4118 lines
169 KiB
Text
4118 lines
169 KiB
Text
# translation of wesnoth-tsg.pot to Czech
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# Czech translations for Battle for Wesnoth package.
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# Český překlad hry Battle for Wesnoth (Bitva o Wesnoth).
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# Copyright (C) 2006 - 2011 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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# Czech Wesnoth translation team <wesnoth-cs-l@nospam.buchtovi.cz>,
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# Oto 'tapik' Buchta <tapik@buchtovi.cz>, 2006, 2007.
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# Vladimír Slávik <slavik.vladimir@seznam.cz>, 2007 - 2011.
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# Honza <Honza-mistic@seznam.cz>, 2014.
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2017-09-21 20:28 UTC\n"
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"PO-Revision-Date: 2014-08-20 05:31+0200\n"
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"Last-Translator: Honza <Honza-mistic@seznam.cz>\n"
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"Language-Team: Mistic\n"
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"Language: cs\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
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"X-Generator: Virtaal 0.7.1\n"
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"X-Poedit-Basepath: D:\\Dev\\wesnoth-trunk\\\n"
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"X-Poedit-Language: Czech\n"
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"X-Poedit-Country: CZECH REPUBLIC\n"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:9
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msgid "The South Guard"
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msgstr "Jižní hlídka"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:10
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msgid "TSG"
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msgstr "JH"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:19
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msgid ""
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"A young Knight, Deoran, is dispatched to take command of the South Guard... "
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"Note: This campaign is designed as an introduction to Wesnoth. The "
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"‘Civilian’ difficulty level is aimed at first-time players.\n"
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"\n"
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msgstr ""
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"Mladý rytíř, Deoran, je vyslán převzít velení nad Jižní hlídkou...\n"
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"Poznámka: Toto tažení je navrženo jako úvod ke hraní Wesnothu. Obtížnost "
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"„Civilista“ je určena pro hráče, kteří se s hrou seznamují poprvé.\n"
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"\n"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:21
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msgid "(Novice level, 9 scenarios.)"
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msgstr "(Obtížnost: začátečník, 9 scénářů)"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:23
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#, fuzzy
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#| msgid "(Beginner)"
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msgid "Beginner"
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msgstr "(lehoučká)"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:23
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msgid "Civilian"
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msgstr "Civilista"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:24
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#, fuzzy
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#| msgid "(Easy)"
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msgid "Easy"
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msgstr "(snadná)"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:24
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msgid "Recruit"
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msgstr "Rekrut"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:25
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#, fuzzy
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#| msgid "(Normal)"
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msgid "Normal"
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msgstr "(normální)"
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#. [campaign]: id=The_South_Guard
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#: data/campaigns/The_South_Guard/_main.cfg:25
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msgid "Soldier"
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msgstr "Voják"
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#. [about]
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#: data/campaigns/The_South_Guard/_main.cfg:30
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msgid "Campaign Design"
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msgstr "Návrh tažení"
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#. [about]
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#: data/campaigns/The_South_Guard/_main.cfg:36
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msgid "Campaign Maintenance"
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msgstr "Údržba tažení"
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#. [about]
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#: data/campaigns/The_South_Guard/_main.cfg:49
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msgid "Artwork and Graphics Design"
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msgstr "Kresby a grafika"
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#. [scenario]: id=01_Born_to_the_Banner
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:5
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msgid "Born to the Banner"
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msgstr "Rozený velitel"
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#. [side]: id=Deoran
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#. [side]: type=Horseman Commander, id=Deoran
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:32
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:37
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#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:33
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#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:28
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:29
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#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:30
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#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:32
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#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:28
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#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:32
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#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:62
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#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:27
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#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:26
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#: data/campaigns/The_South_Guard/scenarios/09b_Bandit_Epilogue.cfg:17
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#: data/campaigns/The_South_Guard/scenarios/10a_Elf_Epilogue.cfg:17
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msgid "Deoran"
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msgstr "Deoran"
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#. [side]: id=Deoran
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#. [side]: type=Horseman Commander, id=Deoran
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#. [side]: type=Troll Hero, id=Grek
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#. [side]
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#. [side]: type=Lieutenant, id=Plynry
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:38
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:42
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#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:38
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#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:33
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:34
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#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:35
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#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:37
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#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:33
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#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:146
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#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:188
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#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:37
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#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:67
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#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:144
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#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:32
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#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:31
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#: data/campaigns/The_South_Guard/scenarios/09b_Bandit_Epilogue.cfg:22
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#: data/campaigns/The_South_Guard/scenarios/10a_Elf_Epilogue.cfg:22
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msgid "South Guard"
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msgstr "Jižní hlídka"
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#. [side]: type=Bandit, id=Urza Mathin
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:57
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msgid "Urza Mathin"
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msgstr "Urza Mathin"
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#. [side]: type=Bandit, id=Urza Mathin
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#. [side]: type=Outlaw, id=Urza Nalmath
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#. [side]
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#. [side]: type=Outlaw, id=Jera Ilras
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#. [side]: type=Outlaw, id=Urza Afalas
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#. [side]: type=Outlaw, id=Tharzo Kalain
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#. [side]: type=Rogue, id=Urza Fastik
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:60
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:64
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:103
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#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:63
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#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:123
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:72
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#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:104
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msgid "Bandits"
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msgstr "Bandité"
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#. [label]
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:96
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msgid "The River Fort"
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msgstr "Říční pevnost"
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#. [objective]: condition=win
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:114
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msgid "Investigate the river fort"
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msgstr "Prozkoumej říční pevnost"
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#. [objective]: condition=win
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:123
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msgid "Defeat Urza Mathin"
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msgstr "Poraz Urzu Mathina"
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#. [objective]: condition=lose
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:127
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:238
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#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:229
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#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:258
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:264
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:535
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:671
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#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:532
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#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:311
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#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:37
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#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:415
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#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:436
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#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:483
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#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:259
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msgid "Death of Deoran"
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msgstr "Deoran zemře"
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#. [objective]: condition=lose
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:136
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:242
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#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:233
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#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:262
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:268
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:539
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:675
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#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:241
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#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:536
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msgid "Death of Sir Gerrick"
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msgstr "Sir Gerrick zemře"
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#. [message]: speaker=narrator
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:180
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msgid ""
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"Deoran found himself put to the test early in his command. Loris, the "
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"previous commander, had squandered his time in games and diversions, and "
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"bandits had overrun the land..."
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msgstr ""
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"Deoran byl ve svém novém velení brzy vystaven tvrdé zkoušce. Předchozí "
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"velitel, Loris, promrhal čas hrami a zábavami, zatímco bandité ovládli "
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"zemi..."
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#. [unit]: id=Moreth
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:194
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msgid "Moreth"
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msgstr "Moreth"
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#. [message]: speaker=Moreth
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:207
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msgid ""
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"You’ll never take this village! I’ve seen your kind kill too many townsmen, "
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"and I’ll defend them to the death!"
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msgstr ""
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"Nikdy nedobudeš tuto vesnici! Viděl jsem už takové jako ty zabít příliš "
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"mnoho vesničanů a budu je bránit do posledního dechu!"
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#. [message]: speaker=Deoran
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:213
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msgid ""
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"My kind? I am a soldier of Wesnoth, a messenger of King Haldric, and the new "
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"commander of the South Guard! What do you mean, <i>“my kind”</i>?"
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msgstr ""
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"Takové jako já? Jsem voják Wesnothu, posel krále Haldrika a nový velitel "
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"Jižní hlídky! Co myslíš tím „<i>takové jako ty</i>“?"
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#. [message]: speaker=Moreth
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:218
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msgid ""
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"Sorry, sir! I thought you were one of the bandits who have been ransacking "
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"the towns and killing the villagers. What are you doing here? Sir Gerrick "
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"and I were the last of the South Guard..."
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msgstr ""
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"Promiňte, pane! Myslel jsem, že jste některý z těch lotrů kteří poslední "
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"dobou přepadávají města a zabíjejí vesničany. Co zde děláte? Sir Gerrick a "
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"já jsme zůstali poslední z Jižní hlídky..."
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#. [message]: speaker=Deoran
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:223
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msgid ""
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"I have been sent to take command of the South Guard and set things right. We "
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"must arm the villagers and drive off the bandits before they can do any more "
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"harm!"
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msgstr ""
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"Byl jsem vyslán převzít velení nad Jižní hlídkou a dát věci do pořádku. "
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"Musíme ozbrojit vesničany a vyhnat bandity dříve než stihnou způsobit další "
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"škody!"
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#. [message]: speaker=Moreth
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:228
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#, fuzzy
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#| msgid ""
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#| "You should head to the river fort! Sir Gerrick will want to know that "
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#| "reinforcements have arrived!"
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msgid ""
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"Someone should head to the river fort! Sir Gerrick will want to know that "
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"reinforcements have arrived!"
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msgstr ""
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"Měl by jste jít k říční pevnosti! Sir Gerrick se určitě rád doví, že přišly "
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"posily!"
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#. [message]: speaker=narrator
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:237
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msgid ""
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"Whenever you see a target that looks like this, you should move your leader "
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"(or whatever unit the dialog just suggested) onto the hex that contains it."
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msgstr ""
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"Kdykoliv uvidíš takto vyhlížející cíl, měl bys přesunout svého vůdce (nebo "
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"jinou jednotku, která byla zmíněna předchozím dialogem) na tento hex."
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#. [message]: speaker=Urza Mathin
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:243
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msgid ""
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"Ha! This new commander is a mere boy. He will soon share the fate of that "
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"swine Loris!"
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msgstr ""
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"Cha! Tenhle nový velitel je jen klouček. Jeho osud nebude jiný než měla ta "
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"svině Loris!"
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#. [unit]: type=Infantry Lieutenant, id=Sir Gerrick
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:265
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msgid "Sir Gerrick"
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msgstr "Sir Gerrick"
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#. [message]: speaker=Sir Gerrick
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:278
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msgid ""
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"My lord, it is good that King Haldric has sent you to our lands! Bandits "
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"have overrun the whole countryside, and are killing and pillaging without "
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"pity. You must raise the South Guard again and drive off the bandits!"
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msgstr ""
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"Můj pane, je skvělé, že Vás král Haldrik vyslal do našich zemí! Bandité "
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"ovládli celou krajinu a bez smilování zabíjejí a plení. Musíte opět "
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"pozvednout Jižní hlídku a zahnat ty hrdlořezy!"
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#. [message]: speaker=Deoran
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:283
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msgid ""
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"No doubt I am needed here. Unfortunately I have seen only farm tools to arm "
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"our men with. They are valorous, but cannot fight bandits with pitchforks!"
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msgstr ""
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"Není pochyb, že jsem zde zapotřebí. Naneštěstí jsem zatím viděl k vyzbrojení "
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"našich mužů pouze zemědělské nástroje. Jsou hrdinní, ale přece nemohou s "
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"bandity bojovat vidlemi!"
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#. [message]: speaker=Sir Gerrick
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:288
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msgid ""
|
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"I will open the citadel’s armory. We have a supply of spears and bows, and "
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"lacked only a leader to bring us to battle with them!"
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msgstr ""
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"Otevřu zbrojnici pevnosti. Máme zásoby kopí a luků, scházel nám jedině "
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"velitel, který by nás vedl do bitvy s nimi v rukou!"
|
||
|
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#. [message]: speaker=narrator
|
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#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:300
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msgid ""
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"Sir Gerrick is an infantry commander. He is a strong warrior in his own "
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"right, but when he is near less experienced troops, he makes their attack "
|
||
"better too!"
|
||
msgstr ""
|
||
"Sir Gerrick je velitel pěchoty. Kromě bojové síly, již sám o sobě "
|
||
"představuje, dokáže zvýšit morálku poblíž bojujících méně zkušených vojáků a "
|
||
"zlepšit jejich útok!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:306
|
||
msgid ""
|
||
"Units that have a <i>hero</i> marker are vital to your campaign. If any of "
|
||
"them die, you will lose the scenario, so guard them carefully!"
|
||
msgstr ""
|
||
"Jednotky, které mají označení <i>hrdiny</i> jsou životně důležité pro tvé "
|
||
"tažení. Pokud některá z nich zemře, prohraješ scénář, hlídej je tedy pozorně!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:331
|
||
msgid "Head back to the encampment where you started and recruit some troops!"
|
||
msgstr "Vrať se do ležení, kde jsi začal, a naverbuj nějaké jednotky!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:378
|
||
msgid ""
|
||
"While you’re in your camp, you can recruit more troops. Build up a small "
|
||
"force to use against the bandits that Urza Mathin recruits."
|
||
msgstr ""
|
||
"Když jsi v ležení, můžeš verbovat další jednotky. Sestav menší vojsko pro "
|
||
"boj s bandity, které najímá Urza Mathin."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:384
|
||
msgid ""
|
||
"Bowmen have a strong ranged attack, and are very effective against units "
|
||
"that lack a ranged attack, like Thieves and Thugs. They also carry a sword "
|
||
"and can defend themselves against melee attacks."
|
||
msgstr ""
|
||
"Lučištníci mají silný útok na dálku a jsou velmi efektivní při použití proti "
|
||
"jednotkám které nemohou na dálku bojovat - například zloději nebo lupiči. "
|
||
"Mají také meč a tudíž se mohou bránit útokům zblízka."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:389
|
||
msgid ""
|
||
"Spearmen have a strong melee attack, and are effective against most units. "
|
||
"They also have a weak ranged attack. They form the backbone of the South "
|
||
"Guard."
|
||
msgstr ""
|
||
"Kopiníci mají silný útok zblízka a jsou efektivní proti většině jednotek. "
|
||
"Kromě toho disponují i slabým útokem na dálku. Tvoří hlavní bojové složky "
|
||
"Jižní hlídky."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:393
|
||
msgid ""
|
||
"The best army will have a mix of units to deal with the different enemies "
|
||
"that you will encounter. For now, concentrate on creating a small corps of "
|
||
"experienced Bowmen."
|
||
msgstr ""
|
||
"Nejvhodnější armáda se bude skládat z různých jednotek k vypořádání se s "
|
||
"různými nepřáteli, na něž narazíš. V tuto chvíli se soustřeď na vytvoření "
|
||
"malé skupiny zkušených lukostřelců."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:412
|
||
msgid ""
|
||
"Sir, bandits are most dangerous at night. Let us hold the north bank of the "
|
||
"river until dawn and press our attack in the morning!"
|
||
msgstr ""
|
||
"Pane, bandité jsou nejnebezpečnější v noci. Navrhuji držet do svítání "
|
||
"severní břeh řeky a s kuropěním zaútočit!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:418
|
||
msgid ""
|
||
"All of your units are <i>lawful</i>. This means that they receive a combat "
|
||
"bonus during the day, and a penalty at night. Urza Mathin’s units are all "
|
||
"<i>chaotic</i>, which means that they receive a bonus at night and a penalty "
|
||
"during the day. You will be much more effective fighting during the day."
|
||
msgstr ""
|
||
"Všechny tvé jednotky jsou <i>zákonné</i>. Znamená to, že jsou v boji během "
|
||
"dne zvýhodněny a po setmění v nevýhodě. Jednotky Urzy Mathina jsou všechny "
|
||
"<i>chaotické</i>, což znamená přesný opak - bonus v noci, penalizace ve dne. "
|
||
"Tudíž je pro tebe mnohem výhodnější bojovat ve dne."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:438
|
||
msgid ""
|
||
"My lord! The dawn is breaking — now is the time for us to attack and drive "
|
||
"these bandits from our lands. To me men of the South Guard!"
|
||
msgstr ""
|
||
"Můj pane! Rozednívá se — je čas zaútočit a vymést ty bandity z naší země. "
|
||
"Muži Jižní hlídky, ke mně!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:444
|
||
msgid ""
|
||
"During the day your units will deal more damage, and Urza Mathin’s less. The "
|
||
"more of his troops you can defeat during the day, the better!"
|
||
msgstr ""
|
||
"Během dne způsobují tvé jednotky větší poškození a jednotky Urzy Mathina "
|
||
"méně. Čím více jeho jednotek porazíš ve dne, tím lépe!"
|
||
|
||
#. [unit]: type=Merman Warrior, type=Merman Warrior, type=Merman Fighter, id=Myssh
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:471
|
||
msgid "Myssh"
|
||
msgstr "Myssh"
|
||
|
||
#. [unit]: type=Merman Spearman, type=Merman Hunter, type=Merman Hunter, id=Ylla
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:491
|
||
msgid "Ylla"
|
||
msgstr "Ylla"
|
||
|
||
#. [message]: speaker=Myssh
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:502
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Your people have been allies of our lord, King Typhon. We will help you "
|
||
#| "drive these bandits from your land if you allow us to live here in peace."
|
||
msgid ""
|
||
"Your people have been our allies in the past, ever since the days of Lord "
|
||
"Typhon. We will help you drive these bandits from your land if you allow us "
|
||
"to live here in peace."
|
||
msgstr ""
|
||
"Vaši lidé byli spojenci našeho pána, krále Tyfona. Pomůžeme vám odstranit ty "
|
||
"bandity z vašeho kraje, pokud nám povolíte usadit se zde v míru."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:507
|
||
msgid ""
|
||
"We welcome your aid in the fight against these criminals! The rivers of this "
|
||
"land are yours if you will aid us in our battles."
|
||
msgstr ""
|
||
"Uvítáme vaši pomoc v boji proti těmto zločincům! Řeky této země jsou vaše, "
|
||
"pokud nám budete pomáhat v bitvách."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:514
|
||
msgid ""
|
||
"You may now recruit Merman Hunters. Mermen are aquatic creatures. Keep them "
|
||
"in rivers and swamps and they will fight well! Put them on dry land and "
|
||
"they’re in trouble!"
|
||
msgstr ""
|
||
"Od této chvíle můžeš verbovat mořské lovce. Mořští lidé jsou vodní tvorové. "
|
||
"Nech je v řekách a bažinách a budou bojovat výborně; vystup s nimi na suchou "
|
||
"zem a budou s nimi jen trable!"
|
||
|
||
#. [unit]: type=Longbowman, id=Aleron
|
||
#. [unit]: type=Peasant, id=Aleron
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:539
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:576
|
||
msgid "Aleron"
|
||
msgstr "Aleron"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:550
|
||
msgid "Who goes there! Come out of the house now!"
|
||
msgstr "Kdo tam? Vylez z toho domu!"
|
||
|
||
#. [message]: speaker=Aleron
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:554
|
||
msgid ""
|
||
"Stay! It’s me, Aleron! The villagers hid me from the bandits when the town "
|
||
"was overrun. They have kept me safe, though I was gravely wounded..."
|
||
msgstr ""
|
||
"Klid! To jsem já, Aleron. Vesničané mě ukryli před lupiči, když bylo město "
|
||
"dobyto. Byl jsem v bezpečí, i když těžce raněn..."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:558
|
||
msgid ""
|
||
"I am glad to find you alive Aleron, we feared the worst when you did not "
|
||
"return after the battle!"
|
||
msgstr ""
|
||
"Alerone, rád tě nacházím živého! Když jsi se po bitvě nevrátil, obávali jsme "
|
||
"se nejhoršího."
|
||
|
||
#. [message]: speaker=Aleron
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:562
|
||
msgid ""
|
||
"Let us punish these bandits for their crimes and murders! My wounds are "
|
||
"healed and I am ready for battle!"
|
||
msgstr ""
|
||
"Potrestejme ty bandity za jejich zločiny a vraždy! Má zranění se již "
|
||
"zacelila a jsem připraven k boji!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:566
|
||
msgid ""
|
||
"Aleron is a Longbowman, stronger and better trained than regular bowmen. His "
|
||
"arrows are deadly to enemies without a ranged attack."
|
||
msgstr ""
|
||
"Aleron je střelec s dlouhým lukem, silnější a lépe trénovaný než běžní "
|
||
"lučištníci. Jeho šípy jsou smrtící pro nepřátele bez útoku na dálku."
|
||
|
||
#. [message]: speaker=Aleron
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:587
|
||
msgid "Not more bandits... We have nothing left. Begone!"
|
||
msgstr "Snad ne zas další lupiči... Nemáme už nic. Odejděte!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:591
|
||
msgid ""
|
||
"We are no bandits. The banner of the South Guard flies again! Help us drive "
|
||
"these criminals from your land."
|
||
msgstr ""
|
||
"Nejsme lupiči. Vlajka Jižní hlídky je opět vztyčena! Pomoz nám vyhnat ty "
|
||
"zločince ze své země."
|
||
|
||
#. [message]: speaker=Aleron
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:595
|
||
msgid "However I can, I will help you!"
|
||
msgstr "Pomohu vám, jak jen budu moci!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:599
|
||
msgid ""
|
||
"Garrison the villages behind our lines and keep the enemy from slipping "
|
||
"around us at night."
|
||
msgstr ""
|
||
"Obsaď vesnice za našimi liniemi a zabraň nepříteli proklouznout kolem nás v "
|
||
"noci."
|
||
|
||
#. [unit]: type=Footpad, id=Glasar
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:609
|
||
msgid "Glasar"
|
||
msgstr "Glasar"
|
||
|
||
#. [message]: speaker=Glasar
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:615
|
||
msgid "This village is ours to plunder! Begone or I will kill you all!"
|
||
msgstr "Tuto vesnici vydrancujeme my! Ztraťte se nebo vás všechny pobiju!"
|
||
|
||
# pův.: " z našich rukou!"
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:619
|
||
msgid ""
|
||
"Do you not see the banners flying in the wind? The South Guard fights again. "
|
||
"Flee while you can, or you will meet swift death on our spears!"
|
||
msgstr ""
|
||
"Nevidíš zástavy vlající ve větru? Jižní hlídka opět bojuje. Prchni dokud "
|
||
"můžeš, sic tě nemine rychlá smrt na našich kopích!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:642
|
||
msgid ""
|
||
"Remember, Moreth told you that you should go meet Sir Gerrick at the river "
|
||
"fort. Move Deoran there and find out what Sir Gerrick has to say!"
|
||
msgstr ""
|
||
"Pamatuj, Moreth ti radil setkat se se Sirem Gerrickem v říční pevnosti. "
|
||
"Přesuň tam Deorana a zjisti co ti může Sir Gerrick říci!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:675
|
||
msgid ""
|
||
"Remember, your job is to defeat Urza Mathin. He should be your main target. "
|
||
"Archers will be especially effective against him, because he has no ranged "
|
||
"attack. Surround him, and kill him!"
|
||
msgstr ""
|
||
"Pamatuj, tvým cílem je porážka Urzy Mathina. On by měl být tvým hlavním "
|
||
"cílem. Nejúčinnější jsou na něj lučištníci, protože nemá útok na dálku. "
|
||
"Obklič jej a zab!"
|
||
|
||
#. [message]: speaker=Urza Mathin
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:698
|
||
msgid "My days of pillage and plunder are over! My brothers will avenge me..."
|
||
msgstr "Mé dny lupu a plenění jsou sečteny! Bratři mne pomstí..."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:726
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "He is dead! Congratulations, commander. We thought we would never see "
|
||
#| "reinforcements — Did Sir Loris send you from Westin?"
|
||
msgid ""
|
||
"Urza Mathin is dead! Congratulations, commander. We thought we would never "
|
||
"see reinforcements — Did Sir Loris send word of our plight?"
|
||
msgstr ""
|
||
"Je mrtvý! Veliteli, blahopřeji. Mysleli jsme, že nikdy neuvidíme posily — "
|
||
"poslal vás Sir Loris z Westinu?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:731
|
||
msgid ""
|
||
"No. I have been sent by King Haldric to take command of the South Guard. The "
|
||
"King has heard no news in weeks. How long have you and your men been shut up "
|
||
"in the citadel?"
|
||
msgstr ""
|
||
"Ne. Vyslal mne král Haldrik, abych převzal velení Jižní hlídky. Král už "
|
||
"neměl celé týdny žádné zprávy. Jak dlouho jste se musel se svými vojáky "
|
||
"skrývat v pevnosti?"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:736
|
||
msgid ""
|
||
"Almost two months. Sir Loris took one of our patrols along the Westin road "
|
||
"and never returned; and the next night, bandits struck and killed eight of "
|
||
"my men. We held the citadel, and held out vain hope for reinforcement from "
|
||
"Westin. We never thought we would see men sent from the King!"
|
||
msgstr ""
|
||
"Téměř dva měsíce. Sir Loris vyjel na jednu z hlídek po silnici k Westinu a "
|
||
"už se nevrátil. A další noc bandité zaútočili, přičemž zabili osm mých mužů. "
|
||
"Drželi jsme citadelu a doufali v příchod posil z Westinu. Nikdy by nás "
|
||
"nenapadlo, že by se mohli objevit královi posli!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:742
|
||
msgid ""
|
||
"This is worse than even my darkest fears. We must ride to Westin at once, "
|
||
"and hope that Sir Loris is there and well! Come men! Ride for Westin!"
|
||
msgstr ""
|
||
"Tak to je horší než mé nejčernější představy. Musíme ihned vyjet k Westinu a "
|
||
"doufat, že tam najdeme Sira Lorise v pořádku! Kupředu! Směr Westin!"
|
||
|
||
#. [scenario]: id=02_Proven_by_the_Sword
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:5
|
||
msgid "Proven by the Sword"
|
||
msgstr "Prověřen mečem"
|
||
|
||
#. [label]
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:18
|
||
msgid "Westin"
|
||
msgstr "Westin"
|
||
|
||
#. [side]: type=Outlaw, id=Urza Nalmath
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:61
|
||
msgid "Urza Nalmath"
|
||
msgstr "Urza Nalmat"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:105
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:107
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:110
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:111
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:114
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:116
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:119
|
||
msgid "Criminal"
|
||
msgstr "Zločinec"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:187
|
||
msgid ""
|
||
"Look! There is smoke coming from Westin. That can only mean that bandits "
|
||
"have overrun the garrison and are sacking the city!"
|
||
msgstr ""
|
||
"Pohleďte! Z Westinu stoupá dým; to může znamenat jediné - bandité přemohli "
|
||
"posádku a plení město!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:191
|
||
msgid ""
|
||
"If too much time passes and they are unchecked, they will leave the city in "
|
||
"ruins and make a great slaughter of all who live therein. We must act "
|
||
"quickly."
|
||
msgstr ""
|
||
"Pokud je včas někdo nezastaví, nechají z města jen ruiny a povraždí všechny "
|
||
"obyvatele. Musíme jednat rychle!"
|
||
|
||
#. [message]: speaker=Urza Nalmath
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:198
|
||
msgid ""
|
||
"What?! If there are soldiers of Wesnoth coming from the northern forts, then "
|
||
"my brother Mathin is surely dead... They will pay for his death, just as Sir "
|
||
"Loris paid for his pride!"
|
||
msgstr ""
|
||
"Cože? Pokud přicházejí vojáci Wesnothu ze severních pevností, pak je můj "
|
||
"bratr Mathin dozajista mrtev... Za jeho smrt zaplatí, stejně jako Sir Loris "
|
||
"pykal za svou pýchu!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:210
|
||
#, fuzzy
|
||
#| msgid "Bring Deoran to the Citadel of Westin"
|
||
msgid "Occupy the Citadel of Westin"
|
||
msgstr "Doveď Deorana do Westinské citadely."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:225
|
||
msgid "Bring Deoran to the Citadel of Westin"
|
||
msgstr "Doveď Deorana do Westinské citadely."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:234
|
||
msgid "Kill Urza Nalmath, the bandit leader"
|
||
msgstr "Zabij Urzu Nalmata, vůdce banditů"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:251
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:237
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:266
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:272
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:543
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:679
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:540
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:315
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:41
|
||
msgid "Death of Minister Hylas"
|
||
msgstr "Pastor Hylas zemře"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:290
|
||
msgid "At last the citadel is secured."
|
||
msgstr "Konečně je citadela zabezpečena."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:294
|
||
msgid "Now, Deoran, take your post of command at the Citadel of Westin."
|
||
msgstr "Teď, Deorane, přenes svůj hlavní stan do Westinské citadely."
|
||
|
||
#. [unit]: type=White Mage, id=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:318
|
||
msgid "Minister Hylas"
|
||
msgstr "Pastor Hylas"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:332
|
||
msgid "More bandits?! They’ll feel the deadly bite of my lance!"
|
||
msgstr "Další lupiči? Pocítí smrtící dotek mého dřevce!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:336
|
||
msgid ""
|
||
"Peace! For I am no enemy. I am Minister Hylas, advisor to Sir Loris! You "
|
||
"came just in time! We couldn’t have held them off another day..."
|
||
msgstr ""
|
||
"Pokoj! Nejsem nepřítel, jsem pastor Hylas, rádce Sira Lorise! Přišli jste "
|
||
"právě včas! Další den bychom se neudrželi..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:340
|
||
msgid ""
|
||
"Indeed, our arrival was timely. But where is Sir Loris? Where is the "
|
||
"garrison of the city? I was sent by Haldric to relieve him and take command "
|
||
"of the South Guard, for the King has heard no news from Westin in two months."
|
||
msgstr ""
|
||
"Opravdu, dostavili jsme se tak akorát. Ale kde je Sir Loris? A kde městská "
|
||
"posádka? Byl jsem vyslán Haldrikem pomoci mu a převzít velení Jižní hlídky, "
|
||
"neboť král už nemá po dva měsíce z Westinu žádné zprávy."
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:344
|
||
msgid ""
|
||
"Alas, Sir Loris will find no relief now. He is buried northwest of the city "
|
||
"where he fell. For weeks we warned him of the new power of these bandits. "
|
||
"And yet he would never lead his men against them until their strength had "
|
||
"waxed and ours waned."
|
||
msgstr ""
|
||
"Běda, Siru Lorisovi už není zapotřebí žádné pomoci. Je pohřben severozápadně "
|
||
"od města, na místě kde padl. Po týdny jsme jej varovali před novou silou "
|
||
"těch lupičů, a přece se nikdy neodhodlal vést s nimi boj, dokud nezesílili a "
|
||
"my neochabli."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:349
|
||
msgid ""
|
||
"It grieves me to learn of his death, foolish though he may have been! Now, "
|
||
"though, there are more pressing matters. Rise, men of Wesnoth! We must drive "
|
||
"these bandits from our city!"
|
||
msgstr ""
|
||
"Jakkoliv byl hloupý, zpráva o jeho smrti mne zarmoutila. Teď ale máme na "
|
||
"práci naléhavější věci. Muži Wesnothu, do zbraně! Musíme vyhnat bandity z "
|
||
"našeho města!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:352
|
||
msgid "Ufes"
|
||
msgstr "Ufes"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:353
|
||
msgid "Joran"
|
||
msgstr "Joran"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:354
|
||
msgid "Makees"
|
||
msgstr "Makees"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:355
|
||
msgid "Tyborg"
|
||
msgstr "Tyborg"
|
||
|
||
#. [message]: speaker=Ufes
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:359
|
||
msgid ""
|
||
"We will do our best to hold the city — you lead your men across the river "
|
||
"and kill the bandit leader!"
|
||
msgstr ""
|
||
"Uděláme vše, co je v našich silách pro udržení města; Vy veďte své vojsko za "
|
||
"řeku a odstraňte vůdce banditů!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:415
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "They are almost to the great hall! Hurry, Deoran! You must reach the "
|
||
#| "citadel or all will be lost!"
|
||
msgid ""
|
||
"They are almost to the great hall! Hurry, Deoran! We must reach the citadel "
|
||
"or all will be lost!"
|
||
msgstr ""
|
||
"Téměř dosáhli radnice! Deorane, pospíchej! Musíš se dostat do pevnosti, "
|
||
"jinak je vše ztraceno!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:423
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You must move Deoran here by the end of the next turn, or Westin will "
|
||
#| "fall and you will be defeated!"
|
||
msgid ""
|
||
"You must move someone here by the end of the next turn, or Westin will fall "
|
||
"and you will be defeated!"
|
||
msgstr ""
|
||
"Musíš sem do konce příštího tahu přesunout Deorana, jinak Westin padne a "
|
||
"budeš poražen!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:441
|
||
msgid "We’re too late! They’re burning the city..."
|
||
msgstr "Nestihli jsme to! Zapálili město..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:446
|
||
msgid ""
|
||
"Westin has fallen! This is a problem too great for me to handle — I must "
|
||
"return to Haldric and tell him of our loss..."
|
||
msgstr ""
|
||
"Westin padl! Tak velký problém sám nevyřeším, musím se vrátit k Haldrikovi a "
|
||
"zpravit jej o této ztrátě..."
|
||
|
||
#. [message]: speaker=Urza Nalmath
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:468
|
||
msgid ""
|
||
"Now the Guard will feel the wrath of my new friends! It is time for the dead "
|
||
"to wage war! Rise, warriors!"
|
||
msgstr ""
|
||
"Teď pocítí Hlídka sílu mých nových přátel! Je čas, aby mrtví zasáhli! "
|
||
"Povstaňte, válečníci!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:480
|
||
msgid "What devilry is this?! Those are no living men that fight for him!"
|
||
msgstr "Co je tohle za čertovinu?! Vždyť to nejsou živí tvorové!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:485
|
||
msgid ""
|
||
"He has made some pact with the undead. How could a mere brigand have gained "
|
||
"such great powers?"
|
||
msgstr ""
|
||
"Nějakým způsobem se spolčil s nemrtvými - jak by mohl takový žabař získat "
|
||
"tak úžasné schopnosti?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:490
|
||
msgid "However he has done this fell thing, we must defeat him!"
|
||
msgstr "Nicméně už tak učinil, musíme jej porazit!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:498
|
||
msgid ""
|
||
"Not only will Minister Hylas’s <i>arcane</i> attack melt undead bones, but "
|
||
"he can also heal wounded units near him."
|
||
msgstr ""
|
||
"Pastor Hylas nejenže svým nezemským útokem roztaví nemrtvé kosti, ale umí "
|
||
"také léčit zraněné jednotky blízko něj."
|
||
|
||
#. [message]: speaker=Urza Nalmath
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:516
|
||
msgid "Leave nothing standing! Burn their villages down and kill them all!"
|
||
msgstr "Nenechte kámen na kameni! Spalte jejich vesnice a všechny je pobijte!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:520
|
||
msgid "We will avenge your brother’s death!"
|
||
msgstr "Pomstíme smrt tvého bratra!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:524
|
||
msgid "They are burning our villages! We must stop them!"
|
||
msgstr "Vypalují naše vesnice! Musíme je zastavit!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:564
|
||
msgid "My brother has died unavenged! What have we done?!"
|
||
msgstr "Můj bratr zemřel nepomstěn! Co jen jsme to dopustili!?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:581
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:588
|
||
msgid "How can a bandit have summoned undead?"
|
||
msgstr "Jak mohl bandita přivolat nemrtvé?"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:610
|
||
msgid ""
|
||
"Just before the bandit raids began, an ambassador came to Sir Loris from the "
|
||
"elves of the Aethenwood west of here. He asked that a knight be sent to "
|
||
"discuss a new threat to Wesnoth."
|
||
msgstr ""
|
||
"Krátce před tím, než začaly nájezdy banditů, přišel k Siru Lorisovi vyslanec "
|
||
"elfů z lesa západně odtud. Požadoval, aby byl vyslán rytíř k jednání o nové "
|
||
"hrozbě pro Wesnoth."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:615
|
||
msgid "And did Sir Loris go to the elves?"
|
||
msgstr "A šel Sir Loris za elfy?"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:620
|
||
msgid ""
|
||
"No. He suspected the elves of some trickery and made no reply to them. "
|
||
"Perhaps they know the origin of these dead warriors we now face."
|
||
msgstr ""
|
||
"Nikoliv. Podezříval elfy ze lsti a neodpověděl jim. Možná věděli něco o "
|
||
"původu těch nemrtvých, proti kterým teď stojíme."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:625
|
||
msgid ""
|
||
"My men have been trained to fight the living. I do not know that we can "
|
||
"protect the city from foes so dark as these. I shall go meet the elves and "
|
||
"see if they can be of any aid!"
|
||
msgstr ""
|
||
"Mí vojáci byli cvičeni pro boj s živými. Nevím, zda dokážeme město ubránit "
|
||
"před tak temnými nepřáteli jako jsou tito. Půjdu za elfy a zjistím, jestli "
|
||
"nám pomohou!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:630
|
||
msgid ""
|
||
"I will accompany you, my lord. I have studied the arts of holy magic and my "
|
||
"skill may be of some use against the dark ones."
|
||
msgstr ""
|
||
"Doprovodím vás, pane. Studoval jsem umění svaté magie a mé znalosti mohou "
|
||
"být k užitku proti temným."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:635
|
||
msgid ""
|
||
"Deoran sent a rider to request mounted reinforcements and set out at once "
|
||
"towards the Aethenwood..."
|
||
msgstr ""
|
||
"Deoran poslal jízdního posla žádat o posily kavalérie a vydal se k lesu na "
|
||
"západě..."
|
||
|
||
#. [scenario]: id=03_A_Desperate_Errand
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:5
|
||
msgid "A Desperate Errand"
|
||
msgstr "Zoufalá výprava"
|
||
|
||
#. [side]: type=Rogue, id=Urza Fastik
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:60
|
||
msgid "Urza Fastik"
|
||
msgstr "Urza Fastik"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:184
|
||
msgid "Deoran and his men came to the eastern border of the Aethenwood..."
|
||
msgstr "Deoran a jeho doprovod dorazili k okraji Aethenwoodu..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:190
|
||
msgid ""
|
||
"Look, men! There is the forest of the Elves to the northwest. Let us hasten "
|
||
"across the river and the hills."
|
||
msgstr ""
|
||
"Pohleďte! Tam na severozápadě je les elfů. Pospěšme přes řeku a tamty kopce."
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:195
|
||
msgid ""
|
||
"Be careful, Deoran. No man has set foot in the elvish woods for many a year. "
|
||
"We do not know how they will receive us. Sir Loris thought that it was some "
|
||
"trick of theirs trying to bring him into the woods..."
|
||
msgstr ""
|
||
"Buď opatrný, Deorane. Do elfího lesa nikdo nevkročil po mnoho let. Nevíme "
|
||
"jak nás přijmou. Sir Loris si myslel že je to nějaký jejich trik jak jej "
|
||
"vylákat do lesa..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:200
|
||
msgid ""
|
||
"But if we do not discover the source of these undead warriors, the whole "
|
||
"province shall surely be swallowed up by them, and then their bandit masters "
|
||
"will fare no better. We cannot allow it!"
|
||
msgstr ""
|
||
"Ale když nezjistíme, odkud se berou ty nemrtvá vojska, zaplaví celou "
|
||
"provincii a pak se ani jejich pánům nepovede o moc lépe než nám. Nesmíme to "
|
||
"dopustit!"
|
||
|
||
#. [message]: speaker=Urza Fastik
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:205
|
||
msgid ""
|
||
"I have lost two brothers to Deoran — I shall not allow him to reach the "
|
||
"accursed elves! Deoran will die before he reaches the western forest!"
|
||
msgstr ""
|
||
"Kvůli Deoranovi jsem přišel již o dva bratry; nedovolím mu spojit se s těmi "
|
||
"zatracenými elfy! Zemře dříve, než dosáhne severního hvozdu!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:213
|
||
msgid ""
|
||
"You must move Deoran to the center of the elvish citadel. Be sure to recruit "
|
||
"a force strong enough to drive off the bandits before moving Deoran from his "
|
||
"encampment!"
|
||
msgstr ""
|
||
"Musíš přesunout Deorana do středu elfí pevnosti. Před tím než vyrazí, najmi "
|
||
"dostatečné množství jednotek k odražení banditů!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:225
|
||
msgid "Move Deoran to the elvish city in the northern woods"
|
||
msgstr "Přesuň Deorana do elfího města v severním lese"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:255
|
||
msgid "There is so much ground to cover. If only our riders would arrive!"
|
||
msgstr "Tolik země k pokrytí. Kdyby tu tak byli tak naši jezdci!"
|
||
|
||
#. [unit]: id=Jarek
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:265
|
||
msgid "Jarek"
|
||
msgstr "Jarek"
|
||
|
||
#. [message]: speaker=Jarek
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:277
|
||
msgid ""
|
||
"Commander, I received your request for reinforcements, and I have brought my "
|
||
"riders with me!"
|
||
msgstr "Pane, obdržel jsem vaši žádost o posily a přivádím své jezdce!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:284
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You may now recruit Cavalrymen. They are fast and deadly on grassland, "
|
||
#| "but weak in forests and hills. They can keep up with Deoran, so use them "
|
||
#| "to guard him!"
|
||
msgid ""
|
||
"You may now recruit Cavalrymen. They are fast and deadly on grassland, but "
|
||
"weak in forests and unable to traverse mountains. They can keep up with "
|
||
"Deoran, so use them to guard him!"
|
||
msgstr ""
|
||
"Od této chvíle můžeš verbovat kavaleristy. Na pláních jsou rychlí a smrtící, "
|
||
"ale v kopcích a horách slabí. Dokáží udržet krok s Deoranem, takže jej jimi "
|
||
"chraň!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:286
|
||
msgid "You may now recruit Cavalrymen."
|
||
msgstr "Můžeš verbovat kavalérii!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:304
|
||
msgid ""
|
||
"What have we done?! Even our undead allies cannot stand against this "
|
||
"commander!"
|
||
msgstr ""
|
||
"Co jsme zase zkazili? Dokonce ani naši nemrtví spojenci neobstojí proti tomu "
|
||
"veliteli!"
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:320
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I hope that’s the last of the bandits! How many more of these foul undead "
|
||
#| "must we fight?"
|
||
msgid ""
|
||
"I hope that’s the last of the bandits! How many more of these foul creatures "
|
||
"must we fight?"
|
||
msgstr ""
|
||
"Doufám, že to je poslední bandita! S kolika nemrtvými ještě budeme muset "
|
||
"bojovat?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:327
|
||
msgid ""
|
||
"If we are to check the advance of the dead, I must reach the home of the "
|
||
"elves!"
|
||
msgstr "Pokud máme zastavit postup nemrtvých, musím se dostat k elfům!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:342
|
||
msgid "Linderion"
|
||
msgstr "Linderion"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:343
|
||
msgid "Mithalwe"
|
||
msgstr "Mithalwe"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:344
|
||
msgid "Sidaurios"
|
||
msgstr "Sidaurios"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:345
|
||
msgid "Eltenmir"
|
||
msgstr "Eltenmir"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:346
|
||
msgid "Vardanos"
|
||
msgstr "Vardanos"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:347
|
||
msgid "Talchar"
|
||
msgstr "Talchar"
|
||
|
||
#. [unit]: type=Elvish Shyde, id=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:352
|
||
msgid "Ethiliel"
|
||
msgstr "Ethiliel"
|
||
|
||
#. [message]: speaker=Linderion
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:367
|
||
msgid "Halt! Who has entered our citadel without leave?"
|
||
msgstr "Stát! Kdo vstoupil do naší pevnosti bez povolení?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:372
|
||
msgid "De..."
|
||
msgstr "De..."
|
||
|
||
#. [message]: speaker=Linderion
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:377
|
||
msgid ""
|
||
"Speak carefully, for the penalty for trespass on our lands is death, and "
|
||
"your life is thus forfeit."
|
||
msgstr ""
|
||
"Mluv obezřetně, protože cenou za vstup do našich zemí je smrt a tvůj život "
|
||
"tak právě propadl."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:382
|
||
msgid "Deora..."
|
||
msgstr "Deora..."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:388
|
||
msgid ""
|
||
"Stay a moment. This man wears the colors of Wesnoth, and Kalenz told us not "
|
||
"all the folk of Wesnoth are foes of the elves. Tell us, then, what brings "
|
||
"you to the hallowed citadel of Elrath?"
|
||
msgstr ""
|
||
"Počkej chvílí. Tento muž nosí barvy Wesnothu a Kalenz nám říkal, že ne "
|
||
"všichni lidé z Wesnothu jsou nepřátelé elfů. Mluv, co tě přivádí do Elrathu?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:393
|
||
msgid ""
|
||
"My lady, we have come to the elves to seek guidance. Bandits and criminals "
|
||
"in our land have summoned the dead to help them plunder our farms and "
|
||
"villages. They are coming across the river from the great forest to the "
|
||
"south of our lands, where no man has yet traveled."
|
||
msgstr ""
|
||
"Má paní, přicházíme k elfům hledat radu. Bandité a zločinci v naší zemi "
|
||
"přivolali mrtvé, aby jim pomohli plenit naše usedlosti a vesnice. Přicházejí "
|
||
"přes řeku z velkého lesa na jih od našich zemí, který ještě žádný člověk "
|
||
"neprozkoumal."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:398
|
||
msgid ""
|
||
"The elves know of the great southern forest, and have walked its paths many "
|
||
"times. What would you do, Deoran?"
|
||
msgstr ""
|
||
"Elfové znají velký les na jihu a mnohokrát jej navštívili. Co bys udělal, "
|
||
"Deorane?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:403
|
||
msgid ""
|
||
"I would lead my men south of the river to find the source of these beings of "
|
||
"darkness that we might destroy it. For surely, ere that be done, we cannot "
|
||
"stand against them for long."
|
||
msgstr ""
|
||
"Vedl bych své vojsko na jih od řeky najít zdroj těch tvorů temna, abychom "
|
||
"jej mohli zničit. Dozajista se proti nim dlouho neudržíme, pokud se tak "
|
||
"nestane."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:408
|
||
msgid ""
|
||
"Indeed you are brave to face such foes. But I fear that alone you will fail "
|
||
"and fall. One elf now lives who remembers the secrets of the undead that we "
|
||
"learned when Haldric I came to our land. His name is Mebrin, and he lives, "
|
||
"secluded in the hills, near here. I will take you to him."
|
||
msgstr ""
|
||
"Jste opravdu odvážní, když si troufáte čelit takovým nepřátelům. Ale obávám "
|
||
"se že samotní selžete a padnete. Žije ještě jeden elf, který si pamatuje "
|
||
"tajemství nemrtvých, která jsme odhalili, když Haldrik I. přišel do našich "
|
||
"zemí. Jeho jméno je Mebrin a žije poblíž na samotě v horách. Vezmu vás za "
|
||
"ním."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:414
|
||
msgid "My thanks, lady."
|
||
msgstr "Mé díky, paní."
|
||
|
||
#. [scenario]: id=04_Vale_of_Tears
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:5
|
||
msgid "Vale of Tears"
|
||
msgstr "Údolí slz"
|
||
|
||
#. [side]: type=Dark Adept, type=Dark Sorcerer, type=Necromancer, id=Mal A'kai
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:71
|
||
msgid "Mal A’kai"
|
||
msgstr "Mal A’kai"
|
||
|
||
#. [side]: type=Dark Adept, type=Dark Sorcerer, type=Necromancer, id=Mal A'kai
|
||
#. [side]: type=Soulless, id=Gruth
|
||
#. [side]: type=Lich, id=Mal M'Brin
|
||
#. [side]
|
||
#. [side]: type=Soulless, id=Groth
|
||
#. [side]: type=Ancient Lich, id=Mal M'Brin
|
||
#. [side]: type=Lich, id=Mal Tera
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:77
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:94
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:130
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:71
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:56
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:107
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:61
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:93
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:55
|
||
msgid "Undead"
|
||
msgstr "Nemrtví"
|
||
|
||
#. [side]: type=Outlaw, id=Jera Ilras
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:117
|
||
msgid "Jera Ilras"
|
||
msgstr "Jera Ilras"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:178
|
||
msgid ""
|
||
"We have followed you away from our homes and left them unguarded. Now, where "
|
||
"can we find this sage who knows the southern forest well?"
|
||
msgstr ""
|
||
"Následovali jsme vás daleko od našich domovů a nechali je nestřežené. Takže, "
|
||
"kde najdeme toho mudrce, který dobře zná jižní les?"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:183
|
||
msgid ""
|
||
"This is the Vale of Blossoming Trees. Our great sages come here to live when "
|
||
"they feel that it is time for them to allow others to lead our people. The "
|
||
"sage you speak of lives in a secluded village between the two lakes."
|
||
msgstr ""
|
||
"Toto je údolí Kvetoucích stromů. Naši velcí myslitelé sem odcházejí žít, "
|
||
"když cítí, že nadešel čas nechat jiné vést náš lid. Mudrc, o kterém jsem "
|
||
"mluvila, bydlí v odloučené vesnici mezi dvěma jezery."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:190
|
||
msgid ""
|
||
"Why, my lady, are there humans camped to the south of us? Are they friends "
|
||
"of the elves? I had thought that no humans had set foot in this valley."
|
||
msgstr ""
|
||
"Proč, má paní, jsou jižně od nás utáboření nějací lidé? Jsou to přátelé "
|
||
"elfů? Myslel jsem že do tohoto údolí nevkročila lidská noha."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:196
|
||
msgid ""
|
||
"What?! Those are no friends of the elves! They are brigands, and they must "
|
||
"be destroyed!"
|
||
msgstr ""
|
||
"Cože!? To nejsou žádní přátelé elfů! Jsou to lupiči a musí být zničeni!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:201
|
||
msgid ""
|
||
"Perhaps they are allied with the bandits who have been sacking our towns! "
|
||
"They have grown bold to attack the elves!"
|
||
msgstr ""
|
||
"Třeba jsou to spojenci těch banditů, kteří přepadávali naše města! Odvážili "
|
||
"se zaútočit na elfy!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:206
|
||
msgid ""
|
||
"Destroy these intruders, and I will ask him to help you. He is ancient, and "
|
||
"he remembers well Haldric’s betrayal of the elves, so if a human sets foot "
|
||
"in his village first, he almost certainly will have nothing to do with us!"
|
||
msgstr ""
|
||
"Zničte ty narušitele a požádám Mebrina, aby vám pomohl. Je starobylý a dobře "
|
||
"si pamatuje Haldrikovu zradu, takže pokud do vesnice vkročí první člověk, "
|
||
"nebude s námi chtít nic mít!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:211
|
||
msgid "Sounds like a charming fellow..."
|
||
msgstr "To je tedy báječný chlapík..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:216
|
||
msgid ""
|
||
"Yet, as she says, he is our best hope to rid our lands of this new menace. "
|
||
"We do that which we must. Ethiliel, you make for Mebrin’s village. We will "
|
||
"handle the intruders."
|
||
msgstr ""
|
||
"Ale jak říká, je naší nejlepší šancí jak zbavit naše kraje této nové hrozby. "
|
||
"Uděláme to, co musíme. Ethiliel, jdi do Mebrinovy vesnice. My se postaráme o "
|
||
"vetřelce."
|
||
|
||
#. [message]: speaker=Mal A'kai
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:221
|
||
msgid "Ha! You’re too late. We’ve taken what we want from this valley."
|
||
msgstr ""
|
||
"Ha! Přicházíte pozdě. Už jsme si z tohoto údolí vzali to co jsme chtěli."
|
||
|
||
#. [message]: speaker=Jera Ilras
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:226
|
||
msgid "Now your blood and tears will join that of the elves!"
|
||
msgstr "Teď můžete prolévat slzy a krev, stejně jako elfové!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:244
|
||
msgid "Cleanse the Vale of Tears"
|
||
msgstr "Vyčisti údolí Slz"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:254
|
||
msgid "Move Ethiliel to Mebrin’s village"
|
||
msgstr "Přesuň Ethiliel do Mebrinovy vesnice"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:270
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:276
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:547
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:319
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:45
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:263
|
||
msgid "Death of Ethiliel"
|
||
msgstr "Ethiliel zemře"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:309
|
||
msgid ""
|
||
"Our weapons are useless against these skeletons! They have nothing for our "
|
||
"shafts to pierce but air!"
|
||
msgstr ""
|
||
"Naše zbraně nejsou proti těm kostlivcům k ničemu! Neprobodneme nic než "
|
||
"vzduch!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:332
|
||
msgid ""
|
||
"We must clear out these undead if you are to reach Mebrin’s village! What "
|
||
"should we do?"
|
||
msgstr ""
|
||
"Musíme se zbavit těch nemrtvých, abychom se dostali k Mebrinově vesnici! Co "
|
||
"teď?"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:337
|
||
msgid ""
|
||
"For now, I can slow them down. Where are the elves who used to live in this "
|
||
"valley? They should come to our aid!"
|
||
msgstr ""
|
||
"Prozatím je mohu zpomalit. Kde jsou elfové, kteří žijí v tomto údolí? Měli "
|
||
"nám přijít na pomoc!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:342
|
||
msgid ""
|
||
"You said this valley would be safe, and we find it filled with skeletal "
|
||
"foes! Cannot some of your elf friends help us in our struggle?"
|
||
msgstr ""
|
||
"Říkala jste že toto údolí by mělo být bezpečné, a co tu najdeme? Plno "
|
||
"kostlivců! Nemohli by nám nějací vaši elfí přátelé pomoci v boji?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:358
|
||
msgid "I shall not join these accursed undead! Bury me deeply my friends..."
|
||
msgstr ""
|
||
"Nehodlám se přidat k těm zatraceným nemrtvým! Přátelé, pohřběte mne "
|
||
"hluboko..."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:368
|
||
msgid "You shall not die in vain! My bodyguard will avenge you!"
|
||
msgstr "Nezemřeš zbytečně! Má tělesná stráž tě pomstí!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:383
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:388
|
||
msgid "You have a bodyguard?!"
|
||
msgstr "Tělesná stráž?!"
|
||
|
||
#. [unit]: role=Elvish Bodyguard, type=Elvish Ranger
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:447
|
||
msgid "Elvish Bodyguard"
|
||
msgstr "Elfí tělesná stráž"
|
||
|
||
#. [message]: role=Elvish Bodyguard
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:467
|
||
msgid ""
|
||
"We stand ready, my lady, to protect you! We shall lead these men of Wesnoth "
|
||
"into the fray!"
|
||
msgstr ""
|
||
"Naše paní, jsme zde, připraveni tě chránit! Povedeme ty muže z Wesnothu do "
|
||
"boje!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:479
|
||
msgid "For my lady I fall..."
|
||
msgstr "Umírám pro svou paní..."
|
||
|
||
#. [message]: speaker=Mal A'kai
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:491
|
||
msgid "Finally, release! Thank you, my friends..."
|
||
msgstr "Konečně volný! Děkuji, přátelé..."
|
||
|
||
#. [message]: speaker=Jera Ilras
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:532
|
||
msgid ""
|
||
"You’re too late! You’ll never find our stronghold, and even if you did, what "
|
||
"can you do against the dead?"
|
||
msgstr ""
|
||
"Příliš pozdě! Nikdy nenajdete naši pevnost, a i kdyby snad, co zmůžete proti "
|
||
"mrtvým!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:537
|
||
msgid "You, at least, will trouble us no more!"
|
||
msgstr "Aspoň ty už nás ale nebudeš obtěžovat!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:585
|
||
msgid "Mebrin! Are you there? We have come to seek your aid!"
|
||
msgstr "Mebrine! Jsi tam? Přicházíme za tebou hledat pomoc!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [message]: speaker=Kramak
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:590
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:601
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:381
|
||
msgid "..."
|
||
msgstr "..."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:596
|
||
msgid "Mebrin! Where are you?!"
|
||
msgstr "Mebrine! Kde jsi?"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:607
|
||
msgid ""
|
||
"His home is empty... There are footprints leading away to the south... What "
|
||
"can have happened here?"
|
||
msgstr ""
|
||
"Jeho dům je prázdný... K jihu vedou nějaké stopy... Co se tu mohlo stát?"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:612
|
||
msgid "Maybe whoever summoned these undead knows where he is?"
|
||
msgstr "Možná ten, kdo přivolal nemrtvé, ví kde je?"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:617
|
||
msgid ""
|
||
"There is no blood here, yet no Mebrin. Someone must have kidnapped him. But "
|
||
"the undead would have slain him and made him one of them. Who then can have "
|
||
"taken him?"
|
||
msgstr ""
|
||
"Není tu nikde krev, ale ani Mebrin. Někdo jej unesl. Nemrtví by jej usmrtili "
|
||
"a učinili jedním z nich. Kdo za tím tedy může stát?"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:622
|
||
msgid "Maybe the bandits who have been summoning the undead took him?"
|
||
msgstr "Možná jej odvedli ti bandité, kteří přivolávali nemrtvé?"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:628
|
||
msgid ""
|
||
"We must follow these footprints into the woods! Whoever took our greatest "
|
||
"sage must pay! Nothing will stop the vengeance of the elves!"
|
||
msgstr ""
|
||
"Musíme jít po těch stopách do lesů! Ať našeho největšího mudrce unesl "
|
||
"kdokoliv, zaplatí za to! Nic jej neuchrání před mstou elfů!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:633
|
||
msgid ""
|
||
"Well, vengeance or no, if you will lead us into the forest, we will follow "
|
||
"you and battle the undead!"
|
||
msgstr ""
|
||
"Pomsta nepomsta, pokud nás povedete do toho lesa, budeme vás následovat a "
|
||
"bojovat s nemrtvými!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:672
|
||
msgid ""
|
||
"Come, my bodyguard! We must make haste to follow the trail and find Mebrin."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=05_Choice_in_the_Fog
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:5
|
||
msgid "Choice in the Fog"
|
||
msgstr "Volba v mlze"
|
||
|
||
#. [side]: type=Outlaw, id=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:64
|
||
msgid "Urza Afalas"
|
||
msgstr "Urza Afalas"
|
||
|
||
#. [side]: type=Soulless, id=Gruth
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:91
|
||
msgid "Gruth"
|
||
msgstr "Gruth"
|
||
|
||
#. [side]: type=Lich, id=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:125
|
||
msgid "?"
|
||
msgstr "?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:208
|
||
msgid ""
|
||
"The heat in this forest is oppressive, and this fog cannot be natural. I "
|
||
"wonder what evil lurks nearby?"
|
||
msgstr ""
|
||
"Horko v tomto lese je tíživé a taková mlha nemůže být přirozená. Jaké zlo se "
|
||
"asi skrývá poblíž?"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:213
|
||
msgid ""
|
||
"I fear the fog emanates from some powerful lord of the undead. We may be "
|
||
"overmatched..."
|
||
msgstr ""
|
||
"Obávám se, že tu mlhu tvoří nějaký mocný vládce nemrtvých. To nevypadá "
|
||
"dobře... "
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:218
|
||
msgid ""
|
||
"This is quite a change from fighting bandits in the farmland near Westin!"
|
||
msgstr ""
|
||
"Tohle je něco trochu jiného než šarvátky s lupiči v polích okolo Westinu!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:223
|
||
msgid ""
|
||
"I have brought many of my people along to aid us. My soldiers and shamans "
|
||
"will now fight at your command."
|
||
msgstr ""
|
||
"Přivedla jsem s sebou na pomoc mnoho mých lidí. Mí vojáci a šamani budou "
|
||
"bojovat pod vaším velením."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:229
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Elvish Fighters are at home in the thick forests. They have both a sword "
|
||
#| "and a bow and are deadly with both. They are quick and can hold their own "
|
||
#| "against just about anything."
|
||
msgid ""
|
||
"Elvish Fighters are at home in thick forests. They have both a sword and a "
|
||
"bow and are deadly with both. They are quick and can hold their own against "
|
||
"just about anything."
|
||
msgstr ""
|
||
"Elfí bojovníci jsou v hustých lesích doma. Mají jak meč, tak i luk a s oběma "
|
||
"zbraněmi jsou smrtící. Dokáží si rychle poradit prakticky s čímkoliv."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:234
|
||
msgid ""
|
||
"Elvish Shamans are no match for most enemies in single combat. They do, "
|
||
"however, heal units next to them every turn. Use them to bolster your "
|
||
"weakening lines and heal wounded soldiers."
|
||
msgstr ""
|
||
"Elfí šamani nejsou pro většinu nepřátel v boji žádnou hrozbou. Dokáží však "
|
||
"každé kolo uzdravovat jednotky vedle nich. Používej je k podpoře tvých "
|
||
"ochabujících řad a uzdravování raněných."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:239
|
||
msgid "Why did we stop and make camp here?"
|
||
msgstr "Proč jsme se tu zastavili a utábořili?"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:244
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The Black River is before us. No elf, still living, has crossed it. If "
|
||
#| "the undead come from across the river, then we must search for them "
|
||
#| "carefully, for I know not the way."
|
||
msgid ""
|
||
"The Black River is before us. Few elves have crossed it, and fewer still "
|
||
"have lingered there long. If the undead come from across the river, then we "
|
||
"must search for them carefully, for I know not the way."
|
||
msgstr ""
|
||
"Před námi je Černá řeka. Žádný žijící elf ji nepřekročil. Pokud přicházejí "
|
||
"nemrtví zpoza řeky, musíme je hledat opatrně, neznám totiž cestu."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:249
|
||
msgid ""
|
||
"I fear no forests. Let us find this river and whatever enemies lie beyond."
|
||
msgstr ""
|
||
"Nebojím se žádných lesů. Pojďme najít tu řeku, ať už jsou za ní jacíkoliv "
|
||
"nepřátelé."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:254
|
||
msgid "Very well. We will seek the river and probe its secrets."
|
||
msgstr "Dobrá. Najdeme řeku a prozkoumáme její tajemství."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:260
|
||
msgid "Investigate the areas to the south of the Black River"
|
||
msgstr "Prozkoumej oblasti na jih od Černé řeky"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:317
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:324
|
||
msgid "The master of the undead is defeated!"
|
||
msgstr "Vládce nemrtvých byl poražen!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:331
|
||
msgid "No... I fear there is still much evil present."
|
||
msgstr "Bojím se že ne. Cítím, že zde stále mnoho zla přetrvalo."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:336
|
||
msgid ""
|
||
"Surely the undead infestation cannot be dispatched so easily. We have merely "
|
||
"destroyed a servant of a far darker master."
|
||
msgstr ""
|
||
"Nemrtví nemohou být zničeni jen tak snadno. Pravděpodobně to byl jen "
|
||
"služebník temného vládce."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:358
|
||
msgid "We found the lich!"
|
||
msgstr "Našli jsme licha!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:387
|
||
msgid ""
|
||
"I think I see something moving in the fog... it looks like an encampment!"
|
||
msgstr "Zdá se mi, že je v mlze něco vidět.. vypadá to jako tábořiště!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:427
|
||
msgid "Thank heaven! You’re alive!"
|
||
msgstr "Díky bohu! Jste naživu!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:432
|
||
msgid ""
|
||
"Save your thanks! We are here to root out all the evil from these woods, and "
|
||
"that means you!"
|
||
msgstr ""
|
||
"Nech si své díky! Přicházíme vymýtit z těchto lesů všechno zlo, což zahrnuje "
|
||
"i vás!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:437
|
||
msgid ""
|
||
"Draw your swords and say your prayers! You cannot stand against us! You will "
|
||
"pay for your crimes!"
|
||
msgstr ""
|
||
"Taste meče a pomodlete se! Nemůžete nám klást odpor! Zaplatíte za své "
|
||
"zločiny!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:442
|
||
msgid ""
|
||
"But have you not seen the undead in these forests? I know you have seen them "
|
||
"under the control of the many bandit leaders before..."
|
||
msgstr ""
|
||
"Což jste neviděli nemrtvé v těchto lesích? Chápu, že jste je předtím viděli "
|
||
"jako služebníky těch mnoha vůdců banditů..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:447
|
||
msgid "What of them?"
|
||
msgstr "A co s nimi?"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:452
|
||
msgid ""
|
||
"A year ago we ventured into the land of the elves in secret, and we captured "
|
||
"a great sage. We forced him to teach us the secrets of this forest and of "
|
||
"the undead."
|
||
msgstr ""
|
||
"Před rokem jsme se tajně vydali do zemí elfů a zajali velkého mudrce. "
|
||
"Donutili jsme jej, aby nám prozradil tajemství tohoto lesa a nemrtvých."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:457
|
||
msgid ""
|
||
"You imprisoned Mebrin?! For that you must surely pay. Speak swiftly so that "
|
||
"we may end this parley and dispatch you quickly! We will have vengeance!"
|
||
msgstr ""
|
||
"Vy jste uvěznili Mebrina!? Za to musíte zaplatit. Mluv rychle, ať můžeme "
|
||
"ukončit tuhle debatu a zbavit se tě! Pomstíme se!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:462
|
||
msgid ""
|
||
"Hear me out! He taught us to summon the dead to fight for us. We were weak "
|
||
"and foolish and soon summoned undead that we could not control. Mebrin too "
|
||
"fell sway to the influence of the undead, and now he leads them. For a time "
|
||
"he served us, but now he has gone mad and is attacking us as well!"
|
||
msgstr ""
|
||
"Vyslyšte mne! Naučil nás přivolávat nemrtvé, aby pro nás bojovali. Byli jsme "
|
||
"slabí a hloupí a přivolali nemrtvé, které jsme nedokázali ovládat. Mebrin "
|
||
"také podlehl vlivu nemrtvých a teď je vede. Nějaký čas nám sloužil, ale teď "
|
||
"útočí i na nás!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:468
|
||
msgid "Lies! Mebrin would never fight for the undead, much less lead them!"
|
||
msgstr "Lžeš! Mebrin by nikdy nebojoval za nemrtvé, nebo je dokonce vedl!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:473
|
||
msgid "But what do you want us to do about it? You are criminals!"
|
||
msgstr "A co po nás chcete, abychom s tím udělali? Jste zločinci!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:478
|
||
msgid ""
|
||
"Join us in the fight! Together we can drive off these cruel undead and "
|
||
"restore peace to the land."
|
||
msgstr ""
|
||
"Připojte se k nám! Společně máme šanci porazit kruté nemrtvé a obnovit mír v "
|
||
"této zemi."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:483
|
||
msgid ""
|
||
"My lord, they could be valuable allies, and the undead are a greater threat "
|
||
"to our lands. Justice can wait until we are all safely in Westin."
|
||
msgstr ""
|
||
"Můj pane, mohou být cennými spojenci, a nemrtví jsou pro naši zem větší "
|
||
"hrozbou. Spravedlnost může počkat, dokud nebudeme v bezpečí Westinu."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:489
|
||
msgid ""
|
||
"But think of the destruction they wrought on your borders! You cannot ally "
|
||
"yourselves with these evil men! Vengeance!"
|
||
msgstr ""
|
||
"Ale pomysli na zkázu, kterou způsobili ve vašem pohraničí! Přece se nemůžeš "
|
||
"spolčit s těmi zločinci! Což nechceš pomstu?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:494
|
||
msgid ""
|
||
"Hmm... I have to consider this... If I ally with the elves, I must fight the "
|
||
"bandits, but if I ally with the bandits I will make enemies of the elves..."
|
||
msgstr ""
|
||
"Hmm... to si musím rozmyslet. Pokud se spojím s elfy, budu muset bojovat s "
|
||
"bandity - a pokud se přidám k banditům, znepřátelím si zase elfy..."
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:496
|
||
msgid ""
|
||
"Your crimes are too great. You will fall with the rest of the foul undead!"
|
||
msgstr ""
|
||
"Vaše zločiny nemají obdoby. Padnete spolu se zbytkem odporných nemrtvých!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:510
|
||
msgid "Then this parley is over! You may have sounded the doom of all of us!"
|
||
msgstr ""
|
||
"Pak je toto vyjednávání ukončeno! Nejspíše jste rozhodli o zkáze nás všech!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:516
|
||
msgid "You will pay for taking Mebrin from us! If he is harmed..."
|
||
msgstr "Zaplatíš za Mebrinův únos! Jestli se mu něco stalo..."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:527
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:667
|
||
msgid "Find the source of the undead and destroy it"
|
||
msgstr "Najdi zdroj nemrtvých a znič jej"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:531
|
||
msgid "Defeat Urza Afalas"
|
||
msgstr "Poraz Urzu Afalase"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:562
|
||
msgid "Very well. All men must unite against the undead."
|
||
msgstr "Dobrá. Všichni lidé se musí spojit proti nemrtvým."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:621
|
||
msgid ""
|
||
"We will now fight alongside you. Come, my thugs and footpads, rally to me!"
|
||
msgstr ""
|
||
"Budeme bojovat po vašem boku, a dám vám k dispozici mé lupiče a lapky. Ke "
|
||
"mně!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:627
|
||
msgid ""
|
||
"You are no better than these criminals! We shall see if you can find your "
|
||
"own way out of the forest! Come, my people, let us return to our lands. We "
|
||
"were foolish to ever have any dealings with these humans. Do not set foot in "
|
||
"our land ever again, Deoran, for you have brought us nothing but grief."
|
||
msgstr ""
|
||
"Nejste o nic lepší než ti zločinci! Uvidíme, zda najdete sami cestu z lesa! "
|
||
"Můj lide, vraťme se do našich zemí. Byli jsme trestuhodně pošetilí, když "
|
||
"jsme jednali s lidmi! Deorane, už nikdy nevkroč do našich zemí, neboť jsi "
|
||
"nám nepřinesl nic než smutek."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:639
|
||
msgid ""
|
||
"The elves have abandoned us in this accursed forest! We are surely lost!"
|
||
msgstr "Elfové nás opustili v tomhle prokletém lese! Jsme dozajista ztraceni!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:644
|
||
msgid "Do not fear, I can lead you out when the time is right."
|
||
msgstr "Žádné obavy, vyvedu vás odtud, až nadejde čas."
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:683
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:544
|
||
msgid "Death of Urza Afalas"
|
||
msgstr "Urza Afalas zemře"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:723
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1112
|
||
msgid "Now I pay for my crimes. But how many others will also suffer for them?"
|
||
msgstr ""
|
||
"Teď platím za své zločiny. Ale kolik dalších bude kvůli nim také trpět?"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:736
|
||
msgid "Fools! That lich will be the death of us all! You have sealed our doom!"
|
||
msgstr "Hlupáci! Len lich je naše zkáza! Zpečetili jste náš osud!"
|
||
|
||
#. [unit]: type=Water Serpent, id=Beast of the Lake
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:761
|
||
msgid "Beast of the Lake"
|
||
msgstr "Jezerní příšera"
|
||
|
||
#. [message]: speaker=Beast of the Lake
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:767
|
||
msgid "Graar!"
|
||
msgstr "Graar!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:790
|
||
msgid ""
|
||
"Well! That was easier than I thought it’d be. Looks like the undead aren’t "
|
||
"so tough after all!"
|
||
msgstr ""
|
||
"Výborně! To bylo jednodušší, než jsem očekával. Zdá se, že nemrtví nakonec "
|
||
"nejsou až tak mocní!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:795
|
||
msgid "Indeed. The dark king has fallen."
|
||
msgstr "Opravdu. Temný král padl."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:799
|
||
msgid ""
|
||
"I’m afraid it is not so. This was not the real Mebrin we destroyed, but a "
|
||
"mere phantom. He resides in catacombs deep underneath the castle, but they "
|
||
"cannot be entered without magical means."
|
||
msgstr ""
|
||
"Obávám se, že to není pravda. Toto, co jste zničili, nebyl opravdový Mebrin, "
|
||
"ale jenom jeho přízračná kopie. Přebývá v kobkách hluboko pod hradem, kam se "
|
||
"nedostanete bez magie."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:804
|
||
msgid ""
|
||
"We spared your life in order to defeat the source of these undead, and now "
|
||
"you tell us we cannot even reach it?! Ethiliel could have dispelled these "
|
||
"magical wards if we hadn’t fallen for your lies!"
|
||
msgstr ""
|
||
"Ušetřili jsme tvůj život, abychom zničili zdroj nemrtvých, a teď nám říkáš, "
|
||
"že se k němu ani nedostaneme?! Ethiliel mohla odstranit ty magické obrany, "
|
||
"kdybychom neuvěřili tvým lžím!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:808
|
||
msgid ""
|
||
"If I had told you, you and the elves would have killed me! I didn’t have a "
|
||
"choice!"
|
||
msgstr ""
|
||
"Kdybych ti byl býval řekl dříve, spolu s elfy byste mne zabili! Neměl jsem "
|
||
"na výběr!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:812
|
||
msgid "Perhaps we should correct that error now."
|
||
msgstr "Snad bychom teď měli tu chybu napravit."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:816
|
||
msgid ""
|
||
"Then you would surely be lost in these woods forever at the mercy of the "
|
||
"undead. I can lead you and your men back to the lands of Wesnoth if you will "
|
||
"grant me pardon."
|
||
msgstr ""
|
||
"Pak budete navždy ztraceni v těchto lesích, vydáni na milost nemrtvým. "
|
||
"Dovedu vás a vaše muže zpět do zemí Wesnothu, pokud mi zaručíte milost."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:821
|
||
msgid ""
|
||
"Now that the elves have abandoned us, that would seem to be our only choice. "
|
||
"But what about Mebrin? The undead will keep attacking our homes unless we "
|
||
"root them out at the source."
|
||
msgstr ""
|
||
"Teď když nás elfové opustili, zdá se to být naším jediným východiskem. Ale "
|
||
"co s Mebrinem? Nemrtví budou nadále útočit na naše domovy, pokud je "
|
||
"nezlikvidujeme hned u zdroje."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:825
|
||
msgid ""
|
||
"I do not know. But if we cannot storm his underground fastness we must "
|
||
"either flee or wait here and certainly perish fighting him on his own terms. "
|
||
"I know that he will march to ravage your city of Westin with all his might "
|
||
"soon, and that the city cannot hold out against such a force unprepared."
|
||
msgstr ""
|
||
"Nevím. Ale pokud se nám nepovede ztéci jeho podzemní tvrz, buď se nám povede "
|
||
"utéci, nebo zde zůstaneme, budeme bojovat dle jeho podmínek a najisto "
|
||
"padneme. Vím, že brzy potáhne proti městu Westinu, které se neubrání, pokud "
|
||
"nebude připraveno."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:830
|
||
msgid ""
|
||
"Then we shall retreat towards Westin and prepare for the oncoming battle. I "
|
||
"pray our only chance at victory was not lost today."
|
||
msgstr ""
|
||
"Pak bychom se měli stáhnout k Westinu a připravit se na nadcházející bitvu. "
|
||
"Modlím se, ať není dneškem ztracena naše šance na vítězství."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:848
|
||
msgid "Now, on with those bandits!"
|
||
msgstr "Nyní pojďme na tyto bandity!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:865
|
||
msgid "We have beaten them both, criminals and undead!"
|
||
msgstr "Porazili jsme je všechny, bandity i nemrtvé!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:870
|
||
msgid ""
|
||
"We should make haste to return to Wesnoth before the harvest. Fall arrived "
|
||
"some time ago."
|
||
msgstr ""
|
||
"Měli bychom si pospíšit, abychom se vrátili do Wesnothu před žněmi. Podzim "
|
||
"již začal."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:874
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Do not be so hasty; great mages are no mere tricksters to be easily "
|
||
#| "defeated. I fear that there are tunnels and catacombs buried beneath his "
|
||
#| "fortress and that we have merely defeated a specter. If we wish to "
|
||
#| "cleanse the land of his evil, we must enter the darkness and root him out "
|
||
#| "from within."
|
||
msgid ""
|
||
"Do not be so hasty; great mages are no mere tricksters to be easily "
|
||
"defeated. I fear that there are tunnels and catacombs buried beneath the "
|
||
"fortress and that we have merely defeated a specter. If we wish to cleanse "
|
||
"the land of this evil, we must enter the darkness and root it out from "
|
||
"within."
|
||
msgstr ""
|
||
"Nebuď tak zbrklý! Velcí mágové nejsou nějací snadno porazitelní kejklíři. "
|
||
"Obávám se, že pod touto pevností najdeme katakomby a že to, co jsme "
|
||
"porazili, byl pouze přízrak. Jestliže zamýšlíme očistit zemi od jeho zla, "
|
||
"musíme vstoupit do podzemí a vymýtit jej odtamtud."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:878
|
||
msgid ""
|
||
"There are strong magical wards placed here that would prevent you from "
|
||
"entering, but I am capable of opening them to let us all pass."
|
||
msgstr ""
|
||
"Jsou ze rozmístěna silná magická obranná opatření která vám neumožní projít, "
|
||
"ale dokáži je zneškodnit a umožnit nám jít dále."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:883
|
||
msgid "My men are not dwarves! How are we to fight in catacombs and tunnels?"
|
||
msgstr "Mí muži nejsou trpaslíci! Jak máme bojovat v tunelech a kobkách?"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:887
|
||
msgid ""
|
||
"Someone must take news back to Wesnoth of this new evil that lurks near our "
|
||
"borders. Who knows how many more of these undead are hiding in the forest?"
|
||
msgstr ""
|
||
"Někdo musí do Wesnothu donést zprávu o toto novém zlu, které se skrývá na "
|
||
"našich hranicích. Kdo ví, kolik těch nemrtvých se ještě skrývá v lese."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:891
|
||
msgid ""
|
||
"Go, Sir Gerrick, and take with you an escort of elves, if Ethiliel will "
|
||
"permit it."
|
||
msgstr ""
|
||
"Jdi, Sire Gerricku, a vezmi s sebou elfí doprovod, pokud to Ethiliel povolí."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:895
|
||
msgid "Indeed I will. My kinsfolk will protect you and your message!"
|
||
msgstr "Souhlasím. Můj lid tě ochrání i se tvou zprávou!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:905
|
||
msgid ""
|
||
"Your mer followers had best join Sir Gerrick, as well, Deoran. They may "
|
||
"prove far more useful in the rivers and swamps to the north than in the "
|
||
"caverns which lie ahead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:909
|
||
msgid ""
|
||
"Very well. I release them to aid Sir Gerrick, and then to return to their "
|
||
"homes."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:915
|
||
msgid ""
|
||
"Fare well, Deoran! I will be there to greet you when you return to Kerlath "
|
||
"Province."
|
||
msgstr ""
|
||
"Sbohem, Deorane! Snad se opět shledáme a pozdravíme, až se vrátíš do "
|
||
"Kerlathu."
|
||
|
||
#. [scenario]: id=06a_Tidings_Good_and_Ill
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:5
|
||
msgid "Tidings, Good and Ill"
|
||
msgstr "Dobré i špatné zprávy"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:54
|
||
msgid "Enemies"
|
||
msgstr "Nepřátelé"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:60
|
||
msgid "Ssesseth"
|
||
msgstr "Ssesseth"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:61
|
||
msgid "Zasz"
|
||
msgstr "Zasz"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:62
|
||
msgid "Zerix"
|
||
msgstr "Zerix"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:64
|
||
msgid "Scorpion"
|
||
msgstr "Škorpión"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:65
|
||
msgid "Kramak"
|
||
msgstr "Kramak"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:67
|
||
msgid "Issorai"
|
||
msgstr "Issorai"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:68
|
||
msgid "Zarr"
|
||
msgstr "Zarr"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:72
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:78
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:85
|
||
msgid "Abdur"
|
||
msgstr "Abdur"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:73
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:79
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:87
|
||
msgid "Queen Xeila"
|
||
msgstr "Královna Xeila"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:77
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:84
|
||
msgid "Ssanur"
|
||
msgstr "Ssanur"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:80
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:88
|
||
msgid "Lesssh"
|
||
msgstr "Lesssh"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:86
|
||
msgid "Kallen"
|
||
msgstr "Kallen"
|
||
|
||
#. [unit]: type=Elvish Ranger, id=Eliomir
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:186
|
||
msgid "Eliomir"
|
||
msgstr "Eliomir"
|
||
|
||
#. [message]: speaker=Eliomir
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:205
|
||
msgid ""
|
||
"Sir Gerrick, you must make it back to Kerlath Province and warn your people "
|
||
"of the danger from the south. We will lead you through the forest and clear "
|
||
"any foes from your path. You may choose some of your veterans to go with you "
|
||
"as well, and any ones you leave behind will still have time to join Ethiliel "
|
||
"and Deoran."
|
||
msgstr ""
|
||
"Sire Gerricku, musíš se vrátit do Kerlathu a varovat své lidi před "
|
||
"nebezpečím z jihu. Provedeme tě lesem a vyčistíme cestu od nepřátel. Můžeš "
|
||
"si s sebou vzít některé veterány, a ti kteří zůstanou pozadu půjdou s "
|
||
"Ethiliel a Deoranem."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:218
|
||
msgid ""
|
||
"With the bandits and undead vanquished behind us, what foes can there be "
|
||
"ahead? Let us hope this is a speedy journey, for the specter of winter looms."
|
||
msgstr ""
|
||
"Jací nepřátelé mohou být před námi, když jsme zničili bandity i nemrtvé? "
|
||
"Doufejme, že to bude rychlá cesta, zima se blíží."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:224
|
||
msgid "Move Sir Gerrick to the north end of the woods"
|
||
msgstr "Přesuň Sira Gerricka na severní okraj lesa"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:228
|
||
msgid "Defeat the Queen Xeila"
|
||
msgstr "Poraz královnu Xeilu"
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:252
|
||
#, fuzzy
|
||
#| msgid "Unrecalled units will be available for Deoran."
|
||
msgid "Recalled units will be unavailable to Deoran."
|
||
msgstr "Nepřivolané jednotky dostane k dispozici Deoran."
|
||
|
||
#. [message]: speaker=Queen Xeila
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:275
|
||
msgid ""
|
||
"Hss... Here are the humans who have made a pact with the cursed mermen! "
|
||
"Hss..."
|
||
msgstr ""
|
||
"Sss.. Jsou tu ti lidi, kteří se spolčili s prokletým vodním lidem! Sss..."
|
||
|
||
#. [message]: speaker=Eliomir
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:279
|
||
msgid "We have stumbled into a den of nagas!"
|
||
msgstr "Narazili jsme na doupě nág!"
|
||
|
||
#. [message]: speaker=Queen Xeila
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:283
|
||
msgid "Hss... We will kill them all, my brood. Hss..."
|
||
msgstr "Sss... Zabijeme je všechny, mé dítka. Sss..."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:287
|
||
msgid ""
|
||
"We must clear this road for Deoran and Ethiliel! We must destroy the naga "
|
||
"lair!"
|
||
msgstr ""
|
||
"Musíme vyčistit tuto cestu pro Deorana a Ethiliel! Zničíme to doupě nág!"
|
||
|
||
#. [message]: speaker=Queen Xeila
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:293
|
||
msgid "Hss... elves! Are they friends or enemies? Hss..."
|
||
msgstr "Sss... Elfové! Přátelé, nebo nepřátelé? Sss..."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:297
|
||
msgid "We are weary travelers, seeking our homes. If you but let us pass..."
|
||
msgstr ""
|
||
"Jsme znavení poutníci, kteří hledají cestu k domovu. Nechte nás projít..."
|
||
|
||
#. [message]: speaker=Queen Xeila
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:301
|
||
msgid ""
|
||
"Hss... And humans! Humans drained our swamps and made them fields for farms, "
|
||
"and now they have found my winter nest. The Land-Walkers must die! Hss..."
|
||
msgstr ""
|
||
"Sss.. A lidé! Lidé vysušili naše bažiny, aby měli pole pro farmy, a teď "
|
||
"objevili mé zimní hnízdo. Suchozemci musí zemřít! Sss..."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:305
|
||
msgid ""
|
||
"She won’t listen. If we leave these nagas here, they will ambush Deoran and "
|
||
"Ethiliel! We must destroy them!"
|
||
msgstr ""
|
||
"Nebude nás poslouchat. Pokud se s těmi nágami nevypořádáme, přepadnou "
|
||
"Deorana a Ethiliel! Musíme je vyhladit!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:334
|
||
msgid ""
|
||
"There are a group of naga occupying this area... they don’t look very "
|
||
"friendly."
|
||
msgstr "Tuto oblast obývá skupinka nág... nevypadají moc přátelsky."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:339
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "if they are hostile to us, they could endanger Deoran and Ethiliel as "
|
||
#| "well. Perhaps their leader can be reasoned with."
|
||
msgid ""
|
||
"If they are hostile to us, they could endanger Deoran and Ethiliel as well. "
|
||
"Perhaps their leader can be reasoned with."
|
||
msgstr ""
|
||
"Pokud se k nám budou chovat nepřátelsky, nepřivítají Deorana a Ethiliel o "
|
||
"nic lépe. Snad se budeme moci domluvit s jejich královnou."
|
||
|
||
#. [message]: speaker=Queen Xeila
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:354
|
||
msgid "Hss... Who will watch over my brood now? Hss..."
|
||
msgstr "Sss... Kdo teď bude pečovat o mé mladé? Sss..."
|
||
|
||
#. [message]: speaker=Kramak
|
||
#. The ogre purposely has very bad grammar, because he is very stupid.
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:368
|
||
msgid "Ho! Me see elves. Elves tasty? Me take elves to eat."
|
||
msgstr "Ha! Já vidím elfy. Chutní elfové? Já jíst elfy."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:373
|
||
msgid "Err, Mr. Ogre, we are not very tasty."
|
||
msgstr "Ehm, pane obře, my moc chutní nejsme."
|
||
|
||
#. [message]: speaker=Kramak
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:377
|
||
msgid "Oh. Me only want tasty food. Go away."
|
||
msgstr "Oh. Já chtít jen dobré jídlo. Vy pryč!"
|
||
|
||
#. [message]: speaker=Kramak
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:385
|
||
msgid "Wait! Me not believe you. Me eat you!"
|
||
msgstr "Stát! Já nevěřím! Já sníst vy!"
|
||
|
||
#. [message]: speaker=Kramak
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:396
|
||
msgid "Bad food! It hurt me. Arrrrggghhhh!!"
|
||
msgstr "Hnusné jídlo! Zraní mě. Arrrrggghhhh!!"
|
||
|
||
#. [message]: speaker=Abdur
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:408
|
||
msgid ""
|
||
"Travelers in this desolate land! I seek that dark Sage who is rumored to "
|
||
"dwell in these lands. Surely you have come from him?"
|
||
msgstr ""
|
||
"Poutníci v této zpustošené zemi! Hledám temného mudrce, o kterém se "
|
||
"proslýchá, že přebývá v těchto krajích. Zajisté jste přišli od něj?"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:412
|
||
msgid ""
|
||
"Indeed! I just left my comrades, who were preparing to kill the vile "
|
||
"Necromancer."
|
||
msgstr ""
|
||
"Jistě! Právě jsem opustil své druhy, kteří se chystali zabít toho ohavného "
|
||
"nekromancera."
|
||
|
||
#. [message]: speaker=Abdur
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:416
|
||
msgid "Unworthy fools! I’ll kill you for this sacrilege!"
|
||
msgstr "Bezcenní hlupáci! Všechny vás zabiji pro tuto svatokrádež!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:437
|
||
msgid ""
|
||
"These naga are still in control of the road. We must clear the way for "
|
||
"Deoran and Ethiliel!"
|
||
msgstr ""
|
||
"Ty nágy stále ovládají silnici. Musíme Deoranovi a Ethiliel připravit cestu!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:450
|
||
msgid ""
|
||
"I will hasten back to Kerlath Province now and seek the advice of the "
|
||
"Council of Westin..."
|
||
msgstr ""
|
||
"Pospíším si zpět do Kerlathské provincie a vyhledám pomoc Westinské rady..."
|
||
|
||
#. [message]: speaker=Eliomir
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:454
|
||
msgid ""
|
||
"We too will return to our councils. We have much to tell them... Much indeed."
|
||
msgstr "My se také vrátíme k našim radám. Máme jim co říci... Vpravdě mnoho."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:458
|
||
msgid ""
|
||
"While the council debated the best course of action, Deoran and Ethiliel "
|
||
"prepared to enter the caves under Mebrin’s fortress..."
|
||
msgstr ""
|
||
"Zatímco rada probírala nejlepší možnosti řešení, Deoran a Ethiliel se "
|
||
"připravovali ke vstupu do jeskyní pod Mebrinovou pevností..."
|
||
|
||
#. [scenario]: id=06b_The_Long_March
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:5
|
||
msgid "The Long March"
|
||
msgstr "Dlouhý pochod"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:101
|
||
msgid "Elves"
|
||
msgstr "Elfové"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:325
|
||
msgid "Fssth"
|
||
msgstr "Fššt"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:328
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:332
|
||
msgid "Wizzi"
|
||
msgstr "Wizzi"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:476
|
||
msgid "Deoran and Urza Afalas led their men quickly from Mebrin’s fortress..."
|
||
msgstr ""
|
||
"Deoran a Urza Afalas rychle vedli své muže pryč z Mebrinovy pevnosti..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:495
|
||
msgid "Will this forest ever end? How can we know what path to take?!"
|
||
msgstr "Cožpak tenhle les nikdy neskončí? Jak máme vědět, kudy jít?!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:499
|
||
msgid ""
|
||
"You have to follow me! I have often traveled these woods avoiding the elves "
|
||
"with my comrades, and I know a secret path through it."
|
||
msgstr ""
|
||
"Následujte mne! Procházel jsem mnohokrát těmito lesy s přáteli a vyhýbal se "
|
||
"elfům. Znám tajnou stezku, která vede skrz."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:503
|
||
msgid "Can we trust him? His people are murderers and thieves!"
|
||
msgstr "Můžeme mu věřit? Jeho lidé jsou vrahové a lupiči!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:507
|
||
msgid ""
|
||
"Do we have any choice? Our food is running out, and it will be winter soon..."
|
||
msgstr "Máme snad na výběr? Dochází nám zásoby a brzo nadejde zima..."
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:511
|
||
msgid ""
|
||
"Beware! I sense that there are many undead creatures chasing us. We should "
|
||
"move quickly."
|
||
msgstr ""
|
||
"Pozor! Cítím, že se za námi žene množství nemrtvých tvorů. Měli bychom si "
|
||
"pospíšit pryč."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:515
|
||
msgid "Let us go quickly, then. I will show you the way."
|
||
msgstr "Pojďme tedy rychle. Ukážu vám cestu."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:522
|
||
msgid ""
|
||
"Remember that these woods are crawling with elves, and I don’t think they’ll "
|
||
"receive us too kindly. Stay on the path and perhaps we can avoid at least "
|
||
"most of them."
|
||
msgstr ""
|
||
"Pamatujte, že se teď ty lesy hemží elfy, a nemyslím že by nás radostně "
|
||
"přivítali. Zůstaňte na cestě a snad se nám povede vyhnout se většině."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:528
|
||
msgid "Move Deoran through the woods and over the river"
|
||
msgstr "Přesuň Deorana skrz les a za řeku"
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:556
|
||
msgid ""
|
||
"At the start of each turn, Urza Afalas will reveal as much of the secret "
|
||
"path as is within his vision range."
|
||
msgstr ""
|
||
"Na začátku každého kola odhalí Urza Afalas tolik tajné stezky, kam až "
|
||
"dohlédne."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:749
|
||
msgid "Just a little further!"
|
||
msgstr "Ještě kousek!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:767
|
||
msgid "We’re almost there!"
|
||
msgstr "Už jsme skoro tam!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:785
|
||
msgid "Come on! Hurry!"
|
||
msgstr "Pojďte! Rychle!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:803
|
||
msgid "Keep moving!"
|
||
msgstr "Nezastavujte se!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:822
|
||
msgid ""
|
||
"From here you can see the banks of the river! Across it we will find the sun "
|
||
"again, and an end to these cursed trees!"
|
||
msgstr ""
|
||
"Odtud můžete vidět břehy řeky! Za ní opět najdeme slunce a konec těm "
|
||
"prokletým stromům!"
|
||
|
||
#. [message]: race=elf
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:876
|
||
msgid ""
|
||
"You humans have kidnapped Mebrin the Sage. You will pay for your crimes."
|
||
msgstr "Vy lidé jste unesli mudrce Mebrina. Zaplatíte za své zločiny."
|
||
|
||
#. [message]: id=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:880
|
||
msgid ""
|
||
"Your sage Mebrin is the criminal. He practices necromancy and now commands "
|
||
"an army of undead. By the laws of Wesnoth, the punishment for his crimes is "
|
||
"death!"
|
||
msgstr ""
|
||
"Ten váš mudrc Mebrin je zločinec. Praktikuje nekromancii a proměnil sám sebe "
|
||
"v liche. Podle zákona Wesnothu je trestem za jeho zločiny smrt!"
|
||
|
||
#. [message]: race=elf
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:889
|
||
msgid ""
|
||
"It is you who is a criminal and who is in a company of criminals. We will "
|
||
"not let you kill Mebrin!"
|
||
msgstr ""
|
||
"Jsi to ty, kdo je zločinec - ve společnosti kriminálníků! Nenecháme tě zabít "
|
||
"Mebrina!"
|
||
|
||
#. [message]: race=elf
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:923
|
||
msgid "We cannot allow you bandits and criminals to pass through our lands!"
|
||
msgstr "Vy bandité a kriminálníci, nepovolíme vám vstup na naše území!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:927
|
||
msgid "We wish only to return to our homes!"
|
||
msgstr "Přejeme si jen vrátit se domů!"
|
||
|
||
#. [message]: race=elf
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:936
|
||
msgid "Nevertheless, we will have vengeance for Mebrin!!"
|
||
msgstr "I přesto se pomstíme za Mebrina!"
|
||
|
||
#. [message]: race=elf
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:970
|
||
msgid "Get them!"
|
||
msgstr "Do nich!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1139
|
||
msgid "Thank heaven we have escaped that awful forest!"
|
||
msgstr "Díky Bohu, unikli jsme z toho nechutného lesa!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1143
|
||
msgid "Indeed, Afalas, you’ve earned my trust today."
|
||
msgstr "Afalasi, dnes sis vskutku vysloužil mou důvěru."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1147
|
||
msgid "I can only hope for mercy when I return to Westin."
|
||
msgstr "Mohu jen doufat v milost, až se vrátím do Westinu."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1152
|
||
msgid "But there was a dark cloud looming behind Deoran and his men..."
|
||
msgstr "Ale za Deoranem a jeho vojskem se táhlo temné mračno..."
|
||
|
||
#. [scenario]: id=07a_Into_the_Depths
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:5
|
||
msgid "Into the Depths"
|
||
msgstr "Do hlubin"
|
||
|
||
#. [side]: type=Lich, id=Mal M'Brin
|
||
#. [side]: type=Ancient Lich, id=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:52
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:56
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:52
|
||
msgid "Mal M’Brin"
|
||
msgstr "Mal M’Brin"
|
||
|
||
#. [side]: type=Soulless, id=Groth
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:104
|
||
msgid "Groth"
|
||
msgstr "Groth"
|
||
|
||
#. [side]: type=Troll Hero, id=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:143
|
||
msgid "Grek"
|
||
msgstr "Grek"
|
||
|
||
#. [unit]: type=Eyestalk, id=Eye Guardian
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:223
|
||
msgid "Eye Guardian"
|
||
msgstr "Hlídající oko"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:277
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Proceed slowly, who knows what evils inhabited these parts before Mebrin "
|
||
#| "was turned! We cannot be too careful."
|
||
msgid ""
|
||
"Proceed slowly, who knows what evils the bandits have awoken here! We cannot "
|
||
"be too careful."
|
||
msgstr ""
|
||
"Postupujte pomalu, kdo ví jaká zla obývaly tyto místa před tím, než Mebrin "
|
||
"podlehl! Opatrnosti není nikdy dost."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:283
|
||
msgid ""
|
||
"Cavalrymen and Dragoons will be less useful in the caves than soldiers who "
|
||
"fight on foot."
|
||
msgstr ""
|
||
"V jeskyních jsou kavaleristé a dragouni méně použitelní než vojáci bojující "
|
||
"opěšalí."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:288
|
||
msgid "Also, soldiers with the <i>quick</i> trait will be useful in the dark."
|
||
msgstr "Vojáci s vlastností <i>rychlý</i> budou v temnotě také užiteční."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:296
|
||
msgid "Find the source of the undead under the citadel"
|
||
msgstr "Najdi zdroj nemrtvých pod citadelou"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:307
|
||
msgid ""
|
||
"Meet with and pay the troll leader $troll_help_cost gold to receive their "
|
||
"help"
|
||
msgstr ""
|
||
"Najdi vůdce trollů a zaplať mu $troll_help_cost zlatých, aby ti pomohli"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:349
|
||
msgid ""
|
||
"What horrid creature may that be? I’ve seen many wicked things in my life, "
|
||
"but never one such as that."
|
||
msgstr ""
|
||
"Co za příšernou stvůru to může být? Viděl jsem už dost zkažených věcí, ale "
|
||
"toto je novinka."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:354
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It must be a guardian of some kind set here by Mebrin. We elves have "
|
||
#| "heard stories of these creatures but I wouldn’t have expected to come "
|
||
#| "across one... the least of all here. Let us proceed with caution."
|
||
msgid ""
|
||
"Whatever evil lurks below must have set it here as a guardian. We elves have "
|
||
"heard stories of these creatures but I wouldn’t have expected to come across "
|
||
"one here. Let us proceed with caution."
|
||
msgstr ""
|
||
"Pochopitelně nějaký hlídač, kterého zde nechal Mebrin. Mezi námi elfy se "
|
||
"sice o takových tvorech něco proslýchá, ale nikdy bych nečekala, že je "
|
||
"najdeme zrovna zde. Postupujme, ale opatrně."
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:372
|
||
msgid ""
|
||
"Ha! Humans and elves! What are you doing in our caves, and why shouldn’t we "
|
||
"grind your bones and gnaw on your flesh?"
|
||
msgstr ""
|
||
"Ha! Lidi a elfi! Co děláte v našich jeskyních, a proč bysme neměli rozmlátit "
|
||
"vaše kosti a ohlodat z nich maso?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:377
|
||
msgid "We mean no trespass. We are hunting the undead."
|
||
msgstr "Nepředstavujeme pro vás hrozbu. Pronásledujeme nemrtvé."
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:382
|
||
msgid ""
|
||
"Undead! Ha! We kill undead all the time. You be friendly enough so we won’t "
|
||
"kill you, but why should we help you?"
|
||
msgstr ""
|
||
"Nemrtvé! Ha! Nemrtvé řežem pořád. Nejste zlí, ale proč bysme vám měli pomoct?"
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:450
|
||
msgid ""
|
||
"Gold is good. We can trade gold for weapons and fire. We will help you "
|
||
"defeat the undead now."
|
||
msgstr "Zlato je dobré. Můžem koupit zbraně a oheň. Pomůžem vám ničit nemrtvé."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:454
|
||
msgid ""
|
||
"What aid can you offer us? We are not well suited to fighting in the caves."
|
||
msgstr "Jak nám můžete pomoci? Nedokážeme dobře bojovat v jeskyních."
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:458
|
||
msgid ""
|
||
"We already planned to kill the undead ourselves... First we kill dwarves "
|
||
"though! Now we have dwarvish thunder fire and many trolls ready for "
|
||
"fighting. They come too and help you smash them undead."
|
||
msgstr ""
|
||
"Už sme vymysleli zabít nemrtvé sami... Nejdřív sme ale zabili trpaslíky! Teď "
|
||
"máme jejich hromový oheň. A moc, moc trollů připravení bojovat. Pudou s vámi "
|
||
"a pomůžou pobít ty nemrtvé."
|
||
|
||
# říká troll
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:472
|
||
msgid ""
|
||
"Go here and light the thunder fire and it will blast a back door into the "
|
||
"lich’s lair!"
|
||
msgstr "Di sem a zapal hromový oheň a vrazíš díru do lichova doupěte!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:482
|
||
msgid "What should we offer them for their help?"
|
||
msgstr "Co jim nabídneme za pomoc?"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:484
|
||
msgid ""
|
||
"We will give you $troll_help_cost gold pieces if you help us defeat the "
|
||
"undead."
|
||
msgstr "Dáme vám $troll_help_cost zlatých, když nám pomůžete porazit nemrtvé."
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:504
|
||
msgid ""
|
||
"Haha, you humans and elves poor, you have not enough gold! If you want troll "
|
||
"help, you must come to me when you have the gold."
|
||
msgstr ""
|
||
"Chacha, vy lidé a elfové ne bohatí, nemáte dost peněz! Esli chcete, aby vám "
|
||
"trollové pomohli, vraťte ke mně až budete mít peníze."
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:519
|
||
msgid "We will offer you freedom and a place in our lands."
|
||
msgstr "Nabízíme vám svobodu a místo v našich zemích."
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:523
|
||
msgid "Ha! Who wants stupid human lands!"
|
||
msgstr "Pche! Kdo chce hloupé země lidí!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:527
|
||
msgid "Then you will not aid us in our quest to destroy the undead menace?"
|
||
msgstr ""
|
||
"Takže se s námi nespojíte a nepomůžete nám v naší snaze zničit hrozbu "
|
||
"nemrtvých?"
|
||
|
||
# konec je něco, co umí říct až moc dobře... :)
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:532
|
||
msgid ""
|
||
"Bah! We destroy the undead when we want. Maybe wait for a few years first. "
|
||
"If you want troll help, you come see me and give proper payment!"
|
||
msgstr ""
|
||
"Pche! Zničíme nemrtvé, až budem chtít. Počkejte pár let, třeba se dočkáte. "
|
||
"Jestli chcete, aby vám trollové pomohli, navštivte mne s příslušným obnosem!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:536
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "These creatures are much too simpleminded to be of any help to us but at "
|
||
#| "least they will not attack us outright. We will have to face Mebrin alone."
|
||
msgid ""
|
||
"These creatures are much too simpleminded to be of any help to us but at "
|
||
"least they will not attack us outright. We will have to face this enemy "
|
||
"alone."
|
||
msgstr ""
|
||
"Ti tvorové jsou příliš prostoduší na to aby nám nějak pomohli, ale aspoň se "
|
||
"na nás jen tak nevrhnou. Budeme muset čelit Mebrinovi sami."
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:574
|
||
msgid "Ha, you can afford troll help this time?"
|
||
msgstr "Ha, teď si můžete dovolit zaplatit naši pomoc?"
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:583
|
||
msgid "Here’s $troll_help_cost for your help against the undead."
|
||
msgstr "Tady máte $troll_help_cost za pomoc proti nemrtvým."
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:591
|
||
msgid "No, sorry."
|
||
msgstr "Je mi líto."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:618
|
||
msgid "I’m lighting it!"
|
||
msgstr "Zapaluji to!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:656
|
||
msgid "I’ve broken through!"
|
||
msgstr "Prorazil jsem!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:676
|
||
msgid "Mebrin! My teacher of old! Can that truly be you?"
|
||
msgstr "Mebrine! Můj starý učiteli! Jsi to opravdu ty?"
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:682
|
||
msgid "Eth...Ethiliel? You are here?"
|
||
msgstr "Eth... Ethiliel? Co tu děláš?"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:687
|
||
msgid ""
|
||
"How did you come to be here, you of all people, shut away from the trees and "
|
||
"the light of the sun?"
|
||
msgstr ""
|
||
"Jak jsi se sem dostal, zrovna ty, tak daleko od stromů a slunečního svitu?"
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:692
|
||
msgid ""
|
||
"I broke their chains. They bound me, the accursed humans. Bound me! "
|
||
"Kidnapped me to raise undead for them. Menaced me with cold iron... ahh, the "
|
||
"iron on my skin, it burned, it burned!"
|
||
msgstr ""
|
||
"Rozbil jsem jejich řetězy. Ti prokletí lidé mne spoutali. Spoutali, mne! "
|
||
"Unesli mě, abych jim přivolával nemrtvé. Vyhrožovali mi studeným železem... "
|
||
"ach, jak to pálilo, popálili mi železem kůži!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:697
|
||
msgid "What is this? Elves bear steel swords."
|
||
msgstr "Cože? Elfové přece používají železné meče."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:702
|
||
msgid ""
|
||
"They are but warriors. All elves feel the shadow of iron, and to those who "
|
||
"walk our higher paths it is a bane, interfering with our magic. But this "
|
||
"touches on mysteries that are not for men to know, human. I bind you never "
|
||
"to speak of it."
|
||
msgstr ""
|
||
"Nejsou nic lepšího než jen bojovníci. Všichni elfové cítí stín, který vrhá "
|
||
"železo; pro ty, kteří se zabývají vyššími uměními, se stává zhoubou, ničící "
|
||
"jejich magii. Ale to nepatří k tomu, co se smějí lidé dovědět. Přikazuji ti "
|
||
"o tom nikdy nemluvit."
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:707
|
||
msgid ""
|
||
"Humans! Betrayers! Tree-killers! They are a blight on the world! I shall "
|
||
"bring my new servants north to the lands we so foolishly granted to men in "
|
||
"ages past, and destroy them all!"
|
||
msgstr ""
|
||
"Lidé! Zrádci! Vrazi stromů! Jsou snětí tohoto světa! Přivedu své nové "
|
||
"služebníky do zemí na severu, které jsme jim kdysi tak neprozíravě "
|
||
"přenechali, a pak je všechny zničím!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:712
|
||
msgid ""
|
||
"Your servants! Your servants are abominations worse than any human. They "
|
||
"stink of the grave. This cannot be the sage Mebrin that I knew and revered "
|
||
"speaking. He would never have allied himself with the dead against the "
|
||
"living!"
|
||
msgstr ""
|
||
"Tvé služebníky! Vždyť to jsou zrůdy nesčetněkrát horší, než všichni lidé "
|
||
"dohromady. Páchnou hroby. Nemůžeš být ten Mebrin, kterého jsem znala z "
|
||
"dřívějška, ten by se nikdy nespolčil s mrtvými proti živým!"
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:717
|
||
msgid ""
|
||
"I am called Mal M’Brin now, Ethiliel, best student of mine. It is time for a "
|
||
"new lesson. I was such as you, full of doubt and weakness, but now I have "
|
||
"passed over and become more than you know. There is infinity in death; I "
|
||
"have touched the void at the heart of all things. You, too, can partake of "
|
||
"its boundless power."
|
||
msgstr ""
|
||
"Ethiliel, má nejlepší učednice, teď se nazývám Mal M’Brin. Je čas pro změnu, "
|
||
"je tu nová lekce. Tak jako ty jsem byl sláb a pln pochybností, ale to jsem "
|
||
"již překonal a stal se něčím lepším, než jak jsi mne kdy znala. Ve smrti je "
|
||
"přítomno nekonečno, a já se dotkl té prázdnoty v srdci všehomíra. I ty můžeš "
|
||
"být účastna jeho nespoutané moci."
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:722
|
||
msgid ""
|
||
"Join me! Stand by my side! We shall rise and sweep the humans from the green "
|
||
"world. Their corpses will serve us; their bones will dance for our pleasure."
|
||
msgstr ""
|
||
"Přidej se ke mně! Povstaneme a vymeteme lidi ze světa zeleně. Jejich těla "
|
||
"nám budou sloužit a kosti tančit pro potěšení."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:727
|
||
msgid ""
|
||
"And when we were done, what would we have become? Unlife. Hungering shadows, "
|
||
"devouring all we once cherished."
|
||
msgstr ""
|
||
"A až skončíme, co z nás zbude? Nemrtví. Hladovějící stíny, pohlcující vše, "
|
||
"co nás kdysi těšilo."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:733
|
||
msgid ""
|
||
"No. It shall not be. The sage Mebrin is dead. It is time to put him to rest."
|
||
msgstr ""
|
||
"Ne, tak to nebude. Mudrc jménem Mebrin je mrtev. Je čas dopřát mu odpočinek."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:739
|
||
msgid ""
|
||
"Even a mere human can see that you have become a mockery of all that you "
|
||
"once believed in. I will destroy you and your works if it’s the last thing I "
|
||
"do!"
|
||
msgstr ""
|
||
"Všechny tvé síly, jimiž se chlubíš, jsou jen směšné náhražky všeho, v co jsi "
|
||
"kdysi věřil. I pouhý člověk jako já to vidí jasně. Zničím tebe a tvé dílo, i "
|
||
"kdyby to mělo být to poslední, co vykonám!"
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:743
|
||
msgid ""
|
||
"You, destroy me? Fool human. You will die, and the elves you have seduced "
|
||
"with you. And you shall serve me beyond death, forever."
|
||
msgstr ""
|
||
"Ty, a zničit mne? Hloupý člověče, zemřeš, a elfové, které jsi pomátl, s "
|
||
"tebou. Po smrti mi posloužíš navěky."
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:755
|
||
msgid ""
|
||
"Nooo! This cannot be. The elves I once led have destroyed me. After all I "
|
||
"have sacrificed, I still die..."
|
||
msgstr ""
|
||
"Ne! To není možné! Ti elfové, které jsem kdysi vedl, mne zničili. Po všem, "
|
||
"co jsem obětoval, stejně zemřu..."
|
||
|
||
#. [scenario]: id=07b_Pebbles_in_the_Flood
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:5
|
||
msgid "Pebbles in the Flood"
|
||
msgstr "Oblázky v přívalu"
|
||
|
||
#. [side]: type=Lich, id=Mal Tera
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:90
|
||
msgid "Mal Tera"
|
||
msgstr "Mal Tera"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:133
|
||
msgid "Sgt. Finde"
|
||
msgstr "Serž. Finde"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:134
|
||
msgid "Maelvas"
|
||
msgstr "Maelvas"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:135
|
||
msgid "Orome"
|
||
msgstr "Orome"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:136
|
||
msgid "Mitche"
|
||
msgstr "Mitche"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:140
|
||
msgid "Lt. Illan"
|
||
msgstr "Por. Illan"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:141
|
||
msgid "Rheban"
|
||
msgstr "Rheban"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:142
|
||
msgid "Jul"
|
||
msgstr "Jul"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:146
|
||
msgid "Lt. Meris"
|
||
msgstr "Por. Meris"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:147
|
||
msgid "Findlas"
|
||
msgstr "Findlas"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:148
|
||
msgid "Chumet"
|
||
msgstr "Chumet"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:149
|
||
msgid "Neras"
|
||
msgstr "Neras"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:150
|
||
msgid "Eera"
|
||
msgstr "Eera"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:154
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:155
|
||
msgid "Death Guard"
|
||
msgstr "Hlídka smrti"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:176
|
||
msgid ""
|
||
"We have escaped the great forest, but look! The undead are chasing us — we "
|
||
"must not have rooted them all out of the wood."
|
||
msgstr ""
|
||
"Unikli jsme z velkého lesa, ale pohleďte! Nemrtví nás pronásledují — "
|
||
"nevymýtili jsme je v lese všechny."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:180
|
||
msgid ""
|
||
"My lord, you must hasten back to Westin to prepare a defense against them. I "
|
||
"will command the defense of the border forts."
|
||
msgstr ""
|
||
"Pane, musíte si pospíšit zpět do Westinu a připravit jej k obraně. Já "
|
||
"převezmu velení nad hraničními pevnostmi."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:184
|
||
msgid ""
|
||
"I too will make my stand here — I owe you my life and must atone for my "
|
||
"crimes. Together we will hold off the foul undead as long as we can."
|
||
msgstr ""
|
||
"Také zde zůstanu — dlužím vám svůj život a musím pykat za své zločiny. "
|
||
"Společně zadržíme nečisté nemrtvé tak dlouho, jak jen to půjde."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:188
|
||
msgid ""
|
||
"Minister Hylas, ride with me to Westin — you must summon the Council of "
|
||
"Westin while I prepare the city’s defenses. We shall return as soon as we "
|
||
"can in force and relieve you."
|
||
msgstr ""
|
||
"Hylasi, pojeď se mnou do Westinu — musíš svolat Westinskou radu a já "
|
||
"připravím obranu města. Vrátíme se s posilami co nejdříve a pomůžeme vám."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:192
|
||
msgid ""
|
||
"Make no promises you know you cannot keep. Organize the defense of Westin, "
|
||
"and if you survive, remember those who fell here."
|
||
msgstr ""
|
||
"Neslibuj nic, co nemůžeš dodržet. Zorganizuj obranu Westinu a pokud "
|
||
"přežiješ, pamatuj na ty kdo zde padli."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:199
|
||
msgid ""
|
||
"Your name will be sounded in the roll of heroes, and you will be avenged. "
|
||
"Thank you, my friend."
|
||
msgstr ""
|
||
"Tvé jméno bude zapsáno na listinu hrdinů a budeš pomstěn. Děkuji ti, můj "
|
||
"příteli."
|
||
|
||
#. [message]: speaker=Lt. Illan
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:222
|
||
msgid ""
|
||
"We are yours to command, Sir Gerrick. Our men are not the great warriors "
|
||
"that you and Deoran are, but we will hold our lines staunchly, until the "
|
||
"bitter end."
|
||
msgstr ""
|
||
"Jsme vám ke službám, Sire Gerricku. Naši vojáci nejsou takoví skvělí "
|
||
"válečníci jako Vy a Deoran, nicméně budeme neochvějně držet naše pozice až "
|
||
"do hořkého konce."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:228
|
||
msgid "Hold the line: Keep Sir Gerrick alive as long as possible"
|
||
msgstr "Drž pozice: udrž Sira Gerricka naživu co nejdéle"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:240
|
||
msgid ""
|
||
"There is no way to win this scenario, and no way to lose. Hold off the "
|
||
"undead hordes as long as you can. Keep Sir Gerrick alive as long as you can. "
|
||
"Every turn that passes strengthens the defenses of Westin."
|
||
msgstr ""
|
||
"Tento scénář není možné vyhrát ani prohrát. Zadržuj hordy nemrtvých tak "
|
||
"dlouho, jak jen to bude možné. Udrž Sira Gerricka naživu co nejdéle. Každé "
|
||
"zakončené kolo posílí obranu Westinu."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:274
|
||
msgid "Now I will never see my home again... Hold back the undead, Gerrick!"
|
||
msgstr "Už nikdy znovu neuvidím domov... Zadrž nemrtvé, Gerricku!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:286
|
||
msgid ""
|
||
"I only hope we have bought Deoran enough time to secure Westin for the "
|
||
"onslaught!"
|
||
msgstr ""
|
||
"Doufám jen, že jsme Deoranovi poskytli dostatek času k zabezpečení Westinu "
|
||
"před útokem!"
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:294
|
||
msgid ""
|
||
"We will crush Westin as we have crushed you! No one shall stand between us "
|
||
"and our home."
|
||
msgstr ""
|
||
"Rozdrtíme Westin tak jako tebe! Nikdo nesmí stát mezi námi a naším domovem."
|
||
|
||
#. [scenario]: id=08a_Return_to_Kerlath
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:4
|
||
msgid "Return to Kerlath"
|
||
msgstr "Návrat do Kerlathu"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:33
|
||
msgid "Move Deoran into Kerlath Province"
|
||
msgstr "Dosáhni s Deoranem provincie Kerlathu"
|
||
|
||
#. [side]: type=Outlaw, id=Tharzo Kalain
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:93
|
||
msgid "Tharzo Kalain"
|
||
msgstr "Tarzo Kalain"
|
||
|
||
#. [side]: type=Lieutenant, id=Plynry
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:138
|
||
msgid "Plynry"
|
||
msgstr "Plynry"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:161
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:162
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:163
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:164
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:165
|
||
msgid "Border Guard"
|
||
msgstr "Hraniční stráž"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:178
|
||
msgid ""
|
||
"Tharzo! That meddler who killed the Urza brothers approaches from the south. "
|
||
"His men and horses look worn out."
|
||
msgstr ""
|
||
"Tarzo! Ten šťoura, který pobil bratry Urzovy, se blíží od jihu. Vypadá to, "
|
||
"že jsou jeho lidé a koně unavení."
|
||
|
||
#. [message]: speaker=Tharzo Kalain
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:183
|
||
msgid ""
|
||
"The dark gods have put revenge in our laps. Destroy them all before they "
|
||
"reach the border fort!"
|
||
msgstr ""
|
||
"Bohové temnot nám vložili do rukou pomstu. Pobijte je, než dosáhnou hraniční "
|
||
"pevnosti!"
|
||
|
||
#. [message]: role=GarrisonCommander
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:219
|
||
msgid "Halt! Who comes to the border of Wesnoth?"
|
||
msgstr "Stát! Kdo to přichází na hranice Wesnothu?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:224
|
||
msgid "It is I, Deoran, commander of the South Guard, and my men."
|
||
msgstr "Jsem Deoran, velitel Jižní hlídky, a se mnou jdou mí muži."
|
||
|
||
#. [message]: role=GarrisonCommander
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:229
|
||
msgid ""
|
||
"Deoran? You had been thought lost long since. But I see by your men’s gear "
|
||
"and drill that they are of the South Guard indeed. Pass."
|
||
msgstr ""
|
||
"Deoran? Říkalo se, že jste všichni dávno mrtví. Ale vidím podle výbavy a "
|
||
"disciplíny, že jste skutečně Jižní hlídka. Pokračujte..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:234
|
||
msgid "We, and our elvish allies, have won a great battle against a lich."
|
||
msgstr "S našimi elfími spojenci jsme vybojovali velké vítězství nad lichem."
|
||
|
||
#. [message]: role=GarrisonCommander
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:239
|
||
msgid ""
|
||
"Elvish allies? I think you had best make haste to Westin. There are rumors "
|
||
"of trouble with the elves of the Aethenwood."
|
||
msgstr ""
|
||
"Elfí spojenci? Pospěšte si do Westinu, proslýchá se, že jsou s elfy z "
|
||
"Aethenwoodu potíže."
|
||
|
||
#. [scenario]: id=08b_The_Tides_of_War
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:5
|
||
msgid "The Tides of War"
|
||
msgstr "Války čas"
|
||
|
||
#. [value]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:122
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:131
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:158
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:163
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:168
|
||
msgid "Provincial Guard"
|
||
msgstr "Provinční stráž"
|
||
|
||
#. [value]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:152
|
||
msgid "Lt. Nilaf"
|
||
msgstr "Por. Nilaf"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:294
|
||
msgid ""
|
||
"Look! The undead army has broken through Sir Gerrick’s lines! Alas, he is "
|
||
"lost!"
|
||
msgstr ""
|
||
"Pohleďte! Vojsko nemrtvých prorazilo linii Sira Gerricka! Běda, je ztracen!"
|
||
|
||
#. [message]: speaker=Moreth
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:299
|
||
msgid ""
|
||
"Since I was a boy, Gerrick was my leader, and there was no one braver. Today "
|
||
"we shall defend our homes, and avenge him!"
|
||
msgstr ""
|
||
"Už od dob mého dětství byl Gerrick mým velitelem a nebylo statečnějšího nad "
|
||
"něj. Dnes budeme hájit naše domovy a pomstíme jej! "
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:314
|
||
msgid ""
|
||
"But in the narrow window his valiant stand gave us, we have roused some of "
|
||
"the provincial guard and reinforced our defenses!"
|
||
msgstr ""
|
||
"Ale za ten krátký čas, který nám jeho hrdinný boj poskytl, jsme dokázali "
|
||
"zburcovat část provinční stráže!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:329
|
||
msgid ""
|
||
"But in the narrow window his valiant stand gave us, we have roused the whole "
|
||
"provincial guard and reinforced our defenses!"
|
||
msgstr ""
|
||
"Ale za ten krátký čas, který nám jeho hrdinný boj poskytl, jsme dokázali "
|
||
"zburcovat celou provinční stráž!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:345
|
||
msgid ""
|
||
"But in the narrow window his valiant stand gave us, we have roused the whole "
|
||
"provincial guard and fully embattled the city!"
|
||
msgstr ""
|
||
"Ale za ten krátký čas, který nám jeho hrdinný boj poskytl, jsme dokázali "
|
||
"zburcovat celou provinční stráž!"
|
||
|
||
#. [message]: speaker=Lt. Nilaf
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:353
|
||
msgid "Indeed, Lord, we are ready to defend our homes!"
|
||
msgstr "Pane, jsme připraveni bránit své domovy!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:364
|
||
msgid "I have summoned the great Council of Westin!"
|
||
msgstr "Svolal jsem velkou Westinskou radu!"
|
||
|
||
#. [then]
|
||
#. [else]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:367
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:381
|
||
msgid "Minister Mefel"
|
||
msgstr "Pastor Mefel"
|
||
|
||
#. [message]: speaker=Minister Mefel
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:370
|
||
msgid ""
|
||
"Hylas, I have made all possible haste, but my Council brethren are not as "
|
||
"swift as I. It will take more time for them to arrive."
|
||
msgstr ""
|
||
"Hylasi, spěchal jsem, jak se dalo, ale mí bratři z Koncilu nejsou tak "
|
||
"rychlí, jako já. Obávám se, že se sem nedostanou včas!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:379
|
||
msgid ""
|
||
"And I have summoned the great Council of Westin! They will battle with all "
|
||
"their might!"
|
||
msgstr "A já jsem svolal velkou Westinskou radu! Budou bojovat ve vší slávě!"
|
||
|
||
#. [else]
|
||
#. [then]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:382
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:462
|
||
msgid "Minister Romand"
|
||
msgstr "Pastor Romand"
|
||
|
||
#. [else]
|
||
#. [then]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:383
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:463
|
||
msgid "Minister Alanafel"
|
||
msgstr "Pastor Alanafel"
|
||
|
||
#. [message]: speaker=Minister Mefel
|
||
#. [message]: speaker=Minister Romand
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:388
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:468
|
||
msgid ""
|
||
"We have heard your summons, and we shall send these dark foes back to the "
|
||
"abyss that spawned them!"
|
||
msgstr ""
|
||
"Hylasi, vyslyšeli jsme tvou žádost a odešleme ty temné nepřátele zpět do "
|
||
"propasti, která je zplodila!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:392
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:472
|
||
msgid ""
|
||
"Council of Westin, we are cheered by your presence. Your aid will be most "
|
||
"welcome."
|
||
msgstr ""
|
||
"Westinská rado, vaše přítomnost je velkým povzbuzením! Uvítáme vaši pomoc."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:399
|
||
msgid ""
|
||
"We have rallied all the forces that we will be able to! Let us not make Sir "
|
||
"Gerrick’s sacrifice a vain one. For Wesnoth!"
|
||
msgstr ""
|
||
"Shromáždili jsme všechny síly, které bylo možno! Nedopusťme, aby byla oběť "
|
||
"Sira Gerricka zbytečná. Za Wesnoth!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:411
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:432
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:479
|
||
msgid "Defeat Mal M’Brin"
|
||
msgstr "Poraz Mal M’Brina"
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:424
|
||
msgid "The Council of Westin will arrive on turn $council_arrive_turn|."
|
||
msgstr "Westinská rada dorazí v $council_arrive_turn|. kole."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:520
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:322
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:12
|
||
msgid "I have failed my kingdom and duty..."
|
||
msgstr "Selhal jsem. Má čest i mé království ..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:535
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:79
|
||
msgid "Now I will never see Westin free again..."
|
||
msgstr "Už nikdy více neuvidím svobodný Westin..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:546
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:93
|
||
msgid "Far from home I fall — but not in vain! Guard our people, Deoran!"
|
||
msgstr ""
|
||
"Padl jsem tak daleko od domova — ale ne zbytečně! Ochraňuj náš lid, Deorane!"
|
||
|
||
#. [scenario]: id=09a_Vengeance
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:5
|
||
msgid "Vengeance"
|
||
msgstr "Msta"
|
||
|
||
#. [side]: type=Horseman Commander, id=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:44
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:45
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:46
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:47
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:48
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:49
|
||
msgid "Westin Guard"
|
||
msgstr "Westinská stráž"
|
||
|
||
#. [side]: type=Elvish Marshal, id=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:60
|
||
msgid "Ithelden"
|
||
msgstr "Ithelden"
|
||
|
||
#. [side]: type=Elvish Marshal, id=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:63
|
||
msgid "Enraged Elves"
|
||
msgstr "Rozzuření elfové"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:123
|
||
msgid ""
|
||
"Commander! I took your message to the council, and your deeds have pleased "
|
||
"them. Are the undead finally gone from our lands?"
|
||
msgstr ""
|
||
"Veliteli! Přinesl jsem vaši zprávu radě a vaše činy ji potěšily. Jsou "
|
||
"nemrtví konečně pryč z našich zemí?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:127
|
||
msgid ""
|
||
"The undead are gone! Perhaps now there will be peace for a time in Westin. "
|
||
"You have our thanks Lady Ethiliel."
|
||
msgstr ""
|
||
"Nemrtví jsou zničeni! Snad teď bude ve Westinu nějaký čas mír. Máte naše "
|
||
"díky, paní Ethiliel."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:131
|
||
msgid ""
|
||
"Though the undead are vanquished, they have brought us much sorrow. Deoran, "
|
||
"your people have restored their honor. Let us part in peace."
|
||
msgstr ""
|
||
"Ačkoliv jsou nemrtví rozdrceni, přinesli nám mnoho zármutku. Deorane, tví "
|
||
"lidé obnovili svou čest. Rozejděme se v míru."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:135
|
||
msgid ""
|
||
"Indeed. Neither the bandits nor the undead will trouble us for some time. We "
|
||
"will tend our wounds and you yours."
|
||
msgstr ""
|
||
"Pravda; ani bandité, ani nemrtví nás nějaký čas nebudou obtěžovat. "
|
||
"Vzpamatujeme se z našich ran a vy z vašich."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:139
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:149
|
||
msgid "Help!"
|
||
msgstr "Pomoc!"
|
||
|
||
#. [unit]: type=Peasant, id=Poor Farmer
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:161
|
||
msgid "Poor Farmer"
|
||
msgstr "Ubohý farmář"
|
||
|
||
#. [message]: speaker=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:168
|
||
msgid "You must pay for killing Mebrin!"
|
||
msgstr "Zaplatíš za zabití Mebrina!"
|
||
|
||
#. [message]: speaker=Poor Farmer
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:172
|
||
msgid "I am just a farmer! What did I do?!"
|
||
msgstr "Jsem jen sedlák! Co jsem vám udělal?"
|
||
|
||
#. [message]: speaker=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:176
|
||
msgid ""
|
||
"What did you do?! Your people kidnapped and murdered our greatest leader! "
|
||
"And now you will pay!"
|
||
msgstr ""
|
||
"Co jsi udělal? Tví lidé unesli a zavraždili našeho největšího vůdce! Teď za "
|
||
"to zaplatíš!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:197
|
||
msgid "He just killed that innocent farmer! We must stop him!"
|
||
msgstr "Zabil toho nevinného sedláka! Musíme jej zastavit!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:201
|
||
msgid ""
|
||
"Stop, Ithelden! I have traveled with these humans, and they are not the ones "
|
||
"who harmed Mebrin. They are our allies!"
|
||
msgstr ""
|
||
"Itheldene, zadrž! Cestovala jsem s těmito lidmi a nejsou to ti, kteří "
|
||
"ublížili Mebrinovi. Jsou to naši spojenci!"
|
||
|
||
#. [message]: speaker=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:205
|
||
msgid ""
|
||
"You too, Ethiliel? All these humans are the same! They fell trees to till "
|
||
"the earth; now they have felled our leader! We cannot brook such deeds! You "
|
||
"will die with them!"
|
||
msgstr ""
|
||
"I ty, Ethiliel? Všichni lidé jsou z jednoho těsta! Porážejí stromy, aby "
|
||
"mohli obdělávat půdu; teď srazili našeho vůdce! Nemůžeme nechat takové činy "
|
||
"bez odpovědi! Zemřeš s nimi!"
|
||
|
||
#. [event]
|
||
#. [unit]: type=$unit_type
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:222
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:223
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:224
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:225
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:226
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:227
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:228
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:293
|
||
msgid "Disciple of Mebrin"
|
||
msgstr "Mebrinův následovník"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:238
|
||
msgid ""
|
||
"We won’t be able to hold them off for long. I should go reason with them!"
|
||
msgstr "Nebudeme schopni jim vzdorovat příliš dlouho. Půjdu s nimi jednat!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:242
|
||
msgid ""
|
||
"Are you sure that the elves will greet you any more kindly than they have "
|
||
"met us? After all, you did lead us into the forests..."
|
||
msgstr ""
|
||
"Jste si jistá, že vás elfové přivítají vřeleji než nás? Byla jste to vy, kdo "
|
||
"nás vedl do lesů..."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:246
|
||
msgid "Perhaps not, but it is your only hope. I must reach Ithelden!"
|
||
msgstr "Možná ne, ale je to naše jediná naděje. Musím se dostat k Itheldenovi!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:249
|
||
msgid "Ithelden’s base"
|
||
msgstr "Itheldenova základna"
|
||
|
||
# na vyjednávání - jak jinak?
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:255
|
||
msgid "Send Ethiliel to the Great Tree and parley with Ithelden"
|
||
msgstr "Doveď Ethiliel k Velkému Stromu na vyjednávání s Itheldenem"
|
||
|
||
#. [message]: speaker=$new_elf.id
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:307
|
||
msgid "For every one of us you strike down, more will rise!"
|
||
msgstr "Za každého z nás, kterého srazíte, povstanou další!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:336
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:64
|
||
msgid "I have given my all for my kingdom! Avenge me, Deoran!"
|
||
msgstr "Svému království jsem obětoval vše! Pomsti mne, Deorane!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:349
|
||
msgid ""
|
||
"Ithelden’s elves have killed Ethiliel! Now we have no chance to come to an "
|
||
"agreement with them. A war with the Elves is imminent."
|
||
msgstr ""
|
||
"Itheldenovi vojáci zabili Ethiliel! Pozbyli jsme poslední šance domluvit se "
|
||
"s nimi. Válka s elfy je nevyhnutelná."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:353
|
||
msgid ""
|
||
"We are far away from Weldyn. We’ll surely all be killed long before any "
|
||
"reinforcements arrive."
|
||
msgstr ""
|
||
"Weldyn je příliš daleko. Než snad dorazí posily, budeme dávno všichni mrtví."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:391
|
||
msgid ""
|
||
"Take care, Deoran! My people are upset. Killing one will only draw more."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=09b_Bandit_Epilogue
|
||
#. [scenario]: id=10a_Elf_Epilogue
|
||
#: data/campaigns/The_South_Guard/scenarios/09b_Bandit_Epilogue.cfg:5
|
||
#: data/campaigns/The_South_Guard/scenarios/10a_Elf_Epilogue.cfg:5
|
||
msgid "Epilogue"
|
||
msgstr "Epilog"
|
||
|
||
#. [unit_type]: id=Eyestalk, race=monster
|
||
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:4
|
||
msgid "Eyestalk"
|
||
msgstr "Kukar"
|
||
|
||
#. [unit_type]: id=Eyestalk, race=monster
|
||
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:25
|
||
msgid ""
|
||
"Named ‘Eyestalks’ for obvious reasons, these plant-like creatures can focus "
|
||
"their gaze onto an unsuspecting victim to draw life energy straight out of "
|
||
"them to replenish their own. While almost defenseless against melee attacks, "
|
||
"its deadly gaze from afar is not to be underestimated."
|
||
msgstr ""
|
||
"Volba názvu „kukar“ je při pohledu na formu tohoto tvora poměrně jasná. Tato "
|
||
"rostlinatá stvoření upírají pohled na nebohé nic netušící oběti, aby z nich "
|
||
"vysály životní sílu a posilnily se. I když nedokáží účinně bojovat fyzicky, "
|
||
"jejich smrtící pohledy není radno podceňovat."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:32
|
||
msgid "smash"
|
||
msgstr "plácnutí"
|
||
|
||
#. [attack]: type=arcane
|
||
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:56
|
||
msgid "gaze"
|
||
msgstr "pohled"
|
||
|
||
#. [unit_type]: id=Horseman Commander, race=human
|
||
#: data/campaigns/The_South_Guard/units/Horseman_Commander.cfg:4
|
||
msgid "Horseman Commander"
|
||
msgstr "Jízdní velitel"
|
||
|
||
#. [unit_type]: id=Horseman Commander, race=human
|
||
#: data/campaigns/The_South_Guard/units/Horseman_Commander.cfg:25
|
||
msgid ""
|
||
"Leaders of the border guards, mounted commanders are trained not only to "
|
||
"ride and fight, but to lead. They command the garrisons that keep peace in "
|
||
"the provinces of Wesnoth."
|
||
msgstr ""
|
||
"Vůdci pohraničních stráží, jízdní velitelé, nejsou trénováni pouze v jízdě a "
|
||
"boji, ale i ve vedení. Velí posádkám, které udržují v provinciích Wesnothu "
|
||
"mír."
|
||
|
||
#. [unit_type]: id=Infantry Commander, race=human
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:4
|
||
msgid "Infantry Commander"
|
||
msgstr "Velitel pěchoty"
|
||
|
||
#. [unit_type]: id=Infantry Commander, race=human
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:26
|
||
msgid ""
|
||
"Veteran commanders have faced battle many times and led their men with "
|
||
"steady hands and calm determination."
|
||
msgstr ""
|
||
"Velitelé - veteráni již mnohokrát čelili nepřátelům v bojích a vedli své "
|
||
"muže s jistotou a chladným odhodláním."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:30
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Lieutenant.cfg:29
|
||
msgid "glaive"
|
||
msgstr "kůsa"
|
||
|
||
#. [unit_type]: id=Infantry Lieutenant, race=human
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Lieutenant.cfg:4
|
||
msgid "Infantry Lieutenant"
|
||
msgstr "Poručík pěchoty"
|
||
|
||
#. [unit_type]: id=Infantry Lieutenant, race=human
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Lieutenant.cfg:25
|
||
msgid ""
|
||
"Commanders of the infantry of Wesnoth are responsible for the garrison and "
|
||
"defense of the border towns and villages. They are drawn from the ranks of "
|
||
"veteran soldiers, not nobility, and all have shown leadership and courage in "
|
||
"battle."
|
||
msgstr ""
|
||
"Velitelé pěchoty Wesnothu jsou zodpovědní za posádku a obranu hraničních "
|
||
"měst a vesnic. Jsou vybírání z řad zkušených vojáků, ne šlechty, a všichni "
|
||
"již dokázali své vůdcovství a odvahu v boji."
|
||
|
||
#. [unit_type]: id=Junior Commander, race=human
|
||
#: data/campaigns/The_South_Guard/units/Junior_Commander.cfg:4
|
||
msgid "Junior Commander"
|
||
msgstr "Kadet"
|
||
|
||
#. [unit_type]: id=Junior Commander, race=human
|
||
#: data/campaigns/The_South_Guard/units/Junior_Commander.cfg:25
|
||
msgid ""
|
||
"Scarcely 17 or 18 years old, the sons of knights and lords were given mounts "
|
||
"and swords and told to become leaders of men. Those whose mettle was strong "
|
||
"enough for the task became the commanders of the armies of Wesnoth."
|
||
msgstr ""
|
||
"Stěží sedmnácti- nebo osmnáctiletí synové rytířů a lordů dostali oře a meče "
|
||
"a měli se stát vůdci svých mužů. Ti, jejichž povaha byla pro ten úkol "
|
||
"dostatečně silná se stali veliteli armád Wesnothu."
|
||
|
||
#. [unit_type]: id=Mounted General, race=human
|
||
#: data/campaigns/The_South_Guard/units/Mounted_General.cfg:4
|
||
msgid "Mounted General"
|
||
msgstr "Jízdní generál"
|
||
|
||
#. [unit_type]: id=Mounted General, race=human
|
||
#: data/campaigns/The_South_Guard/units/Mounted_General.cfg:26
|
||
msgid ""
|
||
"Being the most able leaders of the border guards, Mounted Generals are "
|
||
"trained not only to ride and fight, but to lead. They command the garrisons "
|
||
"that keep peace in the provinces of Wesnoth."
|
||
msgstr ""
|
||
"Vůdci pohraničních stráží, jízdní velitelé, nejsou trénováni pouze v jízdě a "
|
||
"boji, ale i ve vedení. Velí posádkám, které udržují v provinciích Wesnothu "
|
||
"mír."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:35
|
||
msgid "Taste cold steel!"
|
||
msgstr "Ochutnej chladnou ocel!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:50
|
||
msgid "I have lost all helping the humans... Now they will surely perish!"
|
||
msgstr "Má pomoc lidem mne stála vše... A navíc teď budou určitě zničeni!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:29
|
||
msgid ""
|
||
"Thugs are the mainstay of the bandit armies. They do not have a <i>ranged</"
|
||
"i> attack, and are vulnerable to your archers. Deoran’s lance will also "
|
||
"strike fear into their hearts! Like all of the bandit units, they are much "
|
||
"more dangerous at night."
|
||
msgstr ""
|
||
"Lupiči jsou hlavní složkou armád banditů. Nemají útok <i>na dálku</i> a tak "
|
||
"jsou snadno zranitelní tvými lučištníky. Také Deoranův dřevec vnese do "
|
||
"jejich srdcí hrůzu! Jako všechny jednotky banditů jsou mnohem nebezpečnější "
|
||
"v noci."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:56
|
||
msgid ""
|
||
"Thieves are more subtle than thugs. They try to surround your units and stab "
|
||
"them in the back. Make sure that thieves never have an opportunity to attack "
|
||
"when they have an ally directly behind the unit they are attacking — they’ll "
|
||
"do double damage! Like thugs, thieves are vulnerable to the ranged attacks "
|
||
"of your archers."
|
||
msgstr ""
|
||
"Zloději jsou slabší než lupiči. Snaží se obklíčit tvé jednotky a bodnout je "
|
||
"do zad. Snaž se nikdy jim neposkytnout příležitost zaútočit, když je na "
|
||
"opačné straně bránící se jednotky další jejich spojenec — způsobí tak "
|
||
"dvojnásobné zranění! Stejně jako lupiči jsou zloději zranitelní útoky na "
|
||
"dálky tvých lučištníků."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:83
|
||
msgid ""
|
||
"Footpads are the scouts of the bandit armies. They are quick, and have both "
|
||
"a <i>melee</i> attack and a <i>ranged</i> attack. Neither of their attacks "
|
||
"is very strong, however, and your spearmen will make quick work of them "
|
||
"during the day."
|
||
msgstr ""
|
||
"Lapkové jsou průzkumníci banditských armád. Jsou rychlí a mají jak útok "
|
||
"<i>zblízka</i>, tak i <i>na dálku</i>. Nicméně ani jeden z nich není příliš "
|
||
"silný a tví kopiníci se s nimi ve dne rychle vypořádají."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:110
|
||
msgid ""
|
||
"Skeletons are the bones of fallen warriors raised by some dark magic. They "
|
||
"are almost immune to piercing weapons like arrows and spears. Bladed attacks "
|
||
"like swords will injure them, and Minister Hylas’s <i>arcane</i> attack is "
|
||
"deadly against them. Like the rest of the bandits, they are more dangerous "
|
||
"at night!"
|
||
msgstr ""
|
||
"Kostlivci jsou kosti padlých válečníků, poháněné temnou magií. Jsou téměř "
|
||
"imunní vůči bodným zbraním jako kopí nebo šípy. Útoky čepelí jako meč je "
|
||
"poškodí a <i>nezemský</i> útok pastora Hylase je pro ně smrtící. Stejně jako "
|
||
"ostatní bandité jsou nebezpeční ponejvíce v noci!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:137
|
||
msgid ""
|
||
"Walking corpses are the bodies of slain warriors, filled with some black "
|
||
"magic. They are slow and weak — any of your units is more than a match for "
|
||
"them. They are only dangerous in packs..."
|
||
msgstr ""
|
||
"Chodící mrtvoly zabitých bojovníků, naplněné temnou magií. Jsou pomalé a "
|
||
"slabé — jakákoliv tvá jednotka je pro ně více než rovnocenný protivník. Jsou "
|
||
"nebezpečné jen ve větších množstvích ..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:7
|
||
msgid ""
|
||
"During the reign of Haldric VII, the land of Wesnoth was peaceful. Konrad I "
|
||
"had driven off the orcs in the north. The eastern forts were quiet and "
|
||
"almost deserted. The elves in the western forest kept to their own affairs. "
|
||
"In the prosperous south men built new towns and farms."
|
||
msgstr ""
|
||
"Během vlády Haldrika VII. byl Wesnoth v bezpečí. Konrád I. vytlačil skřety "
|
||
"na severu. Východní pevnosti byly klidné a téměř opuštěné. Elfové v západním "
|
||
"lese se zabývali svými vlastními problémy. Na blahobytném jihu postavili "
|
||
"lidé nová města a farmy."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:12
|
||
msgid ""
|
||
"For eight years the South Guard had defended the farms and homes surrounding "
|
||
"the city of Westin, the capital of Wesnoth’s frontier province of Kerlath in "
|
||
"the furthermost south. The fiercest foe they had faced was the occasional "
|
||
"bandit. The orcs were far to the north. In the Aethenwood to the west "
|
||
"dreamed the elves, not foes of humankind but keeping aloof from men. Only "
|
||
"scattered few outlaws lived in the wildlands south of Kerlath, a bastion of "
|
||
"the ancient heart forest of the Great Continent so dense and gloomy that "
|
||
"even elves forbore from dwelling there."
|
||
msgstr ""
|
||
"Po osm let bránila Jižní hlídka farmy a vesnice obklopující Westin, hlavní "
|
||
"město nejjižnější Wesnothské příhraniční provincie, Kerlathu. Nejhrozivější "
|
||
"nepřítel, kterému museli čelit, byli bandité. Skřeti byli daleko na severu. "
|
||
"V Aethenwoodu na západ přebývali elfové, sice ne nepřátelé, ale ani spojenci "
|
||
"— neteční k lidským záležitostem, jako vždy. V divočině jižně od Kerlathu "
|
||
"žilo několik band psanců; v těch místech přečkala z dřívějších časů "
|
||
"nedotčená část původního lesa Velkého kontinentu — hustého, tmavého a "
|
||
"nehostinného. Ani elfům se příliš nezamlouval."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:16
|
||
msgid ""
|
||
"Then, in the spring of the ninth year, the reports from the South Guard, "
|
||
"under the command of Sir Loris, suddenly ceased. King Haldric decided to "
|
||
"send someone to investigate."
|
||
msgstr ""
|
||
"Pak na jaře devátého roku náhle od Sira Lorise přestaly přicházet zprávy. "
|
||
"Král Haldrik rozhodl vyslat někoho k prošetření okolností."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:20
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "King Haldric summoned a young, undistinguished but promising cavalry "
|
||
#| "officer named Deoran. Deoran was the son of Haldiel, who had fought with "
|
||
#| "distinction alongside Konrad I in the wars against the orcs. The King had "
|
||
#| "a mission for Haldiel’s son."
|
||
msgid ""
|
||
"King Haldric summoned a young, undistinguished but promising cavalry officer "
|
||
"named Deoran. Deoran was the grandson of Haldiel, who had fought with "
|
||
"distinction alongside Konrad I in the war to reclaim the throne. The King "
|
||
"had a mission for him."
|
||
msgstr ""
|
||
"Král Haldrik si nechal předvést mladého, neznámého (ale nadějného) "
|
||
"důstojníka jménem Deoran. Byl to syn Haldiela, který bojoval se ctí po boku "
|
||
"Konráda I. ve válkách proti skřetům. Král měl pro Haldielova syna úkol."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:24
|
||
msgid ""
|
||
"King Haldric knighted young Deoran, and when he rose tasked him to ride to "
|
||
"Westin, to demand an accounting from Sir Loris, the commander of the South "
|
||
"Guard..."
|
||
msgstr ""
|
||
"Pasoval mladého Deorana na rytíře a vzápětí mu dal rozkaz jet na jih k "
|
||
"Westinu, hlavnímu městu provincie Kerlath a žádat od Sira Lorise podrobnou "
|
||
"zprávu..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:34
|
||
msgid ""
|
||
"Having defeated Urza Mathin, Deoran immediately sent scouts out into the "
|
||
"whole countryside. His men reported bandits roaming freely over the border, "
|
||
"terrorizing the peasants and villagers. Nowhere did they find soldiers of "
|
||
"the South Guard."
|
||
msgstr ""
|
||
"Po porážce Urzy Mathina Deoran ihned vyslal průzkumníky po celé krajině. "
|
||
"Jeho muži hlásili, že bandité volně přecházejí hranice a terorizují rolníky "
|
||
"a vesničany. Po vojácích Jižní hlídky nikde ani stopa."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:39
|
||
msgid ""
|
||
"Deoran decided to take action and wipe out the bandits. He gathered the men "
|
||
"of Sir Gerrick’s command and whatever peasants were of strong body and "
|
||
"fighting age. With this small force he rode in haste to Westin, capital of "
|
||
"the province."
|
||
msgstr ""
|
||
"Deoran se rozhodl přejít do útoku a vytlačit bandity. Shromáždil muže z "
|
||
"bývalého velení Sira Gerricka a všechny sedláky, kteří měli dost sil a "
|
||
"vhodný věk pro boj. S touto malou armádou se vydal ve spěchu k Westinu, "
|
||
"hlavnímu městu provincie."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:43
|
||
msgid ""
|
||
"Deoran and his men approached the old city, and they saw that their fears "
|
||
"were well founded..."
|
||
msgstr ""
|
||
"Deoran a jeho vojáci se přiblížili ke starému městu a shledali, že jejich "
|
||
"obavy byly oprávněné..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:53
|
||
msgid ""
|
||
"Ethiliel led the men of the South Guard into the southern forest. Shadows "
|
||
"soon covered their paths day and night, and a thick fog filled the air."
|
||
msgstr ""
|
||
"Ethiliel vedla vojáky Jižní hlídky do jižního lesa. Stíny brzo pokryly "
|
||
"jejich cesty ve dne i v noci a ve vzduchu se vznášela hustá mlha."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:59
|
||
msgid ""
|
||
"For many weeks they marched down nameless paths that no man had trod before. "
|
||
"From time to time they saw ghostly images of elven villages and halls in the "
|
||
"deep woods, but as they advanced, even those became scarce."
|
||
msgstr ""
|
||
"Po mnoho týdnů kráčeli po bezejmenných stezkách, na které předtím ještě "
|
||
"nikdy nevkročila lidská noha. Čas od času spatřili zdáli nezřetelně elfí "
|
||
"vesnice a budovy v hlubokých lesích, ale jak postupovali, i ty se stávaly "
|
||
"zřídkavějšími."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:64
|
||
msgid ""
|
||
"Finally Ethiliel told the men to halt and pitch camp — they had reached the "
|
||
"Black River, beyond which no elf or man would willingly pass."
|
||
msgstr ""
|
||
"Konečně Ethiliel zastavila muže a nechala je rozbít tábor — dospěli k velké "
|
||
"řece, za niž by nešel dobrovolně žádný elf ani člověk."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:73
|
||
msgid ""
|
||
"After Mal M’Brin’s defeat, Deoran’s troops and their elvish allies turned "
|
||
"north for home. As they re-crossed the Black River, fall was fading into "
|
||
"winter."
|
||
msgstr ""
|
||
"Po porážce Mal M’Brina se Deoranovy síly i jejich elfí spojenci obrátili "
|
||
"severně k domovu. Když překračovali zpět Černou řeku, ustoupil podzim zimě."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:79
|
||
msgid ""
|
||
"Forage and game were scarce in the gloomy woods. The men’s spirits were "
|
||
"lifted by the thought of home, but their bodies became gaunt. The long weeks "
|
||
"of trudging northward took its toll."
|
||
msgstr ""
|
||
"V ponurých lesích nebylo mnoho příležitostí opatřit potravu lovem nebo "
|
||
"sběrem. Jakkoliv všechny poháněly myšlenky na domov a dodávaly jim dobré "
|
||
"mysli, dlouhé týdny pochodu na sever si vybraly svou daň a proměnily jejich "
|
||
"těla ve vychrtliny."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:88
|
||
msgid ""
|
||
"Snow fell as Deoran, Sir Gerrick and Urza Afalas emerged from the great "
|
||
"southern forest. An oppressive silence hung over the land, and an ominous "
|
||
"gloom followed close behind the men of the South Guard."
|
||
msgstr ""
|
||
"Když Deoran, Sir Gerrick a Urza Afalas opouštěli velký jižní les, začal "
|
||
"padat sníh. Na zem padlo ticho a zlověstné temné šero se táhlo za muži Jižní "
|
||
"hlídky."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:94
|
||
msgid ""
|
||
"Finally they arrived at the southern border of Wesnoth and the forts that "
|
||
"guarded it. The undead were close on their heels..."
|
||
msgstr ""
|
||
"Konečně dorazili na jižní hranici Wesnothu a k pevnostem, které ji bránily. "
|
||
"Nemrtví jim byli v patách, nedaleko za nimi..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:103
|
||
msgid ""
|
||
"Finally the sun broke the horizon and its rays breathed new life into the "
|
||
"weary defenders of Westin. A great cry echoed through the valley as the men "
|
||
"of the South Guard pressed their elven foes back from the walls. Suddenly "
|
||
"the field was covered in a great fog..."
|
||
msgstr ""
|
||
"Konečně se slunce přehouplo přes horizont a jeho paprsky vdechly vyčerpaným "
|
||
"obráncům Westinu nový život. Strašlivý pokřik zněl údolím, když vojsko Jižní "
|
||
"hlídky tlačilo své elfí nepřátele pryč od hradeb. Náhle se bitevní pole "
|
||
"pokrylo hustou mlhou..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:108
|
||
msgid ""
|
||
"When the fog broke, Ethiliel stood alone, facing the wall of spears. Bathed "
|
||
"in light, she spoke to the men of Wesnoth, saying, <i>“Stop! Enough blood "
|
||
"has been spilled before the walls of this city! The injury you humans have "
|
||
"done to the elves is great, but your service also was worthy.”</i>"
|
||
msgstr ""
|
||
"Když se mlha zvedla, Ethiliel stála proti hradbě kopí sama. Ozářena světlem "
|
||
"promluvila k mužům Wesnothu: „<i>Ustaňte! Dost krve bylo prolito přede zdmi "
|
||
"tohoto města! Rána, kterou jste vy lidé způsobili elfům je strašlivá, ale "
|
||
"vaše služba také nebyla bezcenná.</i>“"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:112
|
||
msgid ""
|
||
"<i>“These are the terms of the peace between us: any man found in the forest "
|
||
"or hills that belong to the elves will taste death. No more will the elves "
|
||
"send ambassadors or councilors to Westin, and no more will men wander the "
|
||
"green woods.”</i>"
|
||
msgstr ""
|
||
"„<i>Toto jsou podmínky míru mezi námi: jakýkoliv člověk v nalezený lesích "
|
||
"nebo kopcích, které patří elfům, zemře. Elfové už nebudou posílat vyslance a "
|
||
"rádce do Westinu, a lidé už nebudou chodit zelenými lesy.</i>“"
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:116
|
||
msgid ""
|
||
"Thus an uneasy peace was consummated between man and elf. For many weeks the "
|
||
"South Guard patrolled the borders of the elven woods and watched over the "
|
||
"growing farms and villages. Finally, as the snow melted and the roads bore "
|
||
"their burdens again, a messenger came from King Haldric."
|
||
msgstr ""
|
||
"Tak bylo uzavřeno nejisté příměří mezi lidmi a elfy. Po mnoho týdnů střežila "
|
||
"Jižní hlídka hranice elfích lesů a chránila rozrůstající se farmy a vesnice. "
|
||
"Když konečně sníh roztál a cesty opět nesly břemeno poutníků, dorazil posel "
|
||
"krále Haldrika."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:120
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:160
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with "
|
||
#| "King Haldric himself. Storm clouds were brewing throughout the realm, and "
|
||
#| "every commander would be needed to weather the storm..."
|
||
msgid ""
|
||
"Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with "
|
||
"King Haldric himself. Dark clouds were brewing throughout the realm, and "
|
||
"every commander would be needed to weather the storm..."
|
||
msgstr ""
|
||
"Sir Deoran, rytíř Wesnothu, byl povolán do Weldynu k poradě se samotným "
|
||
"králem Haldrikem. Nad královstvím se stahovala bouřková mračna a k přestátí "
|
||
"té bouře bude zapotřebí každého velitele ..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:130
|
||
msgid ""
|
||
"With bitter spears and grim expression, the men of Wesnoth launched the last "
|
||
"assault on the undead. As they cut through lifeless flesh and shattered "
|
||
"chill bones a ray of sunlight pierced the clouds. The winds died and the men "
|
||
"were filled with new life. A great cry they let out as they stormed the "
|
||
"encampment of Mal M’Brin himself, and threw down the mighty wizard."
|
||
msgstr ""
|
||
"S ostrými kopími v rukou a ponurými výrazy ve tváři se vrhli Wesnoťané do "
|
||
"posledního útoku na nemrtvé. Jak se prosekávali neživým masem a drtili "
|
||
"chladné kosti, pronikl mračny sluneční paprsek. Větry odumřely a muži byli "
|
||
"naplněni novým životem. Se strašlivým pokřikem ztekli ležení samotného Mal "
|
||
"M’Brina a svrhli mocného čaroděje."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:136
|
||
msgid ""
|
||
"Exhausted, Deoran dropped his lance to the ground. The men around him slowly "
|
||
"lifted their helmets from their brows. The moans of the wounded overshadowed "
|
||
"the rustling of the north wind in the distance. The undead were gone."
|
||
msgstr ""
|
||
"Deoran spustil zcela vyčerpán svůj dřevec k zemi. Muži kolem něj pomalu "
|
||
"zvedali své helmy z hlav. Sténání raněných přehlušovalo šum severního větru "
|
||
"v dálce. Nemrtví byli minulostí."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:141
|
||
msgid ""
|
||
"For days the healers of Westin worked feverishly to save as many of the "
|
||
"valiant soldiers as they were able. Many mounds, though, were raised as "
|
||
"homes for the fallen in the fields north of the city, and to the roll of "
|
||
"fallen heroes many names were added."
|
||
msgstr ""
|
||
"Po mnoho dní se Westinští felčaři horečnatě snažili o záchranu tolika "
|
||
"hrdinných vojáků, jak jen to bude možné. I tak se den po dni zvedaly na "
|
||
"sever od města k nebi nové mohyly, domovy padlých, a do listiny hrdinů "
|
||
"přibylo mnoho jmen."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:146
|
||
msgid ""
|
||
"The loftiest mound belonged to Sir Gerrick. After the battle, Deoran led an "
|
||
"expedition to the southern border posts, and there he found Sir Gerrick’s "
|
||
"sword and shield. Those he placed atop Gerrick’s mound, and they were a "
|
||
"symbol of loyalty and valor to all the people of Westin."
|
||
msgstr ""
|
||
"Nejvyšší mohyla patřila Siru Gerrickovi. Po bitvě vedl Deoran výpravu k "
|
||
"jižním hraničním pevnostem a našel tam meč a štít Sira Gerricka. Umístil je "
|
||
"na vrchol jeho mohyly a staly se symboly oddanosti a udatnosti pro všechny "
|
||
"lidi z Westinu."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:150
|
||
msgid ""
|
||
"Gerrick’s name was added at the top of the roll of fallen heroes, and read "
|
||
"aloud at the beginning of every great council. The memory of his desperate "
|
||
"last stand at the border posts passed into song, and was not forgotten for "
|
||
"many generations."
|
||
msgstr ""
|
||
"Gerrickovo jméno přidáno na začátek seznamu padlých hrdinů a čteno na "
|
||
"začátku každé velké rady. Vzpomínka na jeho zoufalý poslední boj se dostala "
|
||
"do písně a nebyla zapomenuta po mnoho lidských pokolení."
|
||
|
||
#. [part]
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:155
|
||
msgid ""
|
||
"Deoran spent his days visiting the wounded and directing the men as they "
|
||
"rebuilt the shattered walls and ramparts of the city. Finally, as the snow "
|
||
"melted and the roads bore their burdens again, a messenger came from King "
|
||
"Haldric."
|
||
msgstr ""
|
||
"Deoran strávil dny návštěvami raněných a řízením stavebních prací na "
|
||
"opravách poničených městských hradebních zdí. Když konečně sníh roztál a "
|
||
"cesty opět nesly své břemeno, přišel posel krále Haldrika."
|
||
|
||
#~ msgid "lance"
|
||
#~ msgstr "dřevec"
|
||
|
||
#~ msgid "mace"
|
||
#~ msgstr "palcát"
|
||
|
||
#~ msgid "shield"
|
||
#~ msgstr "štít"
|
||
|
||
#~ msgid "spear"
|
||
#~ msgstr "kopí"
|
||
|
||
#~ msgid "Take the Citadel at Westin by the end of the ninth turn"
|
||
#~ msgstr "Obsaď do konce devátého kola Westinskou pevnost"
|
||
|
||
#~ msgid ""
|
||
#~ "Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with "
|
||
#~ "King Haldric himself. Storm clouds were brewing throughout the realm, and "
|
||
#~ "every commander would be needed to weather the onslaught..."
|
||
#~ msgstr ""
|
||
#~ "Sir Deoran, rytíř Wesnothu, byl povolán do Weldynu k poradě se samotným "
|
||
#~ "králem Haldrikem. Nad královstvím se stahovala bouřková mračna a k "
|
||
#~ "přestátí té bouře bude zapotřebí každého velitele ..."
|
||
|
||
#~ msgid "No gold carried over to the next scenario."
|
||
#~ msgstr "Do dalšího scénáře není přeneseno žádné zlato."
|