4492 lines
179 KiB
Text
4492 lines
179 KiB
Text
msgid ""
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msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2017-09-21 20:28 UTC\n"
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"PO-Revision-Date: 2009-09-23 12:03+0100\n"
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"Last-Translator: IJsbrand Oudshoorn <oudshoorn@eitri.nl>\n"
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"Language-Team: none <foppe.benedictus@gmail.com>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Poedit-Language: Dutch\n"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:9
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msgid "The South Guard"
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msgstr "De Zuidelijke Wacht"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:10
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msgid "TSG"
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msgstr "DZW"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:19
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msgid ""
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"A young Knight, Deoran, is dispatched to take command of the South Guard... "
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"Note: This campaign is designed as an introduction to Wesnoth. The "
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"‘Civilian’ difficulty level is aimed at first-time players.\n"
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"\n"
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msgstr ""
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"Een jonge ridder, Deoran, is uitgezonden om het bevel over de Zuidelijke "
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"Wacht te voeren... Let op: Deze veldtocht is ontworpen als een inleiding "
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"voor Wesnoth. De 'Burger' moeilijkheidsgraad is bedoeld voor nieuwe "
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"spelers.\n"
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"\n"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:21
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msgid "(Novice level, 9 scenarios.)"
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msgstr ""
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:23
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#, fuzzy
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#| msgid "(Beginner)"
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msgid "Beginner"
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msgstr "(Beginner)"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:23
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msgid "Civilian"
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msgstr "Burger"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:24
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#, fuzzy
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#| msgid "(Easy)"
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msgid "Easy"
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msgstr "(Makkelijk)"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:24
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msgid "Recruit"
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msgstr "Rekruut"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:25
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#, fuzzy
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#| msgid "(Normal)"
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msgid "Normal"
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msgstr "(Normaal)"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:25
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msgid "Soldier"
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msgstr "Soldaat"
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#. [about]
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#: data/campaigns/The_South_Guard/_main.cfg:30
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msgid "Campaign Design"
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msgstr "Ontwerp Veldtocht"
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#. [about]
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#: data/campaigns/The_South_Guard/_main.cfg:36
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msgid "Campaign Maintenance"
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msgstr "Onderhoud Veldtocht"
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#. [about]
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#: data/campaigns/The_South_Guard/_main.cfg:49
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msgid "Artwork and Graphics Design"
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msgstr "Illustraties en Grafisch Ontwerp"
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#. [scenario]: id=01_Born_to_the_Banner
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:5
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msgid "Born to the Banner"
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msgstr "Geboren voor het vaderland"
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#. [side]: id=Deoran
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#. [side]: type=Horseman Commander, id=Deoran
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:32
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:37
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#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:33
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#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:28
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:29
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#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:30
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#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:32
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#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:28
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#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:32
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#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:62
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#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:27
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#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:26
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#: data/campaigns/The_South_Guard/scenarios/09b_Bandit_Epilogue.cfg:17
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#: data/campaigns/The_South_Guard/scenarios/10a_Elf_Epilogue.cfg:17
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msgid "Deoran"
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msgstr "Deoran"
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#. [side]: id=Deoran
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#. [side]: type=Horseman Commander, id=Deoran
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#. [side]: type=Troll Hero, id=Grek
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#. [side]
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#. [side]: type=Lieutenant, id=Plynry
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:38
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:42
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#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:38
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#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:33
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:34
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#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:35
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#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:37
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#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:33
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#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:146
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#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:188
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#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:37
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#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:67
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#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:144
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#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:32
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#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:31
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#: data/campaigns/The_South_Guard/scenarios/09b_Bandit_Epilogue.cfg:22
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#: data/campaigns/The_South_Guard/scenarios/10a_Elf_Epilogue.cfg:22
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msgid "South Guard"
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msgstr "De Zuidelijke Wacht"
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#. [side]: type=Bandit, id=Urza Mathin
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:57
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msgid "Urza Mathin"
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msgstr "Mathin Urza"
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#. [side]: type=Bandit, id=Urza Mathin
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#. [side]: type=Outlaw, id=Urza Nalmath
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#. [side]
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#. [side]: type=Outlaw, id=Jera Ilras
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#. [side]: type=Outlaw, id=Urza Afalas
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#. [side]: type=Outlaw, id=Tharzo Kalain
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#. [side]: type=Rogue, id=Urza Fastik
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:60
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:64
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:103
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#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:63
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#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:123
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:72
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#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:104
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msgid "Bandits"
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msgstr "Bandieten"
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#. [label]
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:96
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msgid "The River Fort"
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msgstr "Het rivierfort"
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#. [objective]: condition=win
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:114
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msgid "Investigate the river fort"
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msgstr "Onderzoek het rivierfort"
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#. [objective]: condition=win
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:123
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msgid "Defeat Urza Mathin"
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msgstr "Versla Mathin Urza"
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#. [objective]: condition=lose
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:127
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:238
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||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:229
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#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:258
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:264
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:535
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:671
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#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:532
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#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:311
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#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:37
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#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:415
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#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:436
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#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:483
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#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:259
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msgid "Death of Deoran"
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msgstr "Dood van Deoran"
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||
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#. [objective]: condition=lose
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:136
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:242
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#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:233
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#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:262
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:268
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:539
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:675
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#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:241
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#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:536
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msgid "Death of Sir Gerrick"
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msgstr "Dood van heer Gerrick"
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||
#. [message]: speaker=narrator
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:180
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#, fuzzy
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#| msgid ""
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||
#| "Deoran found himself put to the test early in his command. Loris, the "
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#| "previous commander, had squandered his time in games and diversions and "
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#| "bandits had overrun the land..."
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msgid ""
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||
"Deoran found himself put to the test early in his command. Loris, the "
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"previous commander, had squandered his time in games and diversions, and "
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"bandits had overrun the land..."
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msgstr ""
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"Deoran wordt al vroeg tijdens zijn bevelvoering voor zijn vuurproef gesteld. "
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"Loris, de vroegere bevelhebber, heeft zijn tijd verdaan aan spellen en "
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"ontspanning waardoor bandieten het land overspoeld hebben."
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#. [unit]: id=Moreth
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:194
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msgid "Moreth"
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msgstr "Moreth"
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||
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#. [message]: speaker=Moreth
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:207
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#, fuzzy
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msgid ""
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"You’ll never take this village! I’ve seen your kind kill too many townsmen, "
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"and I’ll defend them to the death!"
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msgstr ""
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"Je zal dit dorp nooit innemen! Ik heb jouw soort al genoeg dorpelingen zien "
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"doden en ik zal hun verdedigen tot de dood!"
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||
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#. [message]: speaker=Deoran
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:213
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#, fuzzy
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||
msgid ""
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||
"My kind? I am a soldier of Wesnoth, a messenger of King Haldric, and the new "
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||
"commander of the South Guard! What do you mean, <i>“my kind”</i>?"
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msgstr ""
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||
"Mijn soort? Ik ben een soldaat van Wesnoth, een koerier van koning Haldric, "
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"en de nieuwe bevelhebber van de Zuidelijke Wacht! Wat bedoel je met 'mijn "
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||
"soort'?"
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||
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||
#. [message]: speaker=Moreth
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||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:218
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msgid ""
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||
"Sorry, sir! I thought you were one of the bandits who have been ransacking "
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"the towns and killing the villagers. What are you doing here? Sir Gerrick "
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||
"and I were the last of the South Guard..."
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msgstr ""
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"Mijn verontschuldigingen, heer! Ik dacht dat u een van de bandieten was, die "
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||
"de dorpen plunderen en de dorpelingen doden. Wat doet U hier? Heer Gerrick "
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"en ik waren de laatsten van de Zuidelijke Wacht..."
|
||
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||
#. [message]: speaker=Deoran
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:223
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msgid ""
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||
"I have been sent to take command of the South Guard and set things right. We "
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||
"must arm the villagers and drive off the bandits before they can do any more "
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||
"harm!"
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||
msgstr ""
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||
"Ik ben gezonden om het bevel te voeren over de Zuidelijke Wacht en om de "
|
||
"zaken terug op orde te stellen. We moeten de dorpelingen bewapenen en de "
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||
"bandieten wegjagen voor ze nog meer schade kunnen aanrichten!"
|
||
|
||
#. [message]: speaker=Moreth
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:228
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You should head to the river fort! Sir Gerrick will want to know that "
|
||
#| "reinforcements have arrived!"
|
||
msgid ""
|
||
"Someone should head to the river fort! Sir Gerrick will want to know that "
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||
"reinforcements have arrived!"
|
||
msgstr ""
|
||
"U zou naar het rivierfort moeten gaan! Heer Gerrick zal willen weten dat de "
|
||
"versterkingen aangekomen zijn!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:237
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Whenever you see a target that looks like this, you should move your "
|
||
#| "leader (or whatever unit the dialogue just suggested) onto the hex that "
|
||
#| "contains it."
|
||
msgid ""
|
||
"Whenever you see a target that looks like this, you should move your leader "
|
||
"(or whatever unit the dialog just suggested) onto the hex that contains it."
|
||
msgstr ""
|
||
"Iedere keer dat je een doel ziet dat er zoals dit uitziet, zou je je leider "
|
||
"(of eender welke eenheid die de dialoog voorstelde) naar de zeshoek die het "
|
||
"doel bevat, moeten verplaatsen."
|
||
|
||
#. [message]: speaker=Urza Mathin
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:243
|
||
msgid ""
|
||
"Ha! This new commander is a mere boy. He will soon share the fate of that "
|
||
"swine Loris!"
|
||
msgstr ""
|
||
"Ha! Deze nieuwe bevelhebber is nog maar een kind. Hij zal snel het lot van "
|
||
"dat zwijn Loris delen!"
|
||
|
||
#. [unit]: type=Infantry Lieutenant, id=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:265
|
||
msgid "Sir Gerrick"
|
||
msgstr "Heer Gerrick"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:278
|
||
msgid ""
|
||
"My lord, it is good that King Haldric has sent you to our lands! Bandits "
|
||
"have overrun the whole countryside, and are killing and pillaging without "
|
||
"pity. You must raise the South Guard again and drive off the bandits!"
|
||
msgstr ""
|
||
"Mijn heer, het is goed dat koning Haldric u naar onze landen gestuurd heeft! "
|
||
"Bandieten hebben het hele platteland overspoeld. Zij moorden en plunderen "
|
||
"zonder medelijden. U moet de Zuidelijke Wacht weer doen opleven en deze "
|
||
"bandieten wegjagen!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:283
|
||
msgid ""
|
||
"No doubt I am needed here. Unfortunately I have seen only farm tools to arm "
|
||
"our men with. They are valorous, but cannot fight bandits with pitchforks!"
|
||
msgstr ""
|
||
"Zonder twijfel ben ik hier nodig. Jammer genoeg heb ik tot nu enkel "
|
||
"landbouwwerktuigen gezien om de manschappen mee te bewapenen. Ze zijn dapper "
|
||
"maar kunnen de bandieten niet bevechten met hooivorken!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:288
|
||
#, fuzzy
|
||
msgid ""
|
||
"I will open the citadel’s armory. We have a supply of spears and bows, and "
|
||
"lacked only a leader to bring us to battle with them!"
|
||
msgstr ""
|
||
"Ik zal de citadel haar wapenarsenaal openen. We hebben een voorraad speren "
|
||
"en bogen maar misten een leider om ons ermee in de strijd te brengen!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:300
|
||
msgid ""
|
||
"Sir Gerrick is an infantry commander. He is a strong warrior in his own "
|
||
"right, but when he is near less experienced troops, he makes their attack "
|
||
"better too!"
|
||
msgstr ""
|
||
"Heer Gerrick is een infanteriebevelhebber. Hij is zelf een sterke krijger, "
|
||
"maar wanneer hij zich naast minder ervaren troepen bevindt, zorgt hij er ook "
|
||
"nog voor dat ze beter vechten!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:306
|
||
#, fuzzy
|
||
msgid ""
|
||
"Units that have a <i>hero</i> marker are vital to your campaign. If any of "
|
||
"them die, you will lose the scenario, so guard them carefully!"
|
||
msgstr ""
|
||
"Eenheden die het held icoontje bezitten zijn cruciaal voor je veldtocht. Als "
|
||
"een van hun sterft, zal je de veldtocht verliezen. Bewaak ze dus zorgvuldig!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:331
|
||
msgid "Head back to the encampment where you started and recruit some troops!"
|
||
msgstr "Keer terug naar het kamp van waaruit je vertrok en ronsel troepen!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:378
|
||
#, fuzzy
|
||
msgid ""
|
||
"While you’re in your camp, you can recruit more troops. Build up a small "
|
||
"force to use against the bandits that Urza Mathin recruits."
|
||
msgstr ""
|
||
"Zolang je in het kamp bent, kan je nieuwe troepen rekruteren. Bouw een "
|
||
"kleine troepenmacht om tegen de bandieten van Mathin Urza te gebruiken."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:384
|
||
msgid ""
|
||
"Bowmen have a strong ranged attack, and are very effective against units "
|
||
"that lack a ranged attack, like Thieves and Thugs. They also carry a sword "
|
||
"and can defend themselves against melee attacks."
|
||
msgstr ""
|
||
"Boogschutters hebben een sterke afstandsaanval, en zijn uitermate efficiënt "
|
||
"tegen eenheden zonder een afstandsaanval, zoals de dieven en vrijbuiters. Ze "
|
||
"dragen ook een zwaard en kunnen zich verdedigen in man-tot-mangevechten."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:389
|
||
msgid ""
|
||
"Spearmen have a strong melee attack, and are effective against most units. "
|
||
"They also have a weak ranged attack. They form the backbone of the South "
|
||
"Guard."
|
||
msgstr ""
|
||
"Speermannen zijn sterk in man-tot-mangevechten, en zijn geschikt tegen de "
|
||
"meeste eenheden. Ze hebben ook een zwakke afstandsaanval. Ze vormen de "
|
||
"ruggengraat van de Zuidelijke Wacht."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:393
|
||
msgid ""
|
||
"The best army will have a mix of units to deal with the different enemies "
|
||
"that you will encounter. For now, concentrate on creating a small corps of "
|
||
"experienced Bowmen."
|
||
msgstr ""
|
||
"Het beste leger zal een mengeling van verschillende eenheden hebben om met "
|
||
"de verschillende vijanden die je tegenkomt goed om te kunnen gaan. Op het "
|
||
"moment kan je je concentreren op het maken van een klein korps ervaren "
|
||
"boogschutters."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:412
|
||
msgid ""
|
||
"Sir, bandits are most dangerous at night. Let us hold the north bank of the "
|
||
"river until dawn and press our attack in the morning!"
|
||
msgstr ""
|
||
"Mijnheer, bandieten zijn het gevaarlijkste gedurende de nacht. Laat ons de "
|
||
"noordelijke oever van de rivier verdedigen tot het ochtendgloren en daarna "
|
||
"tijdens de morgen de aanval inzetten!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:418
|
||
#, fuzzy
|
||
msgid ""
|
||
"All of your units are <i>lawful</i>. This means that they receive a combat "
|
||
"bonus during the day, and a penalty at night. Urza Mathin’s units are all "
|
||
"<i>chaotic</i>, which means that they receive a bonus at night and a penalty "
|
||
"during the day. You will be much more effective fighting during the day."
|
||
msgstr ""
|
||
"Al jouw eenheden zijn 'gezagsgetrouw'. Dit betekent dat ze een gevechtsbonus "
|
||
"ontvangen overdag en een handicap tijdens de nacht. Al Mathin Urza's "
|
||
"eenheden zijn 'wetteloos', wat betekent dat ze een bonus krijgen 's nachts "
|
||
"en een handicap tijdens de dag. Als je overdag vecht zal je veel effectiever "
|
||
"zijn."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:438
|
||
#, fuzzy
|
||
msgid ""
|
||
"My lord! The dawn is breaking — now is the time for us to attack and drive "
|
||
"these bandits from our lands. To me men of the South Guard!"
|
||
msgstr ""
|
||
"Mijnheer! De dag breekt aan, nu is het onze tijd om aan te vallen en deze "
|
||
"bandieten van ons land te verdrijven. Volg mij, mannen van de Zuidelijke "
|
||
"Wacht!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:444
|
||
#, fuzzy
|
||
msgid ""
|
||
"During the day your units will deal more damage, and Urza Mathin’s less. The "
|
||
"more of his troops you can defeat during the day, the better!"
|
||
msgstr ""
|
||
"Overdag delen jouw eenheden meer schade uit en Mathin Urza's troepen minder. "
|
||
"Hoe meer van zijn troepen je kan verslaan overdag, hoe beter!"
|
||
|
||
#. [unit]: type=Merman Warrior, type=Merman Warrior, type=Merman Fighter, id=Myssh
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:471
|
||
msgid "Myssh"
|
||
msgstr "Myssh"
|
||
|
||
#. [unit]: type=Merman Spearman, type=Merman Hunter, type=Merman Hunter, id=Ylla
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:491
|
||
msgid "Ylla"
|
||
msgstr "Ylla"
|
||
|
||
#. [message]: speaker=Myssh
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:502
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Your people have been allies of our lord, King Typhon. We will help you "
|
||
#| "drive these bandits from your land if you allow us to live here in peace."
|
||
msgid ""
|
||
"Your people have been our allies in the past, ever since the days of Lord "
|
||
"Typhon. We will help you drive these bandits from your land if you allow us "
|
||
"to live here in peace."
|
||
msgstr ""
|
||
"Uw volk was ooit bevriend met onze heer, koning Typhon. We zullen jullie "
|
||
"helpen om deze bandieten van je land te verdrijven als je onze toelaat om "
|
||
"hier in vrede te leven."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:507
|
||
msgid ""
|
||
"We welcome your aid in the fight against these criminals! The rivers of this "
|
||
"land are yours if you will aid us in our battles."
|
||
msgstr ""
|
||
"We verwelkomen jullie hulp in ons gevecht tegen deze misdadigers! De "
|
||
"rivieren van dit land zijn van jullie als jullie ons helpen in onze "
|
||
"veldslagen."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:514
|
||
#, fuzzy
|
||
msgid ""
|
||
"You may now recruit Merman Hunters. Mermen are aquatic creatures. Keep them "
|
||
"in rivers and swamps and they will fight well! Put them on dry land and "
|
||
"they’re in trouble!"
|
||
msgstr ""
|
||
"Je kan nu Meermanjagers rekruteren. Meermannen zijn waterwezens, zorg ervoor "
|
||
"dat ze in rivieren of moerassen blijven en ze zullen goed vechten! Plaats ze "
|
||
"op het droge land en ze zullen in de problemen geraken!"
|
||
|
||
#. [unit]: type=Longbowman, id=Aleron
|
||
#. [unit]: type=Peasant, id=Aleron
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:539
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:576
|
||
msgid "Aleron"
|
||
msgstr "Aleron"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:550
|
||
msgid "Who goes there! Come out of the house now!"
|
||
msgstr "Wie is daar! Kom nu uit het huis!"
|
||
|
||
#. [message]: speaker=Aleron
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:554
|
||
#, fuzzy
|
||
msgid ""
|
||
"Stay! It’s me, Aleron! The villagers hid me from the bandits when the town "
|
||
"was overrun. They have kept me safe, though I was gravely wounded..."
|
||
msgstr ""
|
||
"Kalm! Ik ben het, Aleron! De dorpelingen verborgen mij voor de bandieten "
|
||
"toen dit dorp overspoeld werd. Ze hebben me beschermd, alhoewel ik zwaar "
|
||
"verwond was..."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:558
|
||
msgid ""
|
||
"I am glad to find you alive Aleron, we feared the worst when you did not "
|
||
"return after the battle!"
|
||
msgstr ""
|
||
"Ik ben blij om je levend terug te vinden Aleron. We vreesden het ergste toen "
|
||
"je niet terugkwam van de strijd!"
|
||
|
||
#. [message]: speaker=Aleron
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:562
|
||
msgid ""
|
||
"Let us punish these bandits for their crimes and murders! My wounds are "
|
||
"healed and I am ready for battle!"
|
||
msgstr ""
|
||
"Laat ons deze bandieten straffen voor hun misdaden en moorden! Mijn wonden "
|
||
"zijn genezen en ik ben klaar voor de strijd!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:566
|
||
#, fuzzy
|
||
msgid ""
|
||
"Aleron is a Longbowman, stronger and better trained than regular bowmen. His "
|
||
"arrows are deadly to enemies without a ranged attack."
|
||
msgstr ""
|
||
"Aleron is een langboogschutter, sterker en beter getraind dan gewone "
|
||
"boogschutters. Zijn pijlen zijn dodelijk voor vijanden zonder een "
|
||
"afstandsaanval."
|
||
|
||
#. [message]: speaker=Aleron
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:587
|
||
msgid "Not more bandits... We have nothing left. Begone!"
|
||
msgstr "Niet nog meer bandieten... We hebben niets meer over. Ga weg!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:591
|
||
msgid ""
|
||
"We are no bandits. The banner of the South Guard flies again! Help us drive "
|
||
"these criminals from your land."
|
||
msgstr ""
|
||
"We zijn geen bandieten. De wimpel van de Zuidelijke Wacht wappert weer! Help "
|
||
"ons deze misdadigers van jouw land te verdrijven."
|
||
|
||
#. [message]: speaker=Aleron
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:595
|
||
msgid "However I can, I will help you!"
|
||
msgstr "Mijn mogelijkheden zijn beperkt, maar ik zal jullie helpen."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:599
|
||
msgid ""
|
||
"Garrison the villages behind our lines and keep the enemy from slipping "
|
||
"around us at night."
|
||
msgstr ""
|
||
"Bewaak de dorpen achter onze linies en zorg ervoor dat de vijand niet 's "
|
||
"nachts rond ons kan sluipen."
|
||
|
||
#. [unit]: type=Footpad, id=Glasar
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:609
|
||
msgid "Glasar"
|
||
msgstr "Glasar"
|
||
|
||
#. [message]: speaker=Glasar
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:615
|
||
msgid "This village is ours to plunder! Begone or I will kill you all!"
|
||
msgstr "Wij plunderen dit dorp! Ga weg of ik dood jullie allemaal!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:619
|
||
msgid ""
|
||
"Do you not see the banners flying in the wind? The South Guard fights again. "
|
||
"Flee while you can, or you will meet swift death on our spears!"
|
||
msgstr ""
|
||
"Zie je dan niet de wimpels wapperen? De Zuidelijke Wacht strijdt opnieuw. "
|
||
"Vlucht nu je nog kan, of je zal een snelle dood vinden door onze speren!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:642
|
||
msgid ""
|
||
"Remember, Moreth told you that you should go meet Sir Gerrick at the river "
|
||
"fort. Move Deoran there and find out what Sir Gerrick has to say!"
|
||
msgstr ""
|
||
"Herinner je dat Moreth zei je om heer Gerrick te ontmoeten aan het "
|
||
"rivierfort. Verplaats Deoran daarheen en je komt te weten wat heer Gerrick "
|
||
"te zeggen heeft!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:675
|
||
msgid ""
|
||
"Remember, your job is to defeat Urza Mathin. He should be your main target. "
|
||
"Archers will be especially effective against him, because he has no ranged "
|
||
"attack. Surround him, and kill him!"
|
||
msgstr ""
|
||
"Herinner je dat het jouw taak is om Mathin Urza te verslaan. Hij zou je "
|
||
"hoofddoel moeten zijn. Boogschutters zijn het best geschikt tegen hem, sinds "
|
||
"hij geen afstandsaanval heeft. Omsingel hem, en dood hem!"
|
||
|
||
#. [message]: speaker=Urza Mathin
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:698
|
||
msgid "My days of pillage and plunder are over! My brothers will avenge me..."
|
||
msgstr ""
|
||
"Mijn dagen van plunderen zijn gedaan! Mijn broeders zullen mij wreken..."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:726
|
||
#, fuzzy
|
||
msgid ""
|
||
"Urza Mathin is dead! Congratulations, commander. We thought we would never "
|
||
"see reinforcements — Did Sir Loris send word of our plight?"
|
||
msgstr ""
|
||
"Hij is dood! Gefeliciteerd bevelhebber. We dachten dat we nooit "
|
||
"versterkingen zouden zien. Zond heer Loris u vanuit Westin?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:731
|
||
msgid ""
|
||
"No. I have been sent by King Haldric to take command of the South Guard. The "
|
||
"King has heard no news in weeks. How long have you and your men been shut up "
|
||
"in the citadel?"
|
||
msgstr ""
|
||
"Nee. Ik ben gezonden door koning Haldric om het bevel van de Zuidelijke "
|
||
"Wacht over te nemen. De koning had in geen weken nog nieuws gehoord. Hoe "
|
||
"lang hebben jij en je manschappen in de citadel opgesloten gezeten?"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:736
|
||
msgid ""
|
||
"Almost two months. Sir Loris took one of our patrols along the Westin road "
|
||
"and never returned; and the next night, bandits struck and killed eight of "
|
||
"my men. We held the citadel, and held out vain hope for reinforcement from "
|
||
"Westin. We never thought we would see men sent from the King!"
|
||
msgstr ""
|
||
"Bijna twee maanden. Heer Loris patrouilleerde langs de Westin weg en is "
|
||
"nooit teruggekomen; de volgende nacht sloegen de bandieten toe en doden ze "
|
||
"acht van mijn mannen. We hielden de citadel en bewaarden ijdele hoop op "
|
||
"versterkingen uit Westin. We dachten nooit dat we mannen gezonden door de "
|
||
"koning zouden zien!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:742
|
||
msgid ""
|
||
"This is worse than even my darkest fears. We must ride to Westin at once, "
|
||
"and hope that Sir Loris is there and well! Come men! Ride for Westin!"
|
||
msgstr ""
|
||
"Dit is erger dan zelfs mijn ergste nachtmerries. We moeten zo snel mogelijk "
|
||
"naar Westin gaan en hopen dat heer Loris daar goed en wel is! Kom mannen. "
|
||
"Volg mij naar Westin."
|
||
|
||
#. [scenario]: id=02_Proven_by_the_Sword
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:5
|
||
msgid "Proven by the Sword"
|
||
msgstr "Bewezen met het zwaard"
|
||
|
||
#. [label]
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:18
|
||
msgid "Westin"
|
||
msgstr "Westin"
|
||
|
||
#. [side]: type=Outlaw, id=Urza Nalmath
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:61
|
||
msgid "Urza Nalmath"
|
||
msgstr "Nalmath Urza"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:105
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:107
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:110
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:111
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:114
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:116
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:119
|
||
msgid "Criminal"
|
||
msgstr "Misdadiger"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:187
|
||
msgid ""
|
||
"Look! There is smoke coming from Westin. That can only mean that bandits "
|
||
"have overrun the garrison and are sacking the city!"
|
||
msgstr ""
|
||
"Kijk! Er stijgt rook op vanuit Westin. Dat kan enkel betekenen dat bandieten "
|
||
"het garnizoen overmeesterd hebben en nu de stad aan het plunderen zijn!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:191
|
||
msgid ""
|
||
"If too much time passes and they are unchecked, they will leave the city in "
|
||
"ruins and make a great slaughter of all who live therein. We must act "
|
||
"quickly."
|
||
msgstr ""
|
||
"Als we ze niet snel stoppen zullen ze de stad als een puinhoop achterlaten "
|
||
"en een groot bloedbad aanrichtten onder hen die er leven. We moeten snel "
|
||
"handelen."
|
||
|
||
#. [message]: speaker=Urza Nalmath
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:198
|
||
#, fuzzy
|
||
msgid ""
|
||
"What?! If there are soldiers of Wesnoth coming from the northern forts, then "
|
||
"my brother Mathin is surely dead... They will pay for his death, just as Sir "
|
||
"Loris paid for his pride!"
|
||
msgstr ""
|
||
"Wat!? Als er soldaten van Wesnoth uit de noordelijke forten komen is mijn "
|
||
"broer Mathin zeker en vast dood... Ze zullen boeten voor zijn dood, juist "
|
||
"zoals heer Loris geboet heeft voor zijn trots!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:210
|
||
#, fuzzy
|
||
msgid "Occupy the Citadel of Westin"
|
||
msgstr "Breng Deoran naar de Citadel van Westin."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:225
|
||
#, fuzzy
|
||
msgid "Bring Deoran to the Citadel of Westin"
|
||
msgstr "Breng Deoran naar de Citadel van Westin."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:234
|
||
msgid "Kill Urza Nalmath, the bandit leader"
|
||
msgstr "Dood Nalmath Urza, de bandietenleider."
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:251
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:237
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:266
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:272
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:543
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:679
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:540
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:315
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:41
|
||
msgid "Death of Minister Hylas"
|
||
msgstr "Dood van minister Hylas"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:290
|
||
msgid "At last the citadel is secured."
|
||
msgstr "Eindelijk, de citadel is bevrijd."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:294
|
||
msgid "Now, Deoran, take your post of command at the Citadel of Westin."
|
||
msgstr "Deoran, neem het bevel over de Citadel van Westin."
|
||
|
||
#. [unit]: type=White Mage, id=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:318
|
||
msgid "Minister Hylas"
|
||
msgstr "Minister Hylas"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:332
|
||
#, fuzzy
|
||
msgid "More bandits?! They’ll feel the deadly bite of my lance!"
|
||
msgstr "Nog meer bandieten?! Ze zullen de dodelijkheid van mijn lans voelen!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:336
|
||
#, fuzzy
|
||
msgid ""
|
||
"Peace! For I am no enemy. I am Minister Hylas, advisor to Sir Loris! You "
|
||
"came just in time! We couldn’t have held them off another day..."
|
||
msgstr ""
|
||
"Vrede! Ik ben geen vijand. Ik ben Minister Hylas, raadgever van heer Loris! "
|
||
"Je komt juist op tijd! We zouden hen geen dag meer hebben kunnen afhouden..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:340
|
||
msgid ""
|
||
"Indeed, our arrival was timely. But where is Sir Loris? Where is the "
|
||
"garrison of the city? I was sent by Haldric to relieve him and take command "
|
||
"of the South Guard, for the King has heard no news from Westin in two months."
|
||
msgstr ""
|
||
"Inderdaad, onze aankomst komt gelegen. Maar waar is heer Loris? Waar is het "
|
||
"garnizoen van de stad? Ik werd gezonden door Haldric om hem af te lossen en "
|
||
"het bevel over de Zuidelijke Wacht over te nemen. De koning had al twee "
|
||
"maanden geen nieuws vanuit Westin gehoord."
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:344
|
||
msgid ""
|
||
"Alas, Sir Loris will find no relief now. He is buried northwest of the city "
|
||
"where he fell. For weeks we warned him of the new power of these bandits. "
|
||
"And yet he would never lead his men against them until their strength had "
|
||
"waxed and ours waned."
|
||
msgstr ""
|
||
"Jammerlijk genoeg zal heer Loris geen aflossing meer krijgen. Hij is "
|
||
"begraven ten noordwesten van de stad waar hij gesneuveld is. Wekenlang "
|
||
"waarschuwden we hem voor de kracht van deze opkomende bandieten. Toch wilde "
|
||
"hij nooit zijn mannen tegen hun leiden totdat hun sterkte gegroeid was en de "
|
||
"onze afgenomen had."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:349
|
||
msgid ""
|
||
"It grieves me to learn of his death, foolish though he may have been! Now, "
|
||
"though, there are more pressing matters. Rise, men of Wesnoth! We must drive "
|
||
"these bandits from our city!"
|
||
msgstr ""
|
||
"Het nieuws van zijn dood bedroefd mij, hoe dwaas hij ook geweest mag zijn! "
|
||
"Maar nu zijn er dringendere zaken. Sta op, mannen van Wesnoth! We moeten "
|
||
"deze misdadigers uit de stad jagen!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:352
|
||
msgid "Ufes"
|
||
msgstr "Ufes"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:353
|
||
msgid "Joran"
|
||
msgstr "Joran"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:354
|
||
msgid "Makees"
|
||
msgstr "Makees"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:355
|
||
msgid "Tyborg"
|
||
msgstr "Tyborg"
|
||
|
||
#. [message]: speaker=Ufes
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:359
|
||
#, fuzzy
|
||
msgid ""
|
||
"We will do our best to hold the city — you lead your men across the river "
|
||
"and kill the bandit leader!"
|
||
msgstr ""
|
||
"Wij zullen ons best doen om te stad te verdedigen. Leid U Uw manschappen "
|
||
"over de rivier en doodt de bandietenleider!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:415
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "They are almost to the great hall! Hurry, Deoran! You must reach the "
|
||
#| "citadel or all will be lost!"
|
||
msgid ""
|
||
"They are almost to the great hall! Hurry, Deoran! We must reach the citadel "
|
||
"or all will be lost!"
|
||
msgstr ""
|
||
"Ze zijn bijna bij de grote hal! Haast je, Deoran! Je moet de citadel "
|
||
"bereiken of we verliezen alles!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:423
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You must move Deoran here by the end of the next turn, or Westin will "
|
||
#| "fall and you will be defeated!"
|
||
msgid ""
|
||
"You must move someone here by the end of the next turn, or Westin will fall "
|
||
"and you will be defeated!"
|
||
msgstr ""
|
||
"Je moet Deoran naar hier verplaatsen voor het einde van de beurt of Westin "
|
||
"valt en je bent verslagen!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:441
|
||
#, fuzzy
|
||
msgid "We’re too late! They’re burning the city..."
|
||
msgstr "We zijn te laat! Ze zijn bezig de stad af te branden..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:446
|
||
#, fuzzy
|
||
msgid ""
|
||
"Westin has fallen! This is a problem too great for me to handle — I must "
|
||
"return to Haldric and tell him of our loss..."
|
||
msgstr ""
|
||
"Westin is gevallen! Dit probleem kan ik niet meer oplossen, ik moet "
|
||
"terugkeren naar Haldric en hem het verlies melden."
|
||
|
||
#. [message]: speaker=Urza Nalmath
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:468
|
||
msgid ""
|
||
"Now the Guard will feel the wrath of my new friends! It is time for the dead "
|
||
"to wage war! Rise, warriors!"
|
||
msgstr ""
|
||
"Nu zal de Wacht de woede van mijn nieuwe vrienden leren! Het is tijd voor de "
|
||
"doden om oorlog te voeren! Sta op strijders!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:480
|
||
msgid "What devilry is this?! Those are no living men that fight for him!"
|
||
msgstr ""
|
||
"Wat voor duivelskunst is dat?! Dat zijn geen levende mensen die voor hem "
|
||
"vechten!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:485
|
||
msgid ""
|
||
"He has made some pact with the undead. How could a mere brigand have gained "
|
||
"such great powers?"
|
||
msgstr ""
|
||
"Hij heeft een soort van verdrag met de ondoden. Hoe kan een eenvoudige "
|
||
"brigant zulke machten verkregen hebben?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:490
|
||
msgid "However he has done this fell thing, we must defeat him!"
|
||
msgstr "Hoe hij deze wrede handeling ook gedaan heeft, we moeten hem verslaan!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:498
|
||
#, fuzzy
|
||
msgid ""
|
||
"Not only will Minister Hylas’s <i>arcane</i> attack melt undead bones, but "
|
||
"he can also heal wounded units near him."
|
||
msgstr ""
|
||
"De mysterieuze aanval van minister Hylas kan niet alleen ondode botten "
|
||
"verdampen maar hij kan ook de gewonde eenheden naast hem genezen."
|
||
|
||
#. [message]: speaker=Urza Nalmath
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:516
|
||
msgid "Leave nothing standing! Burn their villages down and kill them all!"
|
||
msgstr "Laat niets over! Brand hun dorpen plat en dood ze allemaal!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:520
|
||
#, fuzzy
|
||
msgid "We will avenge your brother’s death!"
|
||
msgstr "We zullen de dood van uw broer wreken!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:524
|
||
msgid "They are burning our villages! We must stop them!"
|
||
msgstr "Ze branden onze dorpen plat! We moeten ze stoppen!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:564
|
||
#, fuzzy
|
||
msgid "My brother has died unavenged! What have we done?!"
|
||
msgstr "Mijn broer stierf ongewroken! Wat hebben we gedaan!?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:581
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:588
|
||
msgid "How can a bandit have summoned undead?"
|
||
msgstr "Hoe kan een bandiet de ondoden opgeroepen hebben?"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:610
|
||
msgid ""
|
||
"Just before the bandit raids began, an ambassador came to Sir Loris from the "
|
||
"elves of the Aethenwood west of here. He asked that a knight be sent to "
|
||
"discuss a new threat to Wesnoth."
|
||
msgstr ""
|
||
"Juist voor de invallen van de bandieten begonnen is een ambassadeur van de "
|
||
"elfen uit het Westelijke Woud naar heer Loris gekomen. Hij vroeg of een "
|
||
"ridder naar hen gezonden kon worden om een nieuwe bedreiging voor Wesnoth te "
|
||
"bespreken."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:615
|
||
msgid "And did Sir Loris go to the elves?"
|
||
msgstr "En, ging heer Loris naar de elfen?"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:620
|
||
msgid ""
|
||
"No. He suspected the elves of some trickery and made no reply to them. "
|
||
"Perhaps they know the origin of these dead warriors we now face."
|
||
msgstr ""
|
||
"Nee, hij vermoedde bedrog door de elfen en beantwoordde hen niet. Misschien "
|
||
"weten zij de oorsprong van de ondode strijders die we nu bevechten. "
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:625
|
||
msgid ""
|
||
"My men have been trained to fight the living. I do not know that we can "
|
||
"protect the city from foes so dark as these. I shall go meet the elves and "
|
||
"see if they can be of any aid!"
|
||
msgstr ""
|
||
"Mijn manschappen zijn getraind om de levenden te bevechten. Ik weet niet of "
|
||
"we de stad kunnen beschermen tegen zulke duistere vijanden. Ik zal naar de "
|
||
"elfen gaan en zien of ze ons kunnen helpen!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:630
|
||
msgid ""
|
||
"I will accompany you, my lord. I have studied the arts of holy magic and my "
|
||
"skill may be of some use against the dark ones."
|
||
msgstr ""
|
||
"Ik zal u vergezellen, heer. Ik studeerde de kunsten van de heilige magie en "
|
||
"mijn kunde kan nuttig zijn tegenover de duisteren."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:635
|
||
msgid ""
|
||
"Deoran sent a rider to request mounted reinforcements and set out at once "
|
||
"towards the Aethenwood..."
|
||
msgstr ""
|
||
"Deoran zond een ruiter uit om bereden versterkingen te vragen en vertrok "
|
||
"onmiddellijk naar het Westelijke Woud!"
|
||
|
||
#. [scenario]: id=03_A_Desperate_Errand
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:5
|
||
msgid "A Desperate Errand"
|
||
msgstr "Een wanhopige boodschap"
|
||
|
||
#. [side]: type=Rogue, id=Urza Fastik
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:60
|
||
msgid "Urza Fastik"
|
||
msgstr "Fastik Urza"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:184
|
||
msgid "Deoran and his men came to the eastern border of the Aethenwood..."
|
||
msgstr "Deoran en zijn mannen kwamen aan de oostrand van het Westelijke Woud."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:190
|
||
msgid ""
|
||
"Look, men! There is the forest of the Elves to the northwest. Let us hasten "
|
||
"across the river and the hills."
|
||
msgstr ""
|
||
"Kijk mannen! Daar in het noordwesten ligt het bos van de elfen. Laten we er "
|
||
"ons haasten, voorbij de rivier en heuvels."
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:195
|
||
msgid ""
|
||
"Be careful, Deoran. No man has set foot in the elvish woods for many a year. "
|
||
"We do not know how they will receive us. Sir Loris thought that it was some "
|
||
"trick of theirs trying to bring him into the woods..."
|
||
msgstr ""
|
||
"Wees voorzichtig, Deoran. Gedurende vele jaren heeft niemand nog een voet "
|
||
"gezet in het elfenwoud. We weten niet hoe ze ons zullen ontvangen. Heer "
|
||
"Loris dacht dat het een list was om hem in hun wouden te lokken..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:200
|
||
msgid ""
|
||
"But if we do not discover the source of these undead warriors, the whole "
|
||
"province shall surely be swallowed up by them, and then their bandit masters "
|
||
"will fare no better. We cannot allow it!"
|
||
msgstr ""
|
||
"Maar als we de bron van deze ondode krijgers niet ontdekken zal de hele "
|
||
"provincie zeker en vast door hen opgeslokt worden, en dan zullen hun "
|
||
"bandietmeesters er niet beter bij varen. We kunnen dit niet toelaten!"
|
||
|
||
#. [message]: speaker=Urza Fastik
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:205
|
||
#, fuzzy
|
||
msgid ""
|
||
"I have lost two brothers to Deoran — I shall not allow him to reach the "
|
||
"accursed elves! Deoran will die before he reaches the western forest!"
|
||
msgstr ""
|
||
"Ik verloor twee broers door Deoran. Ik zal hem niet toelaten die verdoemde "
|
||
"elfen te bereiken! Deoran zal sterven voor hij het westelijk bos bereikt!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:213
|
||
msgid ""
|
||
"You must move Deoran to the center of the elvish citadel. Be sure to recruit "
|
||
"a force strong enough to drive off the bandits before moving Deoran from his "
|
||
"encampment!"
|
||
msgstr ""
|
||
"Je moet Deoran naar het midden van de elfencitadel verplaatsen. Zorg ervoor "
|
||
"dat je een voldoende sterke legermacht gerekruteerd hebt om de bandieten te "
|
||
"verslaan voordat je Deoran uit zijn kamp verplaatst!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:225
|
||
msgid "Move Deoran to the elvish city in the northern woods"
|
||
msgstr "Verplaats Deoran naar de elfenstad in het noordelijke woud."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:255
|
||
msgid "There is so much ground to cover. If only our riders would arrive!"
|
||
msgstr "Er is zoveel grond te bestrijken. Als onze ruiters maar aankwamen!"
|
||
|
||
#. [unit]: id=Jarek
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:265
|
||
msgid "Jarek"
|
||
msgstr "Jarek"
|
||
|
||
#. [message]: speaker=Jarek
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:277
|
||
msgid ""
|
||
"Commander, I received your request for reinforcements, and I have brought my "
|
||
"riders with me!"
|
||
msgstr ""
|
||
"Chef, ik ontving je verzoek voor versterkingen, en heb mijn ruiters met me "
|
||
"meegebracht!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:284
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You may now recruit Cavalrymen. They are fast and deadly on grassland, "
|
||
#| "but weak in forests and hills. They can keep up with Deoran, so use them "
|
||
#| "to guard him!"
|
||
msgid ""
|
||
"You may now recruit Cavalrymen. They are fast and deadly on grassland, but "
|
||
"weak in forests and unable to traverse mountains. They can keep up with "
|
||
"Deoran, so use them to guard him!"
|
||
msgstr ""
|
||
"Vanaf nu kan je cavalaristen rekruteren. Ze zijn snel en dodelijk op "
|
||
"grasland, maar zwak in wouden en heuvels. Ze kunnen Deoran bijhouden, "
|
||
"gebruik ze dus om hem te beschermen!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:286
|
||
msgid "You may now recruit Cavalrymen."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:304
|
||
msgid ""
|
||
"What have we done?! Even our undead allies cannot stand against this "
|
||
"commander!"
|
||
msgstr ""
|
||
"Wat hebben we gedaan?! Zelfs onze ondode bondgenoten kunnen niet op tegen "
|
||
"deze bevelhebber!"
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:320
|
||
#, fuzzy
|
||
msgid ""
|
||
"I hope that’s the last of the bandits! How many more of these foul creatures "
|
||
"must we fight?"
|
||
msgstr ""
|
||
"Ik hoop dat deze de laatste bandiet was. Hoeveel meer van deze vuile ondoden "
|
||
"moeten we nog bevechten?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:327
|
||
msgid ""
|
||
"If we are to check the advance of the dead, I must reach the home of the "
|
||
"elves!"
|
||
msgstr ""
|
||
"Als we de opmars van de doden willen stoppen moet ik de stad van de elfen "
|
||
"bereiken!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:342
|
||
msgid "Linderion"
|
||
msgstr "Linderion"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:343
|
||
msgid "Mithalwe"
|
||
msgstr "Mithalwe"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:344
|
||
msgid "Sidaurios"
|
||
msgstr "Sidaurios"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:345
|
||
msgid "Eltenmir"
|
||
msgstr "Eltenmir"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:346
|
||
msgid "Vardanos"
|
||
msgstr "Vardanos"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:347
|
||
msgid "Talchar"
|
||
msgstr "Talchar"
|
||
|
||
#. [unit]: type=Elvish Shyde, id=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:352
|
||
msgid "Ethiliel"
|
||
msgstr "Ethiliel"
|
||
|
||
#. [message]: speaker=Linderion
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:367
|
||
msgid "Halt! Who has entered our citadel without leave?"
|
||
msgstr "Halt! Wie betreedt onze citadel zonder toestemming?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:372
|
||
msgid "De..."
|
||
msgstr "De..."
|
||
|
||
#. [message]: speaker=Linderion
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:377
|
||
msgid ""
|
||
"Speak carefully, for the penalty for trespass on our lands is death, and "
|
||
"your life is thus forfeit."
|
||
msgstr ""
|
||
"Spreek behoedzaam, want de straf voor het betreden van onze landen zonder "
|
||
"toelating is de dood en je verspeelt je leven."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:382
|
||
msgid "Deora..."
|
||
msgstr "Deora..."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:388
|
||
msgid ""
|
||
"Stay a moment. This man wears the colors of Wesnoth, and Kalenz told us not "
|
||
"all the folk of Wesnoth are foes of the elves. Tell us, then, what brings "
|
||
"you to the hallowed citadel of Elrath?"
|
||
msgstr ""
|
||
"Wacht eventjes. Deze man draagt de kleuren van Wesnoth en Kalenz vertelde "
|
||
"ons dat niet alle mensen van Wesnoth elfenvijanden zijn. Vertel ons, wat "
|
||
"brengt je tot de gewijde citadel van Elrath?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:393
|
||
msgid ""
|
||
"My lady, we have come to the elves to seek guidance. Bandits and criminals "
|
||
"in our land have summoned the dead to help them plunder our farms and "
|
||
"villages. They are coming across the river from the great forest to the "
|
||
"south of our lands, where no man has yet traveled."
|
||
msgstr ""
|
||
"Edele vrouwe, we zijn naar de elfen gekomen voor raad. Bandieten en "
|
||
"misdadigers in ons land hebben de doden opgeroepen om hen te helpen met het "
|
||
"plunderen van onze boerderijen en dorpen. Ze komen van het grote woud "
|
||
"voorbij de rivier zuidelijk van ons land, maar nog geen man naar toe reisde."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:398
|
||
msgid ""
|
||
"The elves know of the great southern forest, and have walked its paths many "
|
||
"times. What would you do, Deoran?"
|
||
msgstr ""
|
||
"De elfen kennen het grote zuidelijke woud en hebben de paden erin vaak "
|
||
"bewandelt. Wat wilde je doen, Deoran?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:403
|
||
msgid ""
|
||
"I would lead my men south of the river to find the source of these beings of "
|
||
"darkness that we might destroy it. For surely, ere that be done, we cannot "
|
||
"stand against them for long."
|
||
msgstr ""
|
||
"Ik wilde mijn mannen zuid van de rivier leiden om de bron van deze duistere "
|
||
"wezens te zoeken zodat we ze kunnen vernietigen. Anders kunnen we het zeker "
|
||
"en vast niet lang uithouden tegen hun."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:408
|
||
msgid ""
|
||
"Indeed you are brave to face such foes. But I fear that alone you will fail "
|
||
"and fall. One elf now lives who remembers the secrets of the undead that we "
|
||
"learned when Haldric I came to our land. His name is Mebrin, and he lives, "
|
||
"secluded in the hills, near here. I will take you to him."
|
||
msgstr ""
|
||
"Je bent wel dapper om zulke vijanden te trotseren. Maar ik vrees dat je "
|
||
"alleen niet zult slagen en sneuvelen in deze onderneming. Eén elf die nu "
|
||
"leeft herinnert zich de geheimen van de ondoden van toen Haldric I naar ons "
|
||
"land kwam. Zijn naam is Mebrin en hij leeft afgezonderd in de heuvels, dicht "
|
||
"bij deze citadel. Ik zal je naar hem brengen."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:414
|
||
msgid "My thanks, lady."
|
||
msgstr "Dank U, edelvrouwe."
|
||
|
||
#. [scenario]: id=04_Vale_of_Tears
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:5
|
||
msgid "Vale of Tears"
|
||
msgstr "Vallei van tranen"
|
||
|
||
#. [side]: type=Dark Adept, type=Dark Sorcerer, type=Necromancer, id=Mal A'kai
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:71
|
||
#, fuzzy
|
||
msgid "Mal A’kai"
|
||
msgstr "Mal A'kai"
|
||
|
||
#. [side]: type=Dark Adept, type=Dark Sorcerer, type=Necromancer, id=Mal A'kai
|
||
#. [side]: type=Soulless, id=Gruth
|
||
#. [side]: type=Lich, id=Mal M'Brin
|
||
#. [side]
|
||
#. [side]: type=Soulless, id=Groth
|
||
#. [side]: type=Ancient Lich, id=Mal M'Brin
|
||
#. [side]: type=Lich, id=Mal Tera
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:77
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:94
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:130
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:71
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:56
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:107
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:61
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:93
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:55
|
||
msgid "Undead"
|
||
msgstr "Ondoded"
|
||
|
||
#. [side]: type=Outlaw, id=Jera Ilras
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:117
|
||
msgid "Jera Ilras"
|
||
msgstr "Jera Ilras"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:178
|
||
msgid ""
|
||
"We have followed you away from our homes and left them unguarded. Now, where "
|
||
"can we find this sage who knows the southern forest well?"
|
||
msgstr ""
|
||
"We zijn jullie gevolgd, weg van onze huizen die we zonder bewaking hebben "
|
||
"achtergelaten. Nu, waar kunnen we deze wijze vinden die het zuidelijk bos "
|
||
"kent?"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:183
|
||
msgid ""
|
||
"This is the Vale of Blossoming Trees. Our great sages come here to live when "
|
||
"they feel that it is time for them to allow others to lead our people. The "
|
||
"sage you speak of lives in a secluded village between the two lakes."
|
||
msgstr ""
|
||
"Dit is de Vallei van de bloeiende bomen. Onze grote wijzen zetten hier hun "
|
||
"leven voort wanneer ze vinden dat ze anderen de kans moeten geven ons volk "
|
||
"te leiden. De wijze waarover je spreekt, leeft in een afgezonderd dorp "
|
||
"tussen twee meren."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:190
|
||
msgid ""
|
||
"Why, my lady, are there humans camped to the south of us? Are they friends "
|
||
"of the elves? I had thought that no humans had set foot in this valley."
|
||
msgstr ""
|
||
"Waarom, edelvrouwe, zijn er mensen gelegerd ten zuiden van ons? Zijn ze "
|
||
"vrienden van de elfen? Ik dacht dat er geen mensen voet gezet hadden in deze "
|
||
"vallei."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:196
|
||
#, fuzzy
|
||
msgid ""
|
||
"What?! Those are no friends of the elves! They are brigands, and they must "
|
||
"be destroyed!"
|
||
msgstr ""
|
||
"Wat!? Dit zijn geen vrienden van de elfen! Het zijn briganten en ze moeten "
|
||
"vernietigd worden!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:201
|
||
msgid ""
|
||
"Perhaps they are allied with the bandits who have been sacking our towns! "
|
||
"They have grown bold to attack the elves!"
|
||
msgstr ""
|
||
"Misschien zijn ze bevriend met de bandieten die onze dorpen beroofden! Ze "
|
||
"zijn zo stoutmoedig geweest om de elfen aan te vallen!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:206
|
||
msgid ""
|
||
"Destroy these intruders, and I will ask him to help you. He is ancient, and "
|
||
"he remembers well Haldric’s betrayal of the elves, so if a human sets foot "
|
||
"in his village first, he almost certainly will have nothing to do with us!"
|
||
msgstr ""
|
||
"Vernietig deze indringers, en ik zal hem vragen je te helpen. Hij is stokoud "
|
||
"en hij herinnert zich Haldric’s verraad tegenover de elfen. Dus als een mens "
|
||
"als eerste voet zet in zijn dorp zal hij bijna zeker niets meer met ons te "
|
||
"maken willen hebben!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:211
|
||
msgid "Sounds like a charming fellow..."
|
||
msgstr "Klinkt lijkt aangenaam gezelschap..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:216
|
||
#, fuzzy
|
||
msgid ""
|
||
"Yet, as she says, he is our best hope to rid our lands of this new menace. "
|
||
"We do that which we must. Ethiliel, you make for Mebrin’s village. We will "
|
||
"handle the intruders."
|
||
msgstr ""
|
||
"Maar, zoals ze zegt, hij is onze beste kans om onze land te behoeden voor "
|
||
"deze nieuwe bedreiging. We doen wat noodzakelijk is. Ethiliel, je begeeft je "
|
||
"naar Mebrins dorp. Wij zullen deze indringers onder handen nemen."
|
||
|
||
#. [message]: speaker=Mal A'kai
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:221
|
||
#, fuzzy
|
||
msgid "Ha! You’re too late. We’ve taken what we want from this valley."
|
||
msgstr ""
|
||
"Ha! Jullie zijn te laat. We hebben reeds genomen wat we wouden uit deze "
|
||
"vallei."
|
||
|
||
#. [message]: speaker=Jera Ilras
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:226
|
||
msgid "Now your blood and tears will join that of the elves!"
|
||
msgstr "Nu zal jullie bloed en tranen dat van de elfen vervoegen."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:244
|
||
msgid "Cleanse the Vale of Tears"
|
||
msgstr "Zuiver de vallei der Tranen"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:254
|
||
#, fuzzy
|
||
msgid "Move Ethiliel to Mebrin’s village"
|
||
msgstr "Beweeg Ethiliel naar Mebrins dorp"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:270
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:276
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:547
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:319
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:45
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:263
|
||
msgid "Death of Ethiliel"
|
||
msgstr "Dood van Ethiliel"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:309
|
||
msgid ""
|
||
"Our weapons are useless against these skeletons! They have nothing for our "
|
||
"shafts to pierce but air!"
|
||
msgstr ""
|
||
"Onze wapens zijn nutteloos tegen deze skeletten! Onze speren kunnen niets "
|
||
"als lucht doorboren!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:332
|
||
#, fuzzy
|
||
msgid ""
|
||
"We must clear out these undead if you are to reach Mebrin’s village! What "
|
||
"should we do?"
|
||
msgstr ""
|
||
"We moeten deze ondoden wegvegen voor we Mebrins dorp kunnen bereiken! Wat "
|
||
"moeten we doen?"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:337
|
||
msgid ""
|
||
"For now, I can slow them down. Where are the elves who used to live in this "
|
||
"valley? They should come to our aid!"
|
||
msgstr ""
|
||
"Ik kan hen tijdelijk afremmen. Waar zijn de elfen die in deze vallei "
|
||
"leefden? Ze zouden ons te hulp moeten komen!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:342
|
||
msgid ""
|
||
"You said this valley would be safe, and we find it filled with skeletal "
|
||
"foes! Cannot some of your elf friends help us in our struggle?"
|
||
msgstr ""
|
||
"U zei dat deze vallei veilig zou zijn en we vinden er vele vijandelijke "
|
||
"skeletten! Kunnen sommige van jouw elfenvrienden ons niet helpen in deze "
|
||
"strijd?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:358
|
||
msgid "I shall not join these accursed undead! Bury me deeply my friends..."
|
||
msgstr ""
|
||
"Ik zal me niet bij deze verdoemde ondoden vervoegen! Begraaf mij diep, mijn "
|
||
"vrienden..."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:368
|
||
msgid "You shall not die in vain! My bodyguard will avenge you!"
|
||
msgstr "Je zal niet voor niets sterven! Mijn lijfwacht zal je wreken!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:383
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:388
|
||
msgid "You have a bodyguard?!"
|
||
msgstr "Jij hebt een lijfwacht?!"
|
||
|
||
#. [unit]: role=Elvish Bodyguard, type=Elvish Ranger
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:447
|
||
msgid "Elvish Bodyguard"
|
||
msgstr "Elfenlijfwacht"
|
||
|
||
#. [message]: role=Elvish Bodyguard
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:467
|
||
msgid ""
|
||
"We stand ready, my lady, to protect you! We shall lead these men of Wesnoth "
|
||
"into the fray!"
|
||
msgstr ""
|
||
"We staan klaar, vrouwe, om U te beschermen! We zullen deze mannen van "
|
||
"Wesnoth in het gevecht leiden."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:479
|
||
msgid "For my lady I fall..."
|
||
msgstr "Voor mijn edelvrouw sneuvel ik..."
|
||
|
||
#. [message]: speaker=Mal A'kai
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:491
|
||
msgid "Finally, release! Thank you, my friends..."
|
||
msgstr "Eindelijk, bevrijding! Dank u, vrienden..."
|
||
|
||
#. [message]: speaker=Jera Ilras
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:532
|
||
#, fuzzy
|
||
msgid ""
|
||
"You’re too late! You’ll never find our stronghold, and even if you did, what "
|
||
"can you do against the dead?"
|
||
msgstr ""
|
||
"Jullie zijn te laat! Je zal onze burcht nooit vinden en zelfs al vond je ze, "
|
||
"wat kunnen jullie beginnen tegen de doden!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:537
|
||
msgid "You, at least, will trouble us no more!"
|
||
msgstr "Op zijn minst zal jij ons geen last meer bezorgen!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:585
|
||
msgid "Mebrin! Are you there? We have come to seek your aid!"
|
||
msgstr "Mebrin! Ben je daar? We zijn gekomen om je hulp te vragen!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [message]: speaker=Kramak
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:590
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:601
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:381
|
||
msgid "..."
|
||
msgstr "..."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:596
|
||
msgid "Mebrin! Where are you?!"
|
||
msgstr "Mebrin! Waar ben je?!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:607
|
||
msgid ""
|
||
"His home is empty... There are footprints leading away to the south... What "
|
||
"can have happened here?"
|
||
msgstr ""
|
||
"Zijn huis is verlaten... Er zijn voetafdrukken die naar het zuiden leiden... "
|
||
"Wat kan er hier gebeurd zijn?"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:612
|
||
msgid "Maybe whoever summoned these undead knows where he is?"
|
||
msgstr "Misschien weet degene die deze ondoden opgeroepen heeft waar hij is?"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:617
|
||
msgid ""
|
||
"There is no blood here, yet no Mebrin. Someone must have kidnapped him. But "
|
||
"the undead would have slain him and made him one of them. Who then can have "
|
||
"taken him?"
|
||
msgstr ""
|
||
"Er is hier geen bloed, maar ook geen Mebrin. Iemand moet hem ontvoerd "
|
||
"hebben. Maar de ondoden zouden hem gedood hebben en hem een van de hunnen "
|
||
"gemaakt hebben. Wie zou hem meegenomen hebben?"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:622
|
||
msgid "Maybe the bandits who have been summoning the undead took him?"
|
||
msgstr "Misschien hebben de bandieten die de ondoden oproepen hem weggehaald."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:628
|
||
msgid ""
|
||
"We must follow these footprints into the woods! Whoever took our greatest "
|
||
"sage must pay! Nothing will stop the vengeance of the elves!"
|
||
msgstr ""
|
||
"We moeten deze sporen volgen tot in de bossen! Diegene die onze grootste "
|
||
"wijze ontvoerd heeft zal ervoor moeten betalen! Niets zal de wraak van de "
|
||
"elfen in de weg staan!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:633
|
||
msgid ""
|
||
"Well, vengeance or no, if you will lead us into the forest, we will follow "
|
||
"you and battle the undead!"
|
||
msgstr ""
|
||
"Wel, wraak of niet, als je ons in het bos leidt zullen wij je volgen en de "
|
||
"ondoden bevechten."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:672
|
||
msgid ""
|
||
"Come, my bodyguard! We must make haste to follow the trail and find Mebrin."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=05_Choice_in_the_Fog
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:5
|
||
msgid "Choice in the Fog"
|
||
msgstr "Een mistige keuze"
|
||
|
||
#. [side]: type=Outlaw, id=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:64
|
||
msgid "Urza Afalas"
|
||
msgstr "Afalas Urza"
|
||
|
||
#. [side]: type=Soulless, id=Gruth
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:91
|
||
msgid "Gruth"
|
||
msgstr "Gruth"
|
||
|
||
#. [side]: type=Lich, id=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:125
|
||
msgid "?"
|
||
msgstr "?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:208
|
||
msgid ""
|
||
"The heat in this forest is oppressive, and this fog cannot be natural. I "
|
||
"wonder what evil lurks nearby?"
|
||
msgstr ""
|
||
"Er heerst een drukkende hitte in dit woud, en deze mist kan niet natuurlijk "
|
||
"zijn. Ik vraag me af wat voor slechtheid hier vlakbij op de loer ligt?"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:213
|
||
msgid ""
|
||
"I fear the fog emanates from some powerful lord of the undead. We may be "
|
||
"overmatched..."
|
||
msgstr ""
|
||
"Ik vrees dat de mist afkomstig is van een machtige ondode heer. Deze vijand "
|
||
"is misschien wel te sterk..."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:218
|
||
msgid ""
|
||
"This is quite a change from fighting bandits in the farmland near Westin!"
|
||
msgstr ""
|
||
"Dit is een drastische verandering tegenover bandieten in be akkers rond "
|
||
"Westin te bevechten!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:223
|
||
msgid ""
|
||
"I have brought many of my people along to aid us. My soldiers and shamans "
|
||
"will now fight at your command."
|
||
msgstr ""
|
||
"Ik heb verschillende leden van mijn volk meegebracht om ons te helpen. Mijn "
|
||
"soldaten en sjamaans zullen nu onder je bevel vechten."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:229
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Elvish Fighters are at home in the thick forests. They have both a sword "
|
||
#| "and a bow and are deadly with both. They are quick and can hold their own "
|
||
#| "against just about anything."
|
||
msgid ""
|
||
"Elvish Fighters are at home in thick forests. They have both a sword and a "
|
||
"bow and are deadly with both. They are quick and can hold their own against "
|
||
"just about anything."
|
||
msgstr ""
|
||
"Elfenstrijders zijn thuis in dichtbegroeide bossen. Ze hebben zowel een "
|
||
"zwaard als een boog en zijn dodelijk met beide. Ze zijn snel en kunnen zich "
|
||
"tegen zowat alles handhaven."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:234
|
||
msgid ""
|
||
"Elvish Shamans are no match for most enemies in single combat. They do, "
|
||
"however, heal units next to them every turn. Use them to bolster your "
|
||
"weakening lines and heal wounded soldiers."
|
||
msgstr ""
|
||
"Elfensjamaans zijn geen partij voor de meeste vijanden in een één tegen één "
|
||
"gevecht. Maar iedere beurt genezen ze eenheden naast hun. Gebruik hen om je "
|
||
"verzwakte linies te versterken en om verwonde soldaten te genezen."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:239
|
||
msgid "Why did we stop and make camp here?"
|
||
msgstr "Waarom zijn we gestopt en hebben we hier ons kamp opgeslagen?"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:244
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The Black River is before us. No elf, still living, has crossed it. If "
|
||
#| "the undead come from across the river, then we must search for them "
|
||
#| "carefully, for I know not the way."
|
||
msgid ""
|
||
"The Black River is before us. Few elves have crossed it, and fewer still "
|
||
"have lingered there long. If the undead come from across the river, then we "
|
||
"must search for them carefully, for I know not the way."
|
||
msgstr ""
|
||
"De Zwarte Rivier ligt voor ons. Geen elf die nog leeft heeft ze ooit "
|
||
"overgestoken. Als de ondoden van over de rivier komen moeten we ze "
|
||
"voorzichtig zoeken, want ik ken de weg hier niet meer."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:249
|
||
msgid ""
|
||
"I fear no forests. Let us find this river and whatever enemies lie beyond."
|
||
msgstr "Ik vrees geen bossen. Laat ons de rivier en eventuele vijanden zoeken."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:254
|
||
msgid "Very well. We will seek the river and probe its secrets."
|
||
msgstr ""
|
||
"Zeer goed. We zullen de rivier zoeken en haar geheimen proberen te "
|
||
"ontsluieren."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:260
|
||
msgid "Investigate the areas to the south of the Black River"
|
||
msgstr "Onderzoek de gebieden ten zuiden van de Zwarte Rivier."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:317
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:324
|
||
msgid "The master of the undead is defeated!"
|
||
msgstr "De meester der ondoden is verslagen!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:331
|
||
#, fuzzy
|
||
msgid "No... I fear there is still much evil present."
|
||
msgstr "Nee... Ik ben bang dat veel van het kwaad nog aanwezig is."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:336
|
||
msgid ""
|
||
"Surely the undead infestation cannot be dispatched so easily. We have merely "
|
||
"destroyed a servant of a far darker master."
|
||
msgstr ""
|
||
"Natuurlijk is het niet zo eenvoudig de ondoden verspreiding op te lossen. We "
|
||
"hebben niet meer dan een hulp van een verre donkere meester vernietigd."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:358
|
||
msgid "We found the lich!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:387
|
||
msgid ""
|
||
"I think I see something moving in the fog... it looks like an encampment!"
|
||
msgstr ""
|
||
"Volgens mij zie ik iets bewegen in de mist... het lijkt wel een legerkamp."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:427
|
||
#, fuzzy
|
||
msgid "Thank heaven! You’re alive!"
|
||
msgstr "Wat een geluk! Je leeft!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:432
|
||
msgid ""
|
||
"Save your thanks! We are here to root out all the evil from these woods, and "
|
||
"that means you!"
|
||
msgstr ""
|
||
"Denk nog eens na over dat geluk! We zijn hier om alle slechtheid uit deze "
|
||
"bossen te verwijderen, en dat betekent dus jullie."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:437
|
||
msgid ""
|
||
"Draw your swords and say your prayers! You cannot stand against us! You will "
|
||
"pay for your crimes!"
|
||
msgstr ""
|
||
"Trek je zwaarden en zeg je gebeden! Jullie kunnen ons niet aan en jullie "
|
||
"zullen boeten voor jullie misdaden!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:442
|
||
msgid ""
|
||
"But have you not seen the undead in these forests? I know you have seen them "
|
||
"under the control of the many bandit leaders before..."
|
||
msgstr ""
|
||
"Maar heb je dan nog niet de ondoden in deze bossen gezien? Ik weet dat je "
|
||
"hen voordien onder de leiding van bandietenleiders zag..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:447
|
||
msgid "What of them?"
|
||
msgstr "Wat is er met hun?"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:452
|
||
msgid ""
|
||
"A year ago we ventured into the land of the elves in secret, and we captured "
|
||
"a great sage. We forced him to teach us the secrets of this forest and of "
|
||
"the undead."
|
||
msgstr ""
|
||
"Een jaar geleden waagden we ons in het geheim in het land van de elfen. We "
|
||
"namen er een grote wijze gevangen en dwongen hem de geheimen van dit bos en "
|
||
"van de ondoden te leren."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:457
|
||
#, fuzzy
|
||
msgid ""
|
||
"You imprisoned Mebrin?! For that you must surely pay. Speak swiftly so that "
|
||
"we may end this parley and dispatch you quickly! We will have vengeance!"
|
||
msgstr ""
|
||
"Jullie namen Mebrin gevangen!? Daarvoor moeten jullie zeker en vast betalen. "
|
||
"Spreek snel zodat we dit gesprek kunnen beëindigen en je rap kunnen doden! "
|
||
"We zullen onze wraak hebben!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:462
|
||
msgid ""
|
||
"Hear me out! He taught us to summon the dead to fight for us. We were weak "
|
||
"and foolish and soon summoned undead that we could not control. Mebrin too "
|
||
"fell sway to the influence of the undead, and now he leads them. For a time "
|
||
"he served us, but now he has gone mad and is attacking us as well!"
|
||
msgstr ""
|
||
"Laat me spreken! Hij leerde ons om de doden op te roepen om voor ons te "
|
||
"vechten. Maar we waren zwak en dwaas en riepen ondoden op die we niet konden "
|
||
"controleren. Zelfs Mebrin viel ten prooi aan de invloed van de ondoden en "
|
||
"leidt hen nu. Een tijd lang diende hij ons maar nu is hij gek geworden en "
|
||
"valt ook ons aan!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:468
|
||
msgid "Lies! Mebrin would never fight for the undead, much less lead them!"
|
||
msgstr ""
|
||
"Leugens! Mebrin zou nooit voor de ondoden vechten, laat staan hen leiden!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:473
|
||
msgid "But what do you want us to do about it? You are criminals!"
|
||
msgstr "Maar wat wil je dat wij eraan doen? Jullie zijn misdadigers!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:478
|
||
msgid ""
|
||
"Join us in the fight! Together we can drive off these cruel undead and "
|
||
"restore peace to the land."
|
||
msgstr ""
|
||
"Vervoeg je bij ons in de strijd! Samen kunnen we deze wrede ondoden verslaan "
|
||
"en de vrede in het land herstellen."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:483
|
||
msgid ""
|
||
"My lord, they could be valuable allies, and the undead are a greater threat "
|
||
"to our lands. Justice can wait until we are all safely in Westin."
|
||
msgstr ""
|
||
"Mijnheer, ze kunnen waardevolle bondgenoten zijn en de ondoden zijn een "
|
||
"grotere bedreiging voor onze landen. Gerechtigheid kan wachten tot we veilig "
|
||
"en wel in Westin zijn."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:489
|
||
msgid ""
|
||
"But think of the destruction they wrought on your borders! You cannot ally "
|
||
"yourselves with these evil men! Vengeance!"
|
||
msgstr ""
|
||
"Maar denk aan de vernieling die ze in onze grensstreken aangericht hebben! "
|
||
"We kunnen ons niet bevrienden met deze slechte mensen! Wraak!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:494
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hmm... I have to consider this... If I ally with the elves, I must fight the "
|
||
"bandits, but if I ally with the bandits I will make enemies of the elves..."
|
||
msgstr ""
|
||
"Hmm... Dit moet ik even overwegen... Als ik samenwerk met elfen moet ik de "
|
||
"bandieten bevechten, maar als ik samenwerk met de bandieten worden de elfen "
|
||
"mijn vijanden..."
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:496
|
||
msgid ""
|
||
"Your crimes are too great. You will fall with the rest of the foul undead!"
|
||
msgstr ""
|
||
"Jullie misdaden zijn te groot. Jullie zullen samen sneuvelen met de "
|
||
"overgebleven ondoden."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:510
|
||
msgid "Then this parley is over! You may have sounded the doom of all of us!"
|
||
msgstr ""
|
||
"Dan is dit gesprek over! Je betekende bijna het einde voor ons allemaal!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:516
|
||
msgid "You will pay for taking Mebrin from us! If he is harmed..."
|
||
msgstr ""
|
||
"Je zal boeten voor het wegnemen van Mebrin! Als hem ook maar een haar "
|
||
"geraakt is..."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:527
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:667
|
||
msgid "Find the source of the undead and destroy it"
|
||
msgstr "Vind de bron van de ondoden en vernietig deze."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:531
|
||
msgid "Defeat Urza Afalas"
|
||
msgstr "Versla Afalas Urza"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:562
|
||
msgid "Very well. All men must unite against the undead."
|
||
msgstr "Goed. Alle mensen moeten zich verenigen tegenover de ondoden."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:621
|
||
#, fuzzy
|
||
msgid ""
|
||
"We will now fight alongside you. Come, my thugs and footpads, rally to me!"
|
||
msgstr "We zullen nu naast U vechten, kom boeven en voetscouts, sluit je aan!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:627
|
||
msgid ""
|
||
"You are no better than these criminals! We shall see if you can find your "
|
||
"own way out of the forest! Come, my people, let us return to our lands. We "
|
||
"were foolish to ever have any dealings with these humans. Do not set foot in "
|
||
"our land ever again, Deoran, for you have brought us nothing but grief."
|
||
msgstr ""
|
||
"Jullie zijn geen haar beter dan deze misdadigers! We zullen zien of jullie "
|
||
"alleen uit dit bos geraken! Kom mijn volk, laat ons terug naar ons land "
|
||
"gaan. We waren dwaas om ooit met deze mensen samen te werken. Zet nooit nog "
|
||
"een voet in ons land. Deoran, je hebt ons niets als verdriet bezorgd."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:639
|
||
msgid ""
|
||
"The elves have abandoned us in this accursed forest! We are surely lost!"
|
||
msgstr ""
|
||
"De elfen hebben ons achtergelaten in dit vervloekte woud! We zijn zeker en "
|
||
"vast verloren!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:644
|
||
msgid "Do not fear, I can lead you out when the time is right."
|
||
msgstr "Vrees niet, ik kan jullie terug gidsen als de tijd er rijp voor is."
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:683
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:544
|
||
msgid "Death of Urza Afalas"
|
||
msgstr "Dood van Afalas Urza"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:723
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1112
|
||
msgid "Now I pay for my crimes. But how many others will also suffer for them?"
|
||
msgstr ""
|
||
"Nu moet ik boeten voor mijn misdaden. Maar hoe veel anderen lijden er ook "
|
||
"onder?"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:736
|
||
msgid "Fools! That lich will be the death of us all! You have sealed our doom!"
|
||
msgstr ""
|
||
"Dwazen! Die lich zal ons aller dood betekenen! Jullie hebben ons lot "
|
||
"bezegeld!"
|
||
|
||
#. [unit]: type=Water Serpent, id=Beast of the Lake
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:761
|
||
msgid "Beast of the Lake"
|
||
msgstr "Beest uit het meer"
|
||
|
||
#. [message]: speaker=Beast of the Lake
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:767
|
||
msgid "Graar!"
|
||
msgstr "Graar!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:790
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well! That was easier than I thought it’d be. Looks like the undead aren’t "
|
||
"so tough after all!"
|
||
msgstr ""
|
||
"Goed! Dat was makkelijker dan ik gedacht had. Het lijkt erop dat die ondoden "
|
||
"uiteindelijk toch niet zo gevaarlijk zijn."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:795
|
||
msgid "Indeed. The dark king has fallen."
|
||
msgstr "Jazeker. De duistere koning is gevallen."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:799
|
||
#, fuzzy
|
||
msgid ""
|
||
"I’m afraid it is not so. This was not the real Mebrin we destroyed, but a "
|
||
"mere phantom. He resides in catacombs deep underneath the castle, but they "
|
||
"cannot be entered without magical means."
|
||
msgstr ""
|
||
"Ik ben bang van niet. Het was niet de echte Mebrin die wij versloegen, "
|
||
"slechts een geestverschijning. He verblijft diep in de catacomben onder het "
|
||
"kasteel, deze kunnen alleen met magische middelen worden geopend."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:804
|
||
#, fuzzy
|
||
msgid ""
|
||
"We spared your life in order to defeat the source of these undead, and now "
|
||
"you tell us we cannot even reach it?! Ethiliel could have dispelled these "
|
||
"magical wards if we hadn’t fallen for your lies!"
|
||
msgstr ""
|
||
"We hebben jouw leven gespaard slechts om bron van deze ondoden te verslaan, "
|
||
"en nu vertel jij ons dat we er niet bij kunnen? Ethiliel zou deze magische "
|
||
"bescherming bezweren als we niet in jouw leugentjes hadden geloofd."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:808
|
||
#, fuzzy
|
||
msgid ""
|
||
"If I had told you, you and the elves would have killed me! I didn’t have a "
|
||
"choice!"
|
||
msgstr ""
|
||
"Als ik het je had verteld zouden jij en de elfen mij hebben vermoord! Ik had "
|
||
"geen keuze!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:812
|
||
msgid "Perhaps we should correct that error now."
|
||
msgstr "Dan moeten we de fout nu maar rechtzetten."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:816
|
||
msgid ""
|
||
"Then you would surely be lost in these woods forever at the mercy of the "
|
||
"undead. I can lead you and your men back to the lands of Wesnoth if you will "
|
||
"grant me pardon."
|
||
msgstr ""
|
||
"Dan zou je voorgoed verdwalen in deze bossen en overgeleverd zijn aan de "
|
||
"compassie van de ondoden. Ik kan u en uw mannen terug leiden naar de landen "
|
||
"van Wesnoth als u mij genade schenkt."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:821
|
||
msgid ""
|
||
"Now that the elves have abandoned us, that would seem to be our only choice. "
|
||
"But what about Mebrin? The undead will keep attacking our homes unless we "
|
||
"root them out at the source."
|
||
msgstr ""
|
||
"Nu de elfen ons verstoten hebben lijkt dat onze enige keus. Maar wat doen we "
|
||
"met Mebrin? De ondoden zullen onze huizen blijven aanvallen tenzij wij hen "
|
||
"met wortel en tak uitroeien."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:825
|
||
msgid ""
|
||
"I do not know. But if we cannot storm his underground fastness we must "
|
||
"either flee or wait here and certainly perish fighting him on his own terms. "
|
||
"I know that he will march to ravage your city of Westin with all his might "
|
||
"soon, and that the city cannot hold out against such a force unprepared."
|
||
msgstr ""
|
||
"Ik weet het niet. Als we deze ondergrondse burcht niet kunnen bestormen "
|
||
"moeten we ons of terugtrekken of wachten en hem op zijn eigen wijze "
|
||
"bevechten. Ik weet dat hij met al zijn macht zal uitrukken om jouw stad "
|
||
"Westin te vernietigen, en dat de stad onvoorbereid geen stand houdt tegen "
|
||
"zo'n leger."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:830
|
||
msgid ""
|
||
"Then we shall retreat towards Westin and prepare for the oncoming battle. I "
|
||
"pray our only chance at victory was not lost today."
|
||
msgstr ""
|
||
"Dan moeten we ons terugtrekken tot Westing en ons voorbereiden op de komende "
|
||
"strijd. I hoop dat onze laatste kans op de overwinning vandaag niet "
|
||
"vervlogen is."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:848
|
||
msgid "Now, on with those bandits!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:865
|
||
msgid "We have beaten them both, criminals and undead!"
|
||
msgstr "We hebben ze beiden verslagen, de misdadigers en de ondoden!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:870
|
||
msgid ""
|
||
"We should make haste to return to Wesnoth before the harvest. Fall arrived "
|
||
"some time ago."
|
||
msgstr ""
|
||
"We moeten haastig naar Wesnoth terugkeren. De herfst is er al een tijd en de "
|
||
"oogst moet dringend binnengehaald worden."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:874
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Do not be so hasty; great mages are no mere tricksters to be easily "
|
||
#| "defeated. I fear that there are tunnels and catacombs buried beneath his "
|
||
#| "fortress and that we have merely defeated a specter. If we wish to "
|
||
#| "cleanse the land of his evil, we must enter the darkness and root him out "
|
||
#| "from within."
|
||
msgid ""
|
||
"Do not be so hasty; great mages are no mere tricksters to be easily "
|
||
"defeated. I fear that there are tunnels and catacombs buried beneath the "
|
||
"fortress and that we have merely defeated a specter. If we wish to cleanse "
|
||
"the land of this evil, we must enter the darkness and root it out from "
|
||
"within."
|
||
msgstr ""
|
||
"Wees niet zo haastig. Grote magiërs zijn geen gewone goochelaars die zo "
|
||
"gemakkelijk verslagen worden. Ik vrees dat er zich tunnels en catacomben "
|
||
"onder het kasteel bevinden en dat we enkel een verschijning verslagen "
|
||
"hebben. Als we het land echt van zijn boosheid willen zuiveren moeten we de "
|
||
"donkere catacomben binnengaan en hem eruit sleuren."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:878
|
||
msgid ""
|
||
"There are strong magical wards placed here that would prevent you from "
|
||
"entering, but I am capable of opening them to let us all pass."
|
||
msgstr ""
|
||
"Er is een sterke magische bescherming geplaatst die jou verhinderd binnen te "
|
||
"treden, maar ik kan hem openen opdat wij allen binnen kunnen gaan."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:883
|
||
msgid "My men are not dwarves! How are we to fight in catacombs and tunnels?"
|
||
msgstr ""
|
||
"Mijn mannen zijn geen dwergen! Hoe kunnen we vechten in deze catacomben en "
|
||
"tunnels?"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:887
|
||
msgid ""
|
||
"Someone must take news back to Wesnoth of this new evil that lurks near our "
|
||
"borders. Who knows how many more of these undead are hiding in the forest?"
|
||
msgstr ""
|
||
"Iemand moet het nieuws van de slechtheid die zich aan onze grenzen bevindt "
|
||
"naar Wesnoth brengen. Wie meet hoeveel van deze ondoden er zich nog in dit "
|
||
"bos verschuilen."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:891
|
||
msgid ""
|
||
"Go, Sir Gerrick, and take with you an escort of elves, if Ethiliel will "
|
||
"permit it."
|
||
msgstr ""
|
||
"Ga, heer Gerrick, en neem een groep elfen mee, ten minste als Ethiliel het "
|
||
"toelaat."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:895
|
||
msgid "Indeed I will. My kinsfolk will protect you and your message!"
|
||
msgstr ""
|
||
"Jazeker, dat zal ik. Mijn soortgenoten zullen u en uw bericht beschermen!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:905
|
||
msgid ""
|
||
"Your mer followers had best join Sir Gerrick, as well, Deoran. They may "
|
||
"prove far more useful in the rivers and swamps to the north than in the "
|
||
"caverns which lie ahead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:909
|
||
msgid ""
|
||
"Very well. I release them to aid Sir Gerrick, and then to return to their "
|
||
"homes."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:915
|
||
msgid ""
|
||
"Fare well, Deoran! I will be there to greet you when you return to Kerlath "
|
||
"Province."
|
||
msgstr ""
|
||
"Vaarwel Deoran! Ik zal er zijn om je te begroeten als je terug in Kerlath "
|
||
"bent."
|
||
|
||
#. [scenario]: id=06a_Tidings_Good_and_Ill
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:5
|
||
msgid "Tidings, Good and Ill"
|
||
msgstr "Goede en slechte berichten"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:54
|
||
msgid "Enemies"
|
||
msgstr "Vijanden"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:60
|
||
msgid "Ssesseth"
|
||
msgstr "Ssesseth"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:61
|
||
msgid "Zasz"
|
||
msgstr "Zasz"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:62
|
||
msgid "Zerix"
|
||
msgstr "Zerix"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:64
|
||
msgid "Scorpion"
|
||
msgstr "Schorpioen"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:65
|
||
msgid "Kramak"
|
||
msgstr "Kramak"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:67
|
||
msgid "Issorai"
|
||
msgstr "Issorai"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:68
|
||
msgid "Zarr"
|
||
msgstr "Zarr"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:72
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:78
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:85
|
||
msgid "Abdur"
|
||
msgstr "Abdur"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:73
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:79
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:87
|
||
msgid "Queen Xeila"
|
||
msgstr "Koningin Xeila"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:77
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:84
|
||
msgid "Ssanur"
|
||
msgstr "Ssanur"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:80
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:88
|
||
msgid "Lesssh"
|
||
msgstr "Lesssh"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:86
|
||
msgid "Kallen"
|
||
msgstr "Kallen"
|
||
|
||
#. [unit]: type=Elvish Ranger, id=Eliomir
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:186
|
||
msgid "Eliomir"
|
||
msgstr "Eliomir"
|
||
|
||
#. [message]: speaker=Eliomir
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:205
|
||
#, fuzzy
|
||
msgid ""
|
||
"Sir Gerrick, you must make it back to Kerlath Province and warn your people "
|
||
"of the danger from the south. We will lead you through the forest and clear "
|
||
"any foes from your path. You may choose some of your veterans to go with you "
|
||
"as well, and any ones you leave behind will still have time to join Ethiliel "
|
||
"and Deoran."
|
||
msgstr ""
|
||
"Heer Gerrick, u moet terug keren naar Kerlath en uw volk waarschuwen voor "
|
||
"het gevaar in het zuiden. We zullen u door het bos leiden en alle vijanden "
|
||
"van uw pad weghouden. U kunt een aantal van onze veteranen met je meenemen, "
|
||
"een ieder die je achter laat zal genoeg tijd hebben om Ethiliel en Deoran te "
|
||
"volgen."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:218
|
||
msgid ""
|
||
"With the bandits and undead vanquished behind us, what foes can there be "
|
||
"ahead? Let us hope this is a speedy journey, for the specter of winter looms."
|
||
msgstr ""
|
||
"Met de bandieten en ondoden achter ons verslagen, welke vijanden kunnen er "
|
||
"voor ons zijn? Laat ons hopen dat dit een snelle reis wordt want de winter "
|
||
"nadert."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:224
|
||
msgid "Move Sir Gerrick to the north end of the woods"
|
||
msgstr "Verplaats heer Gerrick naar het noordelijk einde van het woud."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:228
|
||
msgid "Defeat the Queen Xeila"
|
||
msgstr "Versla de naga koningin Xeila."
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:252
|
||
msgid "Recalled units will be unavailable to Deoran."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Queen Xeila
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:275
|
||
msgid ""
|
||
"Hss... Here are the humans who have made a pact with the cursed mermen! "
|
||
"Hss..."
|
||
msgstr ""
|
||
"Hss... Hier zijn mensen die een overeenkomst met de vervloekte meermannen "
|
||
"hebben gemaakt! Hss..."
|
||
|
||
#. [message]: speaker=Eliomir
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:279
|
||
msgid "We have stumbled into a den of nagas!"
|
||
msgstr "We zijn op een nest Nagas gestuit!"
|
||
|
||
#. [message]: speaker=Queen Xeila
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:283
|
||
msgid "Hss... We will kill them all, my brood. Hss..."
|
||
msgstr "Hss... We zullen hen allen doden, mijn broedlingen. Hss..."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:287
|
||
msgid ""
|
||
"We must clear this road for Deoran and Ethiliel! We must destroy the naga "
|
||
"lair!"
|
||
msgstr ""
|
||
"We moeten deze weg schoonvegen voor Deoran en Ethiliel! Het nest van de "
|
||
"nagas moet vernietigd worden!"
|
||
|
||
#. [message]: speaker=Queen Xeila
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:293
|
||
msgid "Hss... elves! Are they friends or enemies? Hss..."
|
||
msgstr "Hss... Elfen! Zijn het vrienden of vijanden? Hss..."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:297
|
||
msgid "We are weary travelers, seeking our homes. If you but let us pass..."
|
||
msgstr ""
|
||
"We zijn vermoeide reizigers en zoeken de weg naar huis. Als je ons vrije "
|
||
"doorgang verschaft..."
|
||
|
||
#. [message]: speaker=Queen Xeila
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:301
|
||
msgid ""
|
||
"Hss... And humans! Humans drained our swamps and made them fields for farms, "
|
||
"and now they have found my winter nest. The Land-Walkers must die! Hss..."
|
||
msgstr ""
|
||
"Hss... En mensen! Mensen hebben onze moerassen drooggelegd en er velden voor "
|
||
"hun boerderijen van gemaakt! Ze moeten allemaal sterven! Hss..."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:305
|
||
#, fuzzy
|
||
msgid ""
|
||
"She won’t listen. If we leave these nagas here, they will ambush Deoran and "
|
||
"Ethiliel! We must destroy them!"
|
||
msgstr ""
|
||
"Ze wil niet luisteren. Als we de nagas hier achterlaten zullen ze zeker en "
|
||
"vast Deoran en Ethiliel in een hinderlaag lokken! We moeten ze vernietigen!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:334
|
||
#, fuzzy
|
||
msgid ""
|
||
"There are a group of naga occupying this area... they don’t look very "
|
||
"friendly."
|
||
msgstr "Er woont hier een groep nagas... zij zien er niet erg vriendelijk uit."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:339
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "if they are hostile to us, they could endanger Deoran and Ethiliel as "
|
||
#| "well. Perhaps their leader can be reasoned with."
|
||
msgid ""
|
||
"If they are hostile to us, they could endanger Deoran and Ethiliel as well. "
|
||
"Perhaps their leader can be reasoned with."
|
||
msgstr ""
|
||
"als zij vijandig zijn, dan zouden zij Deoran en Ethiliel in gevaar kunnen "
|
||
"brengen. Mogelijk kunnen we overleggen met hun leider."
|
||
|
||
#. [message]: speaker=Queen Xeila
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:354
|
||
msgid "Hss... Who will watch over my brood now? Hss..."
|
||
msgstr "Hss... Wie zal er nu over mijn broedsel waken? Hss..."
|
||
|
||
#. [message]: speaker=Kramak
|
||
#. The ogre purposely has very bad grammar, because he is very stupid.
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:368
|
||
msgid "Ho! Me see elves. Elves tasty? Me take elves to eat."
|
||
msgstr "Ho! Mij zien elfen. Elfen lekker? Mij zullen elfen eten."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:373
|
||
msgid "Err, Mr. Ogre, we are not very tasty."
|
||
msgstr "Ehm, Mr. Boeman, we zijn niet erg lekker."
|
||
|
||
#. [message]: speaker=Kramak
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:377
|
||
msgid "Oh. Me only want tasty food. Go away."
|
||
msgstr "Oh. Mij willen lekker eten. Ga weg."
|
||
|
||
#. [message]: speaker=Kramak
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:385
|
||
msgid "Wait! Me not believe you. Me eat you!"
|
||
msgstr "Wacht! Mij geloven jou niet. Mij eten jou!"
|
||
|
||
#. [message]: speaker=Kramak
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:396
|
||
msgid "Bad food! It hurt me. Arrrrggghhhh!!"
|
||
msgstr "Slecht eten! Het doet pijn. Arrrrghhh!!"
|
||
|
||
#. [message]: speaker=Abdur
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:408
|
||
msgid ""
|
||
"Travelers in this desolate land! I seek that dark Sage who is rumored to "
|
||
"dwell in these lands. Surely you have come from him?"
|
||
msgstr ""
|
||
"Reizigers in de eenzame gebied! Ik zoek die duistere wijze, waarvan gezegd "
|
||
"wordt dat hij in dit gebied huist. Jullie zijn ongetwijfeld door hem "
|
||
"gestuurd?"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:412
|
||
msgid ""
|
||
"Indeed! I just left my comrades, who were preparing to kill the vile "
|
||
"Necromancer."
|
||
msgstr ""
|
||
"Zeker! Ik heb zojuist mijn kameraden verlaten, die de boosaardige "
|
||
"dodenbezweerder wilden doden."
|
||
|
||
#. [message]: speaker=Abdur
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:416
|
||
#, fuzzy
|
||
msgid "Unworthy fools! I’ll kill you for this sacrilege!"
|
||
msgstr "Onwaardige dwazen! Ik zal jullie doden voor jullie heiligschennis!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:437
|
||
msgid ""
|
||
"These naga are still in control of the road. We must clear the way for "
|
||
"Deoran and Ethiliel!"
|
||
msgstr ""
|
||
"De nagas hebben nogsteeds controle over de weg. We moeten de weg vrij maken "
|
||
"voor Deoran en Ethiliel!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:450
|
||
msgid ""
|
||
"I will hasten back to Kerlath Province now and seek the advice of the "
|
||
"Council of Westin..."
|
||
msgstr ""
|
||
"Ik zal mij naar de provincie Kerlath haasten en de Raad van Westin om advies "
|
||
"vragen..."
|
||
|
||
#. [message]: speaker=Eliomir
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:454
|
||
msgid ""
|
||
"We too will return to our councils. We have much to tell them... Much indeed."
|
||
msgstr ""
|
||
"Ook wij zullen naar onze raden terugkeren. We hebben hen veel te "
|
||
"vertellen... Echt veel."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:458
|
||
#, fuzzy
|
||
msgid ""
|
||
"While the council debated the best course of action, Deoran and Ethiliel "
|
||
"prepared to enter the caves under Mebrin’s fortress..."
|
||
msgstr ""
|
||
"Terwijl de raad overlegde over de beste wijze om de problemen aan te pakken, "
|
||
"bereidden Deoran en Ethiliel zich voor om de grotten onder Mebrins kasteel "
|
||
"te betreden."
|
||
|
||
#. [scenario]: id=06b_The_Long_March
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:5
|
||
msgid "The Long March"
|
||
msgstr "De lange mars"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:101
|
||
msgid "Elves"
|
||
msgstr "Elfen"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:325
|
||
msgid "Fssth"
|
||
msgstr "Fssth"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:328
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:332
|
||
msgid "Wizzi"
|
||
msgstr "Wizzi"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:476
|
||
#, fuzzy
|
||
msgid "Deoran and Urza Afalas led their men quickly from Mebrin’s fortress..."
|
||
msgstr ""
|
||
"Deoran en Afalas Urza leidden hun mannen snel weg van de burcht van Mebrin..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:495
|
||
msgid "Will this forest ever end? How can we know what path to take?!"
|
||
msgstr ""
|
||
"Zal dit woud ooit eindigen? Hoe kunnen we weten welk pad we moeten nemen?!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:499
|
||
msgid ""
|
||
"You have to follow me! I have often traveled these woods avoiding the elves "
|
||
"with my comrades, and I know a secret path through it."
|
||
msgstr ""
|
||
"Je moet me volgend! Ik heb deze bossen - al elfen mijdend - vaak bereisd met "
|
||
"mijn kameraden, en ik weet een geheim pad."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:503
|
||
msgid "Can we trust him? His people are murderers and thieves!"
|
||
msgstr "Kunnen we hem vertrouwen? Zijn volk zijn moordenaars en dieven!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:507
|
||
msgid ""
|
||
"Do we have any choice? Our food is running out, and it will be winter soon..."
|
||
msgstr ""
|
||
"Hebben we keuze? Ons voedselvoorraad slinkt en het zal binnenkort winter "
|
||
"zijn..."
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:511
|
||
msgid ""
|
||
"Beware! I sense that there are many undead creatures chasing us. We should "
|
||
"move quickly."
|
||
msgstr "Pas op! I voel dat er veel ondoden ons volgen. We moeten voortmaken."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:515
|
||
msgid "Let us go quickly, then. I will show you the way."
|
||
msgstr "Laat ons voortmaken dan. Ik zal je de weg tonen."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:522
|
||
#, fuzzy
|
||
msgid ""
|
||
"Remember that these woods are crawling with elves, and I don’t think they’ll "
|
||
"receive us too kindly. Stay on the path and perhaps we can avoid at least "
|
||
"most of them."
|
||
msgstr ""
|
||
"Onthoud dat deze bossen volzitten met elfen, en ik denk dat ze ons niet "
|
||
"vriendelijk zullen ontvangen. Blijf op het pad, mogelijk kunnen we dan de "
|
||
"meeste vermijden."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:528
|
||
msgid "Move Deoran through the woods and over the river"
|
||
msgstr "Verplaats Deoran door het woud en over de rivier"
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:556
|
||
#, fuzzy
|
||
msgid ""
|
||
"At the start of each turn, Urza Afalas will reveal as much of the secret "
|
||
"path as is within his vision range."
|
||
msgstr ""
|
||
"Elke beurt zal het deel van het geheime pad binnen het gezichtsveld van "
|
||
"Afalas Urza zichtbaar worden.\n"
|
||
"\n"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:749
|
||
msgid "Just a little further!"
|
||
msgstr "Nog een klein beetje verder!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:767
|
||
#, fuzzy
|
||
msgid "We’re almost there!"
|
||
msgstr "We zijn er bijna!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:785
|
||
msgid "Come on! Hurry!"
|
||
msgstr "Kom aan! Haast je!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:803
|
||
msgid "Keep moving!"
|
||
msgstr "Blijf voortgaan!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:822
|
||
msgid ""
|
||
"From here you can see the banks of the river! Across it we will find the sun "
|
||
"again, and an end to these cursed trees!"
|
||
msgstr ""
|
||
"Van hier kan je de oevers van de rivier zien! Over de rivier zullen we de "
|
||
"zon terugzien en eindigen deze vervloekte bomen!"
|
||
|
||
#. [message]: race=elf
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:876
|
||
msgid ""
|
||
"You humans have kidnapped Mebrin the Sage. You will pay for your crimes."
|
||
msgstr ""
|
||
"Jullie mensen hebben Mebrin de Wijze ontvoerd. Jullie zullen boete voor "
|
||
"jullie misdaden."
|
||
|
||
#. [message]: id=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:880
|
||
msgid ""
|
||
"Your sage Mebrin is the criminal. He practices necromancy and now commands "
|
||
"an army of undead. By the laws of Wesnoth, the punishment for his crimes is "
|
||
"death!"
|
||
msgstr ""
|
||
"Jullie wijze Mebrin is de misdadiger. Hij beoefent geestenbezweringen en "
|
||
"leidt nu een ondodenleger. De straf voor zijn misdaden is, naar Wesnoths "
|
||
"wet, de dood!"
|
||
|
||
#. [message]: race=elf
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:889
|
||
msgid ""
|
||
"It is you who is a criminal and who is in a company of criminals. We will "
|
||
"not let you kill Mebrin!"
|
||
msgstr ""
|
||
"Jij bent het die de misdadiger is en wordt begeleid door misdadigers. We "
|
||
"laten je Mebrin niet doden!"
|
||
|
||
#. [message]: race=elf
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:923
|
||
msgid "We cannot allow you bandits and criminals to pass through our lands!"
|
||
msgstr ""
|
||
"We kunnen jullie bandieten en misdadigers niet toelaten door onze landen te "
|
||
"reizen!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:927
|
||
msgid "We wish only to return to our homes!"
|
||
msgstr "We willen enkel terugkeren naar onze huizen!"
|
||
|
||
#. [message]: race=elf
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:936
|
||
msgid "Nevertheless, we will have vengeance for Mebrin!!"
|
||
msgstr "Niettemin zullen wij onze wraak voor Mebrin krijgen!"
|
||
|
||
#. [message]: race=elf
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:970
|
||
msgid "Get them!"
|
||
msgstr "Pak ze!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1139
|
||
msgid "Thank heaven we have escaped that awful forest!"
|
||
msgstr "Dank de hemel dat we uit dat verschrikkelijke bos geraakt zijn!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1143
|
||
#, fuzzy
|
||
msgid "Indeed, Afalas, you’ve earned my trust today."
|
||
msgstr "Inderdaad, Afalas, je hebt mijn vertrouwen vandaag gewonnen."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1147
|
||
msgid "I can only hope for mercy when I return to Westin."
|
||
msgstr "Ik kan enkel voor genade hopen wanneer ik terug in Westin ben."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1152
|
||
msgid "But there was a dark cloud looming behind Deoran and his men..."
|
||
msgstr ""
|
||
"Maar er was een donkere wolk verscholen achter Deoran en zijn manschappen..."
|
||
|
||
#. [scenario]: id=07a_Into_the_Depths
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:5
|
||
msgid "Into the Depths"
|
||
msgstr "De diepte in"
|
||
|
||
#. [side]: type=Lich, id=Mal M'Brin
|
||
#. [side]: type=Ancient Lich, id=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:52
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:56
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:52
|
||
#, fuzzy
|
||
msgid "Mal M’Brin"
|
||
msgstr "Mal M'Brin"
|
||
|
||
#. [side]: type=Soulless, id=Groth
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:104
|
||
msgid "Groth"
|
||
msgstr "Groth"
|
||
|
||
#. [side]: type=Troll Hero, id=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:143
|
||
msgid "Grek"
|
||
msgstr "Grek"
|
||
|
||
#. [unit]: type=Eyestalk, id=Eye Guardian
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:223
|
||
msgid "Eye Guardian"
|
||
msgstr "Oogwachter"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:277
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Proceed slowly, who knows what evils inhabited these parts before Mebrin "
|
||
#| "was turned! We cannot be too careful."
|
||
msgid ""
|
||
"Proceed slowly, who knows what evils the bandits have awoken here! We cannot "
|
||
"be too careful."
|
||
msgstr ""
|
||
"Ga behoedzaam voort, wie wat voor slechtheid hier huisde voor Mebrin een "
|
||
"levende dode werd! We kunnen niet voorzichtig genoeg zijn."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:283
|
||
msgid ""
|
||
"Cavalrymen and Dragoons will be less useful in the caves than soldiers who "
|
||
"fight on foot."
|
||
msgstr "Cavalaristen en Dragonders zijn minder nuttig in grotten dan voetvolk."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:288
|
||
#, fuzzy
|
||
msgid "Also, soldiers with the <i>quick</i> trait will be useful in the dark."
|
||
msgstr ""
|
||
"En daar bovenop zijn soldaten met het kenmerk -snel- bruikbaar in het donker."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:296
|
||
msgid "Find the source of the undead under the citadel"
|
||
msgstr "Vind de oorzaak van de ondoden onder de citadel"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:307
|
||
msgid ""
|
||
"Meet with and pay the troll leader $troll_help_cost gold to receive their "
|
||
"help"
|
||
msgstr ""
|
||
"Ontmoet en betaal de trollenleider $troll_help_cost goud om hun hulp te "
|
||
"krijgen."
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:349
|
||
#, fuzzy
|
||
msgid ""
|
||
"What horrid creature may that be? I’ve seen many wicked things in my life, "
|
||
"but never one such as that."
|
||
msgstr ""
|
||
"Wat een deerniswekkend wezen is dat? Ik heb veel verdorven dingen gezien in "
|
||
"mijn leven, maar nog nooit zoiets als dit."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:354
|
||
#, fuzzy
|
||
msgid ""
|
||
"Whatever evil lurks below must have set it here as a guardian. We elves have "
|
||
"heard stories of these creatures but I wouldn’t have expected to come across "
|
||
"one here. Let us proceed with caution."
|
||
msgstr ""
|
||
"Het zal een wacht zijn van enig soort, hier geplaatst door Mebrin. Wij elfen "
|
||
"kennen de verhalen van dit soort wezens, echter ik had nooit verwacht er een "
|
||
"te ontmoeten... en zeker niet hier. Laat ons behoedzaamheid voortmaken."
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:372
|
||
#, fuzzy
|
||
msgid ""
|
||
"Ha! Humans and elves! What are you doing in our caves, and why shouldn’t we "
|
||
"grind your bones and gnaw on your flesh?"
|
||
msgstr ""
|
||
"Ha! Mensen en elfen! Wat doen jullie in mijn grotten en waarom zouden we "
|
||
"jullie botten niet moeten vermalen en jullie vlees wegknagen?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:377
|
||
msgid "We mean no trespass. We are hunting the undead."
|
||
msgstr "We willen hier niets verstoren. We zijn ondoden aan het zoeken."
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:382
|
||
#, fuzzy
|
||
msgid ""
|
||
"Undead! Ha! We kill undead all the time. You be friendly enough so we won’t "
|
||
"kill you, but why should we help you?"
|
||
msgstr ""
|
||
"Ondoden! Ha! We slaan steeds opnieuw ondoden neer. Je bent aardig genoeg, "
|
||
"dus we zullen je niet doden. Maar waarom zouden we jullie helpen?"
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:450
|
||
msgid ""
|
||
"Gold is good. We can trade gold for weapons and fire. We will help you "
|
||
"defeat the undead now."
|
||
msgstr ""
|
||
"Goud is goed. We kunnen goud ruilen voor wapens en vuur. We zullen jullie "
|
||
"helpen de ondoden te verslaan."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:454
|
||
msgid ""
|
||
"What aid can you offer us? We are not well suited to fighting in the caves."
|
||
msgstr ""
|
||
"Welke hulp kunnen jullie ons aanbieden? We zijn niet zo geschikt om in "
|
||
"grotten te vechten."
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:458
|
||
msgid ""
|
||
"We already planned to kill the undead ourselves... First we kill dwarves "
|
||
"though! Now we have dwarvish thunder fire and many trolls ready for "
|
||
"fighting. They come too and help you smash them undead."
|
||
msgstr ""
|
||
"We planden zelf al om de ondoden te doden... Maar eerst wilden we de dwergen "
|
||
"doden! Nu hebben we de dwergen onder vuur en veel trollen klaar om te "
|
||
"vechten. Zij komen ook en helpen je de ondoden te verslaan."
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:472
|
||
#, fuzzy
|
||
msgid ""
|
||
"Go here and light the thunder fire and it will blast a back door into the "
|
||
"lich’s lair!"
|
||
msgstr ""
|
||
"Ga hierheen en steek het dondervuur aan. Het zal een achteringang maken in "
|
||
"het nest van de lich."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:482
|
||
msgid "What should we offer them for their help?"
|
||
msgstr "Wat zouden we hen aanbieden voor hun hulp?"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:484
|
||
msgid ""
|
||
"We will give you $troll_help_cost gold pieces if you help us defeat the "
|
||
"undead."
|
||
msgstr ""
|
||
"We zullen jullie $troll_help_cost goudstukken geven als de ondoden verslagen "
|
||
"zijn."
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:504
|
||
msgid ""
|
||
"Haha, you humans and elves poor, you have not enough gold! If you want troll "
|
||
"help, you must come to me when you have the gold."
|
||
msgstr ""
|
||
"Haha, jullie armen mensen en elfen, hebben jullie niet genoeg geld? Als je "
|
||
"hulp wenst van de trollen, keer dan terug als je genoeg geld hebt."
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:519
|
||
msgid "We will offer you freedom and a place in our lands."
|
||
msgstr "We bieden jullie vrijheid en een plaats in onze landen."
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:523
|
||
msgid "Ha! Who wants stupid human lands!"
|
||
msgstr "Ha! Wie wil vrede en vrijheid!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:527
|
||
msgid "Then you will not aid us in our quest to destroy the undead menace?"
|
||
msgstr ""
|
||
"Dan willen jullie ons ons niet steunen in onze queeste om de ondode dreiging "
|
||
"te bedwingen?"
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:532
|
||
msgid ""
|
||
"Bah! We destroy the undead when we want. Maybe wait for a few years first. "
|
||
"If you want troll help, you come see me and give proper payment!"
|
||
msgstr ""
|
||
"Bah! Wij vernietigen de ondode als wij dat willen. Wellicht wachten wij "
|
||
"eerst nog een paar jaar. Als je hulp van de trollen verwacht, keer dan terug "
|
||
"met een betere betaling!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:536
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "These creatures are much too simpleminded to be of any help to us but at "
|
||
#| "least they will not attack us outright. We will have to face Mebrin alone."
|
||
msgid ""
|
||
"These creatures are much too simpleminded to be of any help to us but at "
|
||
"least they will not attack us outright. We will have to face this enemy "
|
||
"alone."
|
||
msgstr ""
|
||
"Deze wezens zijn te simpel van geest om ons van enig nut te kunnen zijn, "
|
||
"maar ze zullens ons tenminste niet openlijk aanvallen. We zullen Mebrin "
|
||
"alleen moeten trotseren."
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:574
|
||
msgid "Ha, you can afford troll help this time?"
|
||
msgstr "Aha, jij kan onze hulp nu betalen?"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:583
|
||
#, fuzzy
|
||
msgid "Here’s $troll_help_cost for your help against the undead."
|
||
msgstr "Hier is $troll_help_cost goud voor je hulp tegen de ondoden."
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:591
|
||
msgid "No, sorry."
|
||
msgstr "Nee, sorry."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:618
|
||
#, fuzzy
|
||
msgid "I’m lighting it!"
|
||
msgstr "Ik steek het aan!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:656
|
||
#, fuzzy
|
||
msgid "I’ve broken through!"
|
||
msgstr "Ik ben er doorgebroken!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:676
|
||
msgid "Mebrin! My teacher of old! Can that truly be you?"
|
||
msgstr "Mebrin! Mij goede oude meester! Ben jij dat werkelijk?"
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:682
|
||
msgid "Eth...Ethiliel? You are here?"
|
||
msgstr "Eth...Ethiliel? Ben jij daar?"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:687
|
||
msgid ""
|
||
"How did you come to be here, you of all people, shut away from the trees and "
|
||
"the light of the sun?"
|
||
msgstr ""
|
||
"Hoe kwam je erbij hier te komen, juist jij van iedereen, verweg van de bomen "
|
||
"en het licht van de zon?"
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:692
|
||
#, fuzzy
|
||
msgid ""
|
||
"I broke their chains. They bound me, the accursed humans. Bound me! "
|
||
"Kidnapped me to raise undead for them. Menaced me with cold iron... ahh, the "
|
||
"iron on my skin, it burned, it burned!"
|
||
msgstr ""
|
||
"Ik brak hun kettingen aan stukken. Zij bonden mij vast, die vervloekte "
|
||
"mensen. Bind mij vast! Ontvoer mij om ondode op te wekken voor hen. Bedreig "
|
||
"me met koud ijzer...ahh, het ijzer op mijn huid, het brandt, het brandt!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:697
|
||
msgid "What is this? Elves bear steel swords."
|
||
msgstr "Wat is dit? Elfen verdragen stale zwaarden."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:702
|
||
msgid ""
|
||
"They are but warriors. All elves feel the shadow of iron, and to those who "
|
||
"walk our higher paths it is a bane, interfering with our magic. But this "
|
||
"touches on mysteries that are not for men to know, human. I bind you never "
|
||
"to speak of it."
|
||
msgstr ""
|
||
"Zij zijn slechts strijders. Allen elfen voelen de schaduw van ijzer. En aan "
|
||
"hen die onze hoge paden bewandelen, zij zijn vergiftigd, interfererend met "
|
||
"onze magie. Dit raakt aan de mysteries dat niet aan de mensen is om te "
|
||
"weten. Ik zweer je hierover nooit te spreken."
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:707
|
||
msgid ""
|
||
"Humans! Betrayers! Tree-killers! They are a blight on the world! I shall "
|
||
"bring my new servants north to the lands we so foolishly granted to men in "
|
||
"ages past, and destroy them all!"
|
||
msgstr ""
|
||
"Mensen! Verraders! Bomendoders! Zij zijn een ziekte op deze wereld! I zal "
|
||
"mijn nieuwe dienders noord van het land brengen, het land dat wij zo stom "
|
||
"eeuwen geleden toestonden voor de mensen, en zij allen vernietigen."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:712
|
||
msgid ""
|
||
"Your servants! Your servants are abominations worse than any human. They "
|
||
"stink of the grave. This cannot be the sage Mebrin that I knew and revered "
|
||
"speaking. He would never have allied himself with the dead against the "
|
||
"living!"
|
||
msgstr ""
|
||
"Uw dienders! Uw dienders zijn kwelduivels erger dan enig mens. Zij stinken "
|
||
"naar het graf. Dit kan de wijze Mebrin niet gezegd hebben, hij die ik kende "
|
||
"en bewonderde. Hij zou nooit samenwerken met de doden tegen de levenden!"
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:717
|
||
#, fuzzy
|
||
msgid ""
|
||
"I am called Mal M’Brin now, Ethiliel, best student of mine. It is time for a "
|
||
"new lesson. I was such as you, full of doubt and weakness, but now I have "
|
||
"passed over and become more than you know. There is infinity in death; I "
|
||
"have touched the void at the heart of all things. You, too, can partake of "
|
||
"its boundless power."
|
||
msgstr ""
|
||
"I heet nu Mal M'Brin, Ethiliel, mijn beste student. Het wordt tijd voor een "
|
||
"nieuwe les. Ik was zoals jou, vol twijfel en zwakte, maar nu heb ik het "
|
||
"overwonnen en ben meer geworden dan jij weet. Er is eeuwigheid in de dood. "
|
||
"Ik heb de kern geraakt van de kern van alle dingen. Ook jij kan gebruik "
|
||
"maken van zijn onbegrensde macht."
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:722
|
||
msgid ""
|
||
"Join me! Stand by my side! We shall rise and sweep the humans from the green "
|
||
"world. Their corpses will serve us; their bones will dance for our pleasure."
|
||
msgstr ""
|
||
"Sluit je aan! Kom aan mijn zijde! Wij zullen opstaan en de mensen van de "
|
||
"groene wereld opruimen. Hun lichamen zullen ons dienen, hun bonen zullen "
|
||
"dansen voor ons plezier."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:727
|
||
msgid ""
|
||
"And when we were done, what would we have become? Unlife. Hungering shadows, "
|
||
"devouring all we once cherished."
|
||
msgstr ""
|
||
"En als we dat gedaan hebben, wat zijn wij dan geworden? Onlevend. Hongerige "
|
||
"schaduwen, alles verslindend wat ons ooit dierbaar was."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:733
|
||
msgid ""
|
||
"No. It shall not be. The sage Mebrin is dead. It is time to put him to rest."
|
||
msgstr ""
|
||
"Nee, het is niet mogelijk. De wijze Mebrin is dood. Het is tijd om het te "
|
||
"laten rusten."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:739
|
||
#, fuzzy
|
||
msgid ""
|
||
"Even a mere human can see that you have become a mockery of all that you "
|
||
"once believed in. I will destroy you and your works if it’s the last thing I "
|
||
"do!"
|
||
msgstr ""
|
||
"Zelfs een onschuldige jongen kan zien je een dat dit een aanfluiting is van "
|
||
"alles waar je ooit in geloofde. Ik zal jou en je werk vernietigen, al is het "
|
||
"het laatste wat ik doe."
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:743
|
||
msgid ""
|
||
"You, destroy me? Fool human. You will die, and the elves you have seduced "
|
||
"with you. And you shall serve me beyond death, forever."
|
||
msgstr ""
|
||
"Jij? Mij verslaan? Dwaas mens. Jij zal sterven, en de elfen die jij verleid "
|
||
"hebt met jou. Na jouw dood zal jij mij dienen, for eeuwig."
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:755
|
||
#, fuzzy
|
||
msgid ""
|
||
"Nooo! This cannot be. The elves I once led have destroyed me. After all I "
|
||
"have sacrificed, I still die..."
|
||
msgstr ""
|
||
"Neee! Dit is onmogelijk. De elfen die ik ooit aanvoerde, hebben me "
|
||
"verslagen. Na alles wat ik opgeofferd heb, ga ik alsnog dood...."
|
||
|
||
#. [scenario]: id=07b_Pebbles_in_the_Flood
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:5
|
||
msgid "Pebbles in the Flood"
|
||
msgstr "Keien in de vloed"
|
||
|
||
#. [side]: type=Lich, id=Mal Tera
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:90
|
||
msgid "Mal Tera"
|
||
msgstr "Mal Tera"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:133
|
||
msgid "Sgt. Finde"
|
||
msgstr "Sgt. Finde"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:134
|
||
msgid "Maelvas"
|
||
msgstr "Maelvas"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:135
|
||
msgid "Orome"
|
||
msgstr "Orome"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:136
|
||
msgid "Mitche"
|
||
msgstr "Mitche"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:140
|
||
msgid "Lt. Illan"
|
||
msgstr "Lt. Illan"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:141
|
||
msgid "Rheban"
|
||
msgstr "Rheban"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:142
|
||
msgid "Jul"
|
||
msgstr "Jul"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:146
|
||
msgid "Lt. Meris"
|
||
msgstr "Lt. Meris"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:147
|
||
msgid "Findlas"
|
||
msgstr "Findlas"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:148
|
||
msgid "Chumet"
|
||
msgstr "Chumet"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:149
|
||
msgid "Neras"
|
||
msgstr "Neras"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:150
|
||
msgid "Eera"
|
||
msgstr "Eera"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:154
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:155
|
||
msgid "Death Guard"
|
||
msgstr "Dodewachter"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:176
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have escaped the great forest, but look! The undead are chasing us — we "
|
||
"must not have rooted them all out of the wood."
|
||
msgstr ""
|
||
"We zijn uit het groot woud geraakt maar kijk! De ondoden achtervolgen ons, "
|
||
"we moeten ze in het bos niet allemaal uitgeschakeld hebben."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:180
|
||
msgid ""
|
||
"My lord, you must hasten back to Westin to prepare a defense against them. I "
|
||
"will command the defense of the border forts."
|
||
msgstr ""
|
||
"Mijn heer, U moet zich naar Westin haasten om de verdediging voor te "
|
||
"bereiden. Ik zal de verdediging van de grensforten op mij nemen."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:184
|
||
#, fuzzy
|
||
msgid ""
|
||
"I too will make my stand here — I owe you my life and must atone for my "
|
||
"crimes. Together we will hold off the foul undead as long as we can."
|
||
msgstr ""
|
||
"Ook ik zal hier niet wijken, ik ben u mijn leven schuldig en moet boeten "
|
||
"voor mijn misdaden. Samen zullen we deze vuile ondoden ophouden zo lang als "
|
||
"we kunnen."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:188
|
||
#, fuzzy
|
||
msgid ""
|
||
"Minister Hylas, ride with me to Westin — you must summon the Council of "
|
||
"Westin while I prepare the city’s defenses. We shall return as soon as we "
|
||
"can in force and relieve you."
|
||
msgstr ""
|
||
"Minister Hylas, rijd met mij naar Westin - u moet de Raad van Westin "
|
||
"bijeenroepen terwijl ik de verdediging van de stad voorbereid. We zullen "
|
||
"spoedig terugkomen en jullie aflossen."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:192
|
||
msgid ""
|
||
"Make no promises you know you cannot keep. Organize the defense of Westin, "
|
||
"and if you survive, remember those who fell here."
|
||
msgstr ""
|
||
"Maak geen beloftes waarvan je weet dat je ze niet kan nakomen. Organiseer de "
|
||
"verdediging van Westin en als je het overleef, herinner dan hen die hun "
|
||
"leven hier gaven."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:199
|
||
msgid ""
|
||
"Your name will be sounded in the roll of heroes, and you will be avenged. "
|
||
"Thank you, my friend."
|
||
msgstr ""
|
||
"Uw naam zal weerklinken in de lijst van helden en je zal gewroken worden. "
|
||
"Dank u, mijn vriend."
|
||
|
||
#. [message]: speaker=Lt. Illan
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:222
|
||
msgid ""
|
||
"We are yours to command, Sir Gerrick. Our men are not the great warriors "
|
||
"that you and Deoran are, but we will hold our lines staunchly, until the "
|
||
"bitter end."
|
||
msgstr ""
|
||
"We zijn de uwen om te bevelen, heer Gerrick. Onze mannen zijn niet de "
|
||
"grootse krijgers die u en Deoran zijn, maar we zullen onze linies stevig "
|
||
"houden tot het bittere einde."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:228
|
||
msgid "Hold the line: Keep Sir Gerrick alive as long as possible"
|
||
msgstr ""
|
||
"Houd de gelederen gesloten: Bewaak Heer Gerricks leven zo lang mogelijk "
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:240
|
||
msgid ""
|
||
"There is no way to win this scenario, and no way to lose. Hold off the "
|
||
"undead hordes as long as you can. Keep Sir Gerrick alive as long as you can. "
|
||
"Every turn that passes strengthens the defenses of Westin."
|
||
msgstr ""
|
||
"Dit scenario kan noch gewonnen noch verloren worden. Hou de hordes ondoden "
|
||
"zo lang mogelijk tegen en hou vooral heer Gerrick zo lang mogelijk levend. "
|
||
"Iedere beurt die voorbijgaat wordt de verdediging rond Westin sterker."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:274
|
||
msgid "Now I will never see my home again... Hold back the undead, Gerrick!"
|
||
msgstr ""
|
||
"Nu zal ik nooit nog mijn thuis terugzien... Hou de ondoden verder tegen, "
|
||
"Gerrick!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:286
|
||
msgid ""
|
||
"I only hope we have bought Deoran enough time to secure Westin for the "
|
||
"onslaught!"
|
||
msgstr ""
|
||
"Ik hoop alleen dat we Deoran genoeg tijd gegeven hebben om Westin te "
|
||
"beveiligen tegenover de bestorming."
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:294
|
||
msgid ""
|
||
"We will crush Westin as we have crushed you! No one shall stand between us "
|
||
"and our home."
|
||
msgstr ""
|
||
"We zullen Westin verslaan zoals we jullie in de pan gehakt hebben! Niemand "
|
||
"zal tussen ons en ons thuis staan!"
|
||
|
||
#. [scenario]: id=08a_Return_to_Kerlath
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:4
|
||
msgid "Return to Kerlath"
|
||
msgstr "Terugkeer naar Kerlath"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:33
|
||
msgid "Move Deoran into Kerlath Province"
|
||
msgstr "Verplaats Deoran naar de provincie Kerlath."
|
||
|
||
#. [side]: type=Outlaw, id=Tharzo Kalain
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:93
|
||
msgid "Tharzo Kalain"
|
||
msgstr "Tharzo Kalain"
|
||
|
||
#. [side]: type=Lieutenant, id=Plynry
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:138
|
||
msgid "Plynry"
|
||
msgstr "Plynry"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:161
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:162
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:163
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:164
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:165
|
||
msgid "Border Guard"
|
||
msgstr "Grenswachter"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:178
|
||
msgid ""
|
||
"Tharzo! That meddler who killed the Urza brothers approaches from the south. "
|
||
"His men and horses look worn out."
|
||
msgstr ""
|
||
"Tharzo! De vitter die de gebroeders Urza doode komt vanuit het zuiden. Zijn "
|
||
"mannen en paarden lijken uitgeput."
|
||
|
||
#. [message]: speaker=Tharzo Kalain
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:183
|
||
msgid ""
|
||
"The dark gods have put revenge in our laps. Destroy them all before they "
|
||
"reach the border fort!"
|
||
msgstr ""
|
||
"De donkere goden hebben wraak it schoot geworpen. Vernietig hun alle voordat "
|
||
"zij de grens van het fort bereiken."
|
||
|
||
#. [message]: role=GarrisonCommander
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:219
|
||
msgid "Halt! Who comes to the border of Wesnoth?"
|
||
msgstr "Halt! Wie is daar aan de grens van Wesnoth?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:224
|
||
msgid "It is I, Deoran, commander of the South Guard, and my men."
|
||
msgstr ""
|
||
"Ik ben het, Deoran, bevelhebber van de Zuidelijke Wacht, met mijn mannen."
|
||
|
||
#. [message]: role=GarrisonCommander
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:229
|
||
#, fuzzy
|
||
msgid ""
|
||
"Deoran? You had been thought lost long since. But I see by your men’s gear "
|
||
"and drill that they are of the South Guard indeed. Pass."
|
||
msgstr ""
|
||
"Deoran? Jij was al lang geleden opgegeven. Maar ik zie aan de harnassen en "
|
||
"lansen dat je mannen inderdaad van de Zuidelijk Wacht zijn. Gaat verder..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:234
|
||
msgid "We, and our elvish allies, have won a great battle against a lich."
|
||
msgstr ""
|
||
"Wij, en onze elfen vrienden, hebben een grote oorlog tegen een lich gewonnen."
|
||
|
||
#. [message]: role=GarrisonCommander
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:239
|
||
msgid ""
|
||
"Elvish allies? I think you had best make haste to Westin. There are rumors "
|
||
"of trouble with the elves of the Aethenwood."
|
||
msgstr ""
|
||
"Elfen vrienden? Ik zou me haasten naar Westin. Er zijn geruchten over "
|
||
"problemen met de elfen uit het Westelijke Woud."
|
||
|
||
#. [scenario]: id=08b_The_Tides_of_War
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:5
|
||
msgid "The Tides of War"
|
||
msgstr "Oorlogstijd"
|
||
|
||
#. [value]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:122
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:131
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:158
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:163
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:168
|
||
msgid "Provincial Guard"
|
||
msgstr "Provinciale wachter"
|
||
|
||
#. [value]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:152
|
||
msgid "Lt. Nilaf"
|
||
msgstr "Lt. Nilaf"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:294
|
||
#, fuzzy
|
||
msgid ""
|
||
"Look! The undead army has broken through Sir Gerrick’s lines! Alas, he is "
|
||
"lost!"
|
||
msgstr ""
|
||
"Kijk! Het leger van de ondoden is door heer Gerricks linies gebroken! "
|
||
"Helaas, hij is gesneuveld!"
|
||
|
||
#. [message]: speaker=Moreth
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:299
|
||
msgid ""
|
||
"Since I was a boy, Gerrick was my leader, and there was no one braver. Today "
|
||
"we shall defend our homes, and avenge him!"
|
||
msgstr ""
|
||
"Sinds ik een jongen was, was Gerrick mijn aanvoerder, en niemand was "
|
||
"dapperder. Vandaag verdedigen we huis en haard en wreken we hem!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:314
|
||
msgid ""
|
||
"But in the narrow window his valiant stand gave us, we have roused some of "
|
||
"the provincial guard and reinforced our defenses!"
|
||
msgstr ""
|
||
"Maar in dit korte tijdsvenster dat de dappere verdediging ons gaf hebben we "
|
||
"slechts een deel van de provinciale wacht gereed kunnen maken!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:329
|
||
msgid ""
|
||
"But in the narrow window his valiant stand gave us, we have roused the whole "
|
||
"provincial guard and reinforced our defenses!"
|
||
msgstr ""
|
||
"Maar in dit korte tijdsvenster dat de dappere verdediging ons gaf hebben we "
|
||
"de gehele provinciale wacht gereed kunnen maken!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:345
|
||
msgid ""
|
||
"But in the narrow window his valiant stand gave us, we have roused the whole "
|
||
"provincial guard and fully embattled the city!"
|
||
msgstr ""
|
||
"Maar in dit korte tijdsvenster dat de dappere verdediging ons gaf hebben we "
|
||
"de gehele provinciale wacht en de stadsverdediging volledig gereed kunnen "
|
||
"maken!"
|
||
|
||
#. [message]: speaker=Lt. Nilaf
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:353
|
||
msgid "Indeed, Lord, we are ready to defend our homes!"
|
||
msgstr "Inderdaad heer, we zijn klaar om onze huizen te verdedigen!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:364
|
||
msgid "I have summoned the great Council of Westin!"
|
||
msgstr "Ik heb de grote Raad van Westin bijeengeroepen!"
|
||
|
||
#. [then]
|
||
#. [else]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:367
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:381
|
||
msgid "Minister Mefel"
|
||
msgstr "Minister Mefel"
|
||
|
||
#. [message]: speaker=Minister Mefel
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:370
|
||
msgid ""
|
||
"Hylas, I have made all possible haste, but my Council brethren are not as "
|
||
"swift as I. It will take more time for them to arrive."
|
||
msgstr ""
|
||
"Hylas, ik heb mij tot het uiterste gehaast, maar mijn Raadsbroeders waren "
|
||
"niet zo snel als ik. Ik ben bang dat ze niet op tijd zullen arriveren."
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:379
|
||
msgid ""
|
||
"And I have summoned the great Council of Westin! They will battle with all "
|
||
"their might!"
|
||
msgstr ""
|
||
"En ik heb de grote Raad van Westin bijeengeroepen! Ze zullen met al hun "
|
||
"macht meevechten!"
|
||
|
||
#. [else]
|
||
#. [then]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:382
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:462
|
||
msgid "Minister Romand"
|
||
msgstr "Minister Romand"
|
||
|
||
#. [else]
|
||
#. [then]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:383
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:463
|
||
msgid "Minister Alanafel"
|
||
msgstr "Minister Alanafel"
|
||
|
||
#. [message]: speaker=Minister Mefel
|
||
#. [message]: speaker=Minister Romand
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:388
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:468
|
||
msgid ""
|
||
"We have heard your summons, and we shall send these dark foes back to the "
|
||
"abyss that spawned them!"
|
||
msgstr ""
|
||
"We hebben je oproepingen gehoord en we zullen deze duistere vijanden terug "
|
||
"sturen naar de kloof die ze voortbracht!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:392
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:472
|
||
msgid ""
|
||
"Council of Westin, we are cheered by your presence. Your aid will be most "
|
||
"welcome."
|
||
msgstr ""
|
||
"Raad van Westing, we zijn verheugd met uw aanwezigheid. Uw hulp is ons zeer "
|
||
"welkom."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:399
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have rallied all the forces that we will be able to! Let us not make Sir "
|
||
"Gerrick’s sacrifice a vain one. For Wesnoth!"
|
||
msgstr ""
|
||
"We hebben alle krachten die we konden samenbrengen verzameld! Laat ons heer "
|
||
"Gerricks offer niet voor niets geweest zijn. Voor Wesnoth!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:411
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:432
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:479
|
||
#, fuzzy
|
||
msgid "Defeat Mal M’Brin"
|
||
msgstr "Versla Mal M'Brin"
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:424
|
||
msgid "The Council of Westin will arrive on turn $council_arrive_turn|."
|
||
msgstr "De Raad van Westin zal arriveren in beurt $council_arrive_turn|."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:520
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:322
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:12
|
||
msgid "I have failed my kingdom and duty..."
|
||
msgstr "Ik heb gefaald in mijn plicht voor het vaderland"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:535
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:79
|
||
msgid "Now I will never see Westin free again..."
|
||
msgstr "Nu zal ik Westin nooit nog vrij zien..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:546
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:93
|
||
#, fuzzy
|
||
msgid "Far from home I fall — but not in vain! Guard our people, Deoran!"
|
||
msgstr ""
|
||
"Ver van huis sneuvel ik - maar niet voor niets! Deoran, bescherm ons volk!"
|
||
|
||
#. [scenario]: id=09a_Vengeance
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:5
|
||
msgid "Vengeance"
|
||
msgstr "Wraak"
|
||
|
||
#. [side]: type=Horseman Commander, id=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:44
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:45
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:46
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:47
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:48
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:49
|
||
msgid "Westin Guard"
|
||
msgstr "Westin wachter"
|
||
|
||
#. [side]: type=Elvish Marshal, id=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:60
|
||
msgid "Ithelden"
|
||
msgstr "Ithelden"
|
||
|
||
#. [side]: type=Elvish Marshal, id=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:63
|
||
msgid "Enraged Elves"
|
||
msgstr "Woedende Elfen"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:123
|
||
msgid ""
|
||
"Commander! I took your message to the council, and your deeds have pleased "
|
||
"them. Are the undead finally gone from our lands?"
|
||
msgstr ""
|
||
"Chef! Ik bracht je bericht naar de raad en je daden zijn hen bevallen. Zijn "
|
||
"de ondoden uiteindelijk van onze landen verdwenen?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:127
|
||
msgid ""
|
||
"The undead are gone! Perhaps now there will be peace for a time in Westin. "
|
||
"You have our thanks Lady Ethiliel."
|
||
msgstr ""
|
||
"De ondoden zijn verdwenen! Misschien is er nu een tijdlang vrede in Westin. "
|
||
"U hebt onze dank vrouwe Ethiliel."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:131
|
||
msgid ""
|
||
"Though the undead are vanquished, they have brought us much sorrow. Deoran, "
|
||
"your people have restored their honor. Let us part in peace."
|
||
msgstr ""
|
||
"Ondanks het feit dat de ondoden verslaan zijn hebben ze veel verdriet over "
|
||
"ons gebracht, Deoran, maar uw volk heeft zijn eer hersteld. Laat ons in "
|
||
"vrede uit mekaar gaan."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:135
|
||
msgid ""
|
||
"Indeed. Neither the bandits nor the undead will trouble us for some time. We "
|
||
"will tend our wounds and you yours."
|
||
msgstr ""
|
||
"Inderdaad. Noch de bandieten noch de ondoden zullen nog voor problemen "
|
||
"zorgen. Maar zowel wij als jullie hebben wonden te helen. "
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:139
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:149
|
||
msgid "Help!"
|
||
msgstr "Help!"
|
||
|
||
#. [unit]: type=Peasant, id=Poor Farmer
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:161
|
||
msgid "Poor Farmer"
|
||
msgstr "Arme boer"
|
||
|
||
#. [message]: speaker=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:168
|
||
msgid "You must pay for killing Mebrin!"
|
||
msgstr "Je moet boeten voor het doden van Mebrin!"
|
||
|
||
#. [message]: speaker=Poor Farmer
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:172
|
||
msgid "I am just a farmer! What did I do?!"
|
||
msgstr "Ik ben enkel een boer! Wat heb ik gedaan?!"
|
||
|
||
#. [message]: speaker=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:176
|
||
msgid ""
|
||
"What did you do?! Your people kidnapped and murdered our greatest leader! "
|
||
"And now you will pay!"
|
||
msgstr ""
|
||
"Wat je deed?! Jouw volk heeft onze grootste leider ontvoerd en vermoord! En "
|
||
"nu zal jij boeten!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:197
|
||
msgid "He just killed that innocent farmer! We must stop him!"
|
||
msgstr "Hij doodde net die onschuldige boer! We moeten hem stoppen!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:201
|
||
msgid ""
|
||
"Stop, Ithelden! I have traveled with these humans, and they are not the ones "
|
||
"who harmed Mebrin. They are our allies!"
|
||
msgstr ""
|
||
"Stop Ithelden! Ik heb samen met deze mensen gereisd en zij zijn niet degenen "
|
||
"die Mebrin kwaad berokkent hebben. Ze zijn onze bondgenoten!"
|
||
|
||
#. [message]: speaker=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:205
|
||
msgid ""
|
||
"You too, Ethiliel? All these humans are the same! They fell trees to till "
|
||
"the earth; now they have felled our leader! We cannot brook such deeds! You "
|
||
"will die with them!"
|
||
msgstr ""
|
||
"Jij ook Ethiliel? Al deze mensen zijn hetzelfde! Ze vellen bomen om de grond "
|
||
"te bewerken; nu hebben ze onze leider geveld! We kunnen zulke daden niet "
|
||
"toelaten! Je zal samen met hen sterven!"
|
||
|
||
#. [event]
|
||
#. [unit]: type=$unit_type
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:222
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:223
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:224
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:225
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:226
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:227
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:228
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:293
|
||
msgid "Disciple of Mebrin"
|
||
msgstr "Volgeling van Mebrin"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:238
|
||
msgid ""
|
||
"We won’t be able to hold them off for long. I should go reason with them!"
|
||
msgstr "We zullen ze niet lang meer kunnen afhouden. Ik moet met ze praten!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:242
|
||
msgid ""
|
||
"Are you sure that the elves will greet you any more kindly than they have "
|
||
"met us? After all, you did lead us into the forests..."
|
||
msgstr ""
|
||
"Ben je zeker dat de elfen jou hartelijker willen groeten dan ze ons begroet "
|
||
"hebben? Want jij bent het die ons in de bossen rondgeleid hebt..."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:246
|
||
msgid "Perhaps not, but it is your only hope. I must reach Ithelden!"
|
||
msgstr ""
|
||
"Misschien niet maar het is jullie enigste hoop. Ik moet Ithelden bereiken!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:249
|
||
#, fuzzy
|
||
msgid "Ithelden’s base"
|
||
msgstr "Itheldens basis"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:255
|
||
msgid "Send Ethiliel to the Great Tree and parley with Ithelden"
|
||
msgstr "Breng Ethiliel naar de Grote Boom voor het gesprek met Ithelden"
|
||
|
||
#. [message]: speaker=$new_elf.id
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:307
|
||
msgid "For every one of us you strike down, more will rise!"
|
||
msgstr "Voor iedereen van ons die je neerslaat zullen er meer rechtstaan!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:336
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:64
|
||
msgid "I have given my all for my kingdom! Avenge me, Deoran!"
|
||
msgstr "Ik heb alles gegeven voor mijn koninkrijk! Wreek mij, Deoran!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:349
|
||
#, fuzzy
|
||
msgid ""
|
||
"Ithelden’s elves have killed Ethiliel! Now we have no chance to come to an "
|
||
"agreement with them. A war with the Elves is imminent."
|
||
msgstr ""
|
||
"Itheldens elfen hebben Ethiliel gedood! Nu is er geen kans meer op een "
|
||
"samenwerking. Een oorlog met de elfen is ophanden."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:353
|
||
#, fuzzy
|
||
msgid ""
|
||
"We are far away from Weldyn. We’ll surely all be killed long before any "
|
||
"reinforcements arrive."
|
||
msgstr ""
|
||
"We zijn ver van Weldyn. We zullen zeker gedood zijn voordat de versterking "
|
||
"is gearriveerd."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:391
|
||
msgid ""
|
||
"Take care, Deoran! My people are upset. Killing one will only draw more."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=09b_Bandit_Epilogue
|
||
#. [scenario]: id=10a_Elf_Epilogue
|
||
#: data/campaigns/The_South_Guard/scenarios/09b_Bandit_Epilogue.cfg:5
|
||
#: data/campaigns/The_South_Guard/scenarios/10a_Elf_Epilogue.cfg:5
|
||
msgid "Epilogue"
|
||
msgstr "Epiloog"
|
||
|
||
#. [unit_type]: id=Eyestalk, race=monster
|
||
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:4
|
||
msgid "Eyestalk"
|
||
msgstr "Ogenspraak"
|
||
|
||
#. [unit_type]: id=Eyestalk, race=monster
|
||
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:25
|
||
msgid ""
|
||
"Named ‘Eyestalks’ for obvious reasons, these plant-like creatures can focus "
|
||
"their gaze onto an unsuspecting victim to draw life energy straight out of "
|
||
"them to replenish their own. While almost defenseless against melee attacks, "
|
||
"its deadly gaze from afar is not to be underestimated."
|
||
msgstr ""
|
||
"Zonneklaar 'Ogenspraak' genaamd. Dit plantachtige wezen staart naar een "
|
||
"nietsvermoedend slachtoffer en trekt zo energie uit het slachtoffer naar "
|
||
"zichzelf toe. Ondankt dat ze zeer slecht is in man-tot-mangevechten moet "
|
||
"haar dodelijk blik van afstand niet onderschat worden."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:32
|
||
msgid "smash"
|
||
msgstr "smash"
|
||
|
||
#. [attack]: type=arcane
|
||
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:56
|
||
msgid "gaze"
|
||
msgstr "staar"
|
||
|
||
#. [unit_type]: id=Horseman Commander, race=human
|
||
#: data/campaigns/The_South_Guard/units/Horseman_Commander.cfg:4
|
||
msgid "Horseman Commander"
|
||
msgstr "Ruiter Commandant"
|
||
|
||
#. [unit_type]: id=Horseman Commander, race=human
|
||
#: data/campaigns/The_South_Guard/units/Horseman_Commander.cfg:25
|
||
msgid ""
|
||
"Leaders of the border guards, mounted commanders are trained not only to "
|
||
"ride and fight, but to lead. They command the garrisons that keep peace in "
|
||
"the provinces of Wesnoth."
|
||
msgstr ""
|
||
"Aanvoerders van de grenswachten, bereden commandanten, niet alleen getraind "
|
||
"om te paard te vechten, maar ook in het leiderschap. Ze voeren het garnizoen "
|
||
"aan dat de vrede in de provincies van Wesnoth bewaakt."
|
||
|
||
#. [unit_type]: id=Infantry Commander, race=human
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:4
|
||
msgid "Infantry Commander"
|
||
msgstr "Commandant Infanterist"
|
||
|
||
#. [unit_type]: id=Infantry Commander, race=human
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:26
|
||
msgid ""
|
||
"Veteran commanders have faced battle many times and led their men with "
|
||
"steady hands and calm determination."
|
||
msgstr ""
|
||
"Veterane aanvoerders hebben vele gevechten gevoerd en hebben hun mannen met "
|
||
"stevige hand en kalme besluitvaardigheid geleid."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:30
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Lieutenant.cfg:29
|
||
msgid "glaive"
|
||
msgstr "hellebaard"
|
||
|
||
#. [unit_type]: id=Infantry Lieutenant, race=human
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Lieutenant.cfg:4
|
||
msgid "Infantry Lieutenant"
|
||
msgstr "Luitenant Infanterist"
|
||
|
||
#. [unit_type]: id=Infantry Lieutenant, race=human
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Lieutenant.cfg:25
|
||
msgid ""
|
||
"Commanders of the infantry of Wesnoth are responsible for the garrison and "
|
||
"defense of the border towns and villages. They are drawn from the ranks of "
|
||
"veteran soldiers, not nobility, and all have shown leadership and courage in "
|
||
"battle."
|
||
msgstr ""
|
||
"Aanvoerders van de Wesnothse infanterie, verantwoordelijk voor het garnizoen "
|
||
"en de verdediging van de grenssteden en -dorpen. Ze zijn afkomstig uit de "
|
||
"gelederen van de veterane soldaten, niet van de adel, en hebben allen "
|
||
"leiderschap en moed betoont in de strijd."
|
||
|
||
#. [unit_type]: id=Junior Commander, race=human
|
||
#: data/campaigns/The_South_Guard/units/Junior_Commander.cfg:4
|
||
msgid "Junior Commander"
|
||
msgstr "Junior Commandant"
|
||
|
||
#. [unit_type]: id=Junior Commander, race=human
|
||
#: data/campaigns/The_South_Guard/units/Junior_Commander.cfg:25
|
||
msgid ""
|
||
"Scarcely 17 or 18 years old, the sons of knights and lords were given mounts "
|
||
"and swords and told to become leaders of men. Those whose mettle was strong "
|
||
"enough for the task became the commanders of the armies of Wesnoth."
|
||
msgstr ""
|
||
"Nauwelijks 17 of 18 jaar oud, werden de zonen van ridders en heren uitgerust "
|
||
"met paarden en zwaarden en voorbereid op het aanvoerdersschap. Zij die uit "
|
||
"het juiste hout gesneden waren, werden de legerleiders van Wesnoth."
|
||
|
||
#. [unit_type]: id=Mounted General, race=human
|
||
#: data/campaigns/The_South_Guard/units/Mounted_General.cfg:4
|
||
msgid "Mounted General"
|
||
msgstr "Generaal te paard"
|
||
|
||
#. [unit_type]: id=Mounted General, race=human
|
||
#: data/campaigns/The_South_Guard/units/Mounted_General.cfg:26
|
||
msgid ""
|
||
"Being the most able leaders of the border guards, Mounted Generals are "
|
||
"trained not only to ride and fight, but to lead. They command the garrisons "
|
||
"that keep peace in the provinces of Wesnoth."
|
||
msgstr ""
|
||
"Bereden generaals zijn de meest bekwame aanvoerders van de grenswachten. Ze "
|
||
"zijn niet alleen getraind om te paard te vechten maar ook in om troepen te "
|
||
"leiden. Ze voeren de garnizoenen aan die de vrede in de provincies van "
|
||
"Wesnoth bewaken."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:35
|
||
msgid "Taste cold steel!"
|
||
msgstr "Proef koud staal!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:50
|
||
msgid "I have lost all helping the humans... Now they will surely perish!"
|
||
msgstr ""
|
||
"Ik verloor alles met het helpen van de mensen... Nu gaan ze zeker ten onder !"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:29
|
||
#, fuzzy
|
||
msgid ""
|
||
"Thugs are the mainstay of the bandit armies. They do not have a <i>ranged</"
|
||
"i> attack, and are vulnerable to your archers. Deoran’s lance will also "
|
||
"strike fear into their hearts! Like all of the bandit units, they are much "
|
||
"more dangerous at night."
|
||
msgstr ""
|
||
"Vrijbuiters vormen de ruggengraat van de bandietenlegers. Ze hebben geen "
|
||
"lange afstandsaanval en zijn dus kwetsbaar tegenover boogschutters. Deorans "
|
||
"lans zal hun eveneens angst inboezemen! Zoals alle bandieten zijn ze 's "
|
||
"nachts veel gevaarlijker."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:56
|
||
#, fuzzy
|
||
msgid ""
|
||
"Thieves are more subtle than thugs. They try to surround your units and stab "
|
||
"them in the back. Make sure that thieves never have an opportunity to attack "
|
||
"when they have an ally directly behind the unit they are attacking — they’ll "
|
||
"do double damage! Like thugs, thieves are vulnerable to the ranged attacks "
|
||
"of your archers."
|
||
msgstr ""
|
||
"Dieven zijn subtieler dan vrijbuiters. Ze proberen te omsingelen en in de "
|
||
"rug aan te vallen. Zorg ervoor dat ze nooit de mogelijkheid hebben om een "
|
||
"bondgenoot langs de andere zijde van de eenheid die ze aanvallen te hebben "
|
||
"of ze zullen dubbele schade aanrichtten! Juist zoals vrijbuiters hebben "
|
||
"dieven geen afstandsaanval wat hen kwetsbaar maakt voor boogschutters."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:83
|
||
#, fuzzy
|
||
msgid ""
|
||
"Footpads are the scouts of the bandit armies. They are quick, and have both "
|
||
"a <i>melee</i> attack and a <i>ranged</i> attack. Neither of their attacks "
|
||
"is very strong, however, and your spearmen will make quick work of them "
|
||
"during the day."
|
||
msgstr ""
|
||
"Voetscouten zijn de verkenners van de bandietenlegers. Ze zijn snel en "
|
||
"kunnen zowel van afstand aanvallen als een man-tot-mangevecht voeren. Maar "
|
||
"geen van beide aanvallen is erg sterk en je speermannen kunnen hen "
|
||
"gemakkelijk verslaan overdag."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:110
|
||
#, fuzzy
|
||
msgid ""
|
||
"Skeletons are the bones of fallen warriors raised by some dark magic. They "
|
||
"are almost immune to piercing weapons like arrows and spears. Bladed attacks "
|
||
"like swords will injure them, and Minister Hylas’s <i>arcane</i> attack is "
|
||
"deadly against them. Like the rest of the bandits, they are more dangerous "
|
||
"at night!"
|
||
msgstr ""
|
||
"Skeletten zijn de botten van gesneuvelde strijders die met duistere magie "
|
||
"terug gewekt zijn. Ze zijn nagenoeg immuun tegen puntige wapens zoals speren "
|
||
"en pijlen. Snijdende wapens zoals zwaarden kunnen hen verwonden maar vooral "
|
||
"Minister Hylas zijn mysterieuze aanval is dodelijk. Zoals de andere "
|
||
"bandieten zijn ze veel gevaarlijker 's nachts!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:137
|
||
#, fuzzy
|
||
msgid ""
|
||
"Walking corpses are the bodies of slain warriors, filled with some black "
|
||
"magic. They are slow and weak — any of your units is more than a match for "
|
||
"them. They are only dangerous in packs..."
|
||
msgstr ""
|
||
"Wandelende lijken zijn de lichamen van gesneuvelden, vol met duistere magie. "
|
||
"Ze zijn traag en zwak - eender welke van je eenheden kan hen aan één tegen "
|
||
"één. Enkel in groep kunnen ze gevaarlijk worden..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:7
|
||
msgid ""
|
||
"During the reign of Haldric VII, the land of Wesnoth was peaceful. Konrad I "
|
||
"had driven off the orcs in the north. The eastern forts were quiet and "
|
||
"almost deserted. The elves in the western forest kept to their own affairs. "
|
||
"In the prosperous south men built new towns and farms."
|
||
msgstr ""
|
||
"Tijdens de heerschappij van Haldric VII was Wesnoth veilig. Konrad I had de "
|
||
"orks in het noorden verjaagd. Rond de nagenoeg verlaten oostelijke forten "
|
||
"was alles rustig. De elfen in het westelijke bos stoorden niemand. In het "
|
||
"welvarende zuiden bouwde men nieuwe steden en boerderijen."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:12
|
||
#, fuzzy
|
||
msgid ""
|
||
"For eight years the South Guard had defended the farms and homes surrounding "
|
||
"the city of Westin, the capital of Wesnoth’s frontier province of Kerlath in "
|
||
"the furthermost south. The fiercest foe they had faced was the occasional "
|
||
"bandit. The orcs were far to the north. In the Aethenwood to the west "
|
||
"dreamed the elves, not foes of humankind but keeping aloof from men. Only "
|
||
"scattered few outlaws lived in the wildlands south of Kerlath, a bastion of "
|
||
"the ancient heart forest of the Great Continent so dense and gloomy that "
|
||
"even elves forbore from dwelling there."
|
||
msgstr ""
|
||
"Acht jaar lang heeft de Zuidelijk Wacht de boerderijen en huizen rondom de "
|
||
"stad Westin, hoofstad van de zuidelijkste grensprovincie Kerlath, verdedigd. "
|
||
"De geweldadigste vijand die zij hadden bestreden waren de zeldzame "
|
||
"bandieten. De orks waren verweg in het noorden. In het Westelijke Woud "
|
||
"droomden de elfen, geen vijanden van het menselijke ras doch afstandelijk. "
|
||
"Enkel een paar rebellen leefde in het wilde zuiden van Kerlath, een bastion "
|
||
"van het oude kernbos van het Grote Continent zo dicht en mistroostig dat "
|
||
"zelfs de elfen weigerden zich daar te vestigen."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:16
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Then, in the spring of the ninth year the reports from the South Guard, "
|
||
#| "under the command of Sir Loris, suddenly ceased. King Haldric decided to "
|
||
#| "send someone to investigate."
|
||
msgid ""
|
||
"Then, in the spring of the ninth year, the reports from the South Guard, "
|
||
"under the command of Sir Loris, suddenly ceased. King Haldric decided to "
|
||
"send someone to investigate."
|
||
msgstr ""
|
||
"Maar in de lente van het negende jaar stopten de rapporten van de Zuidelijke "
|
||
"Wacht onder het bevel van Heer Loris opeens. Koning Haldric besloot iemand "
|
||
"op onderzoek uit te sturen."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:20
|
||
#, fuzzy
|
||
msgid ""
|
||
"King Haldric summoned a young, undistinguished but promising cavalry officer "
|
||
"named Deoran. Deoran was the grandson of Haldiel, who had fought with "
|
||
"distinction alongside Konrad I in the war to reclaim the throne. The King "
|
||
"had a mission for him."
|
||
msgstr ""
|
||
"Koning Haldric riep een jonge onervaren, maar veelbelovende, cavalerie "
|
||
"aanvoerder genaamd Deoran op. Deoran was de zoon van Haldiel, die op niveau "
|
||
"naast Konrad de Eerste had gevochten in de oorlogen tegen de orks. De koning "
|
||
"had een missie voor Haldiel's zoon."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:24
|
||
msgid ""
|
||
"King Haldric knighted young Deoran, and when he rose tasked him to ride to "
|
||
"Westin, to demand an accounting from Sir Loris, the commander of the South "
|
||
"Guard..."
|
||
msgstr ""
|
||
"Hij werd opgedragen om zuidwaarts te rijden naar Westin toe, de hoofdstad "
|
||
"van de provincie van Kerlath en Heer Loris af te lossen als bevelhebber van "
|
||
"de Zuidelijke Wacht."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:34
|
||
msgid ""
|
||
"Having defeated Urza Mathin, Deoran immediately sent scouts out into the "
|
||
"whole countryside. His men reported bandits roaming freely over the border, "
|
||
"terrorizing the peasants and villagers. Nowhere did they find soldiers of "
|
||
"the South Guard."
|
||
msgstr ""
|
||
"Na Mathin Urza verslagen te hebben zond Deoran onmiddellijk verkenners over "
|
||
"het ganse platteland. Zijn mannen brachten verslag uit over misdadigers die "
|
||
"vrij ronddwaalden, boeren en dorpelingen lastig vallend. Nergens vonden ze "
|
||
"soldaten van de Zuidelijke Wacht."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:39
|
||
#, fuzzy
|
||
msgid ""
|
||
"Deoran decided to take action and wipe out the bandits. He gathered the men "
|
||
"of Sir Gerrick’s command and whatever peasants were of strong body and "
|
||
"fighting age. With this small force he rode in haste to Westin, capital of "
|
||
"the province."
|
||
msgstr ""
|
||
"Deoran besloot om te handelen en de bandieten uit te roeien. Hij verzamelde "
|
||
"de mannen onder het bevel van Heer Gerrick alsook alle burgers die struis "
|
||
"genoeg waren en oud genoeg waren om in de strijd te kunnen treden. Met deze "
|
||
"kleine legermacht reed hij zo snel mogelijk naar Westin, de hoofdstad van de "
|
||
"provincie."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:43
|
||
msgid ""
|
||
"Deoran and his men approached the old city, and they saw that their fears "
|
||
"were well founded..."
|
||
msgstr ""
|
||
"Toen Deoran en zijn manschappen de oude stad naderden zagen ze dat hun "
|
||
"angsten niet onterecht waren..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:53
|
||
msgid ""
|
||
"Ethiliel led the men of the South Guard into the southern forest. Shadows "
|
||
"soon covered their paths day and night, and a thick fog filled the air."
|
||
msgstr ""
|
||
"Ethiliel leidde de mannen van de Zuidelijke Wacht door het zuidelijke bos. "
|
||
"Schaduwen hingen dag en nacht over de paden en een dikke mist vulde de lucht."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:59
|
||
msgid ""
|
||
"For many weeks they marched down nameless paths that no man had trod before. "
|
||
"From time to time they saw ghostly images of elven villages and halls in the "
|
||
"deep woods, but as they advanced, even those became scarce."
|
||
msgstr ""
|
||
"Vele weken liepen ze langs naamloze paden waar nog nooit een mens op gelopen "
|
||
"had. Van tijd tot tijd zagen ze schimmige beelden van elfendorpen en "
|
||
"elfenversterkingen in de dichte wouden maar hoe verder ze gingen hoe "
|
||
"zeldzamer deze werden."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:64
|
||
#, fuzzy
|
||
msgid ""
|
||
"Finally Ethiliel told the men to halt and pitch camp — they had reached the "
|
||
"Black River, beyond which no elf or man would willingly pass."
|
||
msgstr ""
|
||
"Uiteindelijk vertelde Ethiliel de mannen om te stoppen en een kamp te bouwen "
|
||
"- ze hadden de zwarte rivier bereikt, dewelke geen elf of man uit vrije wil "
|
||
"overstak."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:73
|
||
#, fuzzy
|
||
msgid ""
|
||
"After Mal M’Brin’s defeat, Deoran’s troops and their elvish allies turned "
|
||
"north for home. As they re-crossed the Black River, fall was fading into "
|
||
"winter."
|
||
msgstr ""
|
||
"Na Mal M'Brins nederlaag keerde Deorans troepen en hun elfen vrienden "
|
||
"noordwaarts richting huis. Na het oversteken van de Zwarte Rivier viel de "
|
||
"winter in."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:79
|
||
#, fuzzy
|
||
msgid ""
|
||
"Forage and game were scarce in the gloomy woods. The men’s spirits were "
|
||
"lifted by the thought of home, but their bodies became gaunt. The long weeks "
|
||
"of trudging northward took its toll."
|
||
msgstr ""
|
||
"Eten en afleiding waren zeldzaam in de mistroostige wouden. De energie van "
|
||
"de troepen werd gevoed door gedachte aan thuis, maar hun lichamen raakten "
|
||
"uitgemergeld. De lange weken van voortsukkelen richting het noorden eisten "
|
||
"hun tol."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:88
|
||
msgid ""
|
||
"Snow fell as Deoran, Sir Gerrick and Urza Afalas emerged from the great "
|
||
"southern forest. An oppressive silence hung over the land, and an ominous "
|
||
"gloom followed close behind the men of the South Guard."
|
||
msgstr ""
|
||
"Sneeuw viel toen Deoran, heer Gerrick en Afalas Urza uit het grote "
|
||
"zuidelijke bos tevoorschijn kwamen. Een grote stilte viel over het land en "
|
||
"een onheilspellende gloed volgde dicht achter de mannen van de Zuidelijke "
|
||
"Wacht."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:94
|
||
msgid ""
|
||
"Finally they arrived at the southern border of Wesnoth and the forts that "
|
||
"guarded it. The undead were close on their heels..."
|
||
msgstr ""
|
||
"Eindelijk bereikten ze de zuidelijke grens van Wesnoth en de forten die deze "
|
||
"bewaakten. De ondoden volgden hen echter op de hielen."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:103
|
||
msgid ""
|
||
"Finally the sun broke the horizon and its rays breathed new life into the "
|
||
"weary defenders of Westin. A great cry echoed through the valley as the men "
|
||
"of the South Guard pressed their elven foes back from the walls. Suddenly "
|
||
"the field was covered in a great fog..."
|
||
msgstr ""
|
||
"Eindelijk brak de zon door over de horizon en zijn stralen gaven nieuw leven "
|
||
"aan de uitgeputte verdedigers van Westin. Een grote kreet echode door de "
|
||
"vallei toen de mannen van de Zuidelijke Wacht de elfenvijanden terugdrongen "
|
||
"van hun muren. Opeens was het veld omgeven in een dikke mist..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:108
|
||
#, fuzzy
|
||
msgid ""
|
||
"When the fog broke, Ethiliel stood alone, facing the wall of spears. Bathed "
|
||
"in light, she spoke to the men of Wesnoth, saying, <i>“Stop! Enough blood "
|
||
"has been spilled before the walls of this city! The injury you humans have "
|
||
"done to the elves is great, but your service also was worthy.”</i>"
|
||
msgstr ""
|
||
"Wanneer de mist eindelijk oploste stond Ethiliel alleen tegenover een muur "
|
||
"van speren. Badend in het licht sprak ze tegenover de mannen van Wesnoth. "
|
||
"Stop! Er is genoeg bloed gevloeid voor de muren van deze stad! De pijn die "
|
||
"het mensenvolk de elfen bezorgd heeft is groot maar jullie dienst tegenover "
|
||
"ons was ook waardevol."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:112
|
||
#, fuzzy
|
||
msgid ""
|
||
"<i>“These are the terms of the peace between us: any man found in the forest "
|
||
"or hills that belong to the elves will taste death. No more will the elves "
|
||
"send ambassadors or councilors to Westin, and no more will men wander the "
|
||
"green woods.”</i>"
|
||
msgstr ""
|
||
"Dit zijn onze vredesvoorwaarden: elke mens die in een bos of heuvel van de "
|
||
"elfen teruggevonden word zal gedood worden. De elfen zullen geen "
|
||
"afgevaardigden meer sturen naar Westin en geen mensen zullen nog naar de "
|
||
"groene bossen afdwalen."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:116
|
||
msgid ""
|
||
"Thus an uneasy peace was consummated between man and elf. For many weeks the "
|
||
"South Guard patrolled the borders of the elven woods and watched over the "
|
||
"growing farms and villages. Finally, as the snow melted and the roads bore "
|
||
"their burdens again, a messenger came from King Haldric."
|
||
msgstr ""
|
||
"Op deze wijze werd een ongemakkelijke vrede tussen mensen en elfen tot stand "
|
||
"gebracht. Vele weken lang patrouilleerde de Zuidelijke Wacht de grenzen van "
|
||
"het elfenbos en waakte ze over de groeiende boerderijen en dorpen. "
|
||
"Uiteindelijk, toen de sneeuw smolt en de wegen terug berijdbaar waren kwam "
|
||
"een boodschapper van koning Haldric."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:120
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:160
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with "
|
||
#| "King Haldric himself. Storm clouds were brewing throughout the realm, and "
|
||
#| "every commander would be needed to weather the storm..."
|
||
msgid ""
|
||
"Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with "
|
||
"King Haldric himself. Dark clouds were brewing throughout the realm, and "
|
||
"every commander would be needed to weather the storm..."
|
||
msgstr ""
|
||
"Heer Deoran, ridder van Wesnoth, werd opgeroepen naar Weldyn voor een "
|
||
"vergadering met koning Haldric zelf. Stormwolken kwamen samen boven het "
|
||
"gehele koninkrijk, en elke bevelhebber zou nodig zijn om de storm te "
|
||
"doorstaan..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:130
|
||
#, fuzzy
|
||
msgid ""
|
||
"With bitter spears and grim expression, the men of Wesnoth launched the last "
|
||
"assault on the undead. As they cut through lifeless flesh and shattered "
|
||
"chill bones a ray of sunlight pierced the clouds. The winds died and the men "
|
||
"were filled with new life. A great cry they let out as they stormed the "
|
||
"encampment of Mal M’Brin himself, and threw down the mighty wizard."
|
||
msgstr ""
|
||
"Met verweerde speren en een bittere grimas lanceerden de mannen van Wesnoth "
|
||
"de laatste aanval tegen de ondoden. Terwijl ze door het levenloze vlees "
|
||
"sneden en koude beenderen verpulverden braken enkele zonnestralen door de "
|
||
"wolken. De wind ging liggen en de mannen vonden hun tweede adem. Een grote "
|
||
"kreet steeg op toen ze het kamp van Mal M'Brin zelf bestormden en de "
|
||
"machtige tovenaar neersloegen."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:136
|
||
msgid ""
|
||
"Exhausted, Deoran dropped his lance to the ground. The men around him slowly "
|
||
"lifted their helmets from their brows. The moans of the wounded overshadowed "
|
||
"the rustling of the north wind in the distance. The undead were gone."
|
||
msgstr ""
|
||
"Uitgeput liet Deoran zijn lans op de grond vallen. Zijn manschappen rond hem "
|
||
"tilden langzaam hun helm van hun voorhoofd af. De jammerkreten van de "
|
||
"gewonden overschaduwden het verre geruis van de noorderwind. De ondoden "
|
||
"waren verdwenen."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:141
|
||
msgid ""
|
||
"For days the healers of Westin worked feverishly to save as many of the "
|
||
"valiant soldiers as they were able. Many mounds, though, were raised as "
|
||
"homes for the fallen in the fields north of the city, and to the roll of "
|
||
"fallen heroes many names were added."
|
||
msgstr ""
|
||
"Dagenlang werkten de verplegers van Westing koortsachtig om zoveel mogelijk "
|
||
"moedige soldaten te redden. Maar toch moesten nog vele graven opgericht "
|
||
"worden in de velden noordelijk van de stad voor de gevallenen. Vele namen "
|
||
"vervoegden de lijst van gesneuvelde helden."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:146
|
||
#, fuzzy
|
||
msgid ""
|
||
"The loftiest mound belonged to Sir Gerrick. After the battle, Deoran led an "
|
||
"expedition to the southern border posts, and there he found Sir Gerrick’s "
|
||
"sword and shield. Those he placed atop Gerrick’s mound, and they were a "
|
||
"symbol of loyalty and valor to all the people of Westin."
|
||
msgstr ""
|
||
"Het best verzorgde graf behoorde toe aan heer Gerrick. Na de slag leidde "
|
||
"Deoran een expeditie tot aan de zuidelijke grensposten. Daar vonden ze heer "
|
||
"Gerricks zwaard en schild. Deze werden boven op heer Gerrick gedenkplaats "
|
||
"geplaatst en ze werden een symbool van de toewijding en dapperheid van het "
|
||
"volk van Westin."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:150
|
||
#, fuzzy
|
||
msgid ""
|
||
"Gerrick’s name was added at the top of the roll of fallen heroes, and read "
|
||
"aloud at the beginning of every great council. The memory of his desperate "
|
||
"last stand at the border posts passed into song, and was not forgotten for "
|
||
"many generations."
|
||
msgstr ""
|
||
"Gerricks naam werd aan het begin van de lijst met gevallen helden toegevoegd "
|
||
"en bij het begin van iedere grote raad voorgelezen. Zijn wanhopige laatste "
|
||
"stand aan de grens werd verwerkt in liederen en overleefde vele generaties."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:155
|
||
msgid ""
|
||
"Deoran spent his days visiting the wounded and directing the men as they "
|
||
"rebuilt the shattered walls and ramparts of the city. Finally, as the snow "
|
||
"melted and the roads bore their burdens again, a messenger came from King "
|
||
"Haldric."
|
||
msgstr ""
|
||
"Deoran bracht zijn dagen door met het bezoeken van de gewonden en gaf "
|
||
"instructies bij het heropbouwen van de kapotgeslagen stadsmuren en "
|
||
"borstweringen. Toen uiteindelijk de sneeuw smolt kwam er een koerier van "
|
||
"koning Haldirc."
|
||
|
||
#~ msgid "lance"
|
||
#~ msgstr "lans"
|
||
|
||
#~ msgid "mace"
|
||
#~ msgstr "goedendag"
|
||
|
||
#~ msgid "shield"
|
||
#~ msgstr "schild"
|
||
|
||
#~ msgid "spear"
|
||
#~ msgstr "speer"
|
||
|
||
#~ msgid "Take the Citadel at Westin by the end of the ninth turn"
|
||
#~ msgstr "Herover de Citadel van Westin voor het einde van de negende beurt."
|
||
|
||
#~ msgid ""
|
||
#~ "Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with "
|
||
#~ "King Haldric himself. Storm clouds were brewing throughout the realm, and "
|
||
#~ "every commander would be needed to weather the onslaught..."
|
||
#~ msgstr ""
|
||
#~ "Heer Deoran, ridder van Wesnoth, werd opgeroepen naar Weldyn voor een "
|
||
#~ "vergadering met koning Haldric zelf. Stormwolken kwamen samen boven het "
|
||
#~ "gehele koninkrijk, en elke bevelhebber zou nodig zijn om de aanslag te "
|
||
#~ "doorstaan..."
|
||
|
||
#~ msgid "No gold carried over to the next scenario."
|
||
#~ msgstr "Geen goud voor het volgende scenario."
|
||
|
||
#~ msgid "(Novice level, 8 or 9 scenarios depending on the branch you take.)"
|
||
#~ msgstr ""
|
||
#~ "(Beginnersniveau, 8 of 9 scenario's, afhankelijk van de keuzes die je "
|
||
#~ "maakt)"
|
||
|
||
#~ msgid "Time runs out"
|
||
#~ msgstr "Tijd loopt af"
|
||
|
||
#~ msgid "You have a bodyguard?!!"
|
||
#~ msgstr "Jij hebt een lijfwacht?!!"
|
||
|
||
#~ msgid ""
|
||
#~ "My mount will not help me in these rocky paths - I will leave him here at "
|
||
#~ "the entrance and proceed on foot."
|
||
#~ msgstr ""
|
||
#~ "Mijn paard zal me in deze rotsige paden niet helpen - Ik laat hem hier "
|
||
#~ "bij de ingang achter en ga te voet verder."
|
||
|
||
#~ msgid "That is wise. Speed is less valuable in caves than toughness."
|
||
#~ msgstr ""
|
||
#~ "Dat is wijs. In grotten is snelheid minder belangrijk dan stevigheid."
|
||
|
||
#~ msgid "Dismounted Commander"
|
||
#~ msgstr "Afgestegen Commandant"
|
||
|
||
#~ msgid "Deoran was still a dangerous commander, even without his horse."
|
||
#~ msgstr ""
|
||
#~ "Deoran was nog steeds een gevaarlijke commandant, zelfs zonder zijn paard."
|
||
|
||
#~ msgid "Keep the enraged elves from sacking Westin"
|
||
#~ msgstr "Hou de opgejutte elfen ervan om Westin te veroveren"
|
||
|
||
#~ msgid "I feel like I belong on this spot."
|
||
#~ msgstr "I voel dat ik hier thuis hoor."
|
||
|
||
#~ msgid "Hmm...I have to consider this..."
|
||
#~ msgstr "Hmm...Ik moet hier over nadenken..."
|
||
|
||
#~ msgid ""
|
||
#~ "Minister Mefel, we are cheered by your presence. I trust that you and "
|
||
#~ "Minister Hylas will help us send these dark forces back to the abyss that "
|
||
#~ "spawned them!"
|
||
#~ msgstr ""
|
||
#~ "Ministier Mefel, we zijn vereerd met uw aanwezigheid. Ik vertrouw erop "
|
||
#~ "dat u en minister Hylas ons zullen helpen deze duistere vijanden terug in "
|
||
#~ "de kloof die ze voortbracht te zenden."
|
||
|
||
#~ msgid "Your aid will be most welcome."
|
||
#~ msgstr "Uw hulp is zeer zeker welkom."
|
||
|
||
#~ msgid "Crush the undead"
|
||
#~ msgstr "Versla de ondoden"
|
||
|
||
#~ msgid "Mal M'brin"
|
||
#~ msgstr "Mal M'brin"
|
||
|
||
#~ msgid ""
|
||
#~ "Indeed. The dark king has fallen. Now that the elves have abandoned us, "
|
||
#~ "our lives depend on Urza Afalas. Will you lead us from this accursed "
|
||
#~ "forest?"
|
||
#~ msgstr ""
|
||
#~ "Inderdaad. De duistere koning is gevallen. Nu de elfen ons verlaten "
|
||
#~ "hebben, hangen onze levens af van Afalas Urza. Zal je ons uit dit "
|
||
#~ "vervloekte woud wegleiden?"
|
||
|
||
#~ msgid ""
|
||
#~ "I cannot promise clemency, as that decision must be made by the council "
|
||
#~ "at Westin, but I will plead your case."
|
||
#~ msgstr ""
|
||
#~ "Ik kan je geen vrijspraak beloven sinds die beslissing door de raad in "
|
||
#~ "Westin gemaakt moet worden, maar ik zal je zaak bepleiten."
|
||
|
||
#~ msgid "More than that I cannot ask."
|
||
#~ msgstr "Meer kan ik niet vragen."
|
||
|
||
#~ msgid ""
|
||
#~ "We have to go even further west. There are elves living to the north, and "
|
||
#~ "I don't think they'll receive us too kindly!"
|
||
#~ msgstr ""
|
||
#~ "We moeten nog verder westelijk. Er leven elfen in het noorden en ik denk "
|
||
#~ "niet dat ze ons hartelijk gaan ontvangen!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "I was a fool to waste my words on you. Prepare to meet your beloved "
|
||
#~ "Mebrin - or should I say Mal M'brin - in hell, elves!"
|
||
#~ msgstr ""
|
||
#~ "Het was stom om mijn woorden aan jou te verspillen. Bereid je voor op de "
|
||
#~ "ontmoeting met jullie geliefde Mebrin, of moet ik Mal M'brin vanuit de "
|
||
#~ "hel zeggen, elfen!"
|
||
|
||
#~ msgid ""
|
||
#~ "You have to follow me! There are many false paths in these woods. Some "
|
||
#~ "are dead ends, others are even worse!"
|
||
#~ msgstr ""
|
||
#~ "Je moet me volgen! Er zijn vele valse paden in deze bossen. Sommigen "
|
||
#~ "zijn doodlopend, andere zijn zelfs erger!"
|
||
|
||
#~ msgid ""
|
||
#~ "This way! The only ford is a bit west of here, and the path to the north "
|
||
#~ "will lead you into trouble!"
|
||
#~ msgstr ""
|
||
#~ "Hierheen! De enige doorwaadbare plaats is een beetje westelijk van hier "
|
||
#~ "en het pad naar het noorden zal je in de problemen brengen!"
|
||
|
||
#~ msgid ""
|
||
#~ "I think we should head north. The road leads north, and the ford is "
|
||
#~ "north. Why does he want us to head west?"
|
||
#~ msgstr ""
|
||
#~ "Ik denk dat we naar het noorden moeten gaan. De weg leidt noordelijk en "
|
||
#~ "de doorwaadbare plaats is noordelijk. Waarom wil hij ons westelijk laten "
|
||
#~ "gaan?"
|
||
|
||
#~ msgid ""
|
||
#~ "Beware! I sense that there are undead monsters who have escaped Mal "
|
||
#~ "M'brin's control running around in that area."
|
||
#~ msgstr ""
|
||
#~ "Pas op! Ik voel dat er ondode monsters zijn ontsnapt aan Mal M'brins "
|
||
#~ "controle. Zij lopen rond in dat gebied."
|
||
|
||
#~ msgid "Make your way to the north edge of the woods"
|
||
#~ msgstr "Zorg ervoor dat je de noordelijke rand van de bossen bereikt"
|
||
|
||
#~ msgid "Hurry! There are bandits in these woods!"
|
||
#~ msgstr "Haast je! Er zijn bandieten in deze bossen!"
|
||
|
||
#~ msgid "Why should that worry us?! Aren't you their leader?"
|
||
#~ msgstr ""
|
||
#~ "Waarom zouden we ons daar zorgen over moeten maken?! Ben jij hun leider "
|
||
#~ "niet?"
|
||
|
||
#~ msgid "We're bandits, after all. Not all of them are loyal to me."
|
||
#~ msgstr ""
|
||
#~ "Uiteindelijk zijn we bandieten. Ze zijn niet allemaal loyaal tegenover "
|
||
#~ "mij."
|
||
|
||
#~ msgid "The river is just ahead!"
|
||
#~ msgstr "De rivier is net voor ons!"
|
||
|
||
#~ msgid "The elves payed us well to kill you."
|
||
#~ msgstr "De elfen hebben ons goed betaald om jou te doden."
|
||
|
||
#~ msgid "You bastards!"
|
||
#~ msgstr "Jullie schoften!"
|
||
|
||
#~ msgid "You would have done the same to us if you were in our place!"
|
||
#~ msgstr ""
|
||
#~ "Jullie zouden hetzelfde gedaan hebben als jullie in onze schoenen stonden!"
|
||
|
||
#~ msgid "I probably would have..."
|
||
#~ msgstr "Mogelijk wel..."
|
||
|
||
#~ msgid "Jesa"
|
||
#~ msgstr "Jesa"
|
||
|
||
#~ msgid "Plinth"
|
||
#~ msgstr "Plinth"
|
||
|
||
#~ msgid "Urien"
|
||
#~ msgstr "Urien"
|
||
|
||
#~ msgid "Mal Feras"
|
||
#~ msgstr "Mal Feras"
|
||
|
||
#~ msgid "Find the source of the undead and destroy it."
|
||
#~ msgstr "Vind de bron van de ondoden en vernietig ze."
|
||
|
||
#~ msgid "Defeat the last of the bandit leaders."
|
||
#~ msgstr "Versla de laatste bandietenleider."
|