ""
|
||
"Several of Gweddry's men find themselves locked away in a crude orcish cell."
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee sidekick 1
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:421
|
||
msgid "We've got to get out of here!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee sidekick 2
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:426
|
||
msgid "I'm sure the commander will come and save us!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee sidekick 1
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:431
|
||
msgid "What? Didn't you see those huge trolls drag them away? It's hopeless!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:436
|
||
msgid "Be quiet, you two! There's something back here..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:443
|
||
msgid ""
|
||
"Look! There's a gap in the wall over here. I think I can slip through if I "
|
||
"clear away some of these rocks..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:479
|
||
msgid "Come on! This way!"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:487
|
||
msgid "Find Gweddry, Dacyn and Owaec"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:491
|
||
#, fuzzy
|
||
#| msgid "Well, where are the prisoners?"
|
||
msgid "Release the other prisoners"
|
||
msgstr "Е, къде са затворниците?"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:495
|
||
#, fuzzy
|
||
#| msgid "Death of Volas"
|
||
msgid "Death of the escapees"
|
||
msgstr "Смъртта на Волас"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:512
|
||
msgid "The door won't open from this side."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:530
|
||
msgid "There's strange noises coming from those pits. I don't like this."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:541
|
||
msgid "Neep! Neep!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:572
|
||
msgid "Ack! Get away from me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:587
|
||
msgid "This tunnel seems to go deeper into the caves. We can't go that way."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:602
|
||
msgid "There's a pile of orcish gear and trash here. The stench is wretched."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:628
|
||
msgid ""
|
||
"The other prison cells should be to the north of that chamber. If we can get "
|
||
"past those trolls we could free our comrades."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:636
|
||
msgid "But there's too many of them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:641
|
||
msgid "Hmm... I have an idea."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:656
|
||
msgid "After a while..."
|
||
msgstr ""
|
||
|
||
#. [message]: id=$unit.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:687
|
||
msgid "So, how do I look?"
|
||
msgstr ""
|
||
|
||
#. [message]: id=$unit.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:692
|
||
msgid "I'll try to slip past the trolls. You wait here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:729
|
||
msgid "Ha-ha! These humans will make excellent slaves in my mines!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:734
|
||
msgid ""
|
||
"Opening the cells should confuse the guards for a moment. But I better not "
|
||
"get too close to them..."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:802
|
||
msgid "Eh?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:814
|
||
msgid "Hey! Who are you? Get her!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
|
||
msgid "Hey! Who are you? Get him!"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:828
|
||
msgid "Uh oh!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:859
|
||
msgid "Here's one of the prison cells! Let me open it..."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:918
|
||
msgid "Finally, we're rescued!"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:940
|
||
msgid "At last!"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:962
|
||
msgid "Now let's get out of here!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:975
|
||
msgid "What? Who's there? Get them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1013
|
||
msgid "The guards are distracted! Now is the time to escape!"
|
||
msgstr "Стражите се разсееха! Сега е времето да избягаме!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
|
||
msgid ""
|
||
"The eastern entrance is teeming with orcs. We have to find another way to "
|
||
"exit to the west!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1030
|
||
msgid ""
|
||
"We have to get our gold back first! It must have been taken to their "
|
||
"treasury."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
|
||
#, fuzzy
|
||
msgid "Gweddry reaches the western exit"
|
||
msgstr "Достигнете края на тунела"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1048
|
||
msgid "Retrieve the stolen gold"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1058
|
||
#, fuzzy
|
||
#| msgid "Well, where are the prisoners?"
|
||
msgid "Release the remaining prisoners"
|
||
msgstr "Е, къде са затворниците?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1145
|
||
msgid ""
|
||
"They have reinforcements pouring in from the eastern entrance! We have to "
|
||
"get out of here quickly!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1201
|
||
msgid "All the gold the orcs took is in this chest!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1212
|
||
msgid "You've regained $stored_player_gold gold!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1245
|
||
msgid "Phew! I made it."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1253
|
||
msgid "Where are you going?! Come back!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
|
||
msgid "Good! We have escaped these accursed caves!"
|
||
msgstr "Добре! Измъкнахме се от тези прокълнати пещери!"
|
||
|
||
#. [scenario]: id=12_Evacuation
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:4
|
||
msgid "Evacuation"
|
||
msgstr "Евакуация"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:17
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Gweddry had escaped from the orcish prisons. He found himself in the "
|
||
#| "Northlands, farther south than before. Orcs were at his back. He and his "
|
||
#| "men went south, until they reached the Great River."
|
||
msgid ""
|
||
"Gweddry and his men had escaped from the orcish prisons, but after returning "
|
||
"to the daylight they soon found themselves surrounded by a host of orcs."
|
||
msgstr ""
|
||
"Гуъдри е избягал от оркските затвори и се е озовал в Северните земи, но по' "
|
||
"на юг от преди. Орките са били по петите му и затова той и хората му са се "
|
||
"движил на юг, докато не стигнали Великата река."
|
||
|
||
#. [side]: type=Orcish Warlord, id=Varrak-Klar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:40
|
||
msgid "Varrak-Klar"
|
||
msgstr "Варрак-Клар"
|
||
|
||
#. [side]: type=Troll Warrior, id=Unhk
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:63
|
||
msgid "Unhk"
|
||
msgstr "Унк"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ran-Lar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:84
|
||
msgid "Ran-Lar"
|
||
msgstr "Ран-Лар"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:150
|
||
msgid "Destroy the bridge OR defeat all enemies"
|
||
msgstr "Унищожи моста ИЛИ победи всички врагове"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:174
|
||
msgid ""
|
||
"Every unit not south of the bridge when it is destroyed will be lost "
|
||
"(including non-recalled units)"
|
||
msgstr ""
|
||
|
||
#. [unit]: id=Engineer, type=Red Mage
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:184
|
||
msgid "Engineer"
|
||
msgstr "Инженер"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:197
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have to get out of the Northlands as quickly as possible! Run for your — "
|
||
"what the...?! Who are you?"
|
||
msgstr ""
|
||
"Всичко е загубено! Трябва да се измъкнем от Северните земи, колко се може по-"
|
||
"бързо. Спасявайте си.... Какво по ...?!?! Кой си ти?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#. This is thickly accented English
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:202
|
||
msgid ""
|
||
"I’m an enginea’. I s’pect you’ll have a need of me services. I bet you’re "
|
||
"gonna want me to blow up that bridge ov’r theah."
|
||
msgstr ""
|
||
"Аз съм инж'нер. Предп'лагам ще има нужда от мои услуги. Аз обзаложи ти ще "
|
||
"иска аз гръмне тоя мост ей там."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:206
|
||
#, fuzzy
|
||
msgid "Why would we want to do that?!"
|
||
msgstr "Защо ще искаме да направим това?!?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:210
|
||
msgid ""
|
||
"Well, I see those orcs are chasin’ you, and if I blow up the bridge, they "
|
||
"can’t get across. It’ll help you to escape."
|
||
msgstr ""
|
||
"Виж'ш ли тея орки дето те преследват и ако гръмна моста, те няма могат да "
|
||
"преминат. Ще помогне да избягате."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:214
|
||
msgid "I see... I think it is a good idea to hire him. How much?"
|
||
msgstr "Разбирам. Мисля, че е добра идея да го наемем. Колко ?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:218
|
||
#, fuzzy
|
||
msgid ""
|
||
"I ain’t charging gold — I wants protecshun! Everywhere I go, I see orcs, "
|
||
"undead. ’T’ain’t safe ’round ’ere!"
|
||
msgstr ""
|
||
"Аз не ща злато, аз искам з'щита! Навсякъде дето ходя виждам орки и немъртви. "
|
||
"Не е сиурну тука."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:222
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Very well, we’ll protect you from the undead. But we can’t help you until "
|
||
#| "we get across this river. Now let’s go!"
|
||
msgid ""
|
||
"Very well, we’ll protect you from the undead. But we can’t help you until we "
|
||
"get off this island. Now let’s go!"
|
||
msgstr ""
|
||
"Добре, ще те защитим от немъртвите. Но не можем да ти помогнем докато не "
|
||
"прекосим реката. Да тръгваме!"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:226
|
||
#, fuzzy
|
||
msgid ""
|
||
"Deal. I c’n blow’er up once I get to that signpost ov’r dere. That’s where "
|
||
"my eq’pment is. But ev’ryone not ov’r theah on that side when it blows w’ll "
|
||
"be killed by the orcs fa’ sure!"
|
||
msgstr ""
|
||
"Дадено. Моа го гръмна, щом отида до оня знак, ей там. Там е об'рудването ми."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:243
|
||
msgid "So, d’ya want me to blow up der bridge yet, Cap’n?"
|
||
msgstr "Е, иск'ш ли гръмна моста, Шефе? "
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:249
|
||
msgid "Yes, blow it up."
|
||
msgstr "Да, взриви го."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:253
|
||
#, fuzzy
|
||
msgid "All right! Blast’n time!"
|
||
msgstr "Дооре! Време за гърмене!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:266
|
||
msgid "<big><i>BOOM!!</i></big>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:305
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Good, we have escaped from these orcs. But where will we go? There are "
|
||
#| "undead in Wesnoth."
|
||
msgid ""
|
||
"Good, we have escaped from the orcs. Now we must return to save Wesnoth."
|
||
msgstr ""
|
||
"Добре, избягахме от тези орки. Но къде ще отидем? Има немъртви в Уеснот."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:317
|
||
msgid "No, wait until later."
|
||
msgstr "Не, почакай до по-късно."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:321
|
||
#, fuzzy
|
||
msgid "Neh? A’right then, we’ll wait fa’ later, eh?"
|
||
msgstr "Нъъ? Дооре тогава, ш чакам, ъх?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:334
|
||
msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
|
||
msgstr "Не разрушихме моста на време. Орките ще ни убият."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:342
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Well, we didn’t have to blow up the bridge after all, but we still have "
|
||
#| "to leave the northlands. More orcs will come. But where will we go? There "
|
||
#| "are undead in Wesnoth."
|
||
msgid ""
|
||
"Well, we didn’t have to blow up the bridge after all. Now we must return to "
|
||
"save Wesnoth."
|
||
msgstr ""
|
||
"В края на краищата, не се наложи да взривяваме моста, но все още трябва да "
|
||
"напуснем северните земи. Ще дойдат още орки. Но къде ще отидем? В Уснот има "
|
||
"немъртви."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:356
|
||
#, fuzzy
|
||
#| msgid "So what do you propose?"
|
||
msgid "How do you propose to do that?"
|
||
msgstr "Какво предлагаш?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:361
|
||
msgid ""
|
||
"We head south. My research revealed that the dragon Khrakrahs is in "
|
||
"possession of a Null Stone; with it I will be able to block Mal-Ravanal’s "
|
||
"teleportation. Once we have retrieved the stone, we must travel to Weldyn. "
|
||
"Our experience fighting the undead will prove invaluable in the defense of "
|
||
"our homeland. Also, I have advice to give the king: I know Mal-Ravanal’s "
|
||
"weakness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:365
|
||
msgid ""
|
||
"Very well, we will head south. Let us hope we reach Weldyn before Mal-"
|
||
"Ravanal."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:369
|
||
msgid ""
|
||
"I’ll be followin’ yah from now on. Hope yah can get to Weld’n an’ all so I "
|
||
"c’n stop runnin’..."
|
||
msgstr ""
|
||
"Ш ви следвам за ся. Надяям се, че ш стигнете до Уелд'н, за да мое спрем да "
|
||
"бегаме вече. "
|
||
|
||
#. [scenario]: id=13_The_Drowned_Plains
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:4
|
||
msgid "The Drowned Plains"
|
||
msgstr "Наводнените полета"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:136
|
||
#, fuzzy
|
||
msgid "Defeat Khrakrahs"
|
||
msgstr "Кракрас"
|
||
|
||
#. [unit]: type=Skeletal Dragon, id=Khrakrahs
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:163
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:385
|
||
msgid "Khrakrahs"
|
||
msgstr "Кракрас"
|
||
|
||
#. [object]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:172
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:458
|
||
msgid "Null Stone"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:367
|
||
#, fuzzy
|
||
msgid ""
|
||
"Now, we have reached the Horse Plains, the fair homeland of my people. They "
|
||
"may be able to help us find—"
|
||
msgstr "Стигнахме родината на народа ми. Може да ни помогнат за - "
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:371
|
||
#, fuzzy
|
||
msgid ""
|
||
"What?! Swamps?! Those undead have destroyed the grasslands of my House, and "
|
||
"they shall pay for it!"
|
||
msgstr ""
|
||
"Какво?!Блата?! Тези немъртви са унищожили полетата на Домът ми, зя което ще "
|
||
"си платят."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:375
|
||
#, fuzzy
|
||
msgid ""
|
||
"The lich-lord must have flooded the valley. The undead like the swamp. It is "
|
||
"death, decay, everything that they are themselves. I can sense them lurking "
|
||
"in the swamps, waiting to ambush us."
|
||
msgstr ""
|
||
"Немъртвият лорд трябва да е наводнил долината. Немъртвите харесват блата. Те "
|
||
"са смърт и гниене, всичко, което са самите немъртви. "
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:379
|
||
msgid "I s’ppose we’ll hav’ to wade across it anyway... ugh."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:387
|
||
msgid "Findshhhh... slayhhhh... killhhhh..."
|
||
msgstr "Търссссссссссссииии...Посссссссссечи...Уссссссссссссмърти"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:391
|
||
#, fuzzy
|
||
msgid "What was that?!"
|
||
msgstr "Какво е това?!?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:395
|
||
#, fuzzy
|
||
msgid ""
|
||
"That was the dragon Khrakrahs. He was a powerful beast indeed in the time of "
|
||
"Haldric, living in the Northern Mountains. But he radiates a dark power "
|
||
"these days, and I know not why he has taken up residence this far south. We "
|
||
"must find him, and pray that he still has the Null Stone."
|
||
msgstr ""
|
||
"Не знам, но предполагам, че е драконът Кракрас. Той е бил могъщ звяр, по "
|
||
"времето на Халдрик, живял в Северните планини. Но не звучи жив. Не знам "
|
||
"какво е станало, но трябва да го унищожим."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:434
|
||
msgid ""
|
||
"Ah! It appears that the mighty Khrakrahs is no longer among the living. But "
|
||
"this undead abomination does not appear weak to my arcane powers... he must "
|
||
"still have the Null Stone!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:452
|
||
msgid "The Null Stone! With it we may finally defeat Mal-Ravanal!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=14_Approaching_Weldyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:4
|
||
msgid "Approaching Weldyn"
|
||
msgstr "Наближава Уелдин"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Darak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:50
|
||
msgid "Mal-un-Darak"
|
||
msgstr "Мал-ън-Дарак"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Zanrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:69
|
||
msgid "Mal-un-Zanrad"
|
||
msgstr "Ман-ън-Занрад"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Xadrux
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:87
|
||
msgid "Mal-un-Xadrux"
|
||
msgstr "Мал-ън-Ксадрукс"
|
||
|
||
#. [side]: type=General, id=Konrad II
|
||
#. [unit]: id=Konrad, type=General
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:105
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:58
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:212
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:44
|
||
msgid "Konrad II"
|
||
msgstr "Конрад Втори"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:128
|
||
#, fuzzy
|
||
#| msgid "Get Gweddry to Weldyn"
|
||
msgid "Move Gweddry to Weldyn castle"
|
||
msgstr "Придвижи Гуъдри до Уелдин"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:144
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:179
|
||
msgid "Death of Konrad II"
|
||
msgstr "Смъртта на Конрад Втори"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:182
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have finally reached Weldyn, but it seems the undead have surrounded "
|
||
#| "it. We must break through to reach the king!"
|
||
msgid ""
|
||
"We have finally reached Weldyn, but it seems the undead have it surrounded. "
|
||
"We must break through to reach the king!"
|
||
msgstr ""
|
||
"Стигнахме до Уелдин, но изглежда немъртвите са го обградили. Трябва да "
|
||
"пробием обсадата и да стигнем до краля."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:186
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It would be best not to try to defeat these undead, there are too many of "
|
||
#| "them. Go straight to the city."
|
||
msgid ""
|
||
"It would be best not to waste time defeating these undead, they are but a "
|
||
"small fraction of the host we face. We should go straight to the city and "
|
||
"prepare our defenses."
|
||
msgstr ""
|
||
"Най-добре да не се опитваме да победим немъртвите, прекалено са много. Да "
|
||
"отидем направо в града."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:199
|
||
msgid "My liege, we have vital information about the leader of these undead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:203
|
||
msgid "Come, into the castle."
|
||
msgstr "Елате, в замъка."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:219
|
||
msgid "Weldyn has been captured, and Wesnoth is no more..."
|
||
msgstr "Уелдин бе пленен и Уеснот вече не съществува....."
|
||
|
||
#. [scenario]: id=15_The_Council
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:4
|
||
msgid "The Council"
|
||
msgstr "Съветът"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:19
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Before we begin our council, I must tell you all the history of this lich "
|
||
#| "we face. He was at first a mage of light, like me, and his fall began "
|
||
#| "during the reign of Haldric VII..."
|
||
msgid ""
|
||
"Before we begin our council, I must tell you all the history of this lich we "
|
||
"face. He was at first a mage of the realm, like me, and his fall began "
|
||
"during the reign of Haldric VII..."
|
||
msgstr ""
|
||
"Преди да започнем, трябва да ви обясня кой е немъртвият лорд, срещу когото "
|
||
"сме изправени. Първоначално той беше маг на светлината, като мен и падението "
|
||
"му започна при управлението на Халдрик Седми..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:23
|
||
#, fuzzy
|
||
msgid ""
|
||
"The greatest seer in the land, Galdren, foresaw that some day, some day "
|
||
"soon, a great evil would spread over the land. The king, naturally, was "
|
||
"worried. The seer told him that the only way to stop the evil was to appoint "
|
||
"a mage, versed well in combat with the spirits of darkness, to be the king’s "
|
||
"advisor."
|
||
msgstr ""
|
||
"Най-великият прорицател на земята, Галдрен, предсказа, че някой ден, съвсем "
|
||
"скоро, велико зло ще се разпростре над земята. Кралят естествено бе "
|
||
"разтревожен. Прорицателят му казал, че единственият начин да спре "
|
||
"разпространението на злото е да назначи за кралски съветник маг, опитен в "
|
||
"битка със силите на тъмнината."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:26
|
||
#, fuzzy
|
||
msgid ""
|
||
"In all the land, there were two magi that clearly stood out from the rest. A "
|
||
"mage from the east named Ravan, and myself. The King, wishing to choose the "
|
||
"best advisor, sent us both before Galdren. Then he conversed with the seer "
|
||
"privately. None know what was said, but when he came out he announced that "
|
||
"the seer was dead, and he had chosen me as his new advisor."
|
||
msgstr ""
|
||
"По цялата земя, имаше двама мага на светлината, които се отличаваха от "
|
||
"останалите. Маг от изток наречен Рейван и аз. Кралят, в желанието си да "
|
||
"избере добър съветник, ни изпрати двамата при Галдрен. След това разговаря "
|
||
"лично с прорицателя. Никой не знае какво са си казали, но когато излезе, "
|
||
"обяви, че прорицателят е мъртъв и е избрал мен за негов съветник."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:29
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Ravan took this quietly enough, we all thought, but now I think that this "
|
||
#| "was when he began his fall. He went deep into conversation with the "
|
||
#| "spirits of darkness, hoping to discover their weaknesses, but it was they "
|
||
#| "who found his. In time, as all of the magi of death eventually do, he "
|
||
#| "took his own life and reformed himself as a lich, one of the most "
|
||
#| "powerful ones ever seen."
|
||
msgid ""
|
||
"Ravan took this quietly enough, we all thought, but now I think that this "
|
||
"was when he began his fall. He went deep into conversation with the spirits "
|
||
"of darkness, hoping to discover their weaknesses. But it was they who found "
|
||
"his."
|
||
msgstr ""
|
||
"Всички си помислихме, че Рейван прие това доста спокойно, но сега мисля, че "
|
||
"това беше началото на падението му. Той се потопи в дълбок разговор с "
|
||
"духовете на тъмнината, надявайки се да открие слабото им място, но те бяха "
|
||
"тези които намериха неговото. С времето, както всички магове на смъртта "
|
||
"неизбежно правят, той отне собствения си живот и се преобрази в немъртъв "
|
||
"лорд, един от най-силните съществували някога."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:32
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "One day, he disguised himself and came to the castle, where I was living. "
|
||
#| "He demanded to see me, and the guards let him in, for then he was still a "
|
||
#| "respected member of the court. When I came out, he revealed himself, "
|
||
#| "named himself Mal-Ravanal, and challenged me to a duel."
|
||
msgid ""
|
||
"One day, Ravan returned to the castle where I was living. He demanded to see "
|
||
"me and the guards let him in, for then he was still a well-respected mage. "
|
||
"When I greeted him, he named himself Mal-Ravanal and challenged me to a duel."
|
||
msgstr ""
|
||
"Един ден той се дегизирал и дошъл в замъка, където живеех. Той настоял да ме "
|
||
"види и стражите го пуснали - тогава той все още беше уважаван член на "
|
||
"кралския двор. Когато излязох, той се разкри, като се назова Мал-Рейванал, и "
|
||
"ме предизвика на дуел."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:35
|
||
msgid ""
|
||
"His attack was swift and his power great, but through unwavering faith and "
|
||
"no small skill I emerged victorious. As he lie there mortally wounded I "
|
||
"prepared to excise the darkness in his soul."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:38
|
||
msgid ""
|
||
"But I hesitated too long... He simply vanished, teleported away. The mage "
|
||
"Ravan died that day; yet death is a mere inconvenience to those most skilled "
|
||
"in the arts of necromancy..."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Great Mage, id=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:72
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:58
|
||
msgid "Kaldor"
|
||
msgstr "Калдор"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:102
|
||
msgid "This is the lich we are facing: Mal-Ravanal."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:106
|
||
msgid "So what should we do now?"
|
||
msgstr "Какво да правим сега?"
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:110
|
||
#, fuzzy
|
||
msgid ""
|
||
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
|
||
"mere lich!"
|
||
msgstr ""
|
||
"Очевидно трябва да се бием. Със сигурност мощта на Уеснот ще триумфира над "
|
||
"прост немъртъв."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:114
|
||
msgid ""
|
||
"I can tell by your words that you have not seen the hordes for yourself. It "
|
||
"is like all of the dead warriors from all the ages have come back to attack "
|
||
"us. There is no end to the columns of marching skeletons, the wailing "
|
||
"ghosts, the infernal bats, led by the foul necromancers who raised them."
|
||
msgstr ""
|
||
"Мога да съдя по думите ти, че не си виждал ордите с очите си. Все едно "
|
||
"мъртвите войни от всички векове са се върнали да ни нападнат. Няма край на "
|
||
"колоните маршируващи скелети, ридаещи призраци, адски прилепи, водени от "
|
||
"прокълнатите некроманти, които са ги въздигнали."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:118
|
||
msgid ""
|
||
"We barely escaped the Southern Outpost with our lives; Mal-Ravanal’s army "
|
||
"cannot be defeated by even the might of all Wesnoth."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:122
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "That simply makes you cowards. True warriors would have stayed and "
|
||
#| "fought, to the death!"
|
||
msgid ""
|
||
"That simply makes you cowards. True warriors would have stayed and fought to "
|
||
"the death!"
|
||
msgstr ""
|
||
"Това просто ви прави страхливци. Истинските войни, биха останали и биха се "
|
||
"били до смърт!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:126
|
||
msgid ""
|
||
"A meaningless sacrifice and a few more corpses marching upon Weldyn. We "
|
||
"realized our only path to victory is to destroy the head of these "
|
||
"necromancers, the lich Mal-Ravanal. With this Null Stone I can counteract "
|
||
"his teleportation and finally put his tortured soul to rest."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:130
|
||
msgid "But if we cannot defeat the army, how may we strike at the leader?!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:134
|
||
msgid ""
|
||
"I recommend a full assault. Our mounted units are more maneuverable; if we "
|
||
"attack in force we may be able to punch through the enemy lines and isolate "
|
||
"Mal-Ravanal in the chaos of battle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:138
|
||
msgid ""
|
||
"I suggest that we appeal to his arrogance: I believe Mal-Ravanal would be "
|
||
"<i>compelled</i> to face me if I were to challenge him to a duel."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:142
|
||
msgid ""
|
||
"We cannot trust that he would honor the terms of the challenge! You would "
|
||
"likely find yourself facing his entire army!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:146
|
||
msgid ""
|
||
"We face his entire army regardless. The only difference is whether Mal-"
|
||
"Ravanal is commanding in back or gloating in front."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:150
|
||
msgid ""
|
||
"Two risky plans. But if these undead are as strong as you say then we are "
|
||
"pressed for options. Gweddry, you are most familiar with this situation. I "
|
||
"will leave this choice in your hands."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=guard
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:167
|
||
msgid "Sire, the undead armies are attacking!"
|
||
msgstr "Сир, армията на немъртвите атакува!"
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:171
|
||
msgid "Well, that will have to be the end of our council. Let us fight!"
|
||
msgstr "Е, това ще бъде краят на съветът ни. На бой!"
|
||
|
||
#. [scenario]: id=16_Weldyn_under_Attack
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:4
|
||
msgid "Weldyn under Attack"
|
||
msgstr "Атаката над Уелдин "
|
||
|
||
#. [side]: type=General, id=Halrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:52
|
||
msgid "Halrad"
|
||
msgstr "Халрад"
|
||
|
||
#. [side]: type=General, id=Halric
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:69
|
||
msgid "Halric"
|
||
msgstr "Халрик"
|
||
|
||
#. [side]: type=General, id=Halrod
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:86
|
||
msgid "Halrod"
|
||
msgstr "Халрод"
|
||
|
||
#. [side]: type=Lich, id=Mal-Grekulak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:104
|
||
msgid "Mal-Grekulak"
|
||
msgstr "Мал-Грекулак"
|
||
|
||
#. [side]: type=Lich, id=Mal-Xakralan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:121
|
||
msgid "Mal-Xakralan"
|
||
msgstr "Мал-Ксакралан"
|
||
|
||
#. [side]: type=Lich, id=Mal-Uknalu
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:138
|
||
msgid "Mal-Uknalu"
|
||
msgstr "Мал-Укналу"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:162
|
||
msgid "Survive the long night"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:233
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We will fight soon, my lord. Look, night approaches; they will soon "
|
||
#| "attack. I hope we can hold them off."
|
||
msgid ""
|
||
"We will fight soon, my lord. Look, night approaches; and with it the undead "
|
||
"hordes. I stand ready to defend the kingdom."
|
||
msgstr ""
|
||
"Ще се бием скоро, господарю. Вижте, нощта наближава, скоро ще атакуват. "
|
||
"Надявам се да можем да удържим."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:237
|
||
msgid "Very well. But this... Mal-Ravanal, that you spoke of, is he here?"
|
||
msgstr "Добре. Но този Мал-Рейванал, когото спомена, тук ли е?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:241
|
||
#, fuzzy
|
||
#| msgid "I do not sense his magic, but he might be concealing his presence."
|
||
msgid ""
|
||
"I sense his dark magic prolonging the night, but I do not feel his presence."
|
||
msgstr "Не усещам магията му, но може да прикрива присъствието си."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:245
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "In any case, the undead are attacking now. Let us hope we can last out "
|
||
#| "the night."
|
||
msgid ""
|
||
"In any case, the undead are attacking now. Let us show them the might of "
|
||
"Wesnoth!"
|
||
msgstr ""
|
||
"Ввъ всеки случай, немъртвите вече нападат. Да се надяваме, че ще можем да "
|
||
"издържим до края на нощта."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:256
|
||
#, fuzzy
|
||
#| msgid "I have died, and with me gone the city shall fall."
|
||
msgid "I have died, and with me gone the kingdom is lost."
|
||
msgstr "Умрях, без мен градът ще падне."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:268
|
||
#, fuzzy
|
||
#| msgid "Look, the sun has risen, and the undead are retreating."
|
||
msgid "Look, the sun has finally risen, and the undead are retreating."
|
||
msgstr "Вижте, слънцето изгря и немъртвите отстъпват."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:281
|
||
msgid "Even this infernal darkness cannot dim the spirits of our men!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:295
|
||
msgid ""
|
||
"This long night is over, and Wesnoth still stands. Yet I do not know how "
|
||
"many more such nights we can endure."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:299
|
||
msgid "Gweddry, have you made a decision regarding our course of action?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:304
|
||
msgid "I have. I think we should..."
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:306
|
||
msgid "challenge Mal-Ravanal to a duel."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:310
|
||
msgid "I will send the message at once."
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:320
|
||
msgid "try to isolate Mal-Ravanal in battle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:324
|
||
msgid "I will begin preparing our troops."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=17a_The_Duel
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:4
|
||
msgid "The Duel"
|
||
msgstr "Дуелът"
|
||
|
||
#. [side]: type=Lich Lord, id=Mal-Ravanal
|
||
#. [modify_unit]: type=Lich Lord, id=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:33
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:339
|
||
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:29
|
||
msgid "Mal-Ravanal"
|
||
msgstr "Мал-Рейванал"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:65
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:180
|
||
#, fuzzy
|
||
#| msgid "Defeat Mal-Ravanal"
|
||
msgid "Defeat Mal-Ravanal while Dacyn is nearby"
|
||
msgstr "Победа над Мал-Рейванал"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:97
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I have waited a long time for this day to come. Prepare to die, Gweddry "
|
||
#| "of Wesnoth!"
|
||
msgid ""
|
||
"I have waited a long time for this day to come. I shall have my revenge, "
|
||
"Dacyn!"
|
||
msgstr "Чаках дълго да дойде този ден. Приготви се да умреш, Гуъдри от Уеснот."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:101
|
||
msgid "Indeed, it is time to end this."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:107
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The rules of the duel are these:\n"
|
||
#| "You may recruit or recall up to 6 units.\n"
|
||
#| "At the end of your first turn, your keep will disappear, and you must "
|
||
#| "battle with whatever troops you have at that time.\n"
|
||
#| "The first leader to fall loses the duel."
|
||
msgid ""
|
||
"The rules of the duel are these:\n"
|
||
"You may recruit or recall up to 5 units.\n"
|
||
"At the end of your first turn, your keep will disappear, and you must battle "
|
||
"with whatever troops you have at that time."
|
||
msgstr ""
|
||
"Правилата на дуела са тези:\n"
|
||
"Можеш да набереш или привикаш до 6 единици.\n"
|
||
"В краят на първият ход, крепостта ти ще изчезне и ще трябва да се биеш с "
|
||
"каквито единици имаш на разположение.\n"
|
||
"Първият водач, който падне, губи дуелът."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:115
|
||
msgid ""
|
||
"When we attack Mal-Ravanal I will need to be nearby with the Null Stone to "
|
||
"prevent his teleportation. We cannot afford to let him escape."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:247
|
||
#, fuzzy
|
||
msgid ""
|
||
"Wait — what just happened? He called more warriors out of the ground! That’s "
|
||
"not allowed!"
|
||
msgstr ""
|
||
"Момент. Какво стана? Той привика още войни от земята. Това не е позволено!"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:251
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Stop talking and fight! The rules do not stop me from bringing up "
|
||
#| "warriors that were already here."
|
||
msgid ""
|
||
"Stop talking and fight! The rules say nothing about bringing up warriors "
|
||
"that were already here."
|
||
msgstr ""
|
||
"Спри да мърмориш и се бий! Правилата не ме спират да привиквам войни които "
|
||
"са вече тук."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:262
|
||
msgid "No! This cannot be the way it was meant to end!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:276
|
||
msgid "Wesnoth, I have failed you..."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=17b_Weldyn_Besieged
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:9
|
||
msgid "Weldyn Besieged"
|
||
msgstr "Уелдин Обсаден"
|
||
|
||
#. [side]: type=Lich, id=Lich2
|
||
#. [side]: type=Lich, id=Lich3
|
||
#. [side]: type=Lich, id=Lich4
|
||
#. [side]: type=Lich, id=Lich5
|
||
#. [side]: type=Lich, id=Lich6
|
||
#. [side]: type=Lich, id=Lich7
|
||
#. [side]: type=Lich, id=Lich8
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:44
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:62
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:80
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:98
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:116
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:134
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:152
|
||
msgid "?"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:176
|
||
msgid "Kill $liches_to_kill liches to reveal Mal-Ravanal"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:196
|
||
#, fuzzy
|
||
#| msgid "Death of Konrad II"
|
||
msgid "Death of Konrad"
|
||
msgstr "Смъртта на Конрад Втори"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:200
|
||
#, fuzzy
|
||
#| msgid "Letting any enemy unit on to your keep"
|
||
msgid "Letting any enemy unit onto your keep"
|
||
msgstr "Допускане на вражеска единица в крепостта."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:230
|
||
msgid ""
|
||
"I can sense Mal-Ravanal is here somewhere... When we attack him I will need "
|
||
"to be nearby with the Null Stone to prevent his teleportation. We cannot "
|
||
"afford to let him escape."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:260
|
||
msgid "But how? We don't know which one of them he is."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:265
|
||
msgid ""
|
||
"They are channeling some dark magic to hide themselves. We have to kill some "
|
||
"of them to break the spell."
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:272
|
||
msgid "Mal-Hadanak"
|
||
msgstr "Мал-Хаданак"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:273
|
||
#, fuzzy
|
||
msgid "You dare to attack me? Now you will pay!"
|
||
msgstr "Смееш да атакуваш МЕН?!? Върни се при господаря си!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:276
|
||
msgid "Mal-Katklagad"
|
||
msgstr "Мал-Катлагад"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:277
|
||
msgid "I will enjoy watching you suffer!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:280
|
||
msgid "Mal-Xaskanat"
|
||
msgstr "Мал-Ксаскант"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:281
|
||
msgid "Death will only be the beginning of your torment!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:284
|
||
msgid "Mal-Akranbral"
|
||
msgstr "Мал-Акранбрал"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:285
|
||
msgid "You will serve me in death!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:288
|
||
msgid "Mal-Larakan"
|
||
msgstr "Мал-Ларакан"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:289
|
||
msgid "Allow me to free you from your wretched existence!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:292
|
||
msgid "Mal-Drakanal"
|
||
msgstr "Мал-Драканал"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:293
|
||
msgid "My master is merely toying with you!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:374
|
||
msgid "I shall destroy you personally!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:518
|
||
msgid "Their spell is broken! There he is!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:673
|
||
#, fuzzy
|
||
#| msgid "Kill them."
|
||
msgid "Kill them all!"
|
||
msgstr "Убийте ги."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:677
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "They killed Konrad... now, even if we save Weldyn, Wesnoth has fallen."
|
||
msgid ""
|
||
"They killed the royal family... now, even if we save Weldyn, Wesnoth has "
|
||
"fallen."
|
||
msgstr "Те убиха Конрад, сега, дори да спасим Уелдин, Уеснот е загубен."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:692
|
||
msgid "The Kingdom of Wesnoth dies with me!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=18_Epilogue
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:4
|
||
msgid "Epilogue"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:17
|
||
msgid ""
|
||
"When Mal-Ravanal fell his undead army simply collapsed like puppets with "
|
||
"their strings cut. As the lich’s death-scream echoed in the air, a vast and "
|
||
"louring column of shadow arose from his corpse like smoke from an unclean "
|
||
"fire; then it divided fivefold at its height, reaching for the heavens like "
|
||
"a clutching hand.\n"
|
||
"\n"
|
||
"Men let weapons fall from nerveless fingers and horses reared in terror as "
|
||
"that great dark pall obscured the sun..."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:23
|
||
msgid ""
|
||
"... and then it thinned, and paled, and a breeze from the west dissolved it "
|
||
"in tatters, and the light of day shone once again undiminished on Weldyn."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:100
|
||
msgid ""
|
||
"It is a great victory we have won here today, vanquishing the arch-lich Mal-"
|
||
"Ravanal."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:105
|
||
msgid ""
|
||
"So many months of fighting... I feel as though I am awakening from a long "
|
||
"nightmare."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:110
|
||
msgid ""
|
||
"Nor is our work yet complete. Mal-Ravanal’s host has been broken, but in its "
|
||
"wake chaos and disorder prevail throughout the countryside."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:115
|
||
msgid ""
|
||
"We will be years... perhaps decades... recovering from the ill he has "
|
||
"wrought."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:125
|
||
msgid ""
|
||
"Even now we should be sending our cavalry to restore order throughout the "
|
||
"land."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:131
|
||
msgid ""
|
||
"Even now we should be sending our troops to restore order throughout the "
|
||
"land."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:138
|
||
msgid ""
|
||
"It shall be so. But first, know that you have served Us, and Our Kingdom, "
|
||
"full well. We are minded to reward you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:148
|
||
msgid ""
|
||
"Sir Terraent, your service to the crown has been a beacon of light in these "
|
||
"dark times. We are appointing you to command the River Guard in Estmark."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Terraent
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:152
|
||
msgid ""
|
||
"It is an honor to serve my kingdom, and I humbly accept your commission."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:164
|
||
msgid ""
|
||
"Grug, Gweddry has told me of the help you and your tribe provided his men. "
|
||
"We wish to offer you a new home in the Estmark Hills along with Our thanks."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:168
|
||
#, fuzzy
|
||
#| msgid "Grug say join you will he."
|
||
msgid "Grug say new home will make thanks with."
|
||
msgstr "Гръг казва теб помогне."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:175
|
||
msgid ""
|
||
"Dacyn. I would have you remain by Our side, here; as you counseled these two "
|
||
"in war, so shall you counsel Us in peace and the rebuilding of the Kingdom."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:179
|
||
msgid "I am honored, your highness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:189
|
||
msgid ""
|
||
"Engineer, much of Estmark region stands in ruins. The crown has need of your "
|
||
"skills to clear the wreckage and organize the reconstruction."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:193
|
||
msgid "I’ll be glad ta help yah. It’ll be fun to work in peace again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:200
|
||
msgid "Now as for you..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:210
|
||
msgid "Sire, we but did our duty."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:215
|
||
msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Owaec."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:222
|
||
msgid ""
|
||
"Arise, Owaec, Knight Commander of the King’s Horse. And take as Our first "
|
||
"command to you your own wish; go from here, secure our borders, and show all "
|
||
"that the might of Wesnoth will endure."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:251
|
||
#, fuzzy
|
||
msgid "Kneel, Gweddry."
|
||
msgstr "Привет, Гуъдри!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:257
|
||
msgid "Sire, I but did my duty."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:261
|
||
msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Gweddry."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:270
|
||
msgid ""
|
||
"And arise, Gweddry, Earl of Estmark. The land for which you shed your blood "
|
||
"shall be put under your hand to be made green again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:275
|
||
msgid ""
|
||
"And so began the Silver Age of Wesnoth, that time known to historians as the "
|
||
"Reconstruction..."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/campaigns/Eastern_Invasion/units/Bone_Knight.cfg:5
|
||
#, fuzzy
|
||
#| msgid "Mounted Fighter"
|
||
msgid "Bone Knight"
|
||
msgstr "Боец-ездач"
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/campaigns/Eastern_Invasion/units/Bone_Knight.cfg:26
|
||
msgid ""
|
||
"Once great warriors across the plains, these mounted riders atop their "
|
||
"skeletal horses were raised from the ground by unholy magic to spread fear "
|
||
"and destruction."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Eastern_Invasion/units/Bone_Knight.cfg:41
|
||
msgid "trample"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Horse Lord, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:4
|
||
msgid "Horse Lord"
|
||
msgstr "Повелител на конете"
|
||
|
||
#. [unit_type]: id=Horse Lord, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:19
|
||
msgid ""
|
||
"The greatest of the men of the plains, Horse Lords are heads of their houses "
|
||
"and are respected by all, friend or foe. Their sword can kill most ordinary "
|
||
"enemies, and their morning star crushes those who are left."
|
||
msgstr ""
|
||
"Най-великите от хората от равнините, Повелителите на конете, са водачи на "
|
||
"клановете си и са уважавани от всеки, бил той приятел или враг. Мечовете им "
|
||
"могат да убият всички обикновени врагове, а боздуганите им пречупват всеки "
|
||
"оцелял."
|
||
|
||
#. [unit_type]: id=Lich Lord
|
||
#: data/campaigns/Eastern_Invasion/units/Lich_Lord.cfg:7
|
||
msgid "Lich Lord"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Mounted Fighter, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:4
|
||
msgid "Mounted Fighter"
|
||
msgstr "Боец-ездач"
|
||
|
||
#. [unit_type]: id=Mounted Fighter, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:18
|
||
msgid ""
|
||
"The nobles of the men of the plains are trained with the rest of the "
|
||
"horsemen to become great warriors. However, they are also trained in "
|
||
"commanding their comrades, and they are the ones that become captains of the "
|
||
"armies of the Clans."
|
||
msgstr ""
|
||
"Благородниците от равнините тренират с останалите конници, за да станат "
|
||
"велики войни. Освен това те се тренират и бъдат водачи на другарите си, и те "
|
||
"са тези, които стават капитани в армиите на Клановете."
|
||
|
||
#. [unit_type]: id=Mounted Warrior, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:4
|
||
msgid "Mounted Warrior"
|
||
msgstr "Войн-ездач"
|
||
|
||
#. [unit_type]: id=Mounted Warrior, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:18
|
||
msgid ""
|
||
"Leaders of the plains, Mounted Warriors are skilled with the use of the "
|
||
"sword and the morning star. Riding horses, they are able to move around the "
|
||
"battlefield with great speed, and can provide much needed assistance to "
|
||
"different fronts."
|
||
msgstr ""
|
||
"Водачите от равнините, Войните-ездачи са тренирани в използването на меча и "
|
||
"боздугана. Яздейки конете си, те могат да се движат из бойното поле със "
|
||
"завидна скорост, и така осигуряват нужната помощ на различни фронтове."
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/campaigns/Eastern_Invasion/units/Skeleton_Rider.cfg:5
|
||
msgid "Skeleton Rider"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/campaigns/Eastern_Invasion/units/Skeleton_Rider.cfg:33
|
||
msgid ""
|
||
"Once great warriors thundering across the plains, these mounted riders atop "
|
||
"their skeletal horses were raised from the grave by unholy magic to spread "
|
||
"fear and destruction."
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=shock
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:8
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:9
|
||
msgid "shock"
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=shock
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:10
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:11
|
||
msgid ""
|
||
"When this attack is used on offense, the opponent will retaliate with one "
|
||
"less strike than normally, to a minimum of one strike."
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:15
|
||
msgid "Dacyn"
|
||
msgstr "Дейсин"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:12
|
||
msgid "No! I... die..."
|
||
msgstr "Не! Аз... умирам..."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:30
|
||
msgid "We are doomed..."
|
||
msgstr "Обречени сме..."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:48
|
||
#, fuzzy
|
||
msgid "I... must— Argh...!"
|
||
msgstr "Трябва да .... ааах."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:66
|
||
#, fuzzy
|
||
msgid "Grarrgghh..."
|
||
msgstr "Грагргггг..."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:80
|
||
msgid "Wha’? Yah fail’d to give me protecshun..."
|
||
msgstr "К'во? Ни мъ заштихти."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:92
|
||
msgid ""
|
||
"It was perhaps as well for the men of Gweddry’s troop that they did not live "
|
||
"to see the grim tide of undead sweeping westward into Wesnoth, laying waste "
|
||
"to all in its path."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:104
|
||
msgid ""
|
||
"Wesnoth never learned the fate of Gweddry’s band, but all too soon they "
|
||
"would suffer the rage and malice of marauding orcs and undead in a war that "
|
||
"would end only in misery and death."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:116
|
||
msgid ""
|
||
"Their home country proved to be no refuge for Gweddry’s weary men, and no "
|
||
"more would it for the inhabitants of Wesnoth as foes pressed them on all "
|
||
"sides to a final defense of the doomed kingdom."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:128
|
||
msgid ""
|
||
"With the staunchest defenders of Wesnoth bested on their home ground, the "
|
||
"once-great kingdom was plunged into final darkness under the vengeful hand "
|
||
"of Mal-Ravanal."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:16
|
||
msgid "Your evil will darken the earth no longer!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Terraent
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:31
|
||
msgid "I shall avenge the death of my comrades!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:46
|
||
msgid "I’m gonna blow you up!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:61
|
||
msgid "Grug again dead make!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:76
|
||
msgid "Taste the steel of the Horse Clans!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:91
|
||
msgid "This is for Wesnoth!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:103
|
||
msgid ""
|
||
"You are more powerful than I expected, but you cannot possibly defeat me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:131
|
||
msgid "No. Your reign of terror ends today."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:136
|
||
msgid "What?!... I... cannot... lose..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:184
|
||
msgid "I wasn’t able to prevent his escape from here. Now Wesnoth is doomed..."
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:62
|
||
#, fuzzy
|
||
msgid ""
|
||
"Wearing this amulet will cause every blow you deal to inflict <i>arcane</i> "
|
||
"damage!"
|
||
msgstr "Носенето на този амулет ще направи всяко ваше попадение свещено."
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:63
|
||
#, fuzzy
|
||
msgid "holy amulet^Take it"
|
||
msgstr "Свещен амулет"
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:64
|
||
msgid "holy amulet^Leave it"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:65
|
||
msgid "I am not suited to using this item! Let another take it."
|
||
msgstr "Не съм подходящ да нося този предмет! Нека друг го вземе."
|
||
|
||
#. [object]
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:67
|
||
msgid "Holy Amulet"
|
||
msgstr "Свещен амулет"
|
||
|
||
#~ msgid "greatsword"
|
||
#~ msgstr "велик меч"
|
||
|
||
#~ msgid "morning star"
|
||
#~ msgstr "боздуган с топка"
|
||
|
||
#~ msgid "sword"
|
||
#~ msgstr "меч"
|
||
|
||
#~ msgid "I summon from the depths of the river beasts to destroy you!"
|
||
#~ msgstr "Призовавам от дълбините на реката зверовете, които ще ви унищожат."
|
||
|
||
#~ msgid "Argh! I’m dead! Well, dwarves are still the best!"
|
||
#~ msgstr "Аххх!Мъртъв съм! Джуджетата са все още върхът!"
|
||
|
||
#~ msgid ""
|
||
#~ "There is a great fortune in this chest of treasure! I can count two "
|
||
#~ "hundred pieces of gold."
|
||
#~ msgstr ""
|
||
#~ "Има огромно съкровище в този сандък! Мога да преброя двеста златни монети."
|
||
|
||
#, fuzzy
|
||
#~| msgid "You may now recruit ogres!"
|
||
#~ msgid "You may now recruit young ogres!"
|
||
#~ msgstr "Вече може да набирате огрета!"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Move Gweddry to the trapdoor"
|
||
#~ msgid "Move Gweddry to the south-west exit"
|
||
#~ msgstr "Придвижи Гуъдри до вратата в пода."
|
||
|
||
#~ msgid "Torture Chamber"
|
||
#~ msgstr "Стая за изтезания"
|
||
|
||
#~ msgid "Throne Room"
|
||
#~ msgstr "Тронна зала"
|
||
|
||
#~ msgid "The City"
|
||
#~ msgstr "Градът"
|
||
|
||
#~ msgid "Exit"
|
||
#~ msgstr "Изход"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "So, Gweddry, you escaped too? Good. I think they have the rest of our "
|
||
#~| "troops captive, along with the peasants following us. We should be able "
|
||
#~| "to rescue them."
|
||
#~ msgid ""
|
||
#~ "So, Gweddry, you escaped too? Good. I think they still have the rest of "
|
||
#~ "our troops captive. We must rescue them and head for the southwest exit."
|
||
#~ msgstr ""
|
||
#~ "Е, Гуъдри, и ти ли избяга? Добре. Мисля, че държат останалите ни войници "
|
||
#~ "в плен, заедно със селяните които ни последваха. Би трябвало да можем да "
|
||
#~ "ги спасим."
|
||
|
||
#~ msgid "Where are they? These caves are impossible to navigate!"
|
||
#~ msgstr "Къде са те? Човек не може да се ориентира в тези пещери."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Somewhere south of us. We are in a hidden passage in the north. Oh, and "
|
||
#~| "some others escaped too, along with Owaec."
|
||
#~ msgid ""
|
||
#~ "Somewhere south of us, but we’d best avoid the chamber we just came from. "
|
||
#~ "Oh, and some others escaped too, along with Owaec."
|
||
#~ msgstr ""
|
||
#~ "Някъде на юг от нас. Ние сме в средата на таен проход на север. О, и "
|
||
#~ "други са избягали заедно с Уейк."
|
||
|
||
#~ msgid "Well, where’s their leader? I don’t see him."
|
||
#~ msgstr "Е, къде е водачът им? Не го виждам."
|
||
|
||
#, fuzzy
|
||
#~ msgid "whisper^I dunno. He escaped, I think."
|
||
#~ msgstr "Ъм, (шепне) не знам. Избягал е, мисля."
|
||
|
||
#~ msgid ""
|
||
#~ "You fool! Well, find him. Bring him to me! Wait, no, just kill him on "
|
||
#~ "sight."
|
||
#~ msgstr ""
|
||
#~ "Глупак! Е, намери го. Доведи ми го! Чакай! Не, просто го убий, щом го "
|
||
#~ "видиш."
|
||
|
||
#~ msgid "Look, the escaped prisoners have returned!"
|
||
#~ msgstr "Вижте, избягалите затворници се върнаха!"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Kill them."
|
||
#~ msgid "Kill them!"
|
||
#~ msgstr "Убийте ги."
|
||
|
||
#, fuzzy
|
||
#~| msgid "Huh? Who’s there, who said that?"
|
||
#~ msgid "Huh? Who said that?"
|
||
#~ msgstr "Ъм? Кой е там? Кой каза това?"
|
||
|
||
#~ msgid "I see the exit to the tunnel! Onward!"
|
||
#~ msgstr "Виждам изхода за тунела. Напред!"
|
||
|
||
#~ msgid ""
|
||
#~ "Wait! We cannot go out that way. There are too many orcs. We must exit "
|
||
#~ "through the south-west gates."
|
||
#~ msgstr ""
|
||
#~ "Момент! Не можем да излезем от там. Има прекалено много орки. Трябва да "
|
||
#~ "излезем през югозападните порти."
|
||
|
||
#~ msgid "Very well. We must go the other way."
|
||
#~ msgstr "Добре. Да вървим в другата посока."
|
||
|
||
#~ msgid "Survive until end of turns"
|
||
#~ msgstr "Оцелейте до края на ходовете."
|
||
|
||
#~ msgid "To add ogres to your army, keep two on the grass until end of turns"
|
||
#~ msgstr ""
|
||
#~ "За добавяне на огрета към армията ви, дръжте две на тревата до края на "
|
||
#~ "ходовете"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "All right, we have to keep at least two of these ogres on the grass where "
|
||
#~ "they can’t escape until our troops get here to capture them."
|
||
#~ msgstr ""
|
||
#~ "Добре, трябва да задържим поне две огрета на тревата, където те не могат "
|
||
#~ "да избягат докато нашите войски пристигнат и ги заловят. После те ще "
|
||
#~ "трябва да ни заведат при племето си."
|
||
|
||
#~ msgid ""
|
||
#~ "We should try to surround them. Gweddry, you stay where you are. Dacyn, "
|
||
#~ "you go north-east. I’ll go north-west."
|
||
#~ msgstr ""
|
||
#~ "Трябва да се опитаме да ги обградим. Гуъдри, остани където си. Дейсин, ти "
|
||
#~ "отиди на североизток. Аз ще отида на северозапад."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Our troops have caught up! Now, we will be able to recruit ogres!"
|
||
#~ msgstr ""
|
||
#~ "Войските ни пристигнаха! Сега ще можем да набираме огрета, след като тези "
|
||
#~ "ще могат да убедят племето си да се присъедини към нас."
|
||
|
||
#~ msgid ""
|
||
#~ "We didn’t capture enough of the ogres here. We will have to go on without "
|
||
#~ "them."
|
||
#~ msgstr "Не заловихме достатъчно огрета. Ще трябва да продължим без тях."
|
||
|
||
#~ msgid "Resist until Dacyn’s return tomorrow night"
|
||
#~ msgstr "Трябва да устойте до завръщането на Дейсин утре."
|
||
|
||
#~ msgid "Resist until Dacyn’s return in two days"
|
||
#~ msgstr "Трябва да устойте до завръщането на Дейсин след два дни."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Look. To the east. Undead approach! But wait... I sense something... They "
|
||
#~ "must not see me..."
|
||
#~ msgstr ""
|
||
#~ "Погледнете. На изток. Немъртвите наближават! Момент... Усещам нещо... Те "
|
||
#~ "не могат да ме видят..."
|
||
|
||
#~ msgid ""
|
||
#~ "Hm. I do not sense anything out of the ordinary here. My scouts must have "
|
||
#~ "deceived me. Very well; destroy them."
|
||
#~ msgstr ""
|
||
#~ "Хм. Не виждам нищо необичайно тук. Скаутите ми сигурно са ме подвели. "
|
||
#~ "Добре тогава, унищожете ги."
|
||
|
||
#~ msgid ""
|
||
#~ "On with the search. I trust you can defeat these men yourself? I have no "
|
||
#~ "time to waste here."
|
||
#~ msgstr ""
|
||
#~ "Продължете издирването. Вярвам можете да победите тези хора сами? Нямам "
|
||
#~ "време за губене тук."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "There are too many undead, I cannot defeat them... but my orders are to "
|
||
#~ "hold this outpost at all costs. It may be we will die this day."
|
||
#~ msgstr ""
|
||
#~ "Има прекалено много немъртви, не мога да ги победя... но заповедите ми са "
|
||
#~ "да удържа тази крепост. Изглежда ще умрем днес."
|
||
|
||
#~ msgid ""
|
||
#~ "But... somehow, I do not think Dacyn has abandoned us. He must have had a "
|
||
#~ "reason for leaving."
|
||
#~ msgstr ""
|
||
#~ "Но някак, не мисля, че Дейсин ни е изоставил. Трябва да е имал причина да "
|
||
#~ "замине. "
|
||
|
||
#~ msgid ""
|
||
#~ "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
|
||
#~ "Go to the trapdoor!"
|
||
#~ msgstr ""
|
||
#~ "Бързо! Скоро ще пристигнат вражески подкрепления и всички ще умрем! "
|
||
#~ "Отидете при вратата!"
|
||
|
||
#~ msgid ""
|
||
#~ "I do not know. There are trolls in here, which may try to fight us. Now "
|
||
#~ "hurry, we have to move quickly with those liches still behind us."
|
||
#~ msgstr ""
|
||
#~ "Не знам. Тук има тролове , които може да ни нападнат. Побързайте, трябва "
|
||
#~ "да се движим бързо с тези немъртви по петите ни."
|
||
|
||
#~ msgid ""
|
||
#~ "It doesn’t matter. They are much too powerful for us; our only hope is to "
|
||
#~ "get away, far away. Perhaps we should go north, and meet with Owaec."
|
||
#~ msgstr ""
|
||
#~ "Няма значение. Прекалено са силни за нас, единствената ни надежда е да "
|
||
#~ "избягаме надалече. Може би трябва да отидем на север и да се срещнем с "
|
||
#~ "Уейк."
|
||
|
||
#~ msgid ""
|
||
#~ "There are five of us still locked up in the jail. All of us will join you "
|
||
#~ "if you can get us free."
|
||
#~ msgstr ""
|
||
#~ "Петима от нас все още са заключени в затвора. Всички ние ще се "
|
||
#~ "присъединим към вас, ако можете да ни измъкнете."
|
||
|
||
#, fuzzy
|
||
#~ msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||
#~ msgstr "Смееш да атакуваш МЕН?!? Върни се при господаря си!"
|
||
|
||
#~ msgid ""
|
||
#~ "This is not good; we are unable to attack Mal-Ravanal at all, for his "
|
||
#~ "magic is too strong! We must turn back, it was foolish to press the "
|
||
#~ "attack."
|
||
#~ msgstr ""
|
||
#~ "Това не е добре, не можем да нападаме Мал-Рейванал изобщо, магията му е "
|
||
#~ "прекалено силна! Трябва да се върнем, беше глупаво да избързваме с "
|
||
#~ "атаката."
|
||
|
||
#~ msgid ""
|
||
#~ "I am not sure. There are bandits in this country, and I have been told "
|
||
#~ "that it is my duty to defeat them, and protect the local villages. "
|
||
#~ "However, I cannot find a way to defeat them. The outlaws hide in the "
|
||
#~ "villages when we are close, and come out when we are far away."
|
||
#~ msgstr ""
|
||
#~ "Не съм сигурен. В тази страна има бандити , и ми е наредено да ги залавям "
|
||
#~ "и да защитавам местните селища. Но не виждам как да изпълня тази заповед. "
|
||
#~ "Престъпниците се крият в селищата когато сме близо и излизат когато се "
|
||
#~ "отдалечим"
|
||
|
||
#~ msgid ""
|
||
#~ "I have fulfilled my duty to the villages. Now I suppose I can join you in "
|
||
#~ "your quest."
|
||
#~ msgstr ""
|
||
#~ "Аз изпълних моят дълг към селищата. Сега, предполагам, че мога се се "
|
||
#~ "присъединя към вас в мисията ви."
|
||
|
||
#~ msgid ""
|
||
#~ "Good job! Now, we should move onward, north. Tell the villagers to pack "
|
||
#~ "their belongings and follow us."
|
||
#~ msgstr ""
|
||
#~ "Добра работа! Сега трябва да отидем на север. Кажете на местните да "
|
||
#~ "съберат вещите си и да ни последват."
|
||
|
||
#~ msgid ""
|
||
#~ "We should probably go north to the orcish lands immediately. I suspect "
|
||
#~ "that the undead have already bypassed us, and cut off any crossing to the "
|
||
#~ "west of here."
|
||
#~ msgstr ""
|
||
#~ "Вероятно трябва да продължим на север към оркските земи. Предполагам, че "
|
||
#~ "немъртвите вече са ни изпреварили и са отрязали проходите на запад от тук."
|
||
|
||
#~ msgid "Defeat the trolls and gryphons"
|
||
#~ msgstr "Победи троловете и грифоните."
|
||
|
||
#~ msgid ""
|
||
#~ "The trail stops soon. We have almost reached our destination, if we can "
|
||
#~ "call it that. There is a large lake in front of us, with a small island "
|
||
#~ "off the coast. If we burn down the bridge to it, no one will ever be able "
|
||
#~ "to reach us."
|
||
#~ msgstr ""
|
||
#~ "Пътеката скоро свършва. Почти стигнахме целта си. Има голямо езеро пред "
|
||
#~ "нас с малко островче недалеч от брега. Ако изгорим моста, водещ до него, "
|
||
#~ "никой няма да може да ни достигне."
|
||
|
||
#~ msgid ""
|
||
#~ "But what if there are already people living on it? We will have to fight "
|
||
#~ "them! And besides, the undead can build boats."
|
||
#~ msgstr ""
|
||
#~ "Но, ако вече има хора които живеят там? Ще трябва да се бием с тях. Освен "
|
||
#~ "това немъртвите могат да строят лодки."
|
||
|
||
#~ msgid ""
|
||
#~ "There are other people. A tribe of trolls, and some gryphons. But it is "
|
||
#~ "safer than fighting the undead, and once we kill them, the island will be "
|
||
#~ "ours."
|
||
#~ msgstr ""
|
||
#~ "Има и други. Племе тролове и няколко грифони, но е по-безопасно от боя с "
|
||
#~ "немъртвите и след като ги убием, островът ще бъде наш."
|
||
|
||
#~ msgid ""
|
||
#~ "Very well, we will go on, take this island. It appears we have no choice. "
|
||
#~ "Onward!"
|
||
#~ msgstr ""
|
||
#~ "Добре, ще продължим, завладейте този остров. Изглежда, че нямаме избор. "
|
||
#~ "Напред!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "There is an abandoned castle here. It looks repairable — we should settle "
|
||
#~ "here."
|
||
#~ msgstr "Тук има изоставен замък. Изглежда поправим, ще се установим тук."
|
||
|
||
#~ msgid "We will base our attack from here. Now go, destroy the enemy!"
|
||
#~ msgstr "Ще базираме атаката си от тук. Сега вървете, унищожете врага!"
|
||
|
||
#~ msgid "We have done it! The island is ours. Our journey is complete."
|
||
#~ msgstr "Успяхме! Островът е наш. Пътуването ни завърши."
|
||
|
||
#~ msgid ""
|
||
#~ "Informed they were being taken to the orcish king, Dra-Nak, they "
|
||
#~ "attempted to escape before that happened..."
|
||
#~ msgstr ""
|
||
#~ "Знаейки, че ги водеха при оркския крал, Дра-Нак,те се опитаха да избягат "
|
||
#~ "измъкнат преди да са го срещнали."
|
||
|
||
#~ msgid "Escape through the south-west tunnel"
|
||
#~ msgstr "Избягай през юго-западният тунел"
|
||
|
||
#~ msgid ""
|
||
#~ "I think Dacyn and Owaec have escaped already. Now I have to, also... "
|
||
#~ "these guards are not being very alert, I may be able to get past them..."
|
||
#~ msgstr ""
|
||
#~ "Мисля, че Дейсин и Уейк вече са избягали. Сега трябва да се измъкна и аз, "
|
||
#~ "тези стражи не са много съсредоточени. Може да успея да мина покрай тях."
|
||
|
||
#~ msgid "Aha! There is a small crack in the cave wall here."
|
||
#~ msgstr "Аха! Тук има малка цепнатина в пещерната стена."
|
||
|
||
#~ msgid "Right here, boss."
|
||
#~ msgstr "Ето тук, шефе."
|
||
|
||
#~ msgid ""
|
||
#~ "It is not safe here, but we cannot go back north. The orcs are a more "
|
||
#~ "immediate threat."
|
||
#~ msgstr ""
|
||
#~ "Не е безопасно тук, но не можем да се върнем на север. Орките са по "
|
||
#~ "непосредствена заплаха."
|
||
|
||
#~ msgid ""
|
||
#~ "We cannot go north, for that is where orcs are... we cannot go east, for "
|
||
#~ "that is where the undead come from... we cannot go west, for the ocean "
|
||
#~ "lies in that direction, and we have no ships. We would survive for a "
|
||
#~ "time, but we would still be in Wesnoth, and the undead would still find "
|
||
#~ "us."
|
||
#~ msgstr ""
|
||
#~ "Не можем да отидем на север - там са орките; не можем да отидем на изток "
|
||
#~ "- от там дойдоха немъртвите; не можем да отидем на запад - там е океанът "
|
||
#~ "и ние нямаме кораби. Ще оцелеем до време, но ще бъдем все още в Уеснот и "
|
||
#~ "немъртвите ще ни намерят."
|
||
|
||
#~ msgid ""
|
||
#~ "We could go south, and return to Wesnoth... but I do not know what that "
|
||
#~ "would accomplish."
|
||
#~ msgstr ""
|
||
#~ "Можем да отидем на юг и да се върнем в Уеснот, но не знам как ще ни "
|
||
#~ "помогне това."
|
||
|
||
#~ msgid "It would accomplish nothing! The undead will kill us all!"
|
||
#~ msgstr "Никак няма да ни помогне! Немъртвите ще ни избият!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Have you not heard what Dacyn said? Either the orcs or undead will kill "
|
||
#~ "us no matter what we do. Our only hope was to isolate ourselves on the "
|
||
#~ "Isle of Vrug. We are too far away now to return that way, and we have "
|
||
#~ "aroused the orcs. We cannot try that again. So, if we have no hope..."
|
||
#~ msgstr ""
|
||
#~ "Не чу ли какво каза Дейсин? Или орките или немъртвите ще ни убият, без "
|
||
#~ "значение какво правим. Единствената ни надежда е да се изолираме на "
|
||
#~ "островът на Връг. Прекалено се отдалечихме, за да се върнем там и "
|
||
#~ "разбудихме прекалено много орки. Не можем да опитаме това отново. Така "
|
||
#~ "че, ако няма надежда..."
|
||
|
||
#~ msgid ""
|
||
#~ "There is still some hope left. If we return to Wesnoth, we may be able to "
|
||
#~ "aid the king in defeating these invaders. We saw them attack us. And, I "
|
||
#~ "have... advice. To give the king. I may know the undead’s weakness."
|
||
#~ msgstr ""
|
||
#~ "Все още има надежда. Ако се върнем в Уеснот, може да успеем да помогнем "
|
||
#~ "на Кралят да победи натрапниците. Бяхме свидетели на атаката им мога да "
|
||
#~ "дам съвет на кралят. Може би знам слабостта на немъртвите."
|
||
|
||
#~ msgid ""
|
||
#~ "Very well. If returning to Wesnoth has any chance of success, it is our "
|
||
#~ "best option. We will go south."
|
||
#~ msgstr ""
|
||
#~ "Добре. Ако връщането в Уеснот е единственият шанс за успех, то е най-"
|
||
#~ "добрият ни вариант. Ще отидем на юг."
|
||
|
||
#~ msgid ""
|
||
#~ "I do not like this. But it appears we will die no matter our course of "
|
||
#~ "action."
|
||
#~ msgstr ""
|
||
#~ "Това не ми харесва. Но изглежда, че ще умрем, без значение какво "
|
||
#~ "предприемем."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Aha! I see what they have done. They have raised him as an undead dragon. "
|
||
#~ "But he does not appear to be weak to my arcane senses... this is strange "
|
||
#~ "magic indeed."
|
||
#~ msgstr ""
|
||
#~ "Аха! Виждам какво са направили. Въздигнали са го като дракон. Но не "
|
||
#~ "изглежда да е уязвим за мистичния ми пламък, това е странна магия."
|
||
|
||
#~ msgid ""
|
||
#~ "We have reached Weldyn. Now we must have a council to decide what to do "
|
||
#~ "next."
|
||
#~ msgstr ""
|
||
#~ "Стигнахме до Уелдин. Сега трябва да проведем съвет и да решим какво да "
|
||
#~ "правим."
|
||
|
||
#~ msgid ""
|
||
#~ "The guards, surprised by this sudden revelation, advanced to attack him. "
|
||
#~ "However, as he was now skilled in the magical art of teleportation, he "
|
||
#~ "simply vanished. And has not been seen since."
|
||
#~ msgstr ""
|
||
#~ "Стражите, изненадани от внезапното разкриване, опитаха да го нападнат. "
|
||
#~ "Той обаче вече беше овладял изкуство на магическото телепортиране и "
|
||
#~ "просто се изпари. И оттогава не е виждан."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Not been seen, that is, until the day when he attacked Gweddry and me in "
|
||
#~ "that outpost on the eastern border. This is the lich we are facing: Mal-"
|
||
#~ "Ravanal."
|
||
#~ msgstr ""
|
||
#~ "Не бе виждан до деня когато нападна Гуъдри и мен в крепостта на Източната "
|
||
#~ "граница. Това е врагът ни - Мал-Рейванал"
|
||
|
||
#~ msgid ""
|
||
#~ "At first we tried to escape them, for we knew they were too powerful; it "
|
||
#~ "is only by horrible luck that we are back in Wesnoth at all."
|
||
#~ msgstr ""
|
||
#~ "В началото се опитахме да им избягаме, знаехме, че са прекалено силни, "
|
||
#~ "само чист късмет е че с ме отново в Уеснот."
|
||
|
||
#~ msgid ""
|
||
#~ "It doesn’t matter anyway. The point is, we already know we cannot defeat "
|
||
#~ "the hordes of the enemy head-on in battle. So it seems that the only path "
|
||
#~ "to victory is to destroy the head of these necromancers, the lich Mal-"
|
||
#~ "Ravanal."
|
||
#~ msgstr ""
|
||
#~ "Така или иначе няма значение. Въпросът е, че вече знаем, че не можем да "
|
||
#~ "победим ордите на врага в директна битка. Така че изглежда, че "
|
||
#~ "единственият път за победа е да унищожим предводителя на некромантите - "
|
||
#~ "Мал-Рейванал"
|
||
|
||
#~ msgid "But as yet we have no idea how to do it!"
|
||
#~ msgstr "Но за сега нямаме представа как да го направим."
|
||
|
||
#~ msgid ""
|
||
#~ "Well, we do know that he is very arrogant, and can be easily tricked. "
|
||
#~ "That is how he fell in the first place."
|
||
#~ msgstr ""
|
||
#~ "Е, знаем, че е много арогантен и че може лесно да бъде заблуден. Това "
|
||
#~ "доведе до падението му първоначално."
|
||
|
||
#~ msgid ""
|
||
#~ "So maybe we can trick him into exposing himself to us? Dacyn, does he "
|
||
#~ "know we know who he is?"
|
||
#~ msgstr ""
|
||
#~ "Значи, може би, ще можем да го измамим да се разкрие пред нас? Дейсин, "
|
||
#~ "той знае ли, че ние знаем кой е?"
|
||
|
||
#~ msgid ""
|
||
#~ "No, I don’t think so. I am the only person alive who would recognize the "
|
||
#~ "name Mal-Ravanal, and if he had known I was there when he attacked, he "
|
||
#~ "would have pursued us much more vigorously."
|
||
#~ msgstr ""
|
||
#~ "Не, не мисля, че знае. Аз съм единственият жив човек, който би познал "
|
||
#~ "името Мал-Рейванал, ако знаеше, че бях там когато атакува, той щеше да ни "
|
||
#~ "преследва много по-упорито."
|
||
|
||
#~ msgid "Messenger of Doom"
|
||
#~ msgstr "Вестител на Съдбата"
|
||
|
||
#~ msgid "I come bearing a message from my leader."
|
||
#~ msgstr "Нося съобщение от водача ми."
|
||
|
||
#~ msgid "Very well, you may read it. It might tell us something useful."
|
||
#~ msgstr "Добре, прочети го. Може да ни каже нещо полезно."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "He says: <i>“Well done; you have defeated some of my less powerful "
|
||
#~ "captains, and a small fraction of my horde. Were I to bring the whole "
|
||
#~ "might of my Dread Legions to bear I could crush you like an insect. But I "
|
||
#~ "seek a victory that will reveal the true extent of my personal power. "
|
||
#~ "Unlike the Great General Gweddry I do not seek to hide behind the armored "
|
||
#~ "skirts of my soldiers! You, O commander Gweddry, are a coward! The bards "
|
||
#~ "may sing that you defeated my captains, but in reality you did nothing "
|
||
#~ "but cower far behind the lines in safety while others braver than you "
|
||
#~ "fought and died in your name.”</i>"
|
||
#~ msgstr ""
|
||
#~ "Той казва: \"Поздравления, победихте някои от по-слабите ми капитани и "
|
||
#~ "малка част от ордата ми. Ако бях довел цялата мощ на легионите ми, щях да "
|
||
#~ "ви смажа, като насекомо. Но търся победа, която ще разкрие истинският "
|
||
#~ "размах на личната ми сила. Противно на Великият генерал Гуъдри, аз не се "
|
||
#~ "крия зад бронираните поли на войниците ми. Ти, командире Гуъдри си "
|
||
#~ "страхливец! Бардовете може да пеят, че си победил капитаните ми, но в "
|
||
#~ "интерес на истината не направи нищо освен да се скриеш зад редиците, в "
|
||
#~ "безопасност, докато другите, по-смели от теб, умираха в твое имет.\""
|
||
|
||
#~ msgid ""
|
||
#~ "What is the point of this message? Does it consist of anything more than "
|
||
#~ "insults?"
|
||
#~ msgstr "Какъв беше смисълът в това съобщение? Съдържа ли нещо освен обиди?"
|
||
|
||
#~ msgid ""
|
||
#~ "The point is that you did not defeat my Lord’s minions, it was others "
|
||
#~ "doing the work for you! The mighty Gweddry himself would last but a few "
|
||
#~ "moments in actual combat. And my master seeks to prove this. He "
|
||
#~ "challenges you, Gweddry, to a contest, a battle."
|
||
#~ msgstr ""
|
||
#~ "Смисълът е, че не ти победи слугите на Господаря ми, а другите вършеха "
|
||
#~ "работата вместо теб. Самият велик Гуъдри, не би издържал повече от броени "
|
||
#~ "секунди в истинска битка. И господарят ми иска да докаже това. Той те "
|
||
#~ "предизвиква, Гуъдри, на състезание, битка."
|
||
|
||
#~ msgid ""
|
||
#~ "What are his terms? I won’t accept anything obviously weighted towards "
|
||
#~ "his victory!"
|
||
#~ msgstr ""
|
||
#~ "Какви са условията? Няма да приема нищо, което очевидно е насочено в "
|
||
#~ "негова ползва."
|
||
|
||
#~ msgid ""
|
||
#~ "That only proves you are a coward. Nevertheless, these are his terms: You "
|
||
#~ "pick your six best warriors and he will pick his six best. Then you will "
|
||
#~ "fight, to the death; until either you or he is destroyed!"
|
||
#~ msgstr ""
|
||
#~ "Това само доказва, че си страхливец. Без значение, тези са условията: ти "
|
||
#~ "избираш шест от най-добрите си войни и той ще избере шест от неговите, "
|
||
#~ "след това ще се биете до смърт - твоята или неговата."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Gweddry, I don’t think you should accept. He is bound to bring more than "
|
||
#~ "six undead to the battle; he will bring an army!"
|
||
#~ msgstr ""
|
||
#~ "Гуъдри, не мисля, че трябва да приемаш. Той задължително ще доведе повече "
|
||
#~ "от шест немъртви в битката, той ще доведе армия."
|
||
|
||
#~ msgid ""
|
||
#~ "Well, I think you should accept. There is a small chance that it will be "
|
||
#~ "a fair fight, and otherwise we will definitely have to face his whole "
|
||
#~ "undead army."
|
||
#~ msgstr ""
|
||
#~ " А аз мисля, че трябва да приемеш. Има малък шанс това да бъде честна "
|
||
#~ "битка, иначе със сигурност ще трябва да се изправим срещу цялата немъртва "
|
||
#~ "армия."
|
||
|
||
#~ msgid ""
|
||
#~ "I will simplify your choice. Accept, coward, or face the onslaught of my "
|
||
#~ "lord’s hordes at dawn tomorrow!"
|
||
#~ msgstr ""
|
||
#~ "Ще опростя изборът ти. Приеми, страхливецо или ще се изправиш срещу мощта "
|
||
#~ "на ордите на Господаря ми, утре на зазоряване."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "I will accept this challenge. By your own master’s terms, that proves I "
|
||
#~ "am no coward."
|
||
#~ msgstr ""
|
||
#~ "Ще приема това предизвикателството. По условията на Господаря ти, което "
|
||
#~ "показва, че не съм страхливец."
|
||
|
||
#~ msgid ""
|
||
#~ "I will not accept a fight in which he will obviously cheat! I refuse!"
|
||
#~ msgstr "Няма да приема битка, в която той очевидно ще мами. Отказвам!"
|
||
|
||
#~ msgid "I... lose?..."
|
||
#~ msgstr "Аз загубих? ..."
|
||
|
||
#~ msgid "And more!"
|
||
#~ msgstr "И още!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "You people are fools! You rejected my master’s offer to duel... very "
|
||
#~ "well, you will <i>all</i> die! And know this; my master is here to enjoy "
|
||
#~ "your demise. For he does not fear you at all, and knows that you will "
|
||
#~ "never be able to find him and kill him! There are seven of us, and only "
|
||
#~ "one of us is the real leader! Ha ha ha ha! To be fair about it, we will "
|
||
#~ "all tell you our names if you can reach us."
|
||
#~ msgstr ""
|
||
#~ "Вие сте глупаци! Решихте да откажете дуела на Господаря ми. Добре тогава, "
|
||
#~ "всички ще УМРЕТЕ! И знайте, Господарят ми е тук, наблюдавайки всичко. Той "
|
||
#~ "не се бои от вас и знае, че никога няма да го намерите и убиете. Има "
|
||
#~ "седем от нас и само ЕДИН е истинският водач. Ха-ха-ха! За да сме честни, "
|
||
#~ "всички ще си кажем имената."
|
||
|
||
#~ msgid "Remember, we have to kill Mal-Ravanal. He’s here somewhere..."
|
||
#~ msgstr "Помнете, трябва да убием Мал-Рейванал. Той е тук някъде."
|
||
|
||
#, fuzzy
|
||
#~ msgid "There he is!"
|
||
#~ msgstr "Те са тук!"
|
||
|
||
#~ msgid "How did you know...?"
|
||
#~ msgstr "Как разбра?"
|
||
|
||
#~ msgid "Kill the king!"
|
||
#~ msgstr "Убийте кралят!"
|
||
|
||
#~ msgid "Turns run out"
|
||
#~ msgstr "Ходовете свършат"
|
||
|
||
#~ msgid "BOOM!!!"
|
||
#~ msgstr "БУУМ!!!"
|
||
|
||
#~ msgid "We have come all the way to Mal-Ravanal's capital!"
|
||
#~ msgstr "Дойдохме чак до столицата на Мал-Рейванал!"
|
||
|
||
#~ msgid ""
|
||
#~ "No! These undead won our battle, and you will be able to enter my "
|
||
#~ "northern homeland!"
|
||
#~ msgstr ""
|
||
#~ "Не! Тези немъртви спечелиха нашата битка и ще можете да влезете в "
|
||
#~ "родината ми на север."
|
||
|
||
#~ msgid ""
|
||
#~ "One of them, the South Guard, had been the site of the previous attacks, "
|
||
#~ "and was still occupied. Konrad II decided to re-man the other outposts "
|
||
#~ "also. He sent two of the most promising young officers to them."
|
||
#~ msgstr ""
|
||
#~ "Една от предните крепости, Южната Стража, е била обект на предишни "
|
||
#~ "нападения и все още е обитавана. По решение на Конрад Втори са заселени и "
|
||
#~ "другите гранични крепости. Там са изпратени двама от най-обещаващите му "
|
||
#~ "млади офицери."
|
||
|
||
#~ msgid "The undead are tearing down our defenses!"
|
||
#~ msgstr "Немъртвите събарят укрепленията ни."
|
||
|
||
#~ msgid "Leave any of the three heroes on the north side of the river"
|
||
#~ msgstr "Остави някой от тримата герои от северната страна на реката."
|
||
|
||
#~ msgid "There are still humans in this village! They can help us."
|
||
#~ msgstr "Все още има хора в това селище. Те може да ни помогнат."
|
||
|
||
#~ msgid "Villager"
|
||
#~ msgstr "Селянин"
|
||
|
||
#~ msgid ""
|
||
#~ "The undead have killed all the villagers here, but they left their "
|
||
#~ "valuables."
|
||
#~ msgstr "Немъртвите убиха всички тук, но оставиха скъпоценностите им."
|
||
|
||
#~ msgid "Defeat Khrakrahs, the Skeletal Dragon"
|
||
#~ msgstr "Победи Кракрас, скелетния дракон"
|
||
|
||
#~ msgid ""
|
||
#~ "I s'ppose we'll hav' to wade across it... ugh. An' with dis mist from de "
|
||
#~ "swamp, we can't e'en see any 'nemies."
|
||
#~ msgstr ""
|
||
#~ "Предп'лагам, че ш тряя го преминем , ъгх. И с тая м'гла от т'ва блато, не "
|
||
#~ "мой видим ник'ви врагове."
|
||
|
||
#~ msgid "Undead, undead are rising out of the ground!"
|
||
#~ msgstr "Немъртви! Немъртви се надигат от земята."
|
||
|
||
#~ msgid "blade"
|
||
#~ msgstr "острие"
|
||
|
||
#~ msgid "impact"
|
||
#~ msgstr "удар"
|