wesnoth/po/wesnoth-tsg/ca.po
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#
# Catalan translations for Battle for Wesnoth package.
# Copyright (C) 2006 Wesnoth development team
# This file is distributed under the same license as the Battle for
# Wesnoth package.
#
# Grup de traducció de LinUV <traduccio@linuv.uv.es>, 2006.
#
msgid ""
msgstr ""
"Project-Id-Version: ca\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-09-21 20:28 UTC\n"
"PO-Revision-Date: 2008-03-02 10:48+0100\n"
"Last-Translator: Grup de traducció de LinUV <traduccio@linuv.uv.es>\n"
"Language-Team: Catalan <wesnoth-ca@lists.ettin.org>\n"
"Language: ca\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. [campaign]: id=The_South_Guard
#: data/campaigns/The_South_Guard/_main.cfg:9
msgid "The South Guard"
msgstr "La defensa del sud"
#. [campaign]: id=The_South_Guard
#: data/campaigns/The_South_Guard/_main.cfg:10
msgid "TSG"
msgstr "LDdS"
#. [campaign]: id=The_South_Guard
#: data/campaigns/The_South_Guard/_main.cfg:19
#, fuzzy
msgid ""
"A young Knight, Deoran, is dispatched to take command of the South Guard... "
"Note: This campaign is designed as an introduction to Wesnoth. The "
"Civilian difficulty level is aimed at first-time players.\n"
"\n"
msgstr ""
"Al jove cavaller Deoran li encarreguen ocupar-se de la defensa del sud. "
"Nota: aquesta campanya està dissenyada com una introducció a Wesnoht. El "
"nivell de dificultat «Civil» està enfocat a jugadors que juguen per primera "
"a vegada.\n"
"\n"
"(Nivell fàcil, 9 o 10 escenaris depenent de la bifurcació que trieu. "
"Traducció incompleta.)"
#. [campaign]: id=The_South_Guard
#: data/campaigns/The_South_Guard/_main.cfg:21
msgid "(Novice level, 9 scenarios.)"
msgstr ""
#. [campaign]: id=The_South_Guard
#: data/campaigns/The_South_Guard/_main.cfg:23
#, fuzzy
#| msgid "(Beginner)"
msgid "Beginner"
msgstr "(Principiant)"
#. [campaign]: id=The_South_Guard
#: data/campaigns/The_South_Guard/_main.cfg:23
msgid "Civilian"
msgstr "Civil"
#. [campaign]: id=The_South_Guard
#: data/campaigns/The_South_Guard/_main.cfg:24
#, fuzzy
#| msgid "(Easy)"
msgid "Easy"
msgstr "(Fàcil)"
#. [campaign]: id=The_South_Guard
#: data/campaigns/The_South_Guard/_main.cfg:24
msgid "Recruit"
msgstr "Recluta"
#. [campaign]: id=The_South_Guard
#: data/campaigns/The_South_Guard/_main.cfg:25
#, fuzzy
#| msgid "(Normal)"
msgid "Normal"
msgstr "(Normal)"
#. [campaign]: id=The_South_Guard
#: data/campaigns/The_South_Guard/_main.cfg:25
msgid "Soldier"
msgstr "Soldat"
#. [about]
#: data/campaigns/The_South_Guard/_main.cfg:30
msgid "Campaign Design"
msgstr ""
#. [about]
#: data/campaigns/The_South_Guard/_main.cfg:36
msgid "Campaign Maintenance"
msgstr ""
#. [about]
#: data/campaigns/The_South_Guard/_main.cfg:49
msgid "Artwork and Graphics Design"
msgstr ""
#. [scenario]: id=01_Born_to_the_Banner
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:5
msgid "Born to the Banner"
msgstr "Nascut per a l'estendard"
#. [side]: id=Deoran
#. [side]: type=Horseman Commander, id=Deoran
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:32
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:37
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:33
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:28
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:29
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:30
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:32
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:28
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:32
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:62
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:27
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:26
#: data/campaigns/The_South_Guard/scenarios/09b_Bandit_Epilogue.cfg:17
#: data/campaigns/The_South_Guard/scenarios/10a_Elf_Epilogue.cfg:17
msgid "Deoran"
msgstr "Deoran"
#. [side]: id=Deoran
#. [side]: type=Horseman Commander, id=Deoran
#. [side]: type=Troll Hero, id=Grek
#. [side]
#. [side]: type=Lieutenant, id=Plynry
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:38
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:42
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:38
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:33
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:34
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:35
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:37
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:33
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:146
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:188
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:37
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:67
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:144
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:32
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:31
#: data/campaigns/The_South_Guard/scenarios/09b_Bandit_Epilogue.cfg:22
#: data/campaigns/The_South_Guard/scenarios/10a_Elf_Epilogue.cfg:22
#, fuzzy
msgid "South Guard"
msgstr "La defensa del sud"
#. [side]: type=Bandit, id=Urza Mathin
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:57
msgid "Urza Mathin"
msgstr "Urza Mathin"
#. [side]: type=Bandit, id=Urza Mathin
#. [side]: type=Outlaw, id=Urza Nalmath
#. [side]
#. [side]: type=Outlaw, id=Jera Ilras
#. [side]: type=Outlaw, id=Urza Afalas
#. [side]: type=Outlaw, id=Tharzo Kalain
#. [side]: type=Rogue, id=Urza Fastik
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:60
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:64
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:103
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:63
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:123
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:72
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:104
msgid "Bandits"
msgstr ""
#. [label]
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:96
msgid "The River Fort"
msgstr "La fortalesa del riu"
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:114
msgid "Investigate the river fort"
msgstr "Investiga la fortalesa del riu"
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:123
msgid "Defeat Urza Mathin"
msgstr "Derrota Urza Mathin"
#. [objective]: condition=lose
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:127
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:238
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:229
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:258
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:264
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:535
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:671
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:532
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:311
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:37
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:415
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:436
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:483
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:259
msgid "Death of Deoran"
msgstr "Mort de Deoran"
#. [objective]: condition=lose
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:136
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:242
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:233
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:262
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:268
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:539
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:675
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:241
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:536
msgid "Death of Sir Gerrick"
msgstr "Derrota de Sir Gerrick"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:180
#, fuzzy
#| msgid ""
#| "Deoran found himself put to the test early in his command. Loris, the "
#| "previous commander, had squandered his time in games and diversions and "
#| "bandits had overrun the land..."
msgid ""
"Deoran found himself put to the test early in his command. Loris, the "
"previous commander, had squandered his time in games and diversions, and "
"bandits had overrun the land..."
msgstr ""
"Deoran es va posar a prova molt prompte en el seu comando. Loris, el "
"comandant anterior, havia perdut el temps en jocs i diversions i els bandits "
"s'havien escampat per la terra..."
#. [unit]: id=Moreth
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:194
msgid "Moreth"
msgstr "Moreth"
#. [message]: speaker=Moreth
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:207
#, fuzzy
msgid ""
"Youll never take this village! Ive seen your kind kill too many townsmen, "
"and Ill defend them to the death!"
msgstr ""
"Mai prendreu aquest llogaret! He vist als teus matar massa habitants, i els "
"defendré fins a la mort!"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:213
#, fuzzy
msgid ""
"My kind? I am a soldier of Wesnoth, a messenger of King Haldric, and the new "
"commander of the South Guard! What do you mean, <i>“my kind”</i>?"
msgstr ""
"Als meus? Sóc un soldat de Wesnoth, un missatger del Rei Haldric, i el nou "
"comandant de les Defenses del Sud. Què vols dir amb, 'els meus' ?"
#. [message]: speaker=Moreth
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:218
#, fuzzy
msgid ""
"Sorry, sir! I thought you were one of the bandits who have been ransacking "
"the towns and killing the villagers. What are you doing here? Sir Gerrick "
"and I were the last of the South Guard..."
msgstr ""
"Perdó, senyor! Pensava que éreu un d'eixos bandits que han estat saquejant "
"les ciutats i matant als pobladors. Què està fent ací ? Sir Gerrick i jo "
"érem els últims de la Defensa del Sud."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:223
#, fuzzy
msgid ""
"I have been sent to take command of the South Guard and set things right. We "
"must arm the villagers and drive off the bandits before they can do any more "
"harm!"
msgstr ""
"He sigut enviat per a prendre el comandament del les Defenses del Sud i "
"arreglar les coses. Hem de protegir els ciutadans i fer fora als bandits "
"abans de què puguen fer més dany!"
#. [message]: speaker=Moreth
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:228
#, fuzzy
msgid ""
"Someone should head to the river fort! Sir Gerrick will want to know that "
"reinforcements have arrived!"
msgstr ""
"Deuries dirigir-te a la fortalesa del riu. Sir Gerrick voldrà saver què els "
"reforços han aplegat!"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:237
#, fuzzy
#| msgid ""
#| "Whenever you see a target that looks like this, you should move your "
#| "leader (or whatever unit the dialogue just suggested) onto the hex that "
#| "contains it."
msgid ""
"Whenever you see a target that looks like this, you should move your leader "
"(or whatever unit the dialog just suggested) onto the hex that contains it."
msgstr ""
"Onsevulla que veges una senyal com aquesta, deus moure el teu líder ( o "
"qualsevol unitat que suggerisca el diàlog ) a la casella que la conté."
#. [message]: speaker=Urza Mathin
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:243
#, fuzzy
msgid ""
"Ha! This new commander is a mere boy. He will soon share the fate of that "
"swine Loris!"
msgstr ""
"Ajà! Aquest nou comandant no tardarà en caure. El seu destí serà el mateix "
"què el d'aquell porc de Loris!"
#. [unit]: type=Infantry Lieutenant, id=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:265
msgid "Sir Gerrick"
msgstr "Sir Gerrick"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:278
#, fuzzy
msgid ""
"My lord, it is good that King Haldric has sent you to our lands! Bandits "
"have overrun the whole countryside, and are killing and pillaging without "
"pity. You must raise the South Guard again and drive off the bandits!"
msgstr ""
"Senyor, és bo que el Rei Haldric t'haja enviat a les nostres terres! Els "
"bandits han saquejat tot el país, i maten sense pietat. Deus alçar les "
"Defenses del Sud de nou i fer fora als bandits!"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:283
#, fuzzy
msgid ""
"No doubt I am needed here. Unfortunately I have seen only farm tools to arm "
"our men with. They are valorous, but cannot fight bandits with pitchforks!"
msgstr ""
"No hi ha dubte de què sóc necessari ací. Malauradament només veig estris de "
"granja per a armar als meus homes. Són valents, però no poden lluitar contra "
"els bandits amb forques!"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:288
#, fuzzy
msgid ""
"I will open the citadels armory. We have a supply of spears and bows, and "
"lacked only a leader to bring us to battle with them!"
msgstr ""
"Obriré l'armeria de la ciutadella. Tenim espasses i llances, i només ens "
"faltava un líder que ens porte's a la batalla amb elles!"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:300
#, fuzzy
msgid ""
"Sir Gerrick is an infantry commander. He is a strong warrior in his own "
"right, but when he is near less experienced troops, he makes their attack "
"better too!"
msgstr ""
"Sir Gerrick és un comandant d'infanteria. És un guerrer fort per ell mateix, "
"però quan està prop de tropes menys experimentades, fa que també elles "
"ataquen millor!"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:306
#, fuzzy
msgid ""
"Units that have a <i>hero</i> marker are vital to your campaign. If any of "
"them die, you will lose the scenario, so guard them carefully!"
msgstr ""
"Les unitats que estan marcades com a herois són vitals per a la teua "
"campanya. Si qualsevol d'elles mor, perdràs l'escenari, així que protegeix-"
"les acuradament!"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:331
msgid "Head back to the encampment where you started and recruit some troops!"
msgstr "Encamina't al campament on començares i recluta algunes tropes!"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:378
#, fuzzy
msgid ""
"While youre in your camp, you can recruit more troops. Build up a small "
"force to use against the bandits that Urza Mathin recruits."
msgstr ""
"Mentres estàs en el teu campament, pots reclutar més tropes. Construeix un "
"xicotet exèrcit per a usar-lo contra els bandits que recluta Urza Mathin."
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:384
#, fuzzy
msgid ""
"Bowmen have a strong ranged attack, and are very effective against units "
"that lack a ranged attack, like Thieves and Thugs. They also carry a sword "
"and can defend themselves against melee attacks."
msgstr ""
"Els arquers tenen un atac de gran abast, i són molt efectives contra unitats "
"que no el tenen, com Lladres i Thugs. També poden portar una espasa i "
"protegir-se contra atacs de melee."
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:389
#, fuzzy
msgid ""
"Spearmen have a strong melee attack, and are effective against most units. "
"They also have a weak ranged attack. They form the backbone of the South "
"Guard."
msgstr ""
"Els llancers tenen un atac de melee fort, i són efectius contra la majoria "
"d'unitats. Però el seu atac és de curt abast. Són la columna vertebral de "
"les Defenses del Sud."
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:393
#, fuzzy
msgid ""
"The best army will have a mix of units to deal with the different enemies "
"that you will encounter. For now, concentrate on creating a small corps of "
"experienced Bowmen."
msgstr ""
"El millor exèrcit tindrà una mescla d'unitats per a afrontar-se amb els "
"diferents enemics que et trobaràs. De moment, concentra't en crear un "
"xicotet cos d'arquers experimentats."
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:412
#, fuzzy
msgid ""
"Sir, bandits are most dangerous at night. Let us hold the north bank of the "
"river until dawn and press our attack in the morning!"
msgstr ""
"Senyor, els bandits són més perillosos de nit. Deixeu que ens mantenim al "
"marge nord del riu i ataquem pel matí!"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:418
#, fuzzy
msgid ""
"All of your units are <i>lawful</i>. This means that they receive a combat "
"bonus during the day, and a penalty at night. Urza Mathins units are all "
"<i>chaotic</i>, which means that they receive a bonus at night and a penalty "
"during the day. You will be much more effective fighting during the day."
msgstr ""
"Totes les teues unitats són 'legals'. Açò vol dir què reben una bonificació "
"de combat durant el dia, i una penalització a la nit. Les unitats d'Urza "
"Mathin són totes 'caòtiques', el què vol dir que reben una bonificació a la "
"nit i una penalització durant el dia. Seràs molt més efectiu lluitant durant "
"el dia."
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:438
#, fuzzy
msgid ""
"My lord! The dawn is breaking — now is the time for us to attack and drive "
"these bandits from our lands. To me men of the South Guard!"
msgstr ""
"Senyor! Es fa de dia - és l'hora d'atacar i expulsar aquests bandits de les "
"nostres terres. A mi els homes de les Defenses del Sud!"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:444
#, fuzzy
msgid ""
"During the day your units will deal more damage, and Urza Mathins less. The "
"more of his troops you can defeat during the day, the better!"
msgstr ""
"Durant el dia les teus unitats inflingiran més dany, i les d'Urza Mathin "
"menys. Com més de les seues tropes pugues matar durant el dia, millor!"
#. [unit]: type=Merman Warrior, type=Merman Warrior, type=Merman Fighter, id=Myssh
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:471
msgid "Myssh"
msgstr "Myssh"
#. [unit]: type=Merman Spearman, type=Merman Hunter, type=Merman Hunter, id=Ylla
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:491
msgid "Ylla"
msgstr "Ylla"
#. [message]: speaker=Myssh
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:502
#, fuzzy
msgid ""
"Your people have been our allies in the past, ever since the days of Lord "
"Typhon. We will help you drive these bandits from your land if you allow us "
"to live here in peace."
msgstr ""
"La teua gent ha sigut aliada del nostre senyor, el Rei Typhon. Us ajudarem a "
"fer fora de les vostres terres a aquests bandits si ens permeteu viure-hi en "
"pau."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:507
#, fuzzy
msgid ""
"We welcome your aid in the fight against these criminals! The rivers of this "
"land are yours if you will aid us in our battles."
msgstr ""
"Agraïm la vostra ajuda en la lluita contra aquests criminals! Els rius "
"d'aquesta terra són vostres si ens ajudeu en les nostres batalles."
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:514
#, fuzzy
msgid ""
"You may now recruit Merman Hunters. Mermen are aquatic creatures. Keep them "
"in rivers and swamps and they will fight well! Put them on dry land and "
"theyre in trouble!"
msgstr ""
"Ara pots reclutar caçadors sirènids. Els sirènids són criatures aquàtiques. "
"Mantin-los als rius i pantans i lluitaran bé! Posa'ls en terra ferma i "
"estaran en problemes!"
#. [unit]: type=Longbowman, id=Aleron
#. [unit]: type=Peasant, id=Aleron
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:539
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:576
msgid "Aleron"
msgstr "Aleron"
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:550
#, fuzzy
msgid "Who goes there! Come out of the house now!"
msgstr "Qui està ahí!?! Fora de la casa ara!"
#. [message]: speaker=Aleron
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:554
#, fuzzy
msgid ""
"Stay! Its me, Aleron! The villagers hid me from the bandits when the town "
"was overrun. They have kept me safe, though I was gravely wounded..."
msgstr ""
"Quiets! Sóc jo, Aleron! Els vil·latans m'amagaren dels bandits mentres la "
"ciutats era inundada. M'han mantingut sà i estalvi, pense què estava "
"mortalment ferit ..."
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:558
msgid ""
"I am glad to find you alive Aleron, we feared the worst when you did not "
"return after the battle!"
msgstr ""
"Encantat de trobar-te viu Aleron, ens temèrem el pitjor quan no vas tornar "
"després de la batalla!"
#. [message]: speaker=Aleron
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:562
#, fuzzy
msgid ""
"Let us punish these bandits for their crimes and murders! My wounds are "
"healed and I am ready for battle!"
msgstr ""
"Fem que aquests bandits paguen pels seus crims i assassinats! Les meues "
"ferides estan curades i estic preparat per a la batalla!"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:566
#, fuzzy
msgid ""
"Aleron is a Longbowman, stronger and better trained than regular bowmen. His "
"arrows are deadly to enemies without a ranged attack."
msgstr ""
"Aleron és un arquer d'arc llarg, més fort i millor entrenat què els arquers "
"regulars. Les seues fletxes són mortals per a enemics sense un atac de llarg "
"abast."
#. [message]: speaker=Aleron
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:587
#, fuzzy
msgid "Not more bandits... We have nothing left. Begone!"
msgstr "No més bandits... No n'hem deixat cap. Fugiu!"
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:591
#, fuzzy
msgid ""
"We are no bandits. The banner of the South Guard flies again! Help us drive "
"these criminals from your land."
msgstr ""
"No som bandits. L'estandart de les Defenses del Sud s'enlaira de nou! Ajudeu-"
"nos a expulsar de les nostres terres a aquests criminals."
#. [message]: speaker=Aleron
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:595
msgid "However I can, I will help you!"
msgstr "Us ajudarem com puguen."
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:599
msgid ""
"Garrison the villages behind our lines and keep the enemy from slipping "
"around us at night."
msgstr ""
"Comprova els llogarets de darrere les nostres línies i així evitarem ser "
"sorpresos a la nit."
#. [unit]: type=Footpad, id=Glasar
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:609
msgid "Glasar"
msgstr "Glasar"
#. [message]: speaker=Glasar
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:615
#, fuzzy
msgid "This village is ours to plunder! Begone or I will kill you all!"
msgstr "Saquejarem el poble! Fugiu o us matarem a tots!"
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:619
#, fuzzy
msgid ""
"Do you not see the banners flying in the wind? The South Guard fights again. "
"Flee while you can, or you will meet swift death on our spears!"
msgstr ""
"No veieu els estandarts enlairant-se al vent? Les Defenses del Sud lluiten "
"de nou. Fugiu mentres pogueu, o coneixereu una mort de porcs a les nostres "
"mans."
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:642
#, fuzzy
msgid ""
"Remember, Moreth told you that you should go meet Sir Gerrick at the river "
"fort. Move Deoran there and find out what Sir Gerrick has to say!"
msgstr ""
"Recorda, Moreth et va dir què deuries anar a trobar-te amb Sir Gerrick a la "
"fortalesa del riu. Porta Deoran allí i descobreix què ha de dir Sir Gerrick!"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:675
#, fuzzy
msgid ""
"Remember, your job is to defeat Urza Mathin. He should be your main target. "
"Archers will be especially effective against him, because he has no ranged "
"attack. Surround him, and kill him!"
msgstr ""
"Recorda, la teua tasca és derrotar Urza Mathin. Ell deuria ser el teu "
"principal objectiu. Els arquers seran especialment efectius contra ell, "
"donat què no té atac de llarg abast. Rodeja'l i mata'l!"
#. [message]: speaker=Urza Mathin
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:698
#, fuzzy
msgid "My days of pillage and plunder are over! My brothers will avenge me..."
msgstr ""
"Els meus dies de pillatge i saqueig han acabat. Els meus germans em "
"venjaran ..."
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:726
#, fuzzy
msgid ""
"Urza Mathin is dead! Congratulations, commander. We thought we would never "
"see reinforcements — Did Sir Loris send word of our plight?"
msgstr ""
"Està mort! Felicitats, comandant. Pensàvem que mai veuríem reforços - Us "
"envia Sir Loris de Westin?"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:731
#, fuzzy
msgid ""
"No. I have been sent by King Haldric to take command of the South Guard. The "
"King has heard no news in weeks. How long have you and your men been shut up "
"in the citadel?"
msgstr ""
"No. He sigut enviat pel Rei Haldric per a encarregar-me de les Defenses del "
"Sud. El Rei no ha tingut notícies en setmanes. Durant quant de temps heu "
"estat els teus homes i tu incomunicats en la ciutadella ?"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:736
#, fuzzy
msgid ""
"Almost two months. Sir Loris took one of our patrols along the Westin road "
"and never returned; and the next night, bandits struck and killed eight of "
"my men. We held the citadel, and held out vain hope for reinforcement from "
"Westin. We never thought we would see men sent from the King!"
msgstr ""
"Almenys 2 mesos. Sir Loris va prendre una de les nostres patrulles i va "
"partir pel camí de Westin per a mai tornar; la nit següent els bandits "
"atacaren i mataren huit dels meus homes. Vam mantindre la ciutadella i la "
"vana esperança de què aplegarien reforços desde Westin. Mai pensàrem què "
"veuríem homes enviats pel Rei!"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:742
#, fuzzy
msgid ""
"This is worse than even my darkest fears. We must ride to Westin at once, "
"and hope that Sir Loris is there and well! Come men! Ride for Westin!"
msgstr ""
"Açò és pitjor inclús què els meus temors més obscurs. Hem de cabalgar junts "
"fins a Westin, i esperar què Sir Loris estiga allí i bé! Vingueu, homes! "
"Cabalguem a Westin!"
#. [scenario]: id=02_Proven_by_the_Sword
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:5
msgid "Proven by the Sword"
msgstr "Provats per l'espasa"
#. [label]
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:18
msgid "Westin"
msgstr "Westin"
#. [side]: type=Outlaw, id=Urza Nalmath
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:61
msgid "Urza Nalmath"
msgstr "Urza Nalmath"
#. [side]
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:105
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:107
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:110
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:111
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:114
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:116
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:119
msgid "Criminal"
msgstr "Criminal"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:187
#, fuzzy
msgid ""
"Look! There is smoke coming from Westin. That can only mean that bandits "
"have overrun the garrison and are sacking the city!"
msgstr ""
"Mireu! Hi ha fum venint de Westin. Això només pot significar què els bandits "
"han traspassat les defenses i estan saquejant la ciutat!"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:191
#, fuzzy
msgid ""
"If too much time passes and they are unchecked, they will leave the city in "
"ruins and make a great slaughter of all who live therein. We must act "
"quickly."
msgstr ""
"Si passa massa temps i ningú els atura, deixaran la ciutat en runes i faran "
"una gran matança amb tots els qui hi viuen. Hem d'actuar ràpidament."
#. [message]: speaker=Urza Nalmath
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:198
#, fuzzy
msgid ""
"What?! If there are soldiers of Wesnoth coming from the northern forts, then "
"my brother Mathin is surely dead... They will pay for his death, just as Sir "
"Loris paid for his pride!"
msgstr ""
"Què!? Si eixos soldats de Wesnoth venen de les fortaleses més al nord, "
"aleshores el meu germà Mathin segurament està mort... Pagaran per la seua "
"mort, així com Sir Loris va pagar pel seu orgull!"
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:210
msgid "Occupy the Citadel of Westin"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:225
msgid "Bring Deoran to the Citadel of Westin"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:234
#, fuzzy
msgid "Kill Urza Nalmath, the bandit leader"
msgstr "Mata a Urza Nalmath, el líder dels bandits."
#. [objective]: condition=lose
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:251
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:237
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:266
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:272
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:543
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:679
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:540
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:315
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:41
msgid "Death of Minister Hylas"
msgstr "Mort del ministre Hylas"
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:290
msgid "At last the citadel is secured."
msgstr ""
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:294
msgid "Now, Deoran, take your post of command at the Citadel of Westin."
msgstr ""
#. [unit]: type=White Mage, id=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:318
msgid "Minister Hylas"
msgstr "Ministre Hylas"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:332
#, fuzzy
msgid "More bandits?! Theyll feel the deadly bite of my lance!"
msgstr "Més bandits? Sentiran la mossegada mortal de la meua llança!"
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:336
#, fuzzy
msgid ""
"Peace! For I am no enemy. I am Minister Hylas, advisor to Sir Loris! You "
"came just in time! We couldnt have held them off another day..."
msgstr ""
"Pau! No sóc un enemic. Sóc el Ministre Hylas, conseller de Sir Loris! Veniu "
"just a temps! No podríem haver-los contés un dia més..."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:340
#, fuzzy
msgid ""
"Indeed, our arrival was timely. But where is Sir Loris? Where is the "
"garrison of the city? I was sent by Haldric to relieve him and take command "
"of the South Guard, for the King has heard no news from Westin in two months."
msgstr ""
"Finalment, hem aplegat a temps. Però on està Sir Loris? On estan les "
"defenses de la ciutat? Vaig ser enviat per Haldric to rellevar-lo i prendre "
"el control de les Defenses del Sud, doncs el rei no ha sentit notícies de "
"Westin en dos mesos."
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:344
#, fuzzy
msgid ""
"Alas, Sir Loris will find no relief now. He is buried northwest of the city "
"where he fell. For weeks we warned him of the new power of these bandits. "
"And yet he would never lead his men against them until their strength had "
"waxed and ours waned."
msgstr ""
"Sir Loris no podrà ser rellevat. Està soterrat al nord-oest de la ciutat, "
"allà on va caure. Durant setmanes l'advertírem del nou poder d'aquests "
"bandits. I ara mai podrà liderar els seus homes contra ells."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:349
#, fuzzy
msgid ""
"It grieves me to learn of his death, foolish though he may have been! Now, "
"though, there are more pressing matters. Rise, men of Wesnoth! We must drive "
"these bandits from our city!"
msgstr ""
"M'entristeix saber de la seua mort. Però ara hi ha assumptes més urgents. "
"Alceu-vos, homes de Wesnoth! Hem de fer fora de la nostra ciutat a aquests "
"bandits."
#. [event]
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:352
msgid "Ufes"
msgstr "Ufer"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:353
msgid "Joran"
msgstr "Joran"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:354
msgid "Makees"
msgstr "Makees"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:355
msgid "Tyborg"
msgstr "Tyborg"
#. [message]: speaker=Ufes
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:359
#, fuzzy
msgid ""
"We will do our best to hold the city — you lead your men across the river "
"and kill the bandit leader!"
msgstr ""
"Farem tot el què podrem per a no perdre la ciutat - lidera els meus homes a "
"través del riu i mata el líder dels bandits!"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:415
#, fuzzy
msgid ""
"They are almost to the great hall! Hurry, Deoran! We must reach the citadel "
"or all will be lost!"
msgstr ""
"Estan molt prop de la gran sala! De pressa, Deoran! Has d'aplegar a la "
"ciutadella o tot estarà perdut!"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:423
#, fuzzy
#| msgid ""
#| "You must move Deoran here by the end of the next turn, or Westin will "
#| "fall and you will be defeated!"
msgid ""
"You must move someone here by the end of the next turn, or Westin will fall "
"and you will be defeated!"
msgstr ""
"Has de moure Deoran ací fins a la fi del proper torn, o Westin caurà i seràs "
"derrotat!"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:441
#, fuzzy
msgid "Were too late! Theyre burning the city..."
msgstr "Apleguem tard! Estan cremant la ciutat ..."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:446
#, fuzzy
msgid ""
"Westin has fallen! This is a problem too great for me to handle — I must "
"return to Haldric and tell him of our loss..."
msgstr ""
"Westin ha caigut! És un problema massa gran com per a què jo me'n puga fer "
"càrreg - He de tornar a veure Haldric i contar-li la nostra pèrdua."
#. [message]: speaker=Urza Nalmath
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:468
#, fuzzy
msgid ""
"Now the Guard will feel the wrath of my new friends! It is time for the dead "
"to wage war! Rise, warriors!"
msgstr ""
"Ara les Defenses sentiran la còlera dels meus nous amics! És l'hora de què "
"els morts entren en guerra! Alceu-vos, guerrers!"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:480
#, fuzzy
msgid "What devilry is this?! Those are no living men that fight for him!"
msgstr "Quina diablura és aquesta?! Eixos són no-morts que lluiten per a ells!"
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:485
#, fuzzy
msgid ""
"He has made some pact with the undead. How could a mere brigand have gained "
"such great powers?"
msgstr ""
"Ell ha d'haver fet alguna mena de pacte amb els no morts - com podria un "
"simple bandoler haver aconseguit eixos grans poders?"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:490
msgid "However he has done this fell thing, we must defeat him!"
msgstr "De qualsevol forma què ho haja fet, hem de derrotar-lo!"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:498
#, fuzzy
msgid ""
"Not only will Minister Hylass <i>arcane</i> attack melt undead bones, but "
"he can also heal wounded units near him."
msgstr ""
"L'atac sagrat del Ministre Hylas no només ataca els esquelets no-morts, sinò "
"que amés pot curar les unitats ferides pròximes a ell."
#. [message]: speaker=Urza Nalmath
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:516
#, fuzzy
msgid "Leave nothing standing! Burn their villages down and kill them all!"
msgstr ""
"No deixeu ningú en peu! Incendieu els seus llogarets i mateu-los a tots!"
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:520
#, fuzzy
msgid "We will avenge your brothers death!"
msgstr "Venjarem la mort del teu germà!"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:524
#, fuzzy
msgid "They are burning our villages! We must stop them!"
msgstr "Estan incendiant els nostres llogarets! Hem de parar-los!"
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:564
#, fuzzy
msgid "My brother has died unavenged! What have we done?!"
msgstr "El meu germà ha mort i no ha sigut venjat! Què hem fet !?"
#. [message]: speaker=Deoran
#. [message]: speaker=second_unit
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:581
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:588
#, fuzzy
msgid "How can a bandit have summoned undead?"
msgstr "Comandant, com pot un bandit haver convocat als no-morts?"
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:610
#, fuzzy
msgid ""
"Just before the bandit raids began, an ambassador came to Sir Loris from the "
"elves of the Aethenwood west of here. He asked that a knight be sent to "
"discuss a new threat to Wesnoth."
msgstr ""
"Just abans què les incursions dels bandits començaren, un ambaixador dels "
"elfs del bosc a l'oest d'ací vingué per parlar amb Sir Loris. Ell va demanar "
"què s'enviara un cavaller per a discutir un nou tractat amb Wesnoth."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:615
msgid "And did Sir Loris go to the elves?"
msgstr "I va anar Sir Loris amb els elfs?"
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:620
#, fuzzy
msgid ""
"No. He suspected the elves of some trickery and made no reply to them. "
"Perhaps they know the origin of these dead warriors we now face."
msgstr ""
"No. Sospitava d'alguna mena de trampa dels elfs i no els va contestar. "
"Potser ells sàpiguen l'origen d'aquets guerrers morts a qui ens afrontem."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:625
#, fuzzy
msgid ""
"My men have been trained to fight the living. I do not know that we can "
"protect the city from foes so dark as these. I shall go meet the elves and "
"see if they can be of any aid!"
msgstr ""
"Els meus homes han sigut entrenats per a lluitar contra els vius. No sé com "
"podem protegir la ciutat d'una amenaça tan obscura com aquesta. Aniré a "
"trobar-me amb els elfs i veuré si poden ser d'alguna ajuda!"
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:630
#, fuzzy
msgid ""
"I will accompany you, my lord. I have studied the arts of holy magic and my "
"skill may be of some use against the dark ones."
msgstr ""
"T'acompanyaré, senyor. He estudiat les arts de la màgia sagrada i les meues "
"habilitats poden ser d'alguna habilitat contra les seues arts obscures."
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:635
#, fuzzy
msgid ""
"Deoran sent a rider to request mounted reinforcements and set out at once "
"towards the Aethenwood..."
msgstr ""
"Deoran envià un genet per a demanar reforços montats i es dirigí cap als "
"boscos més a l'oest..."
#. [scenario]: id=03_A_Desperate_Errand
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:5
msgid "A Desperate Errand"
msgstr "Un errant desesperat"
#. [side]: type=Rogue, id=Urza Fastik
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:60
msgid "Urza Fastik"
msgstr "Urza Fastik"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:184
#, fuzzy
msgid "Deoran and his men came to the eastern border of the Aethenwood..."
msgstr "Deoran i els seus homes vingueren a les fronteres dels boscos elfs..."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:190
#, fuzzy
msgid ""
"Look, men! There is the forest of the Elves to the northwest. Let us hasten "
"across the river and the hills."
msgstr ""
"Mireu, homes! Allí al nord oest està el bosc dels elfs. Apressurem-nos a "
"creuar el riu i els turons."
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:195
#, fuzzy
msgid ""
"Be careful, Deoran. No man has set foot in the elvish woods for many a year. "
"We do not know how they will receive us. Sir Loris thought that it was some "
"trick of theirs trying to bring him into the woods..."
msgstr ""
"Ves espai, Deoran. Cap home ha posat els peus en els boscos dels elfs en més "
"d'un any. No sabem com ens rebran. Sir Loris pensà què intentaven fer-lo "
"caure a una trampa portant-lo als boscos..."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:200
#, fuzzy
msgid ""
"But if we do not discover the source of these undead warriors, the whole "
"province shall surely be swallowed up by them, and then their bandit masters "
"will fare no better. We cannot allow it!"
msgstr ""
"Però si no descobrim d'on provenen aquests guerrers no morts, la província "
"sencera serà menjada per ells, no podríem fer res millor per als seus líders "
"bandits! No podem permetre-ho!"
#. [message]: speaker=Urza Fastik
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:205
#, fuzzy
msgid ""
"I have lost two brothers to Deoran — I shall not allow him to reach the "
"accursed elves! Deoran will die before he reaches the western forest!"
msgstr ""
"He perdut dos germans a mans de Deoran - no permetré què aplegue fins a "
"eixos maleïts elfs! Deoran morirà abans d'aplegar al bosc més a l'oest!"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:213
#, fuzzy
msgid ""
"You must move Deoran to the center of the elvish citadel. Be sure to recruit "
"a force strong enough to drive off the bandits before moving Deoran from his "
"encampment!"
msgstr ""
"Has de moure Deoran fins al centre de la ciutadella elfa. Assegura't de "
"reclutar una patrulla suficientment forta com per a desfer-te dels bandits "
"abans de traure Deoran del seu campament."
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:225
#, fuzzy
msgid "Move Deoran to the elvish city in the northern woods"
msgstr "Mou Deoran fins a la ciuta elfa als boscos més al nord."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:255
#, fuzzy
msgid "There is so much ground to cover. If only our riders would arrive!"
msgstr ""
"Hi ha moltes terres per cobrir. Si almenys els nostres genets aplegaren!"
#. [unit]: id=Jarek
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:265
msgid "Jarek"
msgstr "Jarek"
#. [message]: speaker=Jarek
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:277
#, fuzzy
msgid ""
"Commander, I received your request for reinforcements, and I have brought my "
"riders with me!"
msgstr ""
"Comandant, m'ha aplegat la seua petició d'ajuda, i he portat els meus genets "
"amb mi!"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:284
#, fuzzy
msgid ""
"You may now recruit Cavalrymen. They are fast and deadly on grassland, but "
"weak in forests and unable to traverse mountains. They can keep up with "
"Deoran, so use them to guard him!"
msgstr ""
"Ara pots reclutar Cavalrymen. Son ràpids i mortals en els prats, però febles "
"en els boscos i turons. Ells poden viatjar amb Deoran, així que usa'ls per a "
"protegir-lo!"
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:286
msgid "You may now recruit Cavalrymen."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:304
#, fuzzy
msgid ""
"What have we done?! Even our undead allies cannot stand against this "
"commander!"
msgstr ""
"Què hem fet?! Inclús els nostres aliats no-morts no poden contindre aquest "
"comandant!"
#. [message]: role=second
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:320
#, fuzzy
msgid ""
"I hope thats the last of the bandits! How many more of these foul creatures "
"must we fight?"
msgstr ""
"Espere què siga l'últim dels bandits! Contra quants més d'aquests no-morts "
"hem de lluitar?"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:327
msgid ""
"If we are to check the advance of the dead, I must reach the home of the "
"elves!"
msgstr "Si volem aturar l'avanç dels morts, he d'aplegar a la casa dels elfs!"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:342
msgid "Linderion"
msgstr ""
#. [event]
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:343
#, fuzzy
msgid "Mithalwe"
msgstr "Mitche"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:344
msgid "Sidaurios"
msgstr ""
#. [event]
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:345
#, fuzzy
msgid "Eltenmir"
msgstr "Fera"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:346
msgid "Vardanos"
msgstr ""
#. [event]
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:347
msgid "Talchar"
msgstr ""
#. [unit]: type=Elvish Shyde, id=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:352
msgid "Ethiliel"
msgstr "Ethiliel"
#. [message]: speaker=Linderion
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:367
#, fuzzy
msgid "Halt! Who has entered our citadel without leave?"
msgstr "Atureu-vos! Qui ha entrat a la nostra ciutadella sense permís?"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:372
msgid "De..."
msgstr "De.."
#. [message]: speaker=Linderion
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:377
#, fuzzy
msgid ""
"Speak carefully, for the penalty for trespass on our lands is death, and "
"your life is thus forfeit."
msgstr ""
"Elegeix bé les teues paraules, doncs la pena per traspassa les nostres "
"terres és la mort, i la teua vida està perduda."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:382
msgid "Deora..."
msgstr "Deora..."
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:388
#, fuzzy
msgid ""
"Stay a moment. This man wears the colors of Wesnoth, and Kalenz told us not "
"all the folk of Wesnoth are foes of the elves. Tell us, then, what brings "
"you to the hallowed citadel of Elrath?"
msgstr ""
"Espera un moment. Aquests homes vestixen els colors de Wesnoth, i Kalenz ens "
"contà què els amics de Wesnoth no enemics dels elfs. Conteu-me, aleshores, "
"què us porta a l'alabada ciutadella d'Elrath?"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:393
#, fuzzy
msgid ""
"My lady, we have come to the elves to seek guidance. Bandits and criminals "
"in our land have summoned the dead to help them plunder our farms and "
"villages. They are coming across the river from the great forest to the "
"south of our lands, where no man has yet traveled."
msgstr ""
"Senyora meua, hem acudit als elfs en busca de guia. Bandits i criminals han "
"convocats als morts per a ajudar-los a saquejar les nostres granges i "
"llogarets. Venen cap a ací desdel riu del gran bosc al sud de les nostres "
"terres, on cap home ha viatjat mai."
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:398
#, fuzzy
msgid ""
"The elves know of the great southern forest, and have walked its paths many "
"times. What would you do, Deoran?"
msgstr ""
"Els elfs coneixen el gran bosc del sud, i han caminat moltes vegades pels "
"seus senders. Què faries tu, Deoran?"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:403
#, fuzzy
msgid ""
"I would lead my men south of the river to find the source of these beings of "
"darkness that we might destroy it. For surely, ere that be done, we cannot "
"stand against them for long."
msgstr ""
"Dirigiria els meus homes al sud del riu per a trobar la font d'aquests "
"éssers de la foscor i la destruiria. Segurament no els podrem mantindre "
"durant molt més temps."
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:408
#, fuzzy
msgid ""
"Indeed you are brave to face such foes. But I fear that alone you will fail "
"and fall. One elf now lives who remembers the secrets of the undead that we "
"learned when Haldric I came to our land. His name is Mebrin, and he lives, "
"secluded in the hills, near here. I will take you to him."
msgstr ""
"Eres valent per a afrontar-te amb ells. Però tem què sol fallaràs i cauràs. "
"Viu un elf qui recorda els secrets dels no morts què vam aprendre quan "
"Haldric I vingué a les nostres terres. El seu nom és Mebrin, i viu als "
"turons prop d'ací. Us portaré a ell."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:414
msgid "My thanks, lady."
msgstr "Els meus agraïments, senyora."
#. [scenario]: id=04_Vale_of_Tears
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:5
msgid "Vale of Tears"
msgstr "Vall de llàgrimes"
#. [side]: type=Dark Adept, type=Dark Sorcerer, type=Necromancer, id=Mal A'kai
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:71
#, fuzzy
msgid "Mal Akai"
msgstr "Mal A'kai"
#. [side]: type=Dark Adept, type=Dark Sorcerer, type=Necromancer, id=Mal A'kai
#. [side]: type=Soulless, id=Gruth
#. [side]: type=Lich, id=Mal M'Brin
#. [side]
#. [side]: type=Soulless, id=Groth
#. [side]: type=Ancient Lich, id=Mal M'Brin
#. [side]: type=Lich, id=Mal Tera
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:77
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:94
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:130
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:71
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:56
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:107
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:61
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:93
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:55
msgid "Undead"
msgstr ""
#. [side]: type=Outlaw, id=Jera Ilras
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:117
msgid "Jera Ilras"
msgstr "Jera Ilras"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:178
#, fuzzy
msgid ""
"We have followed you away from our homes and left them unguarded. Now, where "
"can we find this sage who knows the southern forest well?"
msgstr ""
"T'hem seguit desde les nostres cases, deixant-les desprotegides. Ara, on "
"podem trobar a aquest savi que coneix bé el bosc del sud?"
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:183
#, fuzzy
msgid ""
"This is the Vale of Blossoming Trees. Our great sages come here to live when "
"they feel that it is time for them to allow others to lead our people. The "
"sage you speak of lives in a secluded village between the two lakes."
msgstr ""
"Aquesta és la Vall dels Arbres en Flor. Els nostres grans savis venen a "
"viure ací quan senten què ha aplegat l'hora de permetre què altres lideren a "
"la nostra gent. El savi del qual parleu viu en un llogaret apartat entre els "
"dos llacs."
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:190
#, fuzzy
msgid ""
"Why, my lady, are there humans camped to the south of us? Are they friends "
"of the elves? I had thought that no humans had set foot in this valley."
msgstr ""
"Per què, senyora meua, hi ha humans acampats al sud de nosaltres? Són amics "
"dels elfs? Pensava què cap humà havia posat els peus en aquesta vall."
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:196
#, fuzzy
msgid ""
"What?! Those are no friends of the elves! They are brigands, and they must "
"be destroyed!"
msgstr ""
"Què!? Eixos no són amics dels elfs! Són bandolers, i han de ser destruïts!"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:201
#, fuzzy
msgid ""
"Perhaps they are allied with the bandits who have been sacking our towns! "
"They have grown bold to attack the elves!"
msgstr ""
"Potser són aliats dels bandits què han estat saquejant les nostres ciutats! "
"Han vingut per a atacar als elfs!"
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:206
#, fuzzy
msgid ""
"Destroy these intruders, and I will ask him to help you. He is ancient, and "
"he remembers well Haldrics betrayal of the elves, so if a human sets foot "
"in his village first, he almost certainly will have nothing to do with us!"
msgstr ""
"Destrueix aquests intrusos, i demanaré al savi què t'ajude. És ancià, i "
"recorda bé la traició de Haldric als elfs, pel què si un humà posa el primer "
"els peus al llogaret, segur què no ens ajudarà!"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:211
msgid "Sounds like a charming fellow..."
msgstr "Sembla un paio encantador..."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:216
#, fuzzy
msgid ""
"Yet, as she says, he is our best hope to rid our lands of this new menace. "
"We do that which we must. Ethiliel, you make for Mebrins village. We will "
"handle the intruders."
msgstr ""
"Ell és la major esperança de derrotar aquesta nova amenaça. Hem de fer el "
"què devem. Ethiliel, dirigeix-te al llogaret de Mebrin. Nosaltres ens "
"encarreguen dels intrusos."
#. [message]: speaker=Mal A'kai
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:221
#, fuzzy
msgid "Ha! Youre too late. Weve taken what we want from this valley."
msgstr ""
"Ha! Aplegueu massa tard. Hem pres tot el què hem volgut d'aquesta vall. Ara "
"la vostra sang i llàgrimes s'uniran a les dels elfs!"
#. [message]: speaker=Jera Ilras
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:226
#, fuzzy
msgid "Now your blood and tears will join that of the elves!"
msgstr ""
"Ha! Aplegueu massa tard. Hem pres tot el què hem volgut d'aquesta vall. Ara "
"la vostra sang i llàgrimes s'uniran a les dels elfs!"
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:244
msgid "Cleanse the Vale of Tears"
msgstr "Netejar la Vall de les Llàgrimes"
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:254
#, fuzzy
msgid "Move Ethiliel to Mebrins village"
msgstr "Porta Ethiliel al llogaret de Mebrin"
#. [objective]: condition=lose
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:270
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:276
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:547
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:319
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:45
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:263
msgid "Death of Ethiliel"
msgstr "Mort d'Ethiliel"
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:309
#, fuzzy
msgid ""
"Our weapons are useless against these skeletons! They have nothing for our "
"shafts to pierce but air!"
msgstr ""
"Les nostres armes no serveixen de res contra aquests esquelets! No tenen res "
"per a què tallen les nostres fulles, excepte aire!"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:332
#, fuzzy
msgid ""
"We must clear out these undead if you are to reach Mebrins village! What "
"should we do?"
msgstr ""
"Hem de desfer-nos d'aquests no-morts si vols aplegar al llogaret de Mebrin. "
"Què deuríem fer?"
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:337
#, fuzzy
msgid ""
"For now, I can slow them down. Where are the elves who used to live in this "
"valley? They should come to our aid!"
msgstr ""
"Per ara, puc retrasar-los. On estan els elfs què solien viure en aquesta "
"vall? Deurien vindre en la nostra ajuda!"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:342
#, fuzzy
msgid ""
"You said this valley would be safe, and we find it filled with skeletal "
"foes! Cannot some of your elf friends help us in our struggle?"
msgstr ""
"Digueres què aquesta vall seria segura, i la trobem plena d'enemics "
"esquelets! No pot algun dels teus amics elfs ajudarnos en la batalla?"
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:358
#, fuzzy
msgid "I shall not join these accursed undead! Bury me deeply my friends..."
msgstr ""
"No vull unir-me a aquests maleïts no-morts. Enterreu-me molt fons, amics "
"meus..."
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:368
#, fuzzy
msgid "You shall not die in vain! My bodyguard will avenge you!"
msgstr "No morirà en va! Els meus guardaespatlles et venjaran!"
#. [message]: speaker=Sir Gerrick
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:383
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:388
msgid "You have a bodyguard?!"
msgstr "Tens un guardaespatlles?!"
#. [unit]: role=Elvish Bodyguard, type=Elvish Ranger
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:447
msgid "Elvish Bodyguard"
msgstr "Guardaespatlles elf"
#. [message]: role=Elvish Bodyguard
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:467
#, fuzzy
msgid ""
"We stand ready, my lady, to protect you! We shall lead these men of Wesnoth "
"into the fray!"
msgstr ""
"Estem preparats per a protegir-vos, senyora! Liderarem a aquests homes de "
"Wesnoth en la batalla!"
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:479
msgid "For my lady I fall..."
msgstr "Cauré per la meua senyora..."
#. [message]: speaker=Mal A'kai
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:491
#, fuzzy
msgid "Finally, release! Thank you, my friends..."
msgstr "Finalment, alliberat! Gràcies, amics..."
#. [message]: speaker=Jera Ilras
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:532
#, fuzzy
msgid ""
"Youre too late! Youll never find our stronghold, and even if you did, what "
"can you do against the dead?"
msgstr ""
"Massa tard! Mai trobareu la nostra fortalesa, i inclús si ho fèreu, què "
"podeu fer contra els morts?"
#. [message]: speaker=second_unit
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:537
msgid "You, at least, will trouble us no more!"
msgstr "Almenys tu no ens donaràs més problemes!"
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:585
#, fuzzy
msgid "Mebrin! Are you there? We have come to seek your aid!"
msgstr "Mebrin! Estàs ahí? Hem vingut a buscar la teua ajuda!"
#. [message]: speaker=narrator
#. [message]: speaker=Kramak
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:590
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:601
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:381
msgid "..."
msgstr "..."
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:596
msgid "Mebrin! Where are you?!"
msgstr "Mebrin! On estàs?!"
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:607
#, fuzzy
msgid ""
"His home is empty... There are footprints leading away to the south... What "
"can have happened here?"
msgstr ""
"Sa casa està buida... Hi ha petjades què es dirigeixen al sud... Què pot "
"haver passat ací?"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:612
msgid "Maybe whoever summoned these undead knows where he is?"
msgstr "Potser qui convocà aquests no-morts sap on està."
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:617
#, fuzzy
msgid ""
"There is no blood here, yet no Mebrin. Someone must have kidnapped him. But "
"the undead would have slain him and made him one of them. Who then can have "
"taken him?"
msgstr ""
"Ací no està Mebrin, però tampoc hi ha sang. Algú deu haver-lo segrestat. "
"Però els no-morts l'habrien matat i fet un d'ells. Qui pot haver-lo agafat?"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:622
msgid "Maybe the bandits who have been summoning the undead took him?"
msgstr "Potser els bandit que han estat convocant als no-morts?"
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:628
#, fuzzy
msgid ""
"We must follow these footprints into the woods! Whoever took our greatest "
"sage must pay! Nothing will stop the vengeance of the elves!"
msgstr ""
"Hem de seguir aquestes petjades fins als boscos! Qui haja agafat al nostre "
"savi més gran deu pagar! Res aturarà la venjança dels elfs!"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:633
msgid ""
"Well, vengeance or no, if you will lead us into the forest, we will follow "
"you and battle the undead!"
msgstr ""
"Bé, amb venjança o sense, si ens portes al bosc, et seguiren i lluitarem "
"contra els no-morts!"
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:672
msgid ""
"Come, my bodyguard! We must make haste to follow the trail and find Mebrin."
msgstr ""
#. [scenario]: id=05_Choice_in_the_Fog
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:5
msgid "Choice in the Fog"
msgstr "Elecció en la boira"
#. [side]: type=Outlaw, id=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:64
msgid "Urza Afalas"
msgstr "Urza Afalas"
#. [side]: type=Soulless, id=Gruth
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:91
msgid "Gruth"
msgstr "Gruth"
#. [side]: type=Lich, id=Mal M'Brin
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:125
msgid "?"
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:208
#, fuzzy
msgid ""
"The heat in this forest is oppressive, and this fog cannot be natural. I "
"wonder what evil lurks nearby?"
msgstr ""
"El calor en aquest bosc és insuportable, i aquesta boira no pot ser natural. "
"Em pregunte qui dimonis està amagat per ací."
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:213
#, fuzzy
msgid ""
"I fear the fog emanates from some powerful lord of the undead. We may be "
"overmatched..."
msgstr ""
"Em tem què la boira emane d'algun poderós senyor dels no-morts. Pot ser una "
"trampa."
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:218
msgid ""
"This is quite a change from fighting bandits in the farmland near Westin!"
msgstr ""
"Açò és prou diferent de lluitar contra bandits en les pastures de Westin!"
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:223
#, fuzzy
msgid ""
"I have brought many of my people along to aid us. My soldiers and shamans "
"will now fight at your command."
msgstr ""
"He portat a part de la meua gent per a ajudar-nos. Els meus soldats i "
"bruixots lluitaran sota les teues ordres."
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:229
#, fuzzy
msgid ""
"Elvish Fighters are at home in thick forests. They have both a sword and a "
"bow and are deadly with both. They are quick and can hold their own against "
"just about anything."
msgstr ""
"Els lluitadors elfs estan a casa en els boscos espesos. Porten tant una "
"espasa com un arc, i són mortals amb l'arc. Són ràpids i poden defensar-se "
"contra qualsevol cosa."
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:234
#, fuzzy
msgid ""
"Elvish Shamans are no match for most enemies in single combat. They do, "
"however, heal units next to them every turn. Use them to bolster your "
"weakening lines and heal wounded soldiers."
msgstr ""
"Els bruixots elfs no poden plantar cara a la majoria d'enemics en un combat "
"u contra u. Però curen a les unitats al seu voltant tots els torns. Usa'ls "
"per a reforçar les teues línies més febles i curar soldats ferits."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:239
msgid "Why did we stop and make camp here?"
msgstr "Per què ens aturem i fem un campament ací?"
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:244
#, fuzzy
msgid ""
"The Black River is before us. Few elves have crossed it, and fewer still "
"have lingered there long. If the undead come from across the river, then we "
"must search for them carefully, for I know not the way."
msgstr ""
"El gran riu està davant nostre. Cap elf viu l'ha creuat. Si els no-morts "
"venen creuant el riu, aleshores hem de buscar-los amb cura, perquè no conec "
"el camí."
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:249
#, fuzzy
msgid ""
"I fear no forests. Let us find this river and whatever enemies lie beyond."
msgstr ""
"No tinc por als boscos. Trobem aquest riu i qualsevol enemic què ens espere "
"més enllà."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:254
#, fuzzy
msgid "Very well. We will seek the river and probe its secrets."
msgstr "Molt bé. Buscarem al riu i els seus secrets."
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:260
#, fuzzy
msgid "Investigate the areas to the south of the Black River"
msgstr "Investiga les àrees al sud del Gran Riu"
#. [message]: speaker=second_unit
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:317
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:324
msgid "The master of the undead is defeated!"
msgstr ""
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:331
msgid "No... I fear there is still much evil present."
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:336
msgid ""
"Surely the undead infestation cannot be dispatched so easily. We have merely "
"destroyed a servant of a far darker master."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:358
msgid "We found the lich!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:387
msgid ""
"I think I see something moving in the fog... it looks like an encampment!"
msgstr ""
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:427
#, fuzzy
msgid "Thank heaven! Youre alive!"
msgstr "Gràcies al cel! Estàs viu!"
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:432
#, fuzzy
msgid ""
"Save your thanks! We are here to root out all the evil from these woods, and "
"that means you!"
msgstr ""
"Guarda't els teus agraïments! Estem ací per a eliminar desde l'arrel tota la "
"maldat d'aquests boscos, i això us inclou a vosaltres!"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:437
#, fuzzy
msgid ""
"Draw your swords and say your prayers! You cannot stand against us! You will "
"pay for your crimes!"
msgstr ""
"Tragueu les espasses i digueu les vostres pregàries! No podeu estar al "
"nostre costat! Pagareu pels vostres crims!"
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:442
#, fuzzy
msgid ""
"But have you not seen the undead in these forests? I know you have seen them "
"under the control of the many bandit leaders before..."
msgstr ""
"Però no has vist els no-morts en aquests boscos? Sé què els has vist sota el "
"control dels líders bandits ..."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:447
msgid "What of them?"
msgstr "Què?"
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:452
#, fuzzy
msgid ""
"A year ago we ventured into the land of the elves in secret, and we captured "
"a great sage. We forced him to teach us the secrets of this forest and of "
"the undead."
msgstr ""
"Fa un any ens aventuràrem en les terres dels elfs en secret, i capturàrem un "
"gran savi. Vam forçar-lo a ensenyar-nos els secrets d'aquest bosc i dels no-"
"morts."
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:457
#, fuzzy
msgid ""
"You imprisoned Mebrin?! For that you must surely pay. Speak swiftly so that "
"we may end this parley and dispatch you quickly! We will have vengeance!"
msgstr ""
"Empresonàreu Mebrin!? Heu de pagar per això. Acabem aquesta parlamenta i "
"despatxem-vos! Tindrem venjança!"
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:462
#, fuzzy
msgid ""
"Hear me out! He taught us to summon the dead to fight for us. We were weak "
"and foolish and soon summoned undead that we could not control. Mebrin too "
"fell sway to the influence of the undead, and now he leads them. For a time "
"he served us, but now he has gone mad and is attacking us as well!"
msgstr ""
"Escolta'm! Ens ensenyà a convocar als no-morts per a lluitar per a "
"nosaltres. Vam ser febles i bojos, i prompte vam convocar no-morts què no "
"podíem controlar. Mebrin va caure sota l'influença dels no-morts, i ara els "
"lidera. Durant un temps ens va servir, però ara s'ha tornat boig i ens ataca "
"a nosaltres també."
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:468
#, fuzzy
msgid "Lies! Mebrin would never fight for the undead, much less lead them!"
msgstr ""
"Mentida! Mebrin mai lluitaria per als no-morts, i molt menys els lideraria!"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:473
#, fuzzy
msgid "But what do you want us to do about it? You are criminals!"
msgstr "Però què voleu què pensem de vosaltres?? Sou criminals!"
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:478
#, fuzzy
msgid ""
"Join us in the fight! Together we can drive off these cruel undead and "
"restore peace to the land."
msgstr ""
"Uniu-nos a nosaltres en la batalla. Junts podem desfer-nos d'aquests cruels "
"no-morts i tornar la pau a la terra."
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:483
#, fuzzy
msgid ""
"My lord, they could be valuable allies, and the undead are a greater threat "
"to our lands. Justice can wait until we are all safely in Westin."
msgstr ""
"Senyor, podrien ser aliats valuosos, i els no-morts són un problema major. "
"La justícia pot esperar fins què estem segurs en Westin."
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:489
#, fuzzy
msgid ""
"But think of the destruction they wrought on your borders! You cannot ally "
"yourselves with these evil men! Vengeance!"
msgstr ""
"Però pensa en la destrucció què portaren a les nostres fronteres! No podeu "
"aliar-vos amb aquests homes malignes! Venjança!"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:494
msgid ""
"Hmm... I have to consider this... If I ally with the elves, I must fight the "
"bandits, but if I ally with the bandits I will make enemies of the elves..."
msgstr ""
#. [option]
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:496
#, fuzzy
msgid ""
"Your crimes are too great. You will fall with the rest of the foul undead!"
msgstr "Els teus crims són massa grans. Cauràs amb la resta dels no-morts!"
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:510
#, fuzzy
msgid "Then this parley is over! You may have sounded the doom of all of us!"
msgstr ""
"Aleshores aquest parlament s'ha acabat! Sentireu l'odi de tots nosaltres!"
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:516
#, fuzzy
msgid "You will pay for taking Mebrin from us! If he is harmed..."
msgstr "Pagareu per haver-nos pres a Mebrin! Si està ferit..."
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:527
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:667
#, fuzzy
msgid "Find the source of the undead and destroy it"
msgstr "Troba la font dels no-morts i destrueix-la."
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:531
#, fuzzy
msgid "Defeat Urza Afalas"
msgstr "Mort d'Urza Afalas"
#. [option]
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:562
msgid "Very well. All men must unite against the undead."
msgstr "Molt bé, tots els homes han d'unir-se contra els no-morts."
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:621
#, fuzzy
msgid ""
"We will now fight alongside you. Come, my thugs and footpads, rally to me!"
msgstr ""
"Lluitarem amb vosaltres, i posaré els meus [ thugs ] i [ footpads ] al teu "
"servei."
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:627
#, fuzzy
msgid ""
"You are no better than these criminals! We shall see if you can find your "
"own way out of the forest! Come, my people, let us return to our lands. We "
"were foolish to ever have any dealings with these humans. Do not set foot in "
"our land ever again, Deoran, for you have brought us nothing but grief."
msgstr ""
"No eres millor què aquests criminals! Veurem si pots trobar el camí a través "
"del bosc! Vingueu, la meua gent, tornem a les nostres terres. Vam estar "
"bojos per confiar amb aquests humans. No poseu mai més els peus en Deoran, "
"només ens heu portat tristor."
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:639
#, fuzzy
msgid ""
"The elves have abandoned us in this accursed forest! We are surely lost!"
msgstr "Els elfs ens han abandonat en aquest maleït bosc! Estem perduts!"
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:644
msgid "Do not fear, I can lead you out when the time is right."
msgstr "No tingueu por, us puc guiar quan calga."
#. [objective]: condition=lose
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:683
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:544
msgid "Death of Urza Afalas"
msgstr "Mort d'Urza Afalas"
#. [message]: speaker=Urza Afalas
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:723
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1112
msgid "Now I pay for my crimes. But how many others will also suffer for them?"
msgstr ""
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:736
#, fuzzy
msgid "Fools! That lich will be the death of us all! You have sealed our doom!"
msgstr "Folls! Eixe lich serà la mort de tots nosaltres! Ens heu venut!"
#. [unit]: type=Water Serpent, id=Beast of the Lake
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:761
msgid "Beast of the Lake"
msgstr "La bèstia del llac."
#. [message]: speaker=Beast of the Lake
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:767
msgid "Graar!"
msgstr "Graar!"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:790
#, fuzzy
msgid ""
"Well! That was easier than I thought itd be. Looks like the undead arent "
"so tough after all!"
msgstr ""
"Bé! Ha sigut més fàcil del què em pensava. Sembla què després de tot eixos "
"no-morts no són tan durs!"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:795
msgid "Indeed. The dark king has fallen."
msgstr ""
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:799
msgid ""
"Im afraid it is not so. This was not the real Mebrin we destroyed, but a "
"mere phantom. He resides in catacombs deep underneath the castle, but they "
"cannot be entered without magical means."
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:804
msgid ""
"We spared your life in order to defeat the source of these undead, and now "
"you tell us we cannot even reach it?! Ethiliel could have dispelled these "
"magical wards if we hadnt fallen for your lies!"
msgstr ""
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:808
msgid ""
"If I had told you, you and the elves would have killed me! I didnt have a "
"choice!"
msgstr ""
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:812
msgid "Perhaps we should correct that error now."
msgstr ""
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:816
#, fuzzy
msgid ""
"Then you would surely be lost in these woods forever at the mercy of the "
"undead. I can lead you and your men back to the lands of Wesnoth if you will "
"grant me pardon."
msgstr ""
"Quina elecció tinc? La meua vida està en un perill major què la vostra. Us "
"guiaré a tu i als teus homes de nou cap a les terres de Wesnoth si em "
"garantiu el perdó."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:821
msgid ""
"Now that the elves have abandoned us, that would seem to be our only choice. "
"But what about Mebrin? The undead will keep attacking our homes unless we "
"root them out at the source."
msgstr ""
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:825
msgid ""
"I do not know. But if we cannot storm his underground fastness we must "
"either flee or wait here and certainly perish fighting him on his own terms. "
"I know that he will march to ravage your city of Westin with all his might "
"soon, and that the city cannot hold out against such a force unprepared."
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:830
msgid ""
"Then we shall retreat towards Westin and prepare for the oncoming battle. I "
"pray our only chance at victory was not lost today."
msgstr ""
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:848
msgid "Now, on with those bandits!"
msgstr ""
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:865
msgid "We have beaten them both, criminals and undead!"
msgstr "Els hem derrotat a ambdós, criminals i no-morts!"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:870
#, fuzzy
msgid ""
"We should make haste to return to Wesnoth before the harvest. Fall arrived "
"some time ago."
msgstr "Deuríem donar-nos presa per a tornar a Wesnoth abans del vespre. "
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:874
#, fuzzy
msgid ""
"Do not be so hasty; great mages are no mere tricksters to be easily "
"defeated. I fear that there are tunnels and catacombs buried beneath the "
"fortress and that we have merely defeated a specter. If we wish to cleanse "
"the land of this evil, we must enter the darkness and root it out from "
"within."
msgstr ""
"No tingues tanta presa - Els Grans Mags no són ilusionistes barats què "
"puguen ser derrotats tan fàcilment. Sent què hi ha túnels i catacumbes "
"enterrades i què només hem derrotat a un espectre. Si volem eliminar la "
"maldat d'aquesta terra, hem de penetrar en les tenebres i lluitar contra "
"l'arrel d'aquest mal."
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:878
msgid ""
"There are strong magical wards placed here that would prevent you from "
"entering, but I am capable of opening them to let us all pass."
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:883
#, fuzzy
msgid "My men are not dwarves! How are we to fight in catacombs and tunnels?"
msgstr ""
"Els meus homes no són [ dwarves ] ! Com podem lluitar en catacumbes i túnels?"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:887
#, fuzzy
msgid ""
"Someone must take news back to Wesnoth of this new evil that lurks near our "
"borders. Who knows how many more of these undead are hiding in the forest?"
msgstr ""
"Algú ha de portar notícies a Wesnoth d'aquest nou mal què habita prop de les "
"nostres fronteres. Qui sap quan més d'aquests no-morts s'amaguen al bosc."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:891
msgid ""
"Go, Sir Gerrick, and take with you an escort of elves, if Ethiliel will "
"permit it."
msgstr "Ves, Sir Gerrick, i pren una escolta d'elfs, si Ethiliel ho permet."
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:895
#, fuzzy
msgid "Indeed I will. My kinsfolk will protect you and your message!"
msgstr "Els meus companys et protegiran a tu i al teu missatge!"
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:905
msgid ""
"Your mer followers had best join Sir Gerrick, as well, Deoran. They may "
"prove far more useful in the rivers and swamps to the north than in the "
"caverns which lie ahead."
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:909
msgid ""
"Very well. I release them to aid Sir Gerrick, and then to return to their "
"homes."
msgstr ""
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:915
#, fuzzy
msgid ""
"Fare well, Deoran! I will be there to greet you when you return to Kerlath "
"Province."
msgstr "Bona sort, Deoran! Estaré en Kerlath per a felicitar-te quan tornes."
#. [scenario]: id=06a_Tidings_Good_and_Ill
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:5
msgid "Tidings, Good and Ill"
msgstr "Brutesa, Déu i Malaltia"
#. [side]
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:54
msgid "Enemies"
msgstr ""
#. [side]
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:60
#, fuzzy
msgid "Ssesseth"
msgstr "S'ssth"
#. [side]
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:61
msgid "Zasz"
msgstr ""
#. [side]
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:62
msgid "Zerix"
msgstr ""
#. [side]
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:64
msgid "Scorpion"
msgstr "Escorpí"
#. [side]
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:65
msgid "Kramak"
msgstr ""
#. [side]
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:67
msgid "Issorai"
msgstr ""
#. [side]
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:68
msgid "Zarr"
msgstr ""
#. [side]
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:72
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:78
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:85
msgid "Abdur"
msgstr "Abdur"
#. [side]
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:73
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:79
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:87
msgid "Queen Xeila"
msgstr ""
#. [side]
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:77
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:84
msgid "Ssanur"
msgstr ""
#. [side]
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:80
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:88
msgid "Lesssh"
msgstr ""
#. [side]
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:86
msgid "Kallen"
msgstr "Kallen"
#. [unit]: type=Elvish Ranger, id=Eliomir
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:186
msgid "Eliomir"
msgstr ""
#. [message]: speaker=Eliomir
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:205
#, fuzzy
msgid ""
"Sir Gerrick, you must make it back to Kerlath Province and warn your people "
"of the danger from the south. We will lead you through the forest and clear "
"any foes from your path. You may choose some of your veterans to go with you "
"as well, and any ones you leave behind will still have time to join Ethiliel "
"and Deoran."
msgstr ""
"Sir Gerrick, heu de tornar a Kerlath i avisar la vostra gent del perill del "
"sud. Us guiarem a través del bosc i eliminarem tots els enemics al vostre "
"pas."
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:218
#, fuzzy
msgid ""
"With the bandits and undead vanquished behind us, what foes can there be "
"ahead? Let us hope this is a speedy journey, for the specter of winter looms."
msgstr ""
"Amb els bandits i no-morts darrere nostre, quins enemics poden haver davant? "
"Esperem una jornada de viatge ràpid, doncs el fantasma de l'hivern ens ronda."
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:224
msgid "Move Sir Gerrick to the north end of the woods"
msgstr "Porta a Sir Gerrick a la sortida nord dels boscos."
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:228
#, fuzzy
msgid "Defeat the Queen Xeila"
msgstr "Derrota la Reina Naga"
#. [note]
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:252
msgid "Recalled units will be unavailable to Deoran."
msgstr ""
#. [message]: speaker=Queen Xeila
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:275
#, fuzzy
msgid ""
"Hss... Here are the humans who have made a pact with the cursed mermen! "
"Hss..."
msgstr ""
"Hss... Ací hi ha humans què han fet un pacte amb els maleïts sirènics! Hss..."
#. [message]: speaker=Eliomir
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:279
#, fuzzy
msgid "We have stumbled into a den of nagas!"
msgstr "Ens hem tropessat amb un cau de Nagas!"
#. [message]: speaker=Queen Xeila
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:283
#, fuzzy
msgid "Hss... We will kill them all, my brood. Hss..."
msgstr "Hss... Els matarem a tots. Hss..."
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:287
#, fuzzy
msgid ""
"We must clear this road for Deoran and Ethiliel! We must destroy the naga "
"lair!"
msgstr ""
"Hem de netejar aqest camí per a Deoran i Ethiliel! Hem de destruïr la cova "
"naga!"
#. [message]: speaker=Queen Xeila
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:293
#, fuzzy
msgid "Hss... elves! Are they friends or enemies? Hss..."
msgstr "Hss... Elfs! Són amics o enemics? Hss..."
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:297
#, fuzzy
msgid "We are weary travelers, seeking our homes. If you but let us pass..."
msgstr ""
"Som viatgers perduts, buscant les nostres cases... Si ens deixàreu passar..."
#. [message]: speaker=Queen Xeila
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:301
#, fuzzy
msgid ""
"Hss... And humans! Humans drained our swamps and made them fields for farms, "
"and now they have found my winter nest. The Land-Walkers must die! Hss..."
msgstr ""
"Hss... i humans! Els humans drenaren els nostres pantans per a fer-los camps "
"per a granges..."
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:305
#, fuzzy
msgid ""
"She wont listen. If we leave these nagas here, they will ambush Deoran and "
"Ethiliel! We must destroy them!"
msgstr ""
"Si deixem ací a aquests nagues, atacaran a Deoran i Ethiliel! Hem de "
"destruïr-los!"
#. [message]: speaker=second_unit
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:334
msgid ""
"There are a group of naga occupying this area... they dont look very "
"friendly."
msgstr ""
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:339
msgid ""
"If they are hostile to us, they could endanger Deoran and Ethiliel as well. "
"Perhaps their leader can be reasoned with."
msgstr ""
#. [message]: speaker=Queen Xeila
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:354
#, fuzzy
msgid "Hss... Who will watch over my brood now? Hss..."
msgstr "Hss... Qui vigilarà la meua niuada ara? Hss..."
#. [message]: speaker=Kramak
#. The ogre purposely has very bad grammar, because he is very stupid.
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:368
msgid "Ho! Me see elves. Elves tasty? Me take elves to eat."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:373
msgid "Err, Mr. Ogre, we are not very tasty."
msgstr ""
#. [message]: speaker=Kramak
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:377
msgid "Oh. Me only want tasty food. Go away."
msgstr ""
#. [message]: speaker=Kramak
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:385
msgid "Wait! Me not believe you. Me eat you!"
msgstr ""
#. [message]: speaker=Kramak
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:396
msgid "Bad food! It hurt me. Arrrrggghhhh!!"
msgstr ""
#. [message]: speaker=Abdur
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:408
msgid ""
"Travelers in this desolate land! I seek that dark Sage who is rumored to "
"dwell in these lands. Surely you have come from him?"
msgstr ""
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:412
msgid ""
"Indeed! I just left my comrades, who were preparing to kill the vile "
"Necromancer."
msgstr ""
#. [message]: speaker=Abdur
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:416
msgid "Unworthy fools! Ill kill you for this sacrilege!"
msgstr ""
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:437
msgid ""
"These naga are still in control of the road. We must clear the way for "
"Deoran and Ethiliel!"
msgstr ""
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:450
#, fuzzy
msgid ""
"I will hasten back to Kerlath Province now and seek the advice of the "
"Council of Westin..."
msgstr "Tornaré ràpidament a Kerlath i avisaré al consell de Westin..."
#. [message]: speaker=Eliomir
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:454
#, fuzzy
msgid ""
"We too will return to our councils. We have much to tell them... Much indeed."
msgstr ""
"Nosaltres també tornarem als nostres consells. Hem de contar-los moltes "
"coses..."
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg:458
#, fuzzy
msgid ""
"While the council debated the best course of action, Deoran and Ethiliel "
"prepared to enter the caves under Mebrins fortress..."
msgstr ""
"Mentres el consell debatia la millor forma d'enfrontar-se a l'amenaça, "
"Deoran i Ethiliel es preparaven per a entrar a les coves sota la fortalesa "
"de Mebrin..."
#. [scenario]: id=06b_The_Long_March
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:5
msgid "The Long March"
msgstr "La llarga marxa"
#. [side]
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:101
msgid "Elves"
msgstr ""
#. [event]
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:325
msgid "Fssth"
msgstr "Fssth"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:328
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:332
msgid "Wizzi"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:476
#, fuzzy
msgid "Deoran and Urza Afalas led their men quickly from Mebrins fortress..."
msgstr ""
"Deoran i Urza Afalas portaren ràpidament als seus homes desde les ruines de "
"la fortalesa de Mal M'brin."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:495
#, fuzzy
msgid "Will this forest ever end? How can we know what path to take?!"
msgstr "És que no acabara mai aquest bosc? Com podem saver quin camí agafar?!"
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:499
msgid ""
"You have to follow me! I have often traveled these woods avoiding the elves "
"with my comrades, and I know a secret path through it."
msgstr ""
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:503
#, fuzzy
msgid "Can we trust him? His people are murderers and thieves!"
msgstr "Podem confiar en ell? La seua gent són assassins i lladres!"
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:507
#, fuzzy
msgid ""
"Do we have any choice? Our food is running out, and it will be winter soon..."
msgstr "Tenim elecció? Se'ns acaba el menjar, i prompte serà hivern..."
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:511
msgid ""
"Beware! I sense that there are many undead creatures chasing us. We should "
"move quickly."
msgstr ""
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:515
msgid "Let us go quickly, then. I will show you the way."
msgstr ""
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:522
msgid ""
"Remember that these woods are crawling with elves, and I dont think theyll "
"receive us too kindly. Stay on the path and perhaps we can avoid at least "
"most of them."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:528
#, fuzzy
msgid "Move Deoran through the woods and over the river"
msgstr "Mou Deoran fins a la ciuta elfa als boscos més al nord."
#. [note]
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:556
msgid ""
"At the start of each turn, Urza Afalas will reveal as much of the secret "
"path as is within his vision range."
msgstr ""
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:749
msgid "Just a little further!"
msgstr "Només un poc més!"
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:767
#, fuzzy
msgid "Were almost there!"
msgstr "Ja quasi estem!"
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:785
#, fuzzy
msgid "Come on! Hurry!"
msgstr "Vinga! De pressa!"
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:803
msgid "Keep moving!"
msgstr "Seguiu movent-vos!"
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:822
#, fuzzy
msgid ""
"From here you can see the banks of the river! Across it we will find the sun "
"again, and an end to these cursed trees!"
msgstr ""
"Des d'ací podeu veure les vores del riu! A l'altra banda d'ell tornarem a "
"veure el Sol, i un final per a aquests maleïts arbres!"
#. [message]: race=elf
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:876
msgid ""
"You humans have kidnapped Mebrin the Sage. You will pay for your crimes."
msgstr ""
#. [message]: id=Deoran
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:880
msgid ""
"Your sage Mebrin is the criminal. He practices necromancy and now commands "
"an army of undead. By the laws of Wesnoth, the punishment for his crimes is "
"death!"
msgstr ""
#. [message]: race=elf
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:889
msgid ""
"It is you who is a criminal and who is in a company of criminals. We will "
"not let you kill Mebrin!"
msgstr ""
#. [message]: race=elf
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:923
msgid "We cannot allow you bandits and criminals to pass through our lands!"
msgstr ""
"No podem permetre-vos, bandits i criminals, traspassar les nostres terres!"
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:927
#, fuzzy
msgid "We wish only to return to our homes!"
msgstr "Però hem matat als no-morts - només volem tornar a les nostres cases!"
#. [message]: race=elf
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:936
#, fuzzy
msgid "Nevertheless, we will have vengeance for Mebrin!!"
msgstr "De qualsevol forma, tindrem venjança per Mebrin!!"
#. [message]: race=elf
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:970
msgid "Get them!"
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1139
msgid "Thank heaven we have escaped that awful forest!"
msgstr "Gràcies al cel hem escapat d'aquest horrible bosc!"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1143
#, fuzzy
msgid "Indeed, Afalas, youve earned my trust today."
msgstr "Molt més, Afalas. Heu guanyat la meua confiança avui."
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1147
msgid "I can only hope for mercy when I return to Westin."
msgstr "Només puc esperar clemència quan torne a Westin."
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1152
#, fuzzy
msgid "But there was a dark cloud looming behind Deoran and his men..."
msgstr ""
"Però hi havia un núbol fosc formant-se darrere de Deoran i els seus homes..."
#. [scenario]: id=07a_Into_the_Depths
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:5
msgid "Into the Depths"
msgstr "En les profunditats"
#. [side]: type=Lich, id=Mal M'Brin
#. [side]: type=Ancient Lich, id=Mal M'Brin
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:52
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:56
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:52
#, fuzzy
msgid "Mal MBrin"
msgstr "Mal M'brin"
#. [side]: type=Soulless, id=Groth
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:104
#, fuzzy
msgid "Groth"
msgstr "Gruth"
#. [side]: type=Troll Hero, id=Grek
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:143
#, fuzzy
msgid "Grek"
msgstr "Jarek"
#. [unit]: type=Eyestalk, id=Eye Guardian
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:223
#, fuzzy
msgid "Eye Guardian"
msgstr "Defenses mortes"
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:277
#, fuzzy
msgid ""
"Proceed slowly, who knows what evils the bandits have awoken here! We cannot "
"be too careful."
msgstr ""
"Avanceu lentament, qui sap quins dimonis inhabitaven aquestes zones abans "
"que Mebrin! "
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:283
msgid ""
"Cavalrymen and Dragoons will be less useful in the caves than soldiers who "
"fight on foot."
msgstr ""
"Les cavalleries i dracs seran menys útils en les coves què els soldats què "
"lluiten a peu."
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:288
msgid "Also, soldiers with the <i>quick</i> trait will be useful in the dark."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:296
#, fuzzy
msgid "Find the source of the undead under the citadel"
msgstr "Troba la font dels no-morts sota la ciutadella."
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:307
msgid ""
"Meet with and pay the troll leader $troll_help_cost gold to receive their "
"help"
msgstr ""
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:349
msgid ""
"What horrid creature may that be? Ive seen many wicked things in my life, "
"but never one such as that."
msgstr ""
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:354
msgid ""
"Whatever evil lurks below must have set it here as a guardian. We elves have "
"heard stories of these creatures but I wouldnt have expected to come across "
"one here. Let us proceed with caution."
msgstr ""
#. [message]: speaker=Grek
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:372
#, fuzzy
msgid ""
"Ha! Humans and elves! What are you doing in our caves, and why shouldnt we "
"grind your bones and gnaw on your flesh?"
msgstr ""
"Ha! Humans i elfs! Què esteu fent en les nostres coves, i perquè no deuríem "
"fer pols els vostres ossos i desgarrar la vostra carn?"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:377
#, fuzzy
msgid "We mean no trespass. We are hunting the undead."
msgstr "No signifiquem un perill. Anem a la caça dels no-morts."
#. [message]: speaker=Grek
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:382
#, fuzzy
msgid ""
"Undead! Ha! We kill undead all the time. You be friendly enough so we wont "
"kill you, but why should we help you?"
msgstr "No-morts! Ha! Matem no-morts tot el temps. Per què deuríem ajudar-vos?"
#. [message]: speaker=Grek
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:450
#, fuzzy
msgid ""
"Gold is good. We can trade gold for weapons and fire. We will help you "
"defeat the undead now."
msgstr ""
"L'or és bo. Podem comerciar amb or per a aconseguir armes i foc. No us "
"matarem."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:454
#, fuzzy
msgid ""
"What aid can you offer us? We are not well suited to fighting in the caves."
msgstr ""
"Podeu oferir-nos alguna ajuda contra els no-morts? No estem ben preparats "
"per a lluitar en coves."
#. [message]: speaker=Grek
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:458
#, fuzzy
msgid ""
"We already planned to kill the undead ourselves... First we kill dwarves "
"though! Now we have dwarvish thunder fire and many trolls ready for "
"fighting. They come too and help you smash them undead."
msgstr ""
"Gah! Ja havíem planejat matar els no-morts nosaltres mateixos... Primer vam "
"matar els [ dwarves ] ! Ara tenim foc del troc [ dwarvish ]"
#. [message]: speaker=Grek
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:472
#, fuzzy
msgid ""
"Go here and light the thunder fire and it will blast a back door into the "
"lichs lair!"
msgstr ""
"Ves allí i colpeja-ho i obrirà una porta trasera en la guarida del lich!"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:482
msgid "What should we offer them for their help?"
msgstr "Què deuríem oferir-los per la seua ajuda?"
#. [option]
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:484
#, fuzzy
msgid ""
"We will give you $troll_help_cost gold pieces if you help us defeat the "
"undead."
msgstr "Us donarem 75 peces d'or una vegada els no-morts siguen derrotats."
#. [message]: speaker=Grek
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:504
msgid ""
"Haha, you humans and elves poor, you have not enough gold! If you want troll "
"help, you must come to me when you have the gold."
msgstr ""
#. [option]
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:519
msgid "We will offer you freedom and a place in our lands."
msgstr "Us oferim llibertit i un lloc en les nostres terres."
#. [message]: speaker=Grek
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:523
#, fuzzy
msgid "Ha! Who wants stupid human lands!"
msgstr "Ha! Qui vol pau i llibertat! Volem sang!"
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:527
#, fuzzy
msgid "Then you will not aid us in our quest to destroy the undead menace?"
msgstr ""
"Aleshores no fareu un tracte amb nosaltres i ens ajudareu a destruïr "
"l'amenaça dels no-morts?"
#. [message]: speaker=Grek
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:532
msgid ""
"Bah! We destroy the undead when we want. Maybe wait for a few years first. "
"If you want troll help, you come see me and give proper payment!"
msgstr ""
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:536
msgid ""
"These creatures are much too simpleminded to be of any help to us but at "
"least they will not attack us outright. We will have to face this enemy "
"alone."
msgstr ""
#. [message]: speaker=Grek
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:574
msgid "Ha, you can afford troll help this time?"
msgstr ""
#. [option]
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:583
#, fuzzy
msgid "Heres $troll_help_cost for your help against the undead."
msgstr "Molt bé, tots els homes han d'unir-se contra els no-morts."
#. [option]
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:591
msgid "No, sorry."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:618
msgid "Im lighting it!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:656
msgid "Ive broken through!"
msgstr ""
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:676
msgid "Mebrin! My teacher of old! Can that truly be you?"
msgstr ""
#. [message]: speaker=Mal M'Brin
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:682
msgid "Eth...Ethiliel? You are here?"
msgstr ""
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:687
msgid ""
"How did you come to be here, you of all people, shut away from the trees and "
"the light of the sun?"
msgstr ""
#. [message]: speaker=Mal M'Brin
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:692
msgid ""
"I broke their chains. They bound me, the accursed humans. Bound me! "
"Kidnapped me to raise undead for them. Menaced me with cold iron... ahh, the "
"iron on my skin, it burned, it burned!"
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:697
msgid "What is this? Elves bear steel swords."
msgstr ""
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:702
msgid ""
"They are but warriors. All elves feel the shadow of iron, and to those who "
"walk our higher paths it is a bane, interfering with our magic. But this "
"touches on mysteries that are not for men to know, human. I bind you never "
"to speak of it."
msgstr ""
#. [message]: speaker=Mal M'Brin
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:707
msgid ""
"Humans! Betrayers! Tree-killers! They are a blight on the world! I shall "
"bring my new servants north to the lands we so foolishly granted to men in "
"ages past, and destroy them all!"
msgstr ""
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:712
msgid ""
"Your servants! Your servants are abominations worse than any human. They "
"stink of the grave. This cannot be the sage Mebrin that I knew and revered "
"speaking. He would never have allied himself with the dead against the "
"living!"
msgstr ""
#. [message]: speaker=Mal M'Brin
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:717
msgid ""
"I am called Mal MBrin now, Ethiliel, best student of mine. It is time for a "
"new lesson. I was such as you, full of doubt and weakness, but now I have "
"passed over and become more than you know. There is infinity in death; I "
"have touched the void at the heart of all things. You, too, can partake of "
"its boundless power."
msgstr ""
#. [message]: speaker=Mal M'Brin
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:722
msgid ""
"Join me! Stand by my side! We shall rise and sweep the humans from the green "
"world. Their corpses will serve us; their bones will dance for our pleasure."
msgstr ""
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:727
msgid ""
"And when we were done, what would we have become? Unlife. Hungering shadows, "
"devouring all we once cherished."
msgstr ""
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:733
msgid ""
"No. It shall not be. The sage Mebrin is dead. It is time to put him to rest."
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:739
msgid ""
"Even a mere human can see that you have become a mockery of all that you "
"once believed in. I will destroy you and your works if its the last thing I "
"do!"
msgstr ""
#. [message]: speaker=Mal M'Brin
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:743
msgid ""
"You, destroy me? Fool human. You will die, and the elves you have seduced "
"with you. And you shall serve me beyond death, forever."
msgstr ""
#. [message]: speaker=Mal M'Brin
#: data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg:755
msgid ""
"Nooo! This cannot be. The elves I once led have destroyed me. After all I "
"have sacrificed, I still die..."
msgstr ""
#. [scenario]: id=07b_Pebbles_in_the_Flood
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:5
msgid "Pebbles in the Flood"
msgstr "Cudols en la inundació"
#. [side]: type=Lich, id=Mal Tera
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:90
msgid "Mal Tera"
msgstr "Mal Tera"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:133
msgid "Sgt. Finde"
msgstr "Sgt. Finde"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:134
msgid "Maelvas"
msgstr "Maelvas"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:135
msgid "Orome"
msgstr "Orome"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:136
msgid "Mitche"
msgstr "Mitche"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:140
msgid "Lt. Illan"
msgstr "Lt. Illan"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:141
msgid "Rheban"
msgstr "Rheban"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:142
msgid "Jul"
msgstr "Jul"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:146
msgid "Lt. Meris"
msgstr "Lt. Meris"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:147
msgid "Findlas"
msgstr "Findlas"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:148
msgid "Chumet"
msgstr "Chumet"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:149
msgid "Neras"
msgstr "Neras"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:150
msgid "Eera"
msgstr "Fera"
#. [event]
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:154
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:155
msgid "Death Guard"
msgstr "Defenses mortes"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:176
#, fuzzy
msgid ""
"We have escaped the great forest, but look! The undead are chasing us — we "
"must not have rooted them all out of the wood."
msgstr ""
"Hem escapat del gran bosc, però mireu! Els no-morts ens atrapen - no els hem "
"eliminat a tots!"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:180
#, fuzzy
msgid ""
"My lord, you must hasten back to Westin to prepare a defense against them. I "
"will command the defense of the border forts."
msgstr ""
"Senyor, hem de tornar ràpidament a Westin per a preparar les nostres "
"defenses contra ells. Jo dirigiré la defensa de les fortaleses més "
"frontereres."
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:184
#, fuzzy
msgid ""
"I too will make my stand here — I owe you my life and must atone for my "
"crimes. Together we will hold off the foul undead as long as we can."
msgstr ""
"Jo també aniré cap a allí - pose en les teues mans la meua vida i he de "
"pagar pels meus crims. Junts contindrem els no-morts tant de temps com "
"puguem."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:188
#, fuzzy
msgid ""
"Minister Hylas, ride with me to Westin — you must summon the Council of "
"Westin while I prepare the citys defenses. We shall return as soon as we "
"can in force and relieve you."
msgstr ""
"Cavalgaré fins a Westin i convocaré el consell. Tornarem tan prompte com "
"puguem i et rellevarem."
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:192
#, fuzzy
msgid ""
"Make no promises you know you cannot keep. Organize the defense of Westin, "
"and if you survive, remember those who fell here."
msgstr ""
"No faces promesses què no pugues mantindre. Organitza la defensa de Westin, "
"i si sobrevius, recorda a aquells què caigueren ací."
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:199
#, fuzzy
msgid ""
"Your name will be sounded in the roll of heroes, and you will be avenged. "
"Thank you, my friend."
msgstr ""
"El teu nom es recordarà a l'igual què el nom dels herois, i serà venjat. "
"Gràcies, amic meu."
#. [message]: speaker=Lt. Illan
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:222
#, fuzzy
msgid ""
"We are yours to command, Sir Gerrick. Our men are not the great warriors "
"that you and Deoran are, but we will hold our lines staunchly, until the "
"bitter end."
msgstr ""
"Estem a les seues ordres, Sir Gerrick. Els nostres homes no són grans "
"guerres com Deoran, però podem mantindre les nostres línies amb valor, fins "
"al més amarg final."
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:228
#, fuzzy
msgid "Hold the line: Keep Sir Gerrick alive as long as possible"
msgstr "Mantín les línies tant de temps com siga possible."
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:240
#, fuzzy
msgid ""
"There is no way to win this scenario, and no way to lose. Hold off the "
"undead hordes as long as you can. Keep Sir Gerrick alive as long as you can. "
"Every turn that passes strengthens the defenses of Westin."
msgstr ""
"No hi ha cap forma de guanyar o perdre aquest escenari. Contín les ordes "
"dels no-morts tant de temps com pugues. Mantín Sir Gerick i Urza Afalas vius "
"tant de temps com pugues. Cada torn què passa les defenses de Westin es fan "
"més fortes."
#. [message]: speaker=Urza Afalas
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:274
#, fuzzy
msgid "Now I will never see my home again... Hold back the undead, Gerrick!"
msgstr "Ara mai tornaré a veure la meua llar... Contín als no-morts, Gerrick!"
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:286
msgid ""
"I only hope we have bought Deoran enough time to secure Westin for the "
"onslaught!"
msgstr ""
"Només espere què hagem donat prou temps a Deoran per a preparar les defenses "
"de Westin!"
#. [message]: speaker=Mal M'Brin
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:294
#, fuzzy
msgid ""
"We will crush Westin as we have crushed you! No one shall stand between us "
"and our home."
msgstr ""
"Destrossarem Westin com us hem destrossat a vosaltres! Ningú s'interposarà "
"entre nosaltres i la nostra llar."
#. [scenario]: id=08a_Return_to_Kerlath
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:4
msgid "Return to Kerlath"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:33
msgid "Move Deoran into Kerlath Province"
msgstr ""
#. [side]: type=Outlaw, id=Tharzo Kalain
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:93
msgid "Tharzo Kalain"
msgstr ""
#. [side]: type=Lieutenant, id=Plynry
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:138
msgid "Plynry"
msgstr ""
#. [event]
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:161
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:162
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:163
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:164
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:165
#, fuzzy
msgid "Border Guard"
msgstr "Defenses mortes"
#. [message]
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:178
msgid ""
"Tharzo! That meddler who killed the Urza brothers approaches from the south. "
"His men and horses look worn out."
msgstr ""
#. [message]: speaker=Tharzo Kalain
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:183
msgid ""
"The dark gods have put revenge in our laps. Destroy them all before they "
"reach the border fort!"
msgstr ""
#. [message]: role=GarrisonCommander
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:219
msgid "Halt! Who comes to the border of Wesnoth?"
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:224
msgid "It is I, Deoran, commander of the South Guard, and my men."
msgstr ""
#. [message]: role=GarrisonCommander
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:229
msgid ""
"Deoran? You had been thought lost long since. But I see by your mens gear "
"and drill that they are of the South Guard indeed. Pass."
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:234
msgid "We, and our elvish allies, have won a great battle against a lich."
msgstr ""
#. [message]: role=GarrisonCommander
#: data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg:239
msgid ""
"Elvish allies? I think you had best make haste to Westin. There are rumors "
"of trouble with the elves of the Aethenwood."
msgstr ""
#. [scenario]: id=08b_The_Tides_of_War
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:5
msgid "The Tides of War"
msgstr ""
#. [value]
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:122
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:131
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:158
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:163
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:168
msgid "Provincial Guard"
msgstr ""
#. [value]
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:152
msgid "Lt. Nilaf"
msgstr "Lt. Nilaf"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:294
msgid ""
"Look! The undead army has broken through Sir Gerricks lines! Alas, he is "
"lost!"
msgstr ""
#. [message]: speaker=Moreth
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:299
msgid ""
"Since I was a boy, Gerrick was my leader, and there was no one braver. Today "
"we shall defend our homes, and avenge him!"
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:314
msgid ""
"But in the narrow window his valiant stand gave us, we have roused some of "
"the provincial guard and reinforced our defenses!"
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:329
msgid ""
"But in the narrow window his valiant stand gave us, we have roused the whole "
"provincial guard and reinforced our defenses!"
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:345
msgid ""
"But in the narrow window his valiant stand gave us, we have roused the whole "
"provincial guard and fully embattled the city!"
msgstr ""
#. [message]: speaker=Lt. Nilaf
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:353
msgid "Indeed, Lord, we are ready to defend our homes!"
msgstr ""
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:364
msgid "I have summoned the great Council of Westin!"
msgstr ""
#. [then]
#. [else]
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:367
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:381
msgid "Minister Mefel"
msgstr "Ministre Mefel"
#. [message]: speaker=Minister Mefel
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:370
msgid ""
"Hylas, I have made all possible haste, but my Council brethren are not as "
"swift as I. It will take more time for them to arrive."
msgstr ""
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:379
msgid ""
"And I have summoned the great Council of Westin! They will battle with all "
"their might!"
msgstr ""
#. [else]
#. [then]
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:382
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:462
msgid "Minister Romand"
msgstr "Ministre Romand"
#. [else]
#. [then]
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:383
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:463
msgid "Minister Alanafel"
msgstr "Ministre Alanafel"
#. [message]: speaker=Minister Mefel
#. [message]: speaker=Minister Romand
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:388
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:468
msgid ""
"We have heard your summons, and we shall send these dark foes back to the "
"abyss that spawned them!"
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:392
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:472
msgid ""
"Council of Westin, we are cheered by your presence. Your aid will be most "
"welcome."
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:399
msgid ""
"We have rallied all the forces that we will be able to! Let us not make Sir "
"Gerricks sacrifice a vain one. For Wesnoth!"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:411
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:432
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:479
#, fuzzy
msgid "Defeat Mal MBrin"
msgstr "Mal M'brin"
#. [note]
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:424
msgid "The Council of Westin will arrive on turn $council_arrive_turn|."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:520
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:322
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:12
msgid "I have failed my kingdom and duty..."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:535
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:79
msgid "Now I will never see Westin free again..."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:546
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:93
msgid "Far from home I fall — but not in vain! Guard our people, Deoran!"
msgstr ""
#. [scenario]: id=09a_Vengeance
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:5
msgid "Vengeance"
msgstr "Venjança"
#. [side]: type=Horseman Commander, id=Deoran
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:44
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:45
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:46
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:47
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:48
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:49
msgid "Westin Guard"
msgstr "Les Defenses de Westin"
#. [side]: type=Elvish Marshal, id=Ithelden
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:60
msgid "Ithelden"
msgstr "Ithelden"
#. [side]: type=Elvish Marshal, id=Ithelden
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:63
msgid "Enraged Elves"
msgstr ""
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:123
#, fuzzy
msgid ""
"Commander! I took your message to the council, and your deeds have pleased "
"them. Are the undead finally gone from our lands?"
msgstr ""
"Comandant! Portí el vostre missatge al consell, i les vostres notícies els "
"han sigut grates. Finalment els no-morts han partit de les nostres terres?"
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:127
#, fuzzy
msgid ""
"The undead are gone! Perhaps now there will be peace for a time in Westin. "
"You have our thanks Lady Ethiliel."
msgstr ""
"Els no-morts se n'han anat! Potser ara hi habrà pau durant un temps a "
"Westin. Devem agraïr-li-ho a Lady Ethiliel."
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:131
msgid ""
"Though the undead are vanquished, they have brought us much sorrow. Deoran, "
"your people have restored their honor. Let us part in peace."
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:135
msgid ""
"Indeed. Neither the bandits nor the undead will trouble us for some time. We "
"will tend our wounds and you yours."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:139
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:149
msgid "Help!"
msgstr "Ajuda!"
#. [unit]: type=Peasant, id=Poor Farmer
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:161
msgid "Poor Farmer"
msgstr "Pagès pobre"
#. [message]: speaker=Ithelden
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:168
msgid "You must pay for killing Mebrin!"
msgstr "Heu de pagar per matar Mebrin!"
#. [message]: speaker=Poor Farmer
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:172
#, fuzzy
msgid "I am just a farmer! What did I do?!"
msgstr "Només soc un pagès! Què he fet?!"
#. [message]: speaker=Ithelden
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:176
msgid ""
"What did you do?! Your people kidnapped and murdered our greatest leader! "
"And now you will pay!"
msgstr ""
#. [message]: speaker=Sir Gerrick
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:197
msgid "He just killed that innocent farmer! We must stop him!"
msgstr ""
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:201
msgid ""
"Stop, Ithelden! I have traveled with these humans, and they are not the ones "
"who harmed Mebrin. They are our allies!"
msgstr ""
#. [message]: speaker=Ithelden
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:205
msgid ""
"You too, Ethiliel? All these humans are the same! They fell trees to till "
"the earth; now they have felled our leader! We cannot brook such deeds! You "
"will die with them!"
msgstr ""
#. [event]
#. [unit]: type=$unit_type
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:222
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:223
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:224
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:225
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:226
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:227
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:228
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:293
msgid "Disciple of Mebrin"
msgstr "Discípul de Mebrin"
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:238
msgid ""
"We wont be able to hold them off for long. I should go reason with them!"
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:242
msgid ""
"Are you sure that the elves will greet you any more kindly than they have "
"met us? After all, you did lead us into the forests..."
msgstr ""
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:246
msgid "Perhaps not, but it is your only hope. I must reach Ithelden!"
msgstr ""
#. [event]
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:249
#, fuzzy
msgid "Itheldens base"
msgstr "Ithelden"
#. [objective]: condition=win
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:255
msgid "Send Ethiliel to the Great Tree and parley with Ithelden"
msgstr ""
#. [message]: speaker=$new_elf.id
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:307
msgid "For every one of us you strike down, more will rise!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:336
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:64
msgid "I have given my all for my kingdom! Avenge me, Deoran!"
msgstr ""
#. [message]: speaker=Minister Hylas
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:349
msgid ""
"Itheldens elves have killed Ethiliel! Now we have no chance to come to an "
"agreement with them. A war with the Elves is imminent."
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:353
msgid ""
"We are far away from Weldyn. Well surely all be killed long before any "
"reinforcements arrive."
msgstr ""
#. [message]: speaker=Ethiliel
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:391
msgid ""
"Take care, Deoran! My people are upset. Killing one will only draw more."
msgstr ""
#. [scenario]: id=09b_Bandit_Epilogue
#. [scenario]: id=10a_Elf_Epilogue
#: data/campaigns/The_South_Guard/scenarios/09b_Bandit_Epilogue.cfg:5
#: data/campaigns/The_South_Guard/scenarios/10a_Elf_Epilogue.cfg:5
msgid "Epilogue"
msgstr "Epíleg"
#. [unit_type]: id=Eyestalk, race=monster
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:4
msgid "Eyestalk"
msgstr ""
#. [unit_type]: id=Eyestalk, race=monster
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:25
msgid ""
"Named Eyestalks for obvious reasons, these plant-like creatures can focus "
"their gaze onto an unsuspecting victim to draw life energy straight out of "
"them to replenish their own. While almost defenseless against melee attacks, "
"its deadly gaze from afar is not to be underestimated."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:32
#, fuzzy
msgid "smash"
msgstr "Myssh"
#. [attack]: type=arcane
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:56
msgid "gaze"
msgstr ""
#. [unit_type]: id=Horseman Commander, race=human
#: data/campaigns/The_South_Guard/units/Horseman_Commander.cfg:4
msgid "Horseman Commander"
msgstr ""
#. [unit_type]: id=Horseman Commander, race=human
#: data/campaigns/The_South_Guard/units/Horseman_Commander.cfg:25
msgid ""
"Leaders of the border guards, mounted commanders are trained not only to "
"ride and fight, but to lead. They command the garrisons that keep peace in "
"the provinces of Wesnoth."
msgstr ""
#. [unit_type]: id=Infantry Commander, race=human
#: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:4
msgid "Infantry Commander"
msgstr ""
#. [unit_type]: id=Infantry Commander, race=human
#: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:26
msgid ""
"Veteran commanders have faced battle many times and led their men with "
"steady hands and calm determination."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:30
#: data/campaigns/The_South_Guard/units/Infantry_Lieutenant.cfg:29
msgid "glaive"
msgstr ""
#. [unit_type]: id=Infantry Lieutenant, race=human
#: data/campaigns/The_South_Guard/units/Infantry_Lieutenant.cfg:4
msgid "Infantry Lieutenant"
msgstr ""
#. [unit_type]: id=Infantry Lieutenant, race=human
#: data/campaigns/The_South_Guard/units/Infantry_Lieutenant.cfg:25
msgid ""
"Commanders of the infantry of Wesnoth are responsible for the garrison and "
"defense of the border towns and villages. They are drawn from the ranks of "
"veteran soldiers, not nobility, and all have shown leadership and courage in "
"battle."
msgstr ""
#. [unit_type]: id=Junior Commander, race=human
#: data/campaigns/The_South_Guard/units/Junior_Commander.cfg:4
msgid "Junior Commander"
msgstr ""
#. [unit_type]: id=Junior Commander, race=human
#: data/campaigns/The_South_Guard/units/Junior_Commander.cfg:25
msgid ""
"Scarcely 17 or 18 years old, the sons of knights and lords were given mounts "
"and swords and told to become leaders of men. Those whose mettle was strong "
"enough for the task became the commanders of the armies of Wesnoth."
msgstr ""
#. [unit_type]: id=Mounted General, race=human
#: data/campaigns/The_South_Guard/units/Mounted_General.cfg:4
msgid "Mounted General"
msgstr ""
#. [unit_type]: id=Mounted General, race=human
#: data/campaigns/The_South_Guard/units/Mounted_General.cfg:26
msgid ""
"Being the most able leaders of the border guards, Mounted Generals are "
"trained not only to ride and fight, but to lead. They command the garrisons "
"that keep peace in the provinces of Wesnoth."
msgstr ""
#. [message]: speaker=Deoran
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:35
msgid "Taste cold steel!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:50
msgid "I have lost all helping the humans... Now they will surely perish!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:29
msgid ""
"Thugs are the mainstay of the bandit armies. They do not have a <i>ranged</"
"i> attack, and are vulnerable to your archers. Deorans lance will also "
"strike fear into their hearts! Like all of the bandit units, they are much "
"more dangerous at night."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:56
msgid ""
"Thieves are more subtle than thugs. They try to surround your units and stab "
"them in the back. Make sure that thieves never have an opportunity to attack "
"when they have an ally directly behind the unit they are attacking — theyll "
"do double damage! Like thugs, thieves are vulnerable to the ranged attacks "
"of your archers."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:83
msgid ""
"Footpads are the scouts of the bandit armies. They are quick, and have both "
"a <i>melee</i> attack and a <i>ranged</i> attack. Neither of their attacks "
"is very strong, however, and your spearmen will make quick work of them "
"during the day."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:110
msgid ""
"Skeletons are the bones of fallen warriors raised by some dark magic. They "
"are almost immune to piercing weapons like arrows and spears. Bladed attacks "
"like swords will injure them, and Minister Hylass <i>arcane</i> attack is "
"deadly against them. Like the rest of the bandits, they are more dangerous "
"at night!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:137
msgid ""
"Walking corpses are the bodies of slain warriors, filled with some black "
"magic. They are slow and weak — any of your units is more than a match for "
"them. They are only dangerous in packs..."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:7
msgid ""
"During the reign of Haldric VII, the land of Wesnoth was peaceful. Konrad I "
"had driven off the orcs in the north. The eastern forts were quiet and "
"almost deserted. The elves in the western forest kept to their own affairs. "
"In the prosperous south men built new towns and farms."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:12
msgid ""
"For eight years the South Guard had defended the farms and homes surrounding "
"the city of Westin, the capital of Wesnoths frontier province of Kerlath in "
"the furthermost south. The fiercest foe they had faced was the occasional "
"bandit. The orcs were far to the north. In the Aethenwood to the west "
"dreamed the elves, not foes of humankind but keeping aloof from men. Only "
"scattered few outlaws lived in the wildlands south of Kerlath, a bastion of "
"the ancient heart forest of the Great Continent so dense and gloomy that "
"even elves forbore from dwelling there."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:16
msgid ""
"Then, in the spring of the ninth year, the reports from the South Guard, "
"under the command of Sir Loris, suddenly ceased. King Haldric decided to "
"send someone to investigate."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:20
msgid ""
"King Haldric summoned a young, undistinguished but promising cavalry officer "
"named Deoran. Deoran was the grandson of Haldiel, who had fought with "
"distinction alongside Konrad I in the war to reclaim the throne. The King "
"had a mission for him."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:24
msgid ""
"King Haldric knighted young Deoran, and when he rose tasked him to ride to "
"Westin, to demand an accounting from Sir Loris, the commander of the South "
"Guard..."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:34
msgid ""
"Having defeated Urza Mathin, Deoran immediately sent scouts out into the "
"whole countryside. His men reported bandits roaming freely over the border, "
"terrorizing the peasants and villagers. Nowhere did they find soldiers of "
"the South Guard."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:39
msgid ""
"Deoran decided to take action and wipe out the bandits. He gathered the men "
"of Sir Gerricks command and whatever peasants were of strong body and "
"fighting age. With this small force he rode in haste to Westin, capital of "
"the province."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:43
msgid ""
"Deoran and his men approached the old city, and they saw that their fears "
"were well founded..."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:53
msgid ""
"Ethiliel led the men of the South Guard into the southern forest. Shadows "
"soon covered their paths day and night, and a thick fog filled the air."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:59
msgid ""
"For many weeks they marched down nameless paths that no man had trod before. "
"From time to time they saw ghostly images of elven villages and halls in the "
"deep woods, but as they advanced, even those became scarce."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:64
msgid ""
"Finally Ethiliel told the men to halt and pitch camp — they had reached the "
"Black River, beyond which no elf or man would willingly pass."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:73
msgid ""
"After Mal MBrins defeat, Deorans troops and their elvish allies turned "
"north for home. As they re-crossed the Black River, fall was fading into "
"winter."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:79
msgid ""
"Forage and game were scarce in the gloomy woods. The mens spirits were "
"lifted by the thought of home, but their bodies became gaunt. The long weeks "
"of trudging northward took its toll."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:88
msgid ""
"Snow fell as Deoran, Sir Gerrick and Urza Afalas emerged from the great "
"southern forest. An oppressive silence hung over the land, and an ominous "
"gloom followed close behind the men of the South Guard."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:94
msgid ""
"Finally they arrived at the southern border of Wesnoth and the forts that "
"guarded it. The undead were close on their heels..."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:103
msgid ""
"Finally the sun broke the horizon and its rays breathed new life into the "
"weary defenders of Westin. A great cry echoed through the valley as the men "
"of the South Guard pressed their elven foes back from the walls. Suddenly "
"the field was covered in a great fog..."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:108
msgid ""
"When the fog broke, Ethiliel stood alone, facing the wall of spears. Bathed "
"in light, she spoke to the men of Wesnoth, saying, <i>“Stop! Enough blood "
"has been spilled before the walls of this city! The injury you humans have "
"done to the elves is great, but your service also was worthy.”</i>"
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:112
msgid ""
"<i>“These are the terms of the peace between us: any man found in the forest "
"or hills that belong to the elves will taste death. No more will the elves "
"send ambassadors or councilors to Westin, and no more will men wander the "
"green woods.”</i>"
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:116
msgid ""
"Thus an uneasy peace was consummated between man and elf. For many weeks the "
"South Guard patrolled the borders of the elven woods and watched over the "
"growing farms and villages. Finally, as the snow melted and the roads bore "
"their burdens again, a messenger came from King Haldric."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:120
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:160
msgid ""
"Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with "
"King Haldric himself. Dark clouds were brewing throughout the realm, and "
"every commander would be needed to weather the storm..."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:130
msgid ""
"With bitter spears and grim expression, the men of Wesnoth launched the last "
"assault on the undead. As they cut through lifeless flesh and shattered "
"chill bones a ray of sunlight pierced the clouds. The winds died and the men "
"were filled with new life. A great cry they let out as they stormed the "
"encampment of Mal MBrin himself, and threw down the mighty wizard."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:136
msgid ""
"Exhausted, Deoran dropped his lance to the ground. The men around him slowly "
"lifted their helmets from their brows. The moans of the wounded overshadowed "
"the rustling of the north wind in the distance. The undead were gone."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:141
msgid ""
"For days the healers of Westin worked feverishly to save as many of the "
"valiant soldiers as they were able. Many mounds, though, were raised as "
"homes for the fallen in the fields north of the city, and to the roll of "
"fallen heroes many names were added."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:146
msgid ""
"The loftiest mound belonged to Sir Gerrick. After the battle, Deoran led an "
"expedition to the southern border posts, and there he found Sir Gerricks "
"sword and shield. Those he placed atop Gerricks mound, and they were a "
"symbol of loyalty and valor to all the people of Westin."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:150
msgid ""
"Gerricks name was added at the top of the roll of fallen heroes, and read "
"aloud at the beginning of every great council. The memory of his desperate "
"last stand at the border posts passed into song, and was not forgotten for "
"many generations."
msgstr ""
#. [part]
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:155
msgid ""
"Deoran spent his days visiting the wounded and directing the men as they "
"rebuilt the shattered walls and ramparts of the city. Finally, as the snow "
"melted and the roads bore their burdens again, a messenger came from King "
"Haldric."
msgstr ""
#~ msgid "lance"
#~ msgstr "llança"
#, fuzzy
#~ msgid "mace"
#~ msgstr "llança"
#~ msgid "shield"
#~ msgstr "escut"
#~ msgid "spear"
#~ msgstr "llança"
#, fuzzy
#~ msgid "Take the Citadel at Westin by the end of the ninth turn"
#~ msgstr "Pren la Ciutadella de Westin abans què passen deu torns."
#~ msgid "Time runs out"
#~ msgstr "El temps s'acaba"
#~ msgid "You have a bodyguard?!!"
#~ msgstr "Tens un guardaespatlles?!!"
#~ msgid ""
#~ "My mount will not help me in these rocky paths - I will leave him here at "
#~ "the entrance and proceed on foot."
#~ msgstr ""
#~ "La meua montura no m'ajudarà en aquests camins rocosos - la deixaré ací a "
#~ "l'entrada i seguiré a peu."
#, fuzzy
#~ msgid "That is wise. Speed is less valuable in caves than toughness."
#~ msgstr ""
#~ "És bona idea. La velocitat és menys valuosa què la precaució a les coves."
#~ msgid "Hmm...I have to consider this..."
#~ msgstr "Hmmm...He de considerar aquest..."
#~ msgid "Your aid will be most welcome."
#~ msgstr "La vostra ajuda serà benvinguda"
#~ msgid "Mal M'brin"
#~ msgstr "Mal M'brin"
#, fuzzy
#~ msgid ""
#~ "Indeed. The dark king has fallen. Now that the elves have abandoned us, "
#~ "our lives depend on Urza Afalas. Will you lead us from this accursed "
#~ "forest?"
#~ msgstr ""
#~ "El rei obscur ha caigut. Ara els elfs ens han abandonat, i les nostres "
#~ "vides depenen d'Urza Afalas. Ens guiaràs en aquest maleït bosc?"
#~ msgid ""
#~ "I cannot promise clemency, as that decision must be made by the council "
#~ "at Westin, but I will plead your case."
#~ msgstr ""
#~ "No puc prometre clemència, ja què la decissió ha de ser presa pel consell "
#~ "de Westin, però intercediré per tu."
#~ msgid "More than that I cannot ask."
#~ msgstr "No puc demanar més d'això."
#, fuzzy
#~ msgid ""
#~ "We have to go even further west. There are elves living to the north, and "
#~ "I don't think they'll receive us too kindly!"
#~ msgstr ""
#~ "Hem d'anar inclús més a l'oest. Hi ha elfs vivint al nord, i no pense què "
#~ "ens reben massa amablement!"
#, fuzzy
#~ msgid ""
#~ "You have to follow me! There are many false paths in these woods. Some "
#~ "are dead ends, others are even worse!"
#~ msgstr ""
#~ "Heu de seguir-me! Hi ha molts falsos camins en aquestos boscos. Alguns "
#~ "són carrerons sense sortida, altres inclús pitjor!"
#, fuzzy
#~ msgid ""
#~ "This way! The only ford is a bit west of here, and the path to the north "
#~ "will lead you into trouble!"
#~ msgstr ""
#~ "Per ací! L'únic vado està un poc a l'oest d'ací, i el camí cap al nord us "
#~ "portarà problemes!"
#, fuzzy
#~ msgid ""
#~ "I think we should head north. The road leads north, and the ford is "
#~ "north. Why does he want us to head west?"
#~ msgstr ""
#~ "Pense què deuríem anar al nord. El camí porta al nord, i el vado està al "
#~ "nord. Per què ens vol portar a l'oest?"
#~ msgid "Make your way to the north edge of the woods"
#~ msgstr "Dirigeix-te cap al nord del bosc"
#, fuzzy
#~ msgid "Hurry! There are bandits in these woods!"
#~ msgstr "Depressa! Hi ha bandits en aquests boscos!"
#, fuzzy
#~ msgid "Why should that worry us?! Aren't you their leader?"
#~ msgstr "Per què deurien preocupar-nos?! No eres el seu líder?"
#, fuzzy
#~ msgid "We're bandits, after all. Not all of them are loyal to me."
#~ msgstr "Som bandits, després de tot. No tots ells em són lleials."
#~ msgid "The river is just ahead!"
#~ msgstr "El riu està junt en front."
#~ msgid "Jesa"
#~ msgstr "Jesa"
#~ msgid "Plinth"
#~ msgstr "Plinth"
#~ msgid "Urien"
#~ msgstr "Urien"
#~ msgid "Mal Feras"
#~ msgstr "Mal Feras"
#~ msgid "Find the source of the undead and destroy it."
#~ msgstr "Troba la font dels no-morts i destrueix-la."
#~ msgid "Defeat the last of the bandit leaders."
#~ msgstr "Derrota l'últim dels líders dels bandits."
#, fuzzy
#~ msgid "I struck him and he disappeared! Can I really have killed the Lich?"
#~ msgstr "El vaig colpejar i va desaparèixer! Realment hem matat el Lich?"
#~ msgid "Ethiliel's Guard"
#~ msgstr "Les Defenses d'Ethiliel"
#~ msgid "Grée"
#~ msgstr "Grée"
#~ msgid "intelligent"
#~ msgstr "intel·ligent"
#~ msgid "loyal,"
#~ msgstr "lleial"
#~ msgid ""
#~ "Maybe the elves will have food we can buy - we should head north to meet "
#~ "them!"
#~ msgstr ""
#~ "Potser els elfs tinguen menjar què puguem comprar - deuríem anar al nord "
#~ "a trobar-nos amb ells!"
#, fuzzy
#~ msgid ""
#~ "If there are elves to the north we must head north! We can't follow this "
#~ "bandit to who knows where... The elves have been our friends!"
#~ msgstr ""
#~ "Si hi ha elfs al nord hem d'anar al nord! No podem seguir a aquest bandit "
#~ "cap a qui sap on... Els elfs han sigut els nostres amics!"
#~ msgid "We will give you 100 gold pieces once the undead are defeated."
#~ msgstr "Us donarem 100 peces d'or una vegada els no-morts siguen derrotats."
#, fuzzy
#~ msgid "We will give you 150 gold pieces once the undead are defeated."
#~ msgstr "Us donarem 50 peces d'or una vegada els no-morts siguen derrotats."
#, fuzzy
#~ msgid "We will give you 200 gold pieces once the undead are defeated."
#~ msgstr "Us donarem 100 peces d'or una vegada els no-morts siguen derrotats."
#, fuzzy
#~ msgid "Gah! The undead are dead again! Now you'd better pay up!"
#~ msgstr ""
#~ "Gah! Els no-morts estan morts una altra vegada! Serà millor què pagueu!"
#, fuzzy
#~ msgid "Here is your reward. Now we will leave your caves in peace."
#~ msgstr "Ací està el què és vostre. Ara deixarem les vostres coves en pau."
#~ msgid "I suppose we will not kill you, but do not try your luck again!"
#~ msgstr "Supose què no use matarem, però no proveu sort de nou!"
#, fuzzy
#~ msgid ""
#~ "You don't have the gold to pay us! Now we will grind your bones into dust!"
#~ msgstr ""
#~ "No teniu or per a pagar-nos! Ara convertirem en pols els vostres ossos!"
#~ msgid "Death of Ithelden"
#~ msgstr "Mort d'Ithelden"
#~ msgid "Perhaps we can cross on the ice?"
#~ msgstr "Potser podem creuar el gel?"
#~ msgid "It looks thin - tread carefully."
#~ msgstr "Sembla prim, aneu espai."
#, fuzzy
#~ msgid "The ice is collapsing! I'll be trapped!"
#~ msgstr "El gel es trenca! M'atrapa!"
#~ msgid ""
#~ "We have nothing suitable to make a bridge - you will have to explore that "
#~ "side of the stream and see where the road leads."
#~ msgstr ""
#~ "No tenim res per a fer un pont - habreu d'explorar aquesta vora del riu "
#~ "per a veure on porta el camí."
#, fuzzy
#~ msgid "The ice to the south seems thicker. We should head that way!"
#~ msgstr "El gel del sud sembla més gros. Deuríem anar cap a allí."
#, fuzzy
#~ msgid ""
#~ "Look! Rocks have fallen and collapsed the old dwarven road. I'm stuck!"
#~ msgstr "Mireu! Han caigut roques sobre l'antiga carretera. Estic atrapat!"
#~ msgid "We'll find a way to rescue you, don't worry."
#~ msgstr "Trobarem una manera de rescatar-te, no et preocupes."
#~ msgid "Bah! Grind their bones!"
#~ msgstr "Bah? Pulveritzeu els seus ossos!"
#~ msgid "quick"
#~ msgstr "ràpid"
#~ msgid "strong"
#~ msgstr "fort"
#, fuzzy
#~ msgid "Ardolan"
#~ msgstr "Aleron"
#~ msgid "Invisible"
#~ msgstr "Invisible"
#~ msgid "Wild Ogre"
#~ msgstr "Ogre salvatge"
#~ msgid "Naga"
#~ msgstr "Naga"
#~ msgid "Naga Queen"
#~ msgstr "Reina Naga"
#~ msgid "resilient"
#~ msgstr "resistent"
#~ msgid "valiant,"
#~ msgstr "valent,"
#~ msgid "strong,"
#~ msgstr "fort,"
#, fuzzy
#~ msgid "female^strong"
#~ msgstr "fort"
#, fuzzy
#~ msgid "female^resilient"
#~ msgstr "resistent"
#, fuzzy
#~ msgid "female^intelligent"
#~ msgstr "intel·ligent"
#~ msgid "loyal"
#~ msgstr "lleial"
#~ msgid "dummy"
#~ msgstr "arma fictícia"
#~ msgid "pierce"
#~ msgstr "perfora"
#~ msgid "blade"
#~ msgstr "talla"
#~ msgid "impact"
#~ msgstr "impacta"