wesnoth/po/wesnoth-aoi/et.po
Jyrki Vesterinen c59ae5204a Pofix: fix incorrect removal of a space
Thanks to @jostephd for pointing out that it shouldn't be removed.

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2018-08-27 19:57:09 +03:00

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msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2018-02-04 16:39 UTC\n"
"PO-Revision-Date: 2011-12-28 09:45+0300\n"
"Last-Translator: Kaido Kikkas <kakk@kakupesa.net>\n"
"Language-Team: none\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr "Orkide sissetung"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr "OS"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
"Continent, learning valuable tactics as you do so.\n"
"\n"
msgstr ""
"Kaitse haldjate metsi esimeste Suurele Mandrile jõudnud orkide vastu, "
"õppides seejuures väärtuslikku taktikat.\n"
"\n"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:20
msgid "(Novice level, 7 scenarios.)"
msgstr "(Algaja tase, 7 stsenaariumi.)"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
#, fuzzy
#| msgid "(Beginner)"
msgid "Beginner"
msgstr "(Algaja)"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid "Fighter"
msgstr "Sõdalane"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:23
msgid "Lord"
msgstr "Isand"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:23
#, fuzzy
#| msgid "(Normal)"
msgid "Normal"
msgstr "(Harilik)"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:24
#, fuzzy
#| msgid "(Challenging)"
msgid "Challenging"
msgstr "(Keeruline)"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:24
msgid "High Lord"
msgstr "Suurisand"
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:38
msgid "Campaign Design"
msgstr "Kavandaja"
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:44
msgid "Adaptation for mainline"
msgstr "Kohandused"
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:50
msgid "Post 1.4 story and gameplay improvements"
msgstr "Versiooni 1.4 järgsed täiendused"
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:56
msgid "Artwork and Graphics Design"
msgstr "Graafika ja disain"
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:67
msgid "Editing, proofreading and gameplay testing"
msgstr "Parandused, tekstikontroll ja mängutestimine"
#. [scenario]: id=01_Defend_the_Forest
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:10
msgid "Defend the Forest"
msgstr "Kaitse metsa"
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:25
msgid ""
"The arrival of humans and orcs caused turmoil among the nations of the Great "
"Continent. Elves, previously in uneasy balance with dwarves and others, had "
"for centuries fought nothing more than an occasional skirmish. They were to "
"find themselves facing conflicts of a long-forgotten intensity."
msgstr ""
"Inimeste ja orkide saabumine tekitas Suure Mandri rahvaste hulgas suurt "
"vastukaja. Haldjad, kes varem hoidsid ebakindlat tasakaalu päkapikkude ja "
"teiste rahvastega, polnud sajandite jooksul võidelnud rohkem kui mõnes "
"juhuslikus kokkupõrkes. Nad leidsid nüüd end silmitsi kauaunustatud "
"suurusega kokkupõrkega."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:29
msgid ""
"Their first encounter with the newcomers went less well than either side "
"might have wished."
msgstr ""
"Nende esimene kohtumine uustulnukatega läks viletsamini kui kumbki pool seda "
"oleks soovinud."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:33
msgid ""
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
"Kuid ehkki inimesed olid rohmakad ja kärsitud, oli neis olemas see loov "
"säde, mida haldjad võisid enda omaga sarnaseks pidada. Orkid seevastu "
"tundusid täiesti teistsugused."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:37
msgid ""
"For some years after Haldrics people landed, orcs remained scarce more than "
"a rumor to trouble the green fastnesses of the elves. That remained so until "
"the day that an elvish noble of ancient line, Erlornas by name, faced an "
"enemy unlike any he had ever met before."
msgstr ""
"Mõne aasta jooksul peale Haldrici rahva maabumist olid orkid vaevalt rohkem "
"kui kuulujutt, mis häiris haldjate rohelist maailma. See jäi nõnda kuni "
"päevani, mil üks iidsest soost haldjaülik, Erlornas nimi, seisis vastamisi "
"ennenägematu vaenlasega."
#. [part]
#. "northern marches" is *not* a typo for "northern marshes" here.
#. In archaic English, "march" means "border country".
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:43
msgid ""
"The orcs were first sighted from the north marches of the great forest of "
"Wesmere."
msgstr "Esimesi orke nähti suure Wesmere metsa põhjaservas."
#. [side]
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:56
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:49
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:44
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:47
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:29
msgid "Elves"
msgstr "Haldjad"
#. [unit]: type=Elvish Rider, id=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:68
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:119
msgid "Lomarfel"
msgstr "Lomarfel"
#. [side]: type=Orcish Sovereign, id=Rualsha
#. [side]: type=Orcish Warrior, id=Urugha
#. [side]: type=Orcish Slayer, id=Gharlsa
#. [side]: type=Orcish Warlord, id=Gnargha
#. [side]: type=Orcish Warlord, id=Krughnar
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:88
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:59
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:64
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:58
msgid "Orcs"
msgstr "Orkid"
#. [side]: type=Orcish Warrior, id=Urugha
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:93
msgid "Urugha"
msgstr "Urugha"
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:113
msgid "Defeat Urugha"
msgstr "Alista Urugha"
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:117
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:102
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:91
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:158
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:111
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:74
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:94
msgid "Death of Erlornas"
msgstr "Erlornase surm"
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:129
#, fuzzy
#| msgid ""
#| "Hint:\n"
#| "Elves can move quickly and safely among the trees. Pick off the enemy "
#| "grunts with your archers from the safety of the forest."
msgid ""
"Elves can move quickly and safely among the trees. Pick off the enemy grunts "
"with your archers from the safety of the forest."
msgstr ""
"Vihje:\n"
"Haldjad suudavad metsas liikuda kiiresti ja turvaliselt. Ründa vaenlase "
"orkijorsse vibuküttidega metsa varjust."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:139
msgid ""
"My lord! A party of aliens has made camp to the north and lays waste to the "
"forest. Our scouts believe its a band of orcs."
msgstr ""
"Mu isand! Salk võõraid on pannud põhjas laagri üles ja hävitavad nüüd metsa. "
"Meie luurajate arvates on need orkid."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:144
msgid ""
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then theyve been no more than a bogey "
"mothers use to scare the children."
msgstr ""
"Orkid? Pole usutav. Inimeste kuningas Haldric lõi nad puruks, kui nad siin "
"kallastel maabusid. Sealtsaati on nad olnud kõigest emade kollijutt, millega "
"lapsi hirmutada."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:149
msgid ""
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung. I "
"believe I can smell the stench even here."
msgstr ""
"Nii see näis, mu isand. Kuid nüüd on salk nendesuguseid põhja pool, raiub "
"ilusaid puid tosinate viisi maha ja teeb nendega tuld. Nad trambivad "
"roheluse mudasse ja ei vaevu isegi enda jäledat sõnnikut maha matma. Ma "
"usun, et haisu on tunda isegi siia."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:154
msgid ""
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
"Nii et süngetest lugudest on tõelisus saanud. Nad ei tohi jätkata, peame "
"selle nuhtluse minema kihutama. Ma kutsun vahimehed kokku ja ajame nad "
"minema. Ja Nõukogu peab sellest kuulda saama - võta see sõnum ja tule "
"abivägedega tagasi, neid võib juurde tulla."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:159
msgid "Yes, my lord!"
msgstr "Jah, mu isand!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:178
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees, "
"use your arrows and the day will be ours."
msgstr ""
"Vaadake neid! Suured, aeglased, kohmakad, vibu püsib neil vaevu käes. Hoidke "
"puude vahele, kasutage oma nooli ja võit on meie!"
#. [message]: race=elf
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:187
msgid "Its hopeless; weve tried everything, and theyre still coming back."
msgstr ""
"See on lootusetu - me oleme kõike proovinud ja nad tulevad ikka tagasi."
#. [message]: speaker=Urugha
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:192
msgid ""
"Forward, you worthless worms! Look at them, theyre tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
"Edasi, vääritud ussid! Vaadake, nad on väsinud ja hirmul! Te tapsite nende "
"võitlushimu, nüüd minge ja lõpetage see töö ära!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:197
msgid ""
"That cloud of dust on the horizon... flee! Theres more of the abominations "
"heading this way! Fall back before were outnumbered and crushed."
msgstr ""
"See tolmupilv seal silmapiiril... põgenege! Neid peletisi tuleb sealt veelgi "
"juurde! Taganege, enne kui meist üle käiakse ja maha tallatakse."
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:203
msgid ""
"Lord Erlornas didnt drive the orcs back, although he and his warriors tried "
"their absolute best. When another war band arrived, elvish resistance "
"crumbled."
msgstr ""
"Isand Erlornas ei löönud orke tagasi, ehkki tema ja ta sõdalasid andsid "
"endast parima. Kui veel üks sõjasalk saabus, vajus haldjate vastupanu kokku."
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:209
msgid ""
"Of the ensuing events little is known, since much was lost in the chaos and "
"confusion, but one thing is painfully sure. Elves lost the campaign."
msgstr ""
"Järgnevatest sündmustest on vähe teada, kuna segadustes läks palju kaduma. "
"Üks on aga paraku selge: haldjad said lüüa."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:221
msgid "Ugh..."
msgstr "Uhh...."
#. [message]: speaker=Urugha
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:226
msgid "Finally! Got him!"
msgstr "Lõpuks ometi! Käes!"
#. [message]: race=elf
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:234
msgid "Lord!"
msgstr "Isand!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:239
msgid "Take... command... Drive them... away."
msgstr "Võta.... juhtimine... Ajage nad.... minema."
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:245
msgid ""
"Lord Erlornas died the day he first fought the orcs and never saw the end of "
"the war. Given its final outcome, this was perhaps for the best."
msgstr ""
"Isand Erlornas suri päeval, mil ta esmakordselt orkidega võitles, ega näinud "
"sõja lõppu. Arvestades selle lõpptulemust oli see ilmselt kõige parem."
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:257
msgid ""
"Ive been bested, but the combat wasnt fair... A thousand curses on you, "
"withered coward! May you suffer... and when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
msgstr ""
"Mind on võidetud, kuid lahing polnud aus... tuhat needust sinu peale, "
"kõrendist argpüks! Saagu sa kannatama... ja kui mu isand Rualsha su kätte "
"saab, pühkigu ta su rahvas maa pealt!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:269
msgid ""
"Rualsha? Hmm... What if... Assemble a war-party, we need to scout north!"
msgstr ""
"Rualsha? Hmm... Mis oleks... Koguge sõjasalk, peame põhja poole luurele "
"minema!"
#. [scenario]: id=02_Assassins
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:10
msgid "Assassins"
msgstr "Mõrtsukad"
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:25
msgid ""
"The path of the orcish war band was easy to follow — a wide swathe of "
"trampled ground through violated forest. Erlornas and his party swiftly "
"followed it north and west."
msgstr ""
"Orkide sõjasalga jälgi oli kerge leida - see oli lai trambitud rada läbi "
"purustatud metsa. Erlornas ja tema salk läksid kiiresti nende jälil põhja ja "
"läände."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:29
msgid ""
"Soon they arrived at a region where the forest was cut through by many "
"streams, only to find something unexpected."
msgstr ""
"Varsti jõudsid nad kohta, kus palju ojasid metsa läbisid - ja leidsid midagi "
"ootamatut."
#. [side]: type=Orcish Slayer, id=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:65
msgid "Gharlsa"
msgstr "Gharlsa"
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:98
msgid "Defeat Gharlsa"
msgstr "Alista Ghralsa"
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:114
#, fuzzy
#| msgid ""
#| "Hint:\n"
#| "Assassins are hard to hit, and their poison is insidious. Stay close to "
#| "the villages, where poisoning can be cured, and force your enemies to "
#| "attack you from the river."
msgid ""
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
"villages, where poisoning can be cured, and force your enemies to attack you "
"from the river."
msgstr ""
"Vihje:\n"
"Mõrtsukaid on raske tabada ja nende mürk on salakaval. Jää külade ligi, kus "
"saab mürgi mõju kaotada, ja sunni vaenlane sind ründama jõest."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:128
msgid "The trail leads straight to this place, my lord."
msgstr "Rada toob otse siia, mu isand."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:133
msgid ""
"There is a keep ahead of us. How comes it that we know nothing of it? I "
"thought our borders were watched more carefully."
msgstr ""
"Meie ees on linnus. Kuidas on võimalik, et me sellest midagi ei tea? Ma "
"arvasin, et meie piire valvatakse hoolikamalt."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:138
msgid ""
"I... I know not, my lord. For ages there was no one in these lands that "
"could build such a thing save us. I fear we have fallen prey a false sense "
"of security that has injured the vigilance of our scouts."
msgstr ""
"Ma.. ma ei tea, mu isand. Kaua polnud siin kedagi peale meie, kes suudaks "
"selliseid asju ehitada. Ma kardan, et oleme võltsi turvatunde saagiks "
"langenud, mis meie luurajate valvsust on vähendanud."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:143
msgid "When the fighting ends, Ill have some answers. But for now—"
msgstr "Peale lahingut tahan ma mõningaid vastuseid saada. Aga praegu..."
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:148
msgid "Gharlsa sees elves... yes... Fresh meat for wolves. Yes, yes..."
msgstr "Gharlsa näeb haldjaid.... jah... värske liha huntidele. Jah-jah..."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:153
msgid "— lets focus on the task at hand."
msgstr "...keskendume oma ülesandele."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:158
msgid "Does that demented creature truly believe he can kill us?"
msgstr "Kas see kuutõbine olevus tõesti usub, et suudab meid tappa?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:163
msgid "Appearances can be deceiving. Tell the men to be cautious."
msgstr "Välimus võib petlik olla. Käsi meestel ettevaatlik olla."
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:175
msgid "Yes... yes... Slay them!"
msgstr "Jah... jah... tapke nad!"
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:187
msgid "Hurts... failed... Rualsha gonna be angry..."
msgstr "Valus... Läbikukkumine... Rualsha saab kurjaks..."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:199
msgid ""
"This... Rualsha again. We need to forge ahead; the answers we seek are not "
"here. Perhaps we will find them further north."
msgstr ""
"Jälle see... Rualsha. Peame edasi tungima, siit me vastuseid ei leia. Ehk "
"saame kaugemal põhjas rohkem teada."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:204
msgid ""
"Destroy this place and let the forest take the ruins. We dont want any more "
"undesirables to use it."
msgstr ""
"Hävitage see koht ja las mets katab varemed. Me ei taha, et veel mõned "
"soovimatud tulnukad seda kasutaks."
#. [scenario]: id=03_Wasteland
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:10
msgid "Wasteland"
msgstr "Kõnnumaa"
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:25
msgid ""
"As they fared further north the green forest thinned around them, slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"Kaugemale põhja jõudes hakkas roheline mets nende ümber hõrenema ja muutus "
"lõpuks tühjaks kõnnumaaks. Märgid olid selged ja eksimatud - kännud, mõni "
"ammulangetatud poolkõdunenud puu ja surnud puude tükid ümbritsevas harvas "
"rohus. Siin oli kunagi olnud mets nagu nende oma. Nüüd oli see tapetud."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:29
msgid ""
"There was no trail to be found here; wind and rain had erased the spoor. "
"Fortunately, there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
"Jälgi polnud näha, tuul ja vihm olid need ära pesnud. Õnneks ei olnud jälgi "
"vajagi - suits silmapiiril reetis vaenlase asupaiga."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:33
msgid ""
"Erlornas was near-certain they would find orcs there. No clan of dwarves "
"would break their ancient treaties with the elves in this way; humans were "
"never so... methodical in their destruction, and did not travel in "
"sufficiently large numbers in a north country they found too cold and damp "
"for comfort. The great question remained — would he find Rualsha?"
msgstr ""
"Erlornas oli peaaegu kindel, et leiab eest orkid. Ükski päkapikuhõim ei "
"murraks nõnda oma iidseid lepinguid haldjatega. Inimesed aga ei oleks "
"korraldanud nii põhjalikku hävingut ega oleks ka sellise hulgaga siin "
"põhjamaal, mida nad pidasid ebamugavalt külmaks ja niiskeks. Küsimus oli - "
"kas see ongi Rualsha?"
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:37
msgid ""
"Perhaps, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
"Võib-olla, kuid mitte siin. Hõim, kes siin laagris oli, oli liiga väike "
"selleks, et orkidesse hirmu sisendada. Järgmisel hommikul olid haldjad "
"lahinguvalmis."
#. [side]: type=Orcish Warlord, id=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:71
msgid "Gnargha"
msgstr "Gnargha"
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:87
msgid "Defeat Gnargha"
msgstr "Alista Gnargha"
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:103
#, fuzzy
#| msgid ""
#| "Hint:\n"
#| "There are no villages in this scenario — you must use healers instead. "
#| "Use hit-and-run tactics to weaken enemy units who cannot heal themselves."
msgid ""
"There are no villages in this scenario — you must use healers instead. Use "
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
msgstr ""
"Vihje:\n"
"Siin stsenaariumis ei ole külasid - sa pead kasutama ravitsejaid. Kasuta "
"'löö ja põgene' -taktikat vastase nõrgestamiseks - nemad ennast ravida ei "
"saa."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:121
msgid ""
"Lord... Im... I am filled with grief. This senseless destruction is... "
"overwhelming."
msgstr ""
"Isand... Ma.. Ma olen murest murtud. See mõttetu häving... on... "
"südantlõhestav."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:126
msgid ""
"Yes. And this is the threat we were blind to but are now facing. This tribe "
"is small, yet we must drive them back to the north. They must have no "
"footholds south of the hills."
msgstr ""
"Jah. Ja see on oht, mida me seni ei tahtnud näha, kuid nüüd on see meil ees. "
"See hõim on väike, kuid me peame ka selle põhja tagasi kihutama. Neile ei "
"tohi mägedest lõunas ühtki tugipunkti jääda."
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:131
msgid ""
"Elves!? This means Urugha failed and his spirit will suffer greatly for his "
"weakness. So be it!"
msgstr ""
"Haldjad?! See tähendab, et Urugha sai lüüa - tema vaim kannatab veel kõvasti "
"oma nõrkuse pärast. Olgu nii!"
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:136
msgid ""
"Rise up, grunts! We have a great fight upon us! Let your rage flow freely! "
"Let your blades slay all! First one to draw blood will feast by my fire this "
"night!"
msgstr ""
"Püsti, jorsid! Meil on suur võitlus ees! Laske oma raevul voolata! Tapku "
"teie mõõgad kõik! Esimene, kes verd laseb, pääseb õhtul minu pidusöögile!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:141
msgid ""
"Aim true, men, with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills, else well never have peace again."
msgstr ""
"Sihtige hästi, mehed - taibukus ja vaprus päästab meid. Ja ärge jätke kedagi "
"ellu - mägedest lõunas ei tohi orke olla, või me ei saa enam iial rahu."
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:199
msgid "You won... elf... But it changes... nothing... (<i>cough</i>)"
msgstr "Sa võitsid... haldjas.. Aga... see ei... muuda... midagi. (köhib)"
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:204
msgid ""
"We found the way... Now... we will come in numbers... (<i>cough</i>) you "
"cant imagine..."
msgstr ""
"Me leidsime tee.. Nüüd.. tuleme.... hulgaga. (köhib) Sa ei ... kujuta... "
"ette..."
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:209
msgid "(<i>Cough</i>) Ill be waiting... among the dead..."
msgstr "(köhib) Ma ootan... surnute juures...."
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:222
msgid ""
"The orcish chieftain finally fell, overcome by his wounds. The elves found "
"themselves in a half-ruined camp littered with the bodies of both sides. "
"There was no hale orc in sight, nor did any of the wounded beg mercy. The "
"elves took no prisoners."
msgstr ""
"Orkipealik langes viimaks, haavad said tast jagu. Haldjad leidsid end "
"poolhävinud laagris, kus mõlema poole laibad vedelesid läbisegi. Ühtegi "
"tervet orki ei paistnud, haavatud ei palunud armu. Ja haldjad ei võtnud "
"vange."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:239
msgid ""
"Its done, lord. No-one escaped. No-one tried to escape. Im... disturbed."
msgstr ""
"See on tehtud, isand. Keegi ei pääsenud. Keegi ei püüdnud põgeneda. Ma "
"olen... rahutu."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:244
msgid ""
"Good. But their disregard for self-preservation is astounding. As is their "
"ferocity when defending what they claim as their own. Have the scouts found "
"others this side of the hills?"
msgstr ""
"Hästi. Kuid nende hoolimatus omaeneste elu suhtes on hämmastav. Nagu ka "
"metsikus, millega nad oma valdusi kaitsevad. Kas luurajad on leidnud veel "
"teisi siinpool mägesid?"
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:249
msgid ""
"No, lord. But trolls were spotted in the hills ahead. Do we really need to "
"cross them to the north?"
msgstr ""
"Ei, isand. Kuid mägedes nähti trolle. Kas me peame nendega põhja pool "
"vastamisi minema?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:254
msgid ""
"Yes. The council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, well move out at dawn."
msgstr ""
"Jah. Nõukogu on minuga unenäo kaudu kõnelnud. Nad on mures. Meile saadeti "
"järele abivägi, kuid meie peame edasi suruma. Las mehed puhkavad, me liigume "
"edasi koidikul."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:265
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
msgstr ""
"Mis sõjasaagist saab, isand? Leidsime laagrist üle saja kuldraha väärtuses "
"kraami."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:270
msgid ""
"Distribute some among the men, save the rest for the road. This country is a "
"wasteland now; we wont find much forage on the march."
msgstr ""
"Jaga osa meeste vahel, osa jäta teemoonaks. See maa on nüüd kõnd, me ei leia "
"teelt palju toitu."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:287
msgid ""
"We found some supplies when searching the camp, but nothing much. What is to "
"be done with them?"
msgstr ""
"Leidsime laagrist veidi varusid, kuigi mitte palju. Mida me nendega teeme?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:292
msgid ""
"Save it for the march north. There is little to be found in this barren "
"country."
msgstr "Hoia see teemoonaks. Sel tühjal maal on vähe toitu."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:320
msgid "We cant carry on Lord, the men are too tired. We have to fall back."
msgstr "Me ei saa jätkata, isand - mehed on liiga väsinud. Peame taanduma."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:325
msgid "Damn it. Sound the retreat, well try again when reinforcements arrive."
msgstr "Neetud! Andke taandumiskäsk, me proovime abiväe saabudes uuesti."
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:331
msgid ""
"The expected relief caught up with them a few days later. The following "
"morning they took the field against a far larger host of orcs. The battle "
"ended in a draw; the war raged on for years..."
msgstr ""
"Nad ootasid paar päeva, kuni oodatud abivägi järele jõudis. Järgmisel "
"hommikul aga seisid nad lahinguväljal vastamisi tublisti suurema orkiväega. "
"Lahing jäi viiki ja sõda jätkus veel aastaid..."
#. [scenario]: id=04_Valley_of_Trolls
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:10
msgid "Valley of Trolls"
msgstr "Trollide org"
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:25
msgid ""
"Next morning, the elves set off again, increasingly wearied by the hardships "
"of the campaign and longing for the green comfort of their home forests. "
"This land was barren and rugged; nothing shielded them from biting northern "
"wind as they traveled towards the mountains looming before them."
msgstr ""
"Järgmisel hommikul asusid haldjad taas teele, üha enam väsinud sõjakäigu "
"raskustest ja igatsedes oma kodumetsa rohelise mugavuse järele. See maa oli "
"paljas ja karm - miski ei varjanud neid lõikava põhjatuule eest, kui nad ees "
"laiuvate mägede suunas edasi liikusid."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:29
msgid ""
"At dusk they arrived at the mouth of a valley cutting almost straight "
"through the range and made camp, as scouts warned that the area was hostile "
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
"Loojangul jõudsid nad oru suudmesse, mis lõikus peaaegu läbi kogu "
"mäeaheliku, ja jäid laagrisse - luurajad olid hoiatanud, et koht oli "
"vaenulik ja tee pimeduses ohtlik. Sel ööl ei olnud muusikat ega laulmist "
"ning enamik haldjatest magas rahutut und. Vähesed õnnetud pidasid hoolikalt "
"vahti."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:33
msgid ""
"When sunrise came, the elves moved into battle formations. Whatever waited "
"in the slopes ahead, it would not find them unprepared."
msgstr ""
"Päikesetõusul koondusid haldjad lahingurivisse. Ees ootav oht ei tohtinud "
"neid ootamatult tabada."
#. [side]: type=Troll, type=Troll Warrior, id=Gurk
#. [side]: type=Troll, type=Troll Warrior, id=Hrugu
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:106
msgid "Trolls"
msgstr "Trollid"
#. [side]: type=Troll, type=Troll Warrior, id=Gurk
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:75
msgid "Gurk"
msgstr "Gurk"
#. [side]: type=Troll, type=Troll Warrior, id=Hrugu
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:115
msgid "Hrugu"
msgstr "Hrugu"
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:154
msgid "Defeat all enemy leaders"
msgstr "Alista kõik vaenlase pealikud"
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:170
#, fuzzy
#| msgid ""
#| "Hint:\n"
#| "Trolls are poor fighters when not on rugged terrain and fare even worse "
#| "during the daytime. Lure them out of the hills and attack in the sunlight."
msgid ""
"Trolls are poor fighters when not on rugged terrain and fare even worse "
"during the daytime. Lure them out of the hills and attack in the sunlight."
msgstr ""
"Vihje:\n"
"Trollid on kehvad võitlejad väljaspool mägismaad ja eriti nõrgad päeva ajal. "
"Meelita nad mägedest alla ja ründa päevavalges."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:184
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
msgstr ""
"Erlornas, nüüd oleme kodust kaugel ja me oleme orkid metsast välja ajanud. "
"Miks me koju ei lähe?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:189
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since the "
"incursion began. That orc is much more than a mere marauding bandit in "
"search of pillage. And he wants this land. <i>Our</i> land. He is planning "
"an invasion, Im sure of it. We must gather more information about his plans "
"before we go back."
msgstr ""
"Tead väga hästi.... Rualsha. See nimi kõlab kõikjal, kus oleme käinud, "
"sissetungi algusest saadik. See ork on palju enamat kui lihtne rüüstaja, kes "
"saaki otsib. Ta tahab seda maad. <i>Meie</i> maad. Ta kavandab suurt "
"sissetungi, olen selles kindel. Me peame saama tema plaanidest rohkem teada, "
"enne kui tagasi läheme."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:194
msgid "And tell me... How did you sleep last night?"
msgstr "Ja ütle... kuidas sa täna öösel magasid?"
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:199
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr ""
"Kuidas? ... Rahutult, isand. Mu unenäod olid sünged ja mõned lausa painajad."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:204
msgid ""
"Yes. The earth currents are perturbed here, and the bridges to the dreamland "
"are tainted. I think there is a mage dwelling somewhere nearby. Or perhaps "
"more than one; the traces are mixed, and some of them have an unwholesome "
"flavor."
msgstr ""
"Jah. Maa enese hoovused on siin rahutud ja sillad unemaale rikutud. Ma "
"arvan, et siin lähedal peab elama mõni võlur. Või isegi mitu - jäljed on "
"segased ja mõned neist on õige veidrad."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:209
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
msgstr ""
"Meie asi läheks üsna hulluks, kui need orkid oma sõjajõule veel võluväe "
"lisavad."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:214
msgid "We must discover if this is so."
msgstr "Peame selles selgusele jõudma."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:219
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
msgstr ""
"Teadmistest pole kasu, kui meid enne nendega tagasijõudmist maha lüüakse. "
"Need mäed näivad trollidele kuuluvat."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:224
msgid "Enough. The suns fully over the horizon. Give the order to advance."
msgstr "Aitab. Päike on üle silmapiiri jõudnud. Andke edasiliikumiskäsk."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:235
msgid ""
"That was the last of the chieftains, lord. The lesser trolls seem to be "
"retreating now."
msgstr "See oli viimane pealik, isand. Väiksemad trollid tunduvad taganevat."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:240
msgid ""
"It is well. Break camp and move everyone through the pass before they rally. "
"Well rest a bit on the other side; we have earned it."
msgstr ""
"Hästi. Viige kõik läbi mäekuru, enne kui nad kogunevad. Me puhkame veidi "
"teisel pool, oleme selle ära teeninud."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:245
msgid "At once. How much time do you think we have?"
msgstr "Kohe. Kui palju meil sinu arvates aega on?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:250
msgid ""
"A day, perhaps. We fought two clans today; they wont take long to rally. We "
"need to be gone from here by sunset next."
msgstr ""
"Võib-olla päev. Võitlesime täna kahe suguharuga, neil ei võta kogunemine "
"kaua aega. Peame olema päikeseloojanguks siit läinud."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:269
msgid "We have slain a chieftain! Take heart! This battle is almost won!"
msgstr "Oleme pealiku tapnud! Julgust! Lahing on peaaegu võidetud!"
#. [message]: speaker=second_unit
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:284
msgid "Ha! Me smashed da funny elf. Me got a trophy!"
msgstr "Haa! Mina tampis naljakas haldjas. Minul nüüd ilus sõjasaak!"
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:289
msgid "No! This cant be!"
msgstr "Ei! Ei saa olla!"
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:295
msgid ""
"Soon after Erlornas died, the elven party, lacking a leader and pressed from "
"all sides, scattered and fled. Their retreat to Wesmere was arduous and long."
msgstr ""
"Varsti peale Erlornase surma pudenes haldjate salk, ilma juhita ja igalt "
"poolt surve all, laiali ja põgenes. Tagasitee Wesmere metsa oli raske ja "
"pikk."
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:300
msgid ""
"During their retreat, the pass was crossed by another army moving in the "
"opposite direction. Orcs were back south of the pass, and this time they "
"were to stay for a long, long time."
msgstr ""
"Nende taganemise ajal ületas mäekuru teine, vastassuunas liikuv vägi. Orkid "
"olid kuru lõunaotsas tagasi - ja seekord tahtsid nad jääda kauaks, väga "
"kauaks."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:311
msgid ""
"We cant get through, my Lord. These whelps are not individually very "
"dangerous, but there are huge numbers of them."
msgstr ""
"Me ei pääse läbi, isand. Need trollipõnnid ei ole üksikult väga ohtlikuid, "
"kuid neid on kohutavalt palju."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:316
msgid ""
"Four days of combat and nothing to show for it. How does it feel to you?"
msgstr "Neli päeva lahingut ja ei mingit tulemust. Kuidas sa end tunned?"
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:321
msgid ""
"Terrible, my lord. Never in my life did I dream Id be bested by mere "
"trolls. What are your orders?"
msgstr ""
"Hullusti, mu isand. Ma poleks osanud undki näha, et tühipaljad trollid meist "
"jagu saavad. Mida sa käsid?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:326
msgid ""
"Withdraw and make camp a safe distance from the hills. There is no further "
"point in this fight. Well wait for reinforcements."
msgstr ""
"Taanduge ja pange laager üles trollidest ohutus kauguses. Sel võitlusel pole "
"enam mõtet, ootame abiväge."
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:332
msgid ""
"The reinforcements arrived a few days later, a crack force of rangers with "
"some cavalry support. When they attempted the pass again, they found not "
"trolls but something worse — an orcish army approaching from the north."
msgstr ""
"Mõne päeva pärast oli abivägi kohal, salk rajaleidjaid koos mõningase "
"ratsaväega. Kui nad üritasid uuesti läbi murda, leidsid nad midagi hullemat "
"kui trollid - orkide vägi lähenes põhja poolt."
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:338
msgid ""
"The battle that ensued was bloody and inconclusive, and the elven losses "
"were only the beginning of the mournful toll in a war that would rage for "
"many years after."
msgstr ""
"Järgnenud lahing oli verine, kuid ei otsustanud midagi. Haldjate kaotused "
"olid vaid nende suurte ohvrite algus, mida sõda paljude aastate kestel "
"nõudis."
#. [scenario]: id=05_Linaera_the_Quick
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:10
msgid "Linaera the Quick"
msgstr "Linaera Väle"
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:26
msgid ""
"After a day of hard-earned rest the elves marched north again. This was "
"unknown country, not frequented even by Wesmeres furthermost-faring scouts."
msgstr ""
"Pärast päevapikkust puhkust marssisid haldjad taas põhja poole. See maa oli "
"tundmatu, isegi Wesmere kaugeimal käinud luurajad ei sattunud siia tihti."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:30
msgid ""
"Two days travel later, the forward scouts reported another orcish warband "
"laying siege to a tower."
msgstr ""
"Kahe päeva pärast teatasid luurajad veel ühest orkide sõjasalgast, mis "
"parajasti üht kindlust piiras."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:34
msgid ""
"Erlornas surveyed the siege from atop a small tree-covered hill overlooking "
"the tower valley..."
msgstr ""
"Erlornas vaatas piiramist väikeselt metsaga kaetud künkalt, kust kindlus ja "
"org kätte paistsid."
#. [side]: type=Orcish Warlord, id=Krughnar
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:69
msgid "Krughnar"
msgstr "Krughnar"
#. [side]
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:89
msgid "Mages"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:107
msgid "Defeat Krughnar and break the siege"
msgstr "Alista Krughnar ja murra piiramine"
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:115
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:78
msgid "Death of Linaera"
msgstr "Linaera surm"
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:121
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:89
msgid "Linaera is a leader and can recruit mages when standing on a keep."
msgstr ""
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:129
#, fuzzy
#| msgid ""
#| "Hint:\n"
#| "Use Elven Scouts and Linaeras power of teleportation to mount hit-and-"
#| "run attacks."
msgid ""
"Use Elven Scouts and Linaeras power of teleportation to mount hit-and-run "
"attacks."
msgstr ""
"Vihje:\n"
"Kasuta haldjate luurajaid ja Linaera ruumirändamisvõimet 'löö ja põgene' -"
"rünnakuteks."
#. [message]: id=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:143
msgid "Report."
msgstr "Aruanne."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:148
msgid ""
"A warband of orcs, no women or children among them, besieges a tower. Its "
"of human design... but we are far from the lands granted to humans by "
"treaty, my lord Erlornas."
msgstr ""
"Orkide sõjasalk, ilma naiste-lasteta, piirab üht kindlust. See on inimeste "
"ehitatud... kuid me oleme kaugel nendest maadest, mis inimestele lepingu "
"järgi said, isand Erlornas."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:153
msgid ""
"Under the letter of the treaty, it is so. But this country is too cold and "
"barren for us. I wonder, what manner of human would choose to live here, far "
"from its kind? Hmmm..."
msgstr ""
"Lepingu järgi küll. Kuid see maa on meile liiga külm ja paljas. Huvitav, mis "
"sorti inimene eelistab siin, kaugel oma soost, elada? Hmm...."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:158
msgid "It trespasses, and should be driven out!"
msgstr "Ta tuli üle piiri ja tuleb minema ajada!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:163
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we have no enemies in common."
msgstr ""
"Pea nüüd. See on vaid üks inimene, või äärmisel juhul mõned neist. "
"Väljaajamisest võiks siis rääkida, kui meil ühiseid vaenlasi poleks."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:168
msgid ""
"Tell me: I see no bridge over the chasm around that keep. Is there any sign "
"that one has been withdrawn by the defenders?"
msgstr ""
"Ütle - ma ei näe ühtki silda üle tolle sügaviku kindluse ümber. Kas kaitsjad "
"on selle sisse tõmmanud?"
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:173
msgid ""
"No, lord. No traces of any construction. It looks like no bridge has ever "
"existed there. There must be other, hidden means of access to the tower."
msgstr ""
"Ei, isand. Sillast pole jälgegi. Näib, et seda pole seal kunagi olnudki. "
"Peavad olema muud, peidetud viisid sinna pääsemiseks."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:178
msgid ""
"Interesting... Go to my personal stores and bring me a bottle of wine. And a "
"couple of glasses."
msgstr ""
"Huvitav... Mine mu asjade juurde ja too mulle pudel veini. Ja paar klaasi."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:183
msgid "... Glasses?"
msgstr "... klaasi?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:188
msgid "Do it. Well have a guest soon."
msgstr "Tee seda. Meile tuleb varsti külaline."
#. [message]: speaker=narrator
#. "Faerie" in this paragraph is a rare, poetic word in
#. English. It is the proper name of a magical otherworld
#. associated with elves - actually, originally with
#. fairies, but before Tolkien the boundary between elves
#. and fairies was extremely blurry. In Wesnoth it is
#. deliberately unclear whether Faerie is a place that is
#. the source of magical power or a label for the inner
#. nonhuman/magical nature of the Elves. Translate freely.
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:202
msgid ""
"Erlornas closed his eyes and brought his hands forward, joined palms forming "
"a cup open to the sky. Soon they began to glow, then to flare like a brazier "
"with the fire of Faerie, casting a cold, blue light all around the elf-lord. "
"A wisp of light emerged from the eerie flames, and at a few murmured words "
"from the elf-lord flew away towards the tower below. Then the light around "
"Erlornas faded and all was seemingly as before."
msgstr ""
"Erlornas sulges silmad ja tõstis kausina asetatud pihkudega käed üles. Need "
"hakkasid helendama, siis aga hõõguma, kiirates haldjaisanda ümber külma "
"sinist valgust. Sähvatas valguskiir ja mõned haldjaisanda pomisetud sõnad "
"lendasid allapoole kindluse suunas. Siis valgus kadus ja kõik oli nii nagu "
"enne."
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:212
msgid "Some time later..."
msgstr "Veidi hiljem..."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:236
msgid ""
"So you decided to accept the invitation. Good. Welcome, I am lord Erlornas "
"of Wesmere. I find your presence here... surprising."
msgstr ""
"Nii et võtsid kutse vastu. Tore. Tere tulemast, ma olen Wesmere isand "
"Erlornas. Ma leian su siinviibimise... üllatava."
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:241
msgid ""
"Scarcely less than I find yours, my lord elf, but I would welcome your aid "
"against these orcs. They have been besieging my tower for weeks."
msgstr ""
"Veidi vähem kui mina sinu oma, isand haldjas, kuid ma tervitaksin teie abi "
"nende orkide vastu. Nad on nädalate kaupa mu lossi piiranud."
#. [message]: id=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:246
msgid ""
"I wish their foul kind driven as far as possible from my borders, not to "
"return. It would be no bad thing if an ally of the elves kept watch over "
"this country."
msgstr ""
"Ma tahaks ajada nende räpase soo nii kaugele oma piiridest kui võimalik. "
"Poleks paha, kui haldjate liitlane seda maad siin valvaks."
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:251
msgid "Count me an ally, then, lord Erlornas. We can defeat them together."
msgstr ""
"Sel juhul loe mind liitlaseks, isand Erlornas. Me suudame koos nad alistada."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:265
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
msgstr ""
"Mu isand.... inimesi ei saa usaldada! Nad vahetavad poolt, kui kasvõi tuul "
"pöörab!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:270
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
msgstr ""
"Võib-olla, kuid ma ei usu, et tema meid orkidele reedab. Ja meil võib ta abi "
"vaja minna - see orkivägi on päris suur."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:279
msgid ""
"And that is well ended. But, Linaera, there is somewhat else that concerns "
"me. You are a mage; do you not feel something... wrong... to the east of "
"here?"
msgstr ""
"Ja asi on lahendatud. Kuid Linaera, veel midagi teeb mulle muret. Sa oled "
"võlur, kas sa ei tunne midagi siit ida pool... valesti olevat?"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:284
msgid ""
"I do indeed. Something evil has recently made a nest in the next valley "
"over; its servants have been sniffing at the edges of my domain. I had meant "
"to deal with it myself, but if you elves revere the green earth I think you "
"will want it abolished as much as do I."
msgstr ""
"Tunnen. Mingi kurjus on hiljuti kõrvalasuvasse orgu pesa teinud. Tema "
"teenrid on mu valduste piiridel nuhkimas käinud. Mõtlesin nendega ise "
"tegelda, kuid kui te, haldjad, seda rohelist maad armastate, siis tahate ka "
"teie sellele lõpu teha."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:289
msgid "We are of one mind, then. Let us go to it."
msgstr "Siis oleme ühel meelel. Lähme."
#. [scenario]: id=06_A_Detour_through_the_Swamp
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:10
msgid "A Detour through the Swamp"
msgstr "Ring läbi soo"
#. [side]: type=Lich, id=Keremal
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:45
msgid "Undead"
msgstr ""
#. [side]: type=Lich, id=Keremal
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:50
msgid "Keremal"
msgstr "Keremal"
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:70
msgid "Defeat Keremal"
msgstr "Alista Keremal"
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:90
#, fuzzy
#| msgid ""
#| "Hint:\n"
#| "Undead are resistant to physical attack. Use mages to attack the undead, "
#| "and elves to protect and support the mages."
msgid ""
"Undead are resistant to physical attack. Use mages to attack the undead, and "
"elves to protect and support the mages."
msgstr ""
"Vihje:\n"
"Kooljatel on tugev vastupanuvõime füüsiliste rünnakute suhtes. Ründa neid "
"võluritega ja kasuta haldjaid võlurite kaitsmiseks ja toetamiseks."
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:107
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
"protect us from their weapons."
msgstr ""
"Kurjad vaimud, kes siia märgadele maadele asusid, on teinud sellest jubeda "
"mädasoo. Mu õpilastel ja mul on väge neid ära ajada, kuid te peate meid "
"nende relvade eest kaitsma."
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:118
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in pursuit of the orcs."
msgstr ""
"Tänan sind, Erlornas... Nüüd võin rahus oma lossi tagasi pöörduda. Kuid "
"mulle tundub, et mõned mu õpilastest tahaks tulla koos sinuga põhja orke "
"jälitama."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:123
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please travel with you?"
msgstr ""
"Ma olen alati tahtnud näha haldjaid, ja nüüd olen nende kõrval võidelnud! "
"Palun, kas ma võin teiega tulla?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:128
msgid "Certainly... I shall be glad of your help."
msgstr "Kindlasti... Mul on su abi üle hea meel."
#. [scenario]: id=07_Showdown
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:10
msgid "Showdown"
msgstr "Lõppmäng"
#. [side]: type=Orcish Sovereign, id=Rualsha
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:63
msgid "Rualsha"
msgstr "Rualsha"
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:90
msgid "Defeat Rualsha"
msgstr "Alista Rualsha"
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:102
#, fuzzy
#| msgid ""
#| "Hint:\n"
#| "Your enemy is well-defended against attacks from the south. Use rangers "
#| "to sneak through the forest and mount a surprise attack from the north."
msgid ""
"Your enemy is well-defended against attacks from the south. Use rangers to "
"sneak through the forest and mount a surprise attack from the north."
msgstr ""
"Vihje:\n"
"Su vaenlane on lõuna poolt hästi kaitstud. Hiili rajaleidjatega läbi metsa "
"ja korralda põhja poolt üllatusrünnak."
#. [unit]: type=Elvish Ranger, id=Celodith
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:139
msgid "Celodith"
msgstr ""
#. [unit]: type=Elvish Ranger, id=Earanduil
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:159
msgid "Earanduil"
msgstr ""
#. [unit]: type=Elvish Ranger, id=Elvyniel
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:179
msgid "Elvyniel"
msgstr ""
#. [unit]: type=Elvish Ranger, id=Delorfilith
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:199
msgid "Delorfilith"
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:212
msgid ""
"My lord! We have ridden hard for over a week to catch up with you! The "
"Kalian has deliberated, and asks you to defeat Rualsha quickly before he "
"can muster a full invasion force."
msgstr ""
"Mu isand! Me oleme üle nädala kõvasti ratsutanud, et sulle järele jõuda! "
"Ka'lian on otsustanud ja palub sul Rualsha kiiresti alistada, enne kui ta "
"jõuab täismõõdus sõjaväe kokku koguda."
#. [message]: speaker=Rualsha
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:217
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
msgstr ""
"Hädised haldjad! Mu terve sõjavägi on varsti siin ja siis peksame teid "
"puruks. Te veel palute kiiret surma!"
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:229
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
msgstr ""
"Sa võid minu tappa, Erlornas, kuid mu rahvas elab. Nad ei unusta! Nad "
"jälitavad teid ja hävitavad teid täiesti.... Me.. saame.... arrrrhhh...."
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:242
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
"north."
msgstr ""
"Aga Rualsha hindas oma väe tahtejõudu üle. Pealiku surma järel pudenesid nad "
"laiali ja pagesid haldjate eest tagasi oma asupaikadesse kaugel põhjas."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:253
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr "Mulle ei meeldi kellegi elu võtta, isegi tolle metslase Rualsha oma."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:258
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr ""
"Kui orkid meile peale hakkavad suruma, peame rohkem võitlemisega harjuma."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:263
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."
msgstr ""
"Ma kardan, et nii see on. Oleme siin saanud esimese võidu, kuid tumedad ajad "
"ootavad meid ees."
#: data/campaigns/An_Orcish_Incursion/utils/characters.cfg:6
msgid "Erlornas"
msgstr "Erlornas"
#: data/campaigns/An_Orcish_Incursion/utils/characters.cfg:16
msgid "Linaera"
msgstr "Linaera"
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/utils/deaths.cfg:13
msgid ""
"Lord Erlornas never saw the blade that felled him. He died on the spot, with "
"not a chance to issue last commands or farewells. Without him his wardens "
"soon fell into confusion, and losing heart withdrew from the battle."
msgstr ""
"Isand Elornas ei näinudki seda tera, mis ta tappis. Ta suri kohapeal, ilma "
"viimast käsku või hüvastijättu ütlemata. Ilma temata oli tema saatjaskond "
"peagi segaduses ning taganes lahingust."
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/utils/deaths.cfg:19
msgid ""
"When reinforcements finally arrived, elves managed to dislodge the orcish "
"tribe. But the threat from the north remained unresolved and loomed large "
"over their future."
msgstr ""
"Kui abivägi viimaks kohale jõudis, suutsid haldjad orkihõimu minema ajada. "
"Kuid oht põhjast jäi alles ja laius ähvardavalt nende tuleviku kohal."
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/utils/deaths.cfg:37
msgid "Alas, Erlornas, I have failed us..."
msgstr "Oh häda, Erlornas - ma kukkusin läbi..."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/utils/deaths.cfg:49
#, fuzzy
#| msgid ""
#| "All is lost! Without Linaeras help, I cannot hope to defeat these "
#| "horrifying apparitions!"
msgid ""
"All is lost! Without Linaeras help, I cannot hope to defeat these "
"abominations!"
msgstr ""
"Kõik on läbi! Ilma Linaera abita ei suuda me neid jõledaid ilmutusi alistada!"
#: data/campaigns/An_Orcish_Incursion/utils/macros.cfg:4
msgid "Hint:"
msgstr ""
#~ msgid "Wizards"
#~ msgstr "Võlurid"
#~ msgid "Time runs out"
#~ msgstr "Aeg saab otsa"
#~ msgid "(hardest)"
#~ msgstr "(raskeim)"
#~ msgid "(easiest)"
#~ msgstr "(lihtsaim)"