wesnoth/po/wesnoth-anl/pt.po
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# Portuguese translations for Battle for Wesnoth package.
# Copyright (C) 2005 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth package.
# Automatically generated, 2005.
# trewe <sjrs456@yahoo.fr>, 2013.
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.12 (wesnoth-anl)\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-04-10 17:05 UTC\n"
"PO-Revision-Date: 2019-01-22 12:28+0000\n"
"Last-Translator: trewe <sjrs456@yandex.com>\n"
"Language-Team: wesn-pt-trans <wesn-pt-trans-users@lists.sourceforge.net>\n"
"Language: pt_PT\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 2.2.1\n"
"Country: PORTUGAL\n"
#. [multiplayer]: id=multiplayer_A_New_Land
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
msgid "4p — A New Land"
msgstr "4j — Um Novo Mundo"
#. [multiplayer]: id=multiplayer_A_New_Land
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:6
#, fuzzy
#| msgid ""
#| "This 4p survival scenario allows you to construct buildings and terraform "
#| "the land. The recommended starting gold is 100."
msgid ""
"This 4p survival scenario allows you to construct buildings and terraform "
"the land.\n"
"\n"
"For experienced players, its recommended to lower the starting gold to 75."
msgstr ""
"Este cenário para 4 jogadores permite que você construa edificações e "
"terraformar o mapa. O ouro inicial recomendado é 100."
#. [part]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:28
msgid ""
"In the aftermath of the great war the remnants of humanity fled to an "
"obscure secluded glen. Though they knew they could not hide from the mighty "
"armies that had crushed their homeland, the leaders of the resistance hoped "
"only for enough time to rebuild their forces."
msgstr ""
"No tempo que se sucedeu à grande guerra os sobreviventes da humanidade "
"fugiram para um sombrio e remoto vale. Embora soubessem que não podiam "
"esconder-se dos poderosos exércitos que haviam esmagado a sua terra natal, "
"os líderes da resistência tinham esperança de pelo menos ter tempo "
"suficiente para reagrupar as suas forças."
#. [side]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:48
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:72
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:93
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:114
msgid "teamname^Settlers"
msgstr "Colonizadores"
#. [side]: type=Death Knight
#. [side]: type=Orcish Sovereign
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:139
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:172
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:205
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:238
msgid "teamname^Enemies"
msgstr "Inimigos"
#. [side]: type=Death Knight
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:148
msgid "Mal Sevu"
msgstr "Mal Sevu"
#. [side]: type=Orcish Sovereign
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:181
msgid "Gol Goroth"
msgstr "Gol Goroth"
#. [side]: type=Orcish Sovereign
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:214
msgid "Greg"
msgstr "Greg"
#. [side]: type=Death Knight
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:247
msgid "Mal Shiki"
msgstr "Mal Shiki"
#. [side]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:275
msgid "teamname^Prisoners"
msgstr "Prisioneiros"
#. [side]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:299
msgid "teamname^Monsters"
msgstr "Monstros"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:500
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
"Destruíste a mina de cogumelo. Os morto-vivos do noroeste agora receberão "
"menos 10 peças de ouro em rendimento."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:538
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
"Destruíste a mina de cogumelo. Os orcs do noroeste agora receberão menos 10 "
"peças de ouro em rendimento."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:576
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
"Destruíste a mina de cogumelo. Os orcs do sudeste agora receberão menos 10 "
"peças de ouro em rendimento."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
"Destruíste a mina de cogumelo. Os morto-vivos do sudoeste receberão menos 10 "
"peças de ouro em rendimento."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:744
msgid ""
"One of your peasants has happened upon some spiders nests in the north and "
"south."
msgstr ""
"Um dos nossos camponeses tropeçou sobre alguns ninhos de aranha à norte e "
"sul."
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:750
msgid ""
"I swear I saw somebody trapped in the spiders web. Maybe we should rescue "
"him?"
msgstr ""
"Juro que vi alguém preso na teia da aranha. Talvez devêssemos resgatar-os?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:772
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
"there the better chance you have of killing them."
msgstr ""
"Mova qualquer unidade para perto destes prisioneiros e eles irão juntar-se "
"ao teu lado. As aranhas que estão a guardar cada prisioneiro estão, de "
"momento, feridas, e o quão mais cedo chegares lá, melhor são as tuas "
"hipóteses de vencer-as."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:784
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
"Os teus homens reportam estranhos sons vindo de algumas cavernas a leste e a "
"oeste."
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:790
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby — "
"it must be where the mainstay of their resources are produced. If we could "
"destroy them our chances wouldnt nearly be so slim."
msgstr ""
"Diz-se que o inimigo construiu algumas minas de cogumelos subterrâneas por "
"perto — deve ser onde os seus principais recursos são produzidos. Se "
"pudéssemos destruí-as, as nossas hipóteses não seriam tão pequenas."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:812
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemys income by 10."
msgstr ""
"Mova qualquer unidade para estas aldeias para destruir a mina. Cada uma que "
"destruir irá diminuir o rendimento que o teu inimigo recebe por 10 peças de "
"ouro."
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:825
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr "Esta batalha está próxima do fim. A vitória está ao nosso alcance!"
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:837
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
"Sobrevivemos ao violento ataque! O rumo da batalha virou, a vitória não nos "
"pode escapar agora!"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:841
msgid "You have won the game, but you may continue if you wish..."
msgstr "Venceste a partida, mas podes continuar se assim desejares ..."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:863
msgid "I have fallen, but all is not lost!"
msgstr "Estou a morrer, mas nem tudo está perdido!"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:876
msgid "I am done for, but we have yet to lose this battle!"
msgstr "Estou acabado, mas ainda temos esta batalha para perder!"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:889
msgid "Comrades, avenge me!"
msgstr "Camaradas, vingam-me!"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:902
msgid "Do not fear, there is hope for us still!"
msgstr "Não tenham medo, ainda há esperança para nós!"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:5
msgid "Return to menu"
msgstr "Voltar ao menu"
#. [message]: speaker=narrator
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:14
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:105
msgid "Peasants"
msgstr "Camponeses"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:17
msgid ""
"Peasants are your workers. Depending on the terrain, right-clicking on a "
"peasant allows you to terraform the landscape and/or build castles, mines, "
"farms, villages and universities."
msgstr ""
"Camponeses são trabalhadores. Dependendo do terreno, ao clicar com o botão "
"direito sobre um camponês permite-te modificar o terreno e/ou construir "
"castelos, minas, quintas, aldeias e universidades."
#. [message]: speaker=narrator
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:24
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:112
msgid "Mages"
msgstr "Magos"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:26
msgid ""
"Mages are your wise men. They can study at universities, pursuing advances "
"in mining, farming and recruitment."
msgstr ""
"Magos são os teus homens sábios. Podem estudar em universidades, em busca de "
"avanços em mineração, agricultura e recrutamento."
#. [message]: speaker=narrator
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:119
msgid "Farms"
msgstr "Quintas"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:35
msgid ""
"Farms can only be planted on grassland. Move a peasant onto a farm and he "
"will begin to automatically harvest the cash crop."
msgstr ""
"Quintas só podem ser implantadas na planície. Mova um camponês para uma "
"quinta e ele irá automaticamente fazer a colheita."
#. [message]: speaker=narrator
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:126
msgid "Villages"
msgstr "Aldeias"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:44
msgid ""
"Villages can only be built on grassland. They provide income and healing as "
"usual. Right-click on a peasant in a village and you can establish a "
"university."
msgstr ""
"Aldeias só podem ser construídas na planície. Provêm ouro e medicação como "
"de costume. Clica com o botão direito sobre um camponês numa aldeia e "
"poderás estabelecer uma universidade."
#. [message]: speaker=narrator
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:51
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:133
msgid "Mines"
msgstr "Minas"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:53
msgid ""
"Mines can be built on hills or mountains. A peasant on a mine will "
"automatically dig for gold at the start of your turn."
msgstr ""
"Minas podem ser implantadas em colinas ou montanhas. Um camponês numa mina "
"irá automaticamente minar por ouro no começo do seu turno."
#. [message]: speaker=narrator
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:60
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:140
msgid "Universities"
msgstr "Universidades"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:62
msgid ""
"Any of the Elvish style villages represent universities. At the start of "
"your turn, Mages in universities automatically add to the study progress of "
"your chosen research target. Right-click on a mage in a university to change "
"research target."
msgstr ""
"Qualquer uma das aldeias de estilo Elfo representam universidades. No "
"começo do teu turno, os Magos em universidades automaticamente progressão no "
"estudo do teu alvo definido. Clica com o botão direito num destes magos para "
"trocar de alvo de estudo."
#. [message]: speaker=narrator
#. [option]
#. [set_menu_item]: id=anl_diplomacy
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:69
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:217
msgid "Diplomacy"
msgstr "Diplomacia"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:71
msgid ""
"Right-clicking on your leader when in a university allows you to select "
"special diplomatic options."
msgstr ""
"Ao clicar com o botão direito sobre o teu líder numa universidade, permite-"
"te selecionar as opções diplomáticas especiais."
#. [set_menu_item]: id=anl_help
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:79
msgid "Help"
msgstr "Ajuda"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:94
msgid "A New Land — Help"
msgstr "Uma Nova Terra — Ajuda"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:95
msgid "Select a topic:"
msgstr "Selecione um tópico:"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:98
msgid "Done"
msgstr "Feito"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:52
msgid "I hereby donate 20 gold to the coffers of $df_player_name|."
msgstr ""
"Eu, por meio deste, doo 20 peças de ouro para os cofres de $df_player_name|."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:111
msgid ""
"$sf_player_name|, since our wisdom exceeds yours I have instructed my "
"scholars to further your understanding of agriculture."
msgstr ""
"$sf_player_name|, já que a nossa sabedoria excede a tua, instruí os meus "
"alunos para aprofundar-te no conhecimento na agricultura."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:155
msgid ""
"$sm_player_name|, since the wisdom of my people exceeds yours I have "
"instructed my scholars to aid you in your efforts to learn the science of "
"mining."
msgstr ""
"$sm_player_name|, já que a sabedoria do meu povo excede a tua, instruí os "
"meus alunos para eles auxiliarem-te nos teus esforços para aprender a "
"ciência da mineração."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
msgid ""
"You know worryingly little about the arts of war, $sw_player_name|. I feel "
"an obligation to instruct you in this vital matter."
msgstr ""
"Sabe assustadoramente pouco sobre a arte de guerra, $sw_player_name|. Sinto "
"uma obrigação de instruir-te nesse assunto vital."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:266
msgid ""
"<span color='green'>$player_name</span>\n"
"Share knowledge of agriculture"
msgstr ""
"<span color='green'>$player_name</span>\n"
"Partilha o teu conhecimento na agricultura"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:273
msgid ""
"<span color='green'>$player_name</span>\n"
"Share knowledge of mining"
msgstr ""
"<span color='green'>$player_name</span>\n"
"Partilha o teu conhecimento de mineração"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:280
msgid ""
"<span color='green'>$player_name</span>\n"
"Share knowledge of warfare"
msgstr ""
"<span color='green'>$player_name</span>\n"
"Partilha o teu conhecimento sobre Arte de Guerra"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:310
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:346
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:391
msgid "Diplomatic Options"
msgstr "Opções Diplomáticas"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:312
msgid "What shall I do?"
msgstr "O que devo fazer?"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:317
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:48
msgid "Nothing"
msgstr "Nada"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
msgid ""
"<span color='green'>Donate Funds</span>\n"
"Give 20 gold to another player"
msgstr ""
"<span color='green'>Doar fundos</span>\n"
"Oferecer 20 peças de ouro a outro jogador"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:349
msgid "Who will you donate funds to?"
msgstr "A quem irás doar os fundos?"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:352
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:397
msgid "Back"
msgstr "Voltar"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:375
msgid ""
"<span color='green'>Share Knowledge</span>\n"
"Help an ally with their research"
msgstr ""
"<span color='green'>Partilhar Conhecimento</span>\n"
"Ajuda um aliado com as suas pesquisas"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:394
msgid "Who will you share knowledge with?"
msgstr "Com quem irás partilhar conhecimento?"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:433
msgid ""
"<span color='green'>Negotiate with the Dwarves</span>\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
"<span color='green'>Negociar com os Anões</span>\n"
"Para recrutar uma unidade Anã\n"
"Progresso da Negociação: $player_$side_number|.leader_option_1.progress|"
"$player_$side_number|.leader_option_1.target"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:489
msgid ""
"<span color='green'>Negotiate with the Elves</span>\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
"<span color='green'>Negociar com os Elfos</span>\n"
"Para recrutar uma unidade Elfa\n"
"Progresso da Negociação: $player_$side_number|.leader_option_2.progress|"
"$player_$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:557
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:587
msgid "Negotiation Complete"
msgstr "Negociação Completa"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:559
msgid ""
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
"A nossa conversa está completa — os Anões irão contentemente lutar ao teu "
"lado. Qual dos nossos irmãos queres recrutar?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:589
msgid ""
"Our talks are complete — the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
msgstr ""
"A nossa conversa está completa — os Elfos deverão auxiliar-te nesta batalha. "
"Qual deles desejas recrutar?"
#. Part of the scenario objectives
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:5
msgid "In this scenario you build up an economy"
msgstr "Neste cenário você constrói uma economia"
#. Part of the scenario objectives
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:9
msgid "Move any unit next to captives and they will join your side"
msgstr ""
"Mova qualquer unidade para próximo dos prisioneiros e eles se juntarão a você"
#. Part of the scenario objectives
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:13
msgid "Right-click on a leader to read about the game mechanics"
msgstr ""
"Clique com o botão direito em um líder para ler sobre as mecânicas do cenário"
#. Part of the scenario objectives
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:17
msgid "Rules:"
msgstr "Regras:"
#. Part of the scenario objectives
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:21
msgid "Goal:"
msgstr "Objetivo:"
#. Part of the scenario objectives
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:25
msgid "Hint:"
msgstr "Dica:"
#. Part of the scenario objectives
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:29
msgid "Hints:"
msgstr "Dicas:"
#. Part of the scenario objectives
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:33
msgid "Defeat all enemy leaders"
msgstr "Derrota todos os líderes inimigos"
#. Part of the scenario objectives
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:37
msgid "You must survive until turn 25"
msgstr "Você deve sobreviver até o turno 25"
#. [set_menu_item]: id=anl_choose_new_recruit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:45
msgid "Choose New Recruit"
msgstr "Escolha um Novo Recruta"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:69
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:205
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:264
msgid "Study Complete"
msgstr "Estudo Completo"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:70
msgid "Which type of unit would you like to be able to recruit?"
msgstr "Qual o tipo de unidade que gostarias de poder recrutar?"
#. [set_menu_item]: id=anl_oversee_research
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
msgid "Oversee Research"
msgstr "Pesquisa de Espionagem"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:124
msgid "Research"
msgstr "Pesquisar"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"We are currently studying $player_$side_number|.research."
"target_language_name|. To which end would you have our scholars devote their "
"minds?\n"
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
msgstr ""
"Estamos, no momento, a estudar $player_$side_number|.research."
"current_target|. Para que finalidade gostarias que os nossos estudantes "
"dirigissem as suas mentes?\n"
"\n"
"As nossas quintas produzem $player_$side_number|.farming.gold|o\n"
"As nossas minas produzem $player_$side_number|.mining.gold|o\n"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:132
msgid "Continue as before"
msgstr "Continuar como antes"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:142
msgid ""
"<span color='green'>Agriculture</span>\n"
"Farmers produce +1 gold\n"
"Study Progress: $player_$side_number|.farming.progress|/"
"$player_$side_number|.farming.target"
msgstr ""
"<span color='green'>Agricultura</span>\n"
"Agricultores produzem +1 em ouro\n"
"Progresso dos Estudos: $player_$side_number|.farming.progress|/"
"$player_$side_number|.farming.target"
#. [command]
#. [research]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:146
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:99
msgid "agriculture"
msgstr "agricultura"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:154
msgid ""
"<span color='green'>Mining</span>\n"
"Miners produce +1 gold\n"
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
"<span color='green'>Mineração</span>\n"
"Mineiros produzem +1 em ouro\n"
"Progresso de Estudos: $player_$side_number|.mining.progress|/"
"$player_$side_number|.mining.target"
#. [command]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:158
msgid "mining"
msgstr "mineração"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:166
msgid ""
"<span color='green'>Warfare</span>\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player_$side_number|.warfare.progress|/"
"$player_$side_number|.warfare.target"
msgstr ""
"<span color='green'>Arte de Guerra</span>\n"
"Permite recrutar um novo tipo de unidade\n"
"Progresso dos Estudos: $player_$side_number|.warfare.progress|/"
"$player_$side_number|.warfare.target"
#. [command]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:177
msgid "warfare"
msgstr "arte de guerra"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:207
msgid ""
"$player_$side_number|.name|s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
"As quintas de $player_$side_number|.name| produzem agora "
"$player_$side_number|.farming.gold peças de ouro."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:239
msgid ""
"$player_$side_number|.name|s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
"As minas de $player_$side_number|.name| produzem agora $player_$side_number|."
"mining.gold peças de ouro."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:266
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
"$player_$side_number|.name|, terminamos a pesquisa sobre a Arte da Guerra. "
"Clica com o botão direito num mago numa universidade para selecionar uma "
"unidade para ser recrutada."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:196
msgid "Lets cut you free!"
msgstr "Vamos-te libertar!"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:201
msgid "You release the creature from the web and it agrees to help you."
msgstr "Libertaste a criatura da teia e ela concorda em ajudar-te."
#. [set_menu_item]: id=anl_get_to_work
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:6
msgid "Get to Work!"
msgstr "Ao Trabalho!"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
msgid "What shall I do my liege?"
msgstr "O que devo fazer, meu Senhor?"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:64
msgid "Convert to Grassland"
msgstr "Planificar"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:65
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:369
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:582
msgid "Cost: 0g"
msgstr "Custo: 0o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:83
msgid "Plant Farm"
msgstr "Plantar Campo"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:99
msgid "Build Village"
msgstr "Construir Aldeia"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:100
msgid "Cost: 15g"
msgstr "Custo: 15o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "Build Castle"
msgstr "Construir Castelo"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:124
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:529
msgid "Cost: 6g"
msgstr "Custo: 6o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:146
msgid "Flood the Field"
msgstr "Inundar o Campo"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:147
msgid "Cost: 4g"
msgstr "Custo: 4o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:171
msgid "Plant Saplings"
msgstr "Plantar árvores"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:394
msgid "Cost: 1g"
msgstr "Custo: 1o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:199
msgid "Chop Down Forest"
msgstr "Cortar a Floresta"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:200
msgid "Earns: 1g"
msgstr "Ganhos: 1o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:255
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "Build Mine"
msgstr "Construir Mina"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:256
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:283
msgid "Cost: 25g"
msgstr "Custo: 25o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:309
msgid "Make a Ford"
msgstr "Fazer um Vau"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:310
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:450
msgid "Cost: 3g"
msgstr "Custo: 3o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:393
msgid "Landfill"
msgstr "Drenagem"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:338
msgid "Cost: 5g"
msgstr "Custo: 5o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:368
msgid "Destroy the Ford"
msgstr "Destruir o Vau"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:424
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:449
msgid "Smash Cave Floor"
msgstr "Destruir a Caverna"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:425
msgid "Cost: 2g"
msgstr "Custo: 2o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:474
msgid "Harvest Mushrooms"
msgstr "Colher Cogumelos"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:475
msgid "Earns: 3g"
msgstr "Ganhos: 3o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:528
msgid "Build a Keep"
msgstr "Construir Torre"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:554
msgid "Establish University"
msgstr "Estabelecer Universidade"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:555
msgid "Cost: 7g"
msgstr "Custo: 7o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:581
msgid "Clear the Ground"
msgstr "Limpar o Terreno"