wesnoth/po/wesnoth-l/racv.po
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#
# Valencian (southern Catalan) translations for Battle for Wesnoth package.
# Copyright (C) 2006 Wesnoth development team
# This file is distributed under the same license as the Battle for
# Wesnoth package.
#
# Jose Gordillo <kilder@hotmail.com>, 2006.
#
msgid ""
msgstr ""
"Project-Id-Version: ca\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-09-18 02:19 UTC\n"
"PO-Revision-Date: 2006-09-12 19:58+0200\n"
"Last-Translator: Robert Millan <rmh@aybabtu.com>\n"
"Language-Team: Català <wesnoth-ca@lists.ettin.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. [campaign]: id=Liberty
#. [achievement_group]
#: data/campaigns/Liberty/_main.cfg:10 data/campaigns/Liberty/_main.cfg:11
#: data/campaigns/Liberty/achievements.cfg:3
msgid "Liberty"
msgstr ""
#. [campaign]: id=Liberty
#: data/campaigns/Liberty/_main.cfg:19
msgid "Easy"
msgstr ""
#. [campaign]: id=Liberty
#: data/campaigns/Liberty/_main.cfg:19
msgid "Peasant"
msgstr "Camperol"
#. [campaign]: id=Liberty
#: data/campaigns/Liberty/_main.cfg:20
msgid "Normal"
msgstr ""
#. [campaign]: id=Liberty
#: data/campaigns/Liberty/_main.cfg:20
msgid "Outlaw"
msgstr ""
#. [campaign]: id=Liberty
#: data/campaigns/Liberty/_main.cfg:21
msgid "Challenging"
msgstr ""
#. [campaign]: id=Liberty
#: data/campaigns/Liberty/_main.cfg:21
msgid "Fugitive"
msgstr ""
#. [campaign]: id=Liberty
#. "marchlander" is archaic English for an inhabitant of a border region, not to be confused with "marshlander"
#: data/campaigns/Liberty/_main.cfg:25
msgid ""
"As the shadow of civil war deepens across Wesnoth, a band of hardy "
"marchlanders revolts against the governance of the new queen. To win their "
"way to freedom, they must learn to use shadows and deception to rout the "
"trained blades of the Wesnothian army.\n"
"\n"
msgstr ""
#. [campaign]: id=Liberty
#: data/campaigns/Liberty/_main.cfg:27
msgid "(Novice level, 7 scenarios.)"
msgstr ""
#. [about]
#: data/campaigns/Liberty/_main.cfg:30
msgid "Original Campaign Design"
msgstr ""
#. [about]
#: data/campaigns/Liberty/_main.cfg:36
msgid "Latest Rewrite"
msgstr ""
#. [about]
#: data/campaigns/Liberty/_main.cfg:42
msgid "Campaign Maintenance"
msgstr ""
#. [about]
#: data/campaigns/Liberty/_main.cfg:52
msgid "Artwork and Graphics Design"
msgstr ""
#. [achievement]: id=liberty_or_death
#: data/campaigns/Liberty/achievements.cfg:7
msgid "Give Me Liberty or Give Me Death!"
msgstr ""
#. [achievement]: id=liberty_or_death
#: data/campaigns/Liberty/achievements.cfg:8
msgid "Complete Civil Disobedience with at least 3 peasants remaining."
msgstr ""
#. [achievement]: id=liberty_nameless
#: data/campaigns/Liberty/achievements.cfg:14
msgid "The Nameless General"
msgstr ""
#. [achievement]: id=liberty_nameless
#: data/campaigns/Liberty/achievements.cfg:15
msgid "Find out the name of the general in Unlawful Orders."
msgstr ""
#. [achievement]: id=liberty_iron
#: data/campaigns/Liberty/achievements.cfg:21
msgid "Harper vs. Goliath"
msgstr ""
#. [achievement]: id=liberty_iron
#: data/campaigns/Liberty/achievements.cfg:22
msgid "Defeat an Iron Mauler with Harper in Hide and Seek."
msgstr ""
#. [achievement]: id=liberty_hunter
#. this is the achievement for the scenario The Hunters
#: data/campaigns/Liberty/achievements.cfg:29
#, fuzzy
#| msgid "Peasant Hunter"
msgid "Perfect Hunter"
msgstr "camperol Caçador"
#. [achievement]: id=liberty_hunter
#: data/campaigns/Liberty/achievements.cfg:30
msgid "Complete The Hunters with no losses"
msgstr ""
#. [achievement]: id=liberty_army
#: data/campaigns/Liberty/achievements.cfg:36
msgid "Force of Arms is Pointless Without Strategy"
msgstr ""
#. [achievement]: id=liberty_army
#: data/campaigns/Liberty/achievements.cfg:37
msgid "On Challenging difficulty, defeat Dommel in Glory."
msgstr ""
#. [scenario]: id=01_The_Raid
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:4
msgid "The Raid"
msgstr "La Ràtzia"
#. [label]
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:15
msgid "Dallben"
msgstr ""
#. [part]
#. Baldras is an old man from the country and both speaks and writes with many grammatical errors due to his relative lack of education
#. He is also a little bit rude and grumpy, so languages with ruder or more informal variants of words should use those where appropriate
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:22
msgid ""
"From the journal of Baldras, 21 Scatterseed, 501 YW\n"
"\n"
"Months... seven months its been since the Crown did send a single guard "
"here to help us. This Garard II be a pompous stinker, even worser than his "
"pa! Us of these border towns Delwyn and Dallben already be poor and needy, "
"yet alls His Majesty can think of is tax, tax, tax, takin all our hard "
"earned gold from us. Then he uses our gold to provoke more wars with more "
"orcs just for personal glory and more land for them grubby nobles to lord "
"over."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:28
msgid ""
"To abbadon with the Crown! We got no armies and we dont even got real "
"weapons, but we of the Western Marches make do just fine with our slings and "
"clubs. In all Annuvin Province, there wont be nobody besting us in these "
"swamps. Were self-reliant out here. We gots our own trade routes and pacts "
"of mutual defense. No need for them Wesnothians. Not a single bit."
msgstr ""
#. [part]
#. Some languages, including Norwegian and Old English, don't have a single word for "uncle", dividing it into
#. mother's-brother vs. father's-brother. Baldras is Harper's mother's brother.
#. Erwen is Baldras' younger sister, so languages with a special word for that should use it
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:35
msgid ""
"The sun were out today, but it were raining too. Weird mix of brightness and "
"woe. Reminds me of the day Harpers pa died in that orc raid. Since my sis "
"Erwen passed when she were young, poor lass had nobody but me. Never wanted "
"no kid of my own but... shes mine to take care of now. Fine lass, that one, "
"just a bit careless like her pa. I needs to keep a good eye on her now, with "
"all them orcs running round here of late."
msgstr ""
#. [side]: type=Bandit_Peasant, id=Baldras
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:47
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:37
#, fuzzy
msgid "Baldras"
msgstr "(Baldras!)"
#. [side]: type=Goblin Pillager, id=Fal Khag
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:78
msgid "Fal Khag"
msgstr ""
#. [side]: type=Goblin Pillager, id=Fal Khag
#. [side]: type=Orcish Warrior, id=Urk Delek
#. [side]: type=Saurian Oracle, id=Thhsthss
#. [side]: type=Orcish Warlord, id=Vashna
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:85
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:106
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:131
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:119
msgid "Orcs"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:108
msgid "Defeat all of the Goblin marauders"
msgstr "Derrota tots els Goblins"
#. [objective]: condition=lose
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:112
msgid "Goblins reach the village of Dallben"
msgstr "Els Goblins arriben al poblet de Dallben"
#. [objective]: condition=lose
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:116
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:100
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:161
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:129
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:155
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:186
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:156
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:225
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:420
msgid "Death of Baldras"
msgstr "Mort de Baldras"
#. [objective]: condition=lose
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:120
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:104
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:165
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:133
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:159
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:190
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:160
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:229
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:424
msgid "Death of Harper"
msgstr "Mort de Harper"
#. [event]
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:166
msgid "Gatrakh"
msgstr ""
#. [event]
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:167
msgid "Thurg"
msgstr ""
#. [event]
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:170
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:175
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:180
msgid "Krung"
msgstr ""
#. [event]
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:171
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:176
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:181
msgid "Gorokh"
msgstr ""
#. [message]: speaker=Fal Khag
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:203
msgid ""
"I long to burn human cities, but that weaselly witch thinks were only good "
"enough for these puny villages. These hapless clods barely have anything, "
"but at least the witchs gold is good."
msgstr ""
#. [message]: speaker=Fal Khag
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:207
#, fuzzy
msgid "Ride, you worms! Lets finish our raid before their hunters return."
msgstr ""
"Vinga, va, sangoneres, vull terminar la ràtzia abans que tornen els caçadors "
"al poblet humà."
#. [event]
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:216
msgid "Jalak"
msgstr ""
#. [unit]: type=Footpad_Peasant, id=Delurin
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:220
msgid "Delurin"
msgstr ""
#. [event]
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:228
msgid "Red"
msgstr ""
#. [event]
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:229
msgid "Ordo"
msgstr ""
#. [event]
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:230
msgid "Novus"
msgstr ""
#. [event]
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:231
msgid "Teneor"
msgstr ""
#. [event]
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:232
msgid "Kembe"
msgstr ""
#. [event]
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:233
msgid "Treagh"
msgstr ""
#. [unit]: type=Footpad_Peasant, id=Harper, gender=female
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:240
msgid "Harper"
msgstr ""
#. [message]: speaker=Red
#. Other country folk also have accents
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:268
#, fuzzy
msgid ""
"Look, goblin riders approach! You was right, they was going to raid Dallben "
"while we was gone."
msgstr ""
"Mireu, venen genets goblins! Tenies raó, anaven a atacar Dallben mentre "
"estàvem fora."
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:272
msgid ""
"We gots to stop them or theyll burn down the whole village. Damn these "
"goblins and damn the Crown. We always be havin to fight for ourselves."
msgstr ""
#. [message]: speaker=Harper
#. Harper has a bit of an accent, but not as much as Baldras. She's a bit reckless as Baldras alludes to, but is more polite.
#. Harper is quite the tomboy and her personality should reflect that, she should use words that are exciting and high spirited
#. She's also pretty young (teenagerish) so her dialogue should reflect some lack of experience or immaturity
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:279
#, fuzzy
msgid ""
"Uncle, we got no time to talk! Them riders are heading full speed straight "
"for Dallben. Well need to chase them down through those woods, and fast, or "
"we wont be able to catch up."
msgstr ""
"El cap dels goblins va a tota marxa cap a Dallben. Caldrà que l'acacem si "
"els volem aturar."
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:283
#, fuzzy
msgid ""
"Do it. Hold them beasts back till us old-timers get there to finish em off."
msgstr ""
"Feu-lo. Intenteu mantenir-los parats fins que els nostres vells ossos ens "
"puguen dur allà i eliminar-los. Tinc la sensació que si podeu distraure al "
"capitost, la resta es confondran."
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:287
msgid ""
"And Harper... dont be getting reckless on me today. Your old man died like "
"that, charging into a pack of goblins by imself. I wont lose ya the same "
"way."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:291
msgid "I know, I know, no need to worry so much. All right, lets go!"
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:305
msgid ""
"These orc raids keep getting harder and harder to hold off. Feels like every "
"new days just another chance for us to lose everything..."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:309
msgid ""
"That Garard II stopped sendin patrols out here a while back. Stinker "
"probably sent his troops on some new war against them orcs. Dont really "
"matter. Technically Annuvin be under the charge of Elensefar, but you dont "
"see em coming to help us either."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:313
msgid ""
"Then why do we got to pay taxes to the King? Maybe Elensefar doesnt help "
"us, but at least they dont take our gold."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:317
msgid ""
"We dont got no choice, lass. If I dont gives them what they want, theyll "
"make trouble for everyone in Dallben."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:321
msgid ""
"But we cant keep doing this forever, Uncle. If we stay like this, those "
"orcs will eventually overrun us. What should we do?"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:325
msgid ""
"I dont know, Harper. I just dont know. Alls I can say is were on our own "
"out here."
msgstr ""
#. [message]: speaker=Harper
#. Harper has a scar from a fire burn on the right side of her face
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:347
msgid "My face kinda itches... I gotta be careful around these big ones."
msgstr ""
#. [message]: speaker=Fal Khag
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:364
msgid "Time to feast on these puny pinkskins."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:369
msgid "Hey! Who ya calling puny?"
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:384
msgid "Ahh! I <i>really</i> dont like fire..."
msgstr ""
#. [message]: speaker=Fal Khag
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:396
msgid "I was... too weak..?"
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:401
msgid "Silly goblin."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:416
msgid ""
"Hey, someone left their pack here. I could use it to carry some heavier "
"rocks."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:449
msgid "Spooky."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:489
msgid "Theyre getting close to Dallben! What should we do?"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:493
msgid ""
"There be a couple guards in the village. Might be able to slow them wolves "
"down if they gets closer."
msgstr ""
#. [event]
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:506
msgid "Remald"
msgstr ""
#. [event]
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:507
msgid "Wolmas"
msgstr ""
#. [event]
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:512
msgid "Jasken"
msgstr ""
#. [message]: speaker=Wolmas
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:519
msgid "Whats happening here? Why be you running like mad, $unit.name|?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:523
#, fuzzy
msgid ""
"Goblin riders be on the hunt, headed right for Dallben. We gots to stop them!"
msgstr "Mireu! Els genets goblins estan de caça... i van directes a Dallben!"
#. [message]: speaker=Wolmas
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:530
#, fuzzy
msgid "Look! Goblin riders be on the hunt, headed right for Dallben!"
msgstr "Mireu! Els genets goblins estan de caça... i van directes a Dallben!"
#. [message]: speaker=Remald
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:534
msgid "We gots to stop them!"
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:554
#, fuzzy
msgid ""
"The goblins reached the village! Now therell be nothing left after they "
"raid our homes..."
msgstr ""
"Els goblins han arribat al poble! No quedarà res una vegada acaben de "
"destruir-lo tot."
#. [scenario]: id=02_Civil_Disobedience
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:4
msgid "Civil Disobedience"
msgstr "Desobediència Civil"
#. [label]
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:16
#, fuzzy
msgid "Baldras farm"
msgstr "(Baldras!)"
#. [part]
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:21
msgid ""
"Baldras journal, 6 Deeproot, 501 YW:\n"
"\n"
"Me and Harper visited Erwens grave today. I helped the lass pick her a "
"bunch of flowers — we even found some of her favorite, blue lilies. Harper "
"dont remember her much, but still thinks lots about her. Lass reminds me so "
"much of her ma often times, real bright and brassy, even if she dont got "
"the same sense or wits. Im just hoping she be learning more with time."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:27
msgid ""
"Speaking of sense, I gots me a bad feeling in my gut about today. Id better "
"ready our hunting troop when I get back to the village, just in case..."
msgstr ""
#. [side]: type=Bandit_Peasant, id=Baldras
#. [side]
#. [side]: type=Bandit, id=Baldras
#. [side]: type=Highwayman_Peasant, gender=female, id=Relana
#. [side]: type=Lord of Elensefar, id=Lord Maddock
#. [side]: type=Rogue, id=Hans
#. [side]: type=Highwayman, id=Baldras
#. [side]: type=Shadow Lord, id=Helicrom
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:44
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:83
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:48
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:78
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:38
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:59
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:71
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:128
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:82
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:103
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:46
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:132
msgid "Rebels"
msgstr ""
#. [side]: type=Cavalier, id=Tarwen
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:53
msgid "Tarwen"
msgstr ""
#. [side]: type=Cavalier, id=Tarwen
#. [side]: type=General, id=Kestrel
#. [side]: type=Master Bowman, id=Quentin
#. [side]
#. [side]: type=Shock Trooper, id=Linneus
#. [side]: type=Lieutenant, id=Archarel
#. [side]: type=General, id=Dommel
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:60
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:82
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:85
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:101
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:121
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:140
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:88
msgid "Weldyn"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:96
msgid "Kill the Wesnoth army captain, Tarwen"
msgstr "Mata al capità de l'exèrcit de Wesnoth, Tarwen"
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:152
msgid "Look, riders approach."
msgstr "Mireu, venen genets."
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:156
#, fuzzy
#| msgid "Stand fast, nephew."
msgid "Stand fast, Harper."
msgstr "Prepara't, nebot."
#. [message]: speaker=Tarwen
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:169
#, fuzzy
msgid ""
"By order of the Queen, the magistrate of this town is to travel with us to "
"Elensefar for vetting."
msgstr ""
"Per orde de la Reina, s'ordena al magistrat d'este poble a acompanyar-nos a "
"Elensefar per a vetar-lo."
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:173
msgid ""
"The Crown did long since abandon our village. You Wesnothians be too busy "
"countin the gold from our taxes to be sending aid against them orcs. Nobody "
"here be leaving to nowhere."
msgstr ""
#. [message]: speaker=Tarwen
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:177
msgid ""
"Insolent peasant. Try not my patience, else I shall be forced to drag thy "
"deceased corpse back with me to the city."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:181
msgid "Try it then, stinker."
msgstr ""
#. [message]: speaker=Tarwen
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:185
msgid "As you wish."
msgstr ""
#. [message]: speaker=Tarwen
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:219
msgid "Guard the gate."
msgstr "Vigileu la porta!"
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:232
msgid "<i>Uncle, since when did we have a queen?</i>"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:236
msgid ""
"<i>Since a few years back, I thinks, but werent never her giving out no "
"orders...</i>"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:240
msgid ""
"<i>It dont really matter right now. Harper, get yerself out o here. This "
"be no kind of battle for you.</i>"
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:244
msgid "I can fight!"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:248
msgid "<i>Harper, do what I says to ya.</i>"
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:252
msgid "Were in this together. Death to the Wesnothians!"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:256
msgid "Impulsive lass..."
msgstr ""
#. [message]: speaker=second_unit
#. this is from Monty Python and the Holy Grail :)
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:269
msgid "Help, help! Im being repressed!"
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:281
msgid "They just killed an innocent man! Murderers!"
msgstr ""
#. [message]: speaker=Tarwen
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:286
msgid "Cry thine eyes out for me, peasant."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:299
msgid "I oughta bring out the good mace to fight off these thugs."
msgstr ""
#. [message]: speaker=Tarwen
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:345
#, fuzzy
#| msgid "Get back, you cur!"
msgid "Back, back ye curs!"
msgstr "No t'acostes, merdós!"
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:357
msgid "Take that, you bullies!"
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:371
msgid "Get out of my village!"
msgstr "Fora del meu poble!"
#. [message]: role=Advisor
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:405
msgid ""
"We beat their leader, but a couple of them riders escaped. What should we do?"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:410
msgid ""
"Somethin be very wrong here. That Garard werent never no hero or nothing, "
"but his men never wouldve attacked us. The Queen mustve did something to "
"him."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:416
#, fuzzy
#| msgid "We must tell the people of Delwyn about this."
msgid ""
"Weve got to tell the people of Delwyn about this. Ol magistrate Relana "
"will have some ideas."
msgstr "Cal contar-ho als de Delwyn."
#. [message]: role=Advisor
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:421
msgid ""
"Thats true. Whenever theres been troubles, weve always looked to her for "
"help."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:426
msgid ""
"Fine. Well go to Delwyn, see what Relana gots to say. With them riders so "
"eagerly attackin us today, Im thinking Delwyn will be under threat too."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:431
msgid "So well have to fight them Wesnothians again?"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:436
msgid ""
"Alls I can say for certain is weve made ourselves enemies of the Crown. "
"Theyll be hunting us now."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:441
msgid "Then were outlaws."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:446
msgid "Aye, outlaws."
msgstr ""
#. [message]: speaker=Reinforcement Knight
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:539
msgid "At your order, Captain."
msgstr ""
#. [message]: speaker=Tarwen
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:543
msgid "Slay them all."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:547
msgid ""
"Curses! Their reinforcements has arrived. We gots no chance to fight em off "
"now..."
msgstr ""
#. [scenario]: id=03_A_Strategy_of_Hope
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:4
msgid "A Strategy of Hope"
msgstr "Una Estratègia d'Esper"
#. [part]
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:17
msgid ""
"Baldras journal, 10 Deeproot, 501 YW:\n"
"\n"
"Been a strange few days. Had to leave Dallben real quick. We grabbed "
"whatever we could in just a day, some food, some clothes, siss lucky "
"bracelet... and made off for Delwyn as quick as these old bones would let "
"me. It be a three day journey there for me, but I sended Harper ahead for "
"Relana first. Said wed meet her in the usual hiding spot in the swamp."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:23
msgid ""
"This whole mess be utter stupidness. Of all the things to be driving us from "
"our home, how did it ended up being those accursed Wesnothians? Blasted "
"Crown. Dont matter whoevers the one giving out them orders, those stinkers "
"in Weldyn always be making trouble for us countryfolk."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:27
msgid ""
"Im too old for all this. Them orc raids already be plenty for me to deal "
"with. I dont be keen on fighting no war with Wesnoth. But... I guess, I "
"dont really got no choice either. Harpers still too young to be leading "
"anyone, and it dont seem like anyone else in the village be suitable."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:31
msgid ""
"In times like these... I still wish Erwen was here with us. Little sis were "
"always the better of us two. She always knew how to keep her temper and her "
"wits about her. What would she say to me now? Probably something like, “Quit "
"yapping ya old dog and focus on what youre doing. Whats done is done. Just "
"look at whats ahead of ya and get them people to safety.” Cheeky, that one. "
"But, shed be right, I has me a responsibility to our people. Got a lot of "
"trouble ahead of us..."
msgstr ""
#. [side]: type=Highwayman_Peasant, gender=female, id=Relana
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:57
msgid "Relana"
msgstr ""
#. [side]: type=Orcish Warrior, id=Urk Delek
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:86
msgid "Urk Delek"
msgstr ""
#. [side]: type=Saurian Oracle, id=Thhsthss
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:115
msgid "Thhsthss"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:157
#, fuzzy
msgid "Defeat both enemy leaders"
msgstr "Derrota el general enemic"
#. [objective]: condition=lose
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:169
#, fuzzy
msgid "Death of Relana"
msgstr "Mort de Baldras"
#. [message]: speaker=Relana
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:203
msgid "Baldras! Ya made it! Lil Harper here told me all about what happened."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:207
msgid ""
"Aye, Relana. It were one o the Queens patrol, strange as it do sound. "
"Turns out they was itchin to attack us soon as I wasnt willing to leave "
"with em."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:211
msgid "But we fought those ugly scoundrels off!"
msgstr ""
#. [message]: speaker=Relana
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:215
msgid ""
"Queens patrol, ya say? They sent them a messenger our way a couple days "
"ago, demanding our allegiance to some Asheviere. Werent that Garards "
"young bride or something? Whys she the one in charge now?"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:219
msgid ""
"I dont know, but some of them riders escaped us. Bet theyll report back to "
"their local garrison, tell them were a bunch o traitors."
msgstr ""
#. [message]: role=Advisor
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:223
#, fuzzy
#| msgid "Then theyll be back in force."
msgid "Then theyll be comin back in force."
msgstr "Aleshores, vindran per la força."
#. [message]: speaker=Relana
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:227
msgid ""
"We needs more information. We should consult ourselves with Elensefar. Lord "
"Maddock surely gots to know more than us."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:231
msgid "Elensefar? Why him?"
msgstr ""
#. [message]: speaker=Relana
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:235
msgid ""
"Well all Annuvin be ruled by Elensefar, right? We dont gots to heed "
"anything Wesnoth says. Lord Maddocks technically the one we answer to."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:239
msgid ""
"It dont matter. Weldyn be doing whatever it likes while Maddock says "
"nothing. He knows, but he dont care."
msgstr ""
#. [message]: speaker=Relana
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:243
msgid ""
"But we still need that knowledge, Baldras. We cant be coming up with any "
"great plan without no information. We both knows that if Weldyn brings one "
"o their armies here, there be no way we can fight them off."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:247
msgid ""
"Perhaps, but — hold there. Did ya hear that? Sounded like some wolf howl."
msgstr ""
#. [message]: speaker=Relana
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:251
msgid "Somethin smells like lizard too. Were not alone here."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:255
msgid "Finally, some action!"
msgstr ""
#. [message]: speaker=Urk Delek
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:263
msgid ""
"Blasted humans and blasted Fal Khag! Stupid goblin was only supposed to "
"scout that puny village, not fight it by himself. Then those damned humans "
"rejected our help and look where that got them."
msgstr ""
#. [message]: speaker=Urk Delek
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:267
msgid ""
"“Dont know why the Queen hired some stinkin orcs, we dont need you here.” "
"Yeah, well now theyre dead like a bunch of beasts."
msgstr ""
#. [message]: speaker=Thhsthss
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:273
msgid "Your ordersss mean nothing to usss, orc. You promissed uss gold."
msgstr ""
#. [message]: speaker=Urk Delek
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:277
msgid ""
"Shut your trap, lizard. Youll get your gold as soon as my wolves get their "
"meat."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:286
msgid ""
"We gots to be headin for Elensefar soon before them Wesnothians come back."
msgstr ""
#. [message]: speaker=unit
#. fishperson is the same as merfolk
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:300
msgid "Looks like some fishperson used to live here."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:318
msgid "Looks like they still do. Ick."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:330
msgid "Ewww, I think it be smelling even worse now. Least its stopped moving."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:358
msgid "I dont likes me the look of that water."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:391
msgid "Ahh! Help, its a tentacle monster!"
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:404
msgid "Thats some fresh tasty water. Mmm!"
msgstr ""
#. [message]: speaker=Urk Delek
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:435
msgid "Blasted pinkskins..."
msgstr ""
#. [message]: speaker=Thhsthss
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:448
msgid "Thissss was not part of the deal..."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:457
msgid ""
"Something be very wrong here. These orcs has weapons with army forge-"
"markings."
msgstr ""
#. [message]: speaker=Relana
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:461
msgid ""
"Aye, and the gold in their pouches looks new from mint. Could just be "
"plunder, but..."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:465
msgid ""
"Dont seem like it. I be thinking these orcs were hired to scout us. But for "
"what? Of all the alliances to be making, why would Weldyn be hiring orcs?"
msgstr ""
#. [message]: speaker=Relana
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:469
msgid ""
"I thinks your mission to Lord Maddock just became even more urgent. We needs "
"to know the Queens motives."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:473
msgid ""
"I dont like leaving our people here alone, but I sees your point. If we "
"wait, more will be coming."
msgstr ""
#. [message]: speaker=Relana
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:477
msgid ""
"For now, I can stay here and perhaps talk them Wesnothians out of attacking "
"us directly, but I dont thinks it will work forever. To survive this, we "
"needs to act quick, Baldras."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:481
msgid "Then well go to Elensefar as fast as we can. Luck be with ya, Relana."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:499
msgid ""
"We gots no more time to be spending here nor to be traveling to Elensefar... "
"them Wesnothians probably already be mobilizing against us. Weve got to "
"head back to Dallben!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:505
msgid ""
"Baldras and Relana returned to their villages to find them destroyed, with "
"any survivors borne away to unknown fates. It was a bitter doom, and as "
"Wesnoth descended into chaos, they would live to see worse."
msgstr ""
#. [scenario]: id=04_Unlawful_Orders
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:4
msgid "Unlawful Orders"
msgstr "Ordres Injustes"
#. [label]
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:18
msgid "Elensefar"
msgstr ""
#. [label]
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:23
msgid "Port of Elensefar"
msgstr ""
#. [side]: type=Lord of Elensefar, id=Lord Maddock
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:45
#, fuzzy
msgid "Lord Maddock"
msgstr "Mort de Maddock"
#. [objective]: condition=win
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:125
msgid "Defeat the enemy general"
msgstr "Derrota el general enemic"
#. [objective]: condition=lose
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:137
msgid "Death of Maddock"
msgstr "Mort de Maddock"
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:212
msgid "Maddock, I be coming to report—"
msgstr ""
#. [message]: speaker=Lord Maddock
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:216
msgid ""
"I am already aware of your altercation in Dallben, Baldras. Your dissent was "
"not wise."
msgstr ""
#. [message]: speaker=Baldras
#. pigdirt is slang for bullshit or hogwash
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:221
msgid ""
"Dissent? Maddock, Im not trusting no strange riders who show up out of "
"nowhere claimin to be from the Queen. Seems like a bunch of pigdirt to me."
msgstr ""
#. [message]: speaker=Lord Maddock
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:225
msgid ""
"That was partially my fault, since I was not able to send a messenger to you "
"in time. I shall have to inform you now. Five weeks ago, at the Ford of "
"Abez, Queen Ashevieres men allied themselves with the northern orcs and "
"betrayed King Garard II."
msgstr ""
#. [message]: speaker=Lord Maddock
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:229
msgid ""
"Since Prince Eldred died in the battle, the Queen took the throne and has "
"been consolidating her power. Part of that has been bringing the elders from "
"the local villages here, forcing them to swear allegiance to her. That was "
"the purpose of that patrol."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:233
msgid "Annuvin province be ruled by Elensefar! We has no duty to Weldyn."
msgstr ""
#. [message]: speaker=Lord Maddock
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:237
msgid ""
"You do now. I do not really need to tell you what will happen should you "
"refuse Her Majestys offer."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:241
msgid ""
"Grow a spine, Maddock. If they come to ya and make you swear fealty to this "
"Asheviere, would ya really give up that easy?"
msgstr ""
#. [message]: speaker=Lord Maddock
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:245
msgid ""
"Well, they do not come within the walls of my city. There is a large "
"garrison south at the great fortress of Halstead, but even should they "
"mobilize all their troops, I doubt they could take Elensefar. It is true "
"that for now, the majority of my forces are still returning from the battle "
"of Abez, but unless we are attacked within the next few days, I shall be "
"able to hold the city."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:249
msgid "And what abouts us? Throw us like dogs to those Wesnothians?"
msgstr ""
#. [message]: speaker=Lord Maddock
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:253
msgid ""
"We have an uneasy peace to maintain. The treaty between Elensefar and "
"Wesnoth is ancient, and I do not think Her Majesty means to break it. At the "
"same time, I have some concessions that I shall have to make. I cannot "
"afford a war with Weldyn, as you can surely understand."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:257
msgid ""
"But we cant do nothing! The Queen even be sending them beast orcs against "
"us, thats how evil she is! Surely you cant stand for this..."
msgstr ""
#. [message]: speaker=Lord Maddock
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:261
msgid ""
"Yes, I am aware of Queen Ashevieres propensity for hiring orcs to "
"supplement her forces. That does not mean I could do anything about it, even "
"if I were so inclined. The best advice I can give you is to just apologize. "
"Even if they may want your head, Baldras, you still have the chance to "
"preserve your village. Think of the bigger picture."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:265
msgid ""
"The bigger picture of you idly sittin here waiting till them Wesnothians "
"come to take the city right from your hands."
msgstr ""
#. [message]: speaker=Lord Maddock
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:269
msgid "I very much doubt they would be bold enough to attack us outright—"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:273
msgid ""
"Head out of your behind, Maddock. Open your eyes! Look south and tell me "
"that again!"
msgstr ""
#. [message]: speaker=Lord Maddock
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:286
msgid ""
"An invading army? No, something is not right with those soldiers... but I "
"presume we have no time to ponder that. To arms!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:309
msgid "Hey, look! Some buried treasure!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:334
msgid "Looks like someone left some supplies here."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:359
msgid ""
"It says, “Here lies Daneth, child of the Light, loyal defender of Lord and "
"Land.” Whoever that was."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:363
msgid "Maddocks firstborn son."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:367
msgid "Oh."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:380
msgid ""
"Thats a deep well! Wonder how far down it goes. Guess Ill chuck a rock "
"down and find out."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:384
msgid ""
"...\n"
"...\n"
"..."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:390
msgid "Plunk!"
msgstr ""
#. [message]: speaker=Lord Maddock
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:423
msgid "Hold there, soldier! Can we not come to terms without bloodshed?"
msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=Lord Maddock
#. [message]: type=Spearman
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:427
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:871
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:885
msgid "..."
msgstr ""
#. [message]: speaker=Lord Maddock
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:431
msgid "Hmm. Something is quite wrong indeed..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:444
msgid "<i>The sun sets...</i>"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:449
msgid ""
"Baldras and Harper watch, petrified, as the skin and flesh of their "
"adversaries begin to rot away."
msgstr ""
#. [wml_message]
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:530
msgid "Could not convert a $stored_changers[$i].type, please report!"
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:793
msgid ""
"Them things look like evil spirits! Are they those undead you told me about, "
"Uncle?"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:797
msgid ""
"They bears some likeness, but these men almost seem half alive. This be some "
"kind of truly dreadful sorcery."
msgstr ""
#. [message]: speaker=Lord Maddock
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:806
msgid ""
"So, their human aspect returns. Whatever these creatures are, we shall crush "
"them all under the light of the sun."
msgstr ""
#. [modify_unit]
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:828
msgid "General Kestrel"
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:835
#, fuzzy
msgid "Who are you? What are you?"
msgstr "Qui sou? QUÈ sou?"
#. [message]: speaker=Kestrel
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:839
#, fuzzy
msgid ""
"We... are accursed. We were the soldiers of Prince Eldred, the Kings son "
"and betrayer... when the Prince was slain at the hands of the mage Delfador, "
"those of us who bore witness to it were warped into these twisted forms. "
"Now, our mortal bodies pass... into another plane of hellish existence..."
msgstr ""
"Som uns maleïts que vam servir a les ordres del Príncep Eldred, el fill del "
"Rei i el traïdor. El preu que paguem per la traïció és esta existència "
"infernal. No sabem qui o què ens va infligir esta maledicció, però les "
"nostres morts tal volta només siguen l'inici d'este càstig que estem "
"condemnats a complir."
#. [message]: speaker=Lord Maddock
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:862
msgid "Such is the price for treachery."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:866
#, fuzzy
#| msgid "Lord Maddock, now that we are victorious, will you help us?"
msgid "Maddock, we helped you defend your city. Will you help us now?"
msgstr "Senyor Maddock, ara que hem vençut, ens ajudaràs?"
#. [message]: speaker=Lord Maddock
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:876
msgid ""
"<i>Listen carefully. I shall not openly speak against Asheviere seeing as "
"some of her spies are in the city... however, rest assured, I certainly do "
"not trust the Queen and her questionable tactics.</i>"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:880
msgid "<i>What can ya offer us then?</i>"
msgstr ""
#. [message]: speaker=Lord Maddock
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:884
msgid ""
"<i>Well, I do not normally make my relationship with them known, but I can "
"make an exception. Southeast of here, in Carcyn, you may find assistance "
"from one of my... contacts. Their methods should be better suited to your "
"needs. As for your homes, I cannot offer you protection against Weldyn, but "
"I can arrange for some roads to be closed to delay their patrols. That is "
"the most I can do for you.</i>"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:888
msgid ""
"<i>Hmph. Clear that you wont help us fight, but I gots no more time to be "
"stayin here. If we is going to resist the Crown a second time, we needs "
"ourselves a good plan. Hope that youre not sending us to our deaths, "
"Maddock.</i>"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:908
msgid ""
"More troops be coming from the south! With all them reinforcements, we gots "
"no chance to defend Elensefar!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:921
msgid ""
"Ashevieres armies assembled and struck before the nascent rebellion could "
"even be planned. Without the necessary forces, Annuvin soon fell under "
"Weldyns absolute control."
msgstr ""
#. [scenario]: id=05_Hide_and_Seek
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:6
msgid "Hide and Seek"
msgstr "Amagar-se i buscar"
#. [part]
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:46
msgid ""
"22 Deeproot, 501 YW\n"
"\n"
"Been a tough few days since we left Elensefar with all them patrols running "
"around. Going by boat along the Great River, we has been managing to avoid "
"them Wesnothians, but being constantly on the lookout be real taxing. I "
"truly be starting to feel that tiredness in my bones... old men like me "
"should be sitting back at home, resting our grey bodies and watchin over "
"them younger folk growing up. I dont got no business here, running around "
"as some outlaw. Maybe if I was ten years younger..."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:52
msgid ""
"Anyway, the messenger I sent back to Relana should be in Delwyn already. We "
"should be arriving to Carcyn soon too, to where that coward Maddock said his "
"contact be. Truths be told, I dont know how thisll be turning out, "
"especially since I dont be no social butterfly like sis were. Dont like me "
"no city folk really. But Ill deal with them if I gots to."
msgstr ""
#. [side]: type=Master Bowman, id=Quentin
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:80
msgid "Quentin"
msgstr ""
#. [side]: type=Rogue, id=Hans
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:118
msgid "Hans"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
#, fuzzy
msgid "Enter the Grey Woods with Hans"
msgstr "El Bosc Terrós"
#. [objective]: condition=lose
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
#, fuzzy
#| msgid "Death of Harper"
msgid "Death of Hans"
msgstr "Mort de Harper"
#. [note]
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
msgid "In fog, units always see one hex further than they can move."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
#, fuzzy
#| msgid ""
#| "Relentlessly pursued by riders patrolling the road to Elensefar, Baldras "
#| "and his men traveled unseen along the swampy banks of the Great River to "
#| "the city of Carcyn."
msgid ""
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
"the villagers traveled unseen along the swampy banks of the Great River to "
"the city of Carcyn. They hid until nightfall, then crept out to find the "
"help Lord Maddock hinted was here."
msgstr ""
"Perseguits sense temps ni per a respirar pels genets que patrullaven el camí "
"capa Elensefar, Baldras i els seus hòmens van avançar en secret per les "
"vores pantanoses del Gran Riu fins a la ciutat de Carcyn."
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
msgid ""
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
"be!"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
msgid ""
"Not since I were a young lad did I come this far south. Maybe it looks "
"impressive now, but city life werent never something real nice. Them city "
"folk be real impatient and mean. Always wantin some price for their help, "
"too."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
msgid ""
"Well, we need their help now, dont we? So we got to figure out a way to get "
"to Lord Maddocks friend. But he didnt say anything about who that was."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
msgid ""
"Harper, when a noble lord says he dont want some kind of relationship "
"known, it means some kind o connection with the black market. We be looking "
"for criminals, probably some thieves den. Or, maybe they be looking for us."
msgstr ""
#. [unit]: type=Thief, id=Link
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
msgid "Link"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
msgid "Right on time."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
msgid "How do we know we can trust him?"
msgstr ""
#. [message]: speaker=Link
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
msgid ""
"If you were one of my quarries, your throat would be slit by now. As it is, "
"you two are still in imminent danger. Just a week ago, the Crown sent a "
"contingent of heavy infantry here to supervise the city. Theyre patrolling "
"the streets and forests for us."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
msgid "I be assuming theyll also try to stop us if they see us."
msgstr ""
#. [message]: speaker=Link
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
#, fuzzy
msgid ""
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
"There is a small path in the southeast that leads into the forest. Look for "
"the signpost. My brother Hans will guide you from there. Avoid the soldiers "
"if you can."
msgstr ""
"Cal que ho feu. Correu a la desesperada si fa falta. Hi ha una xicoteta "
"senda que vos conduirà fora de la ciutat. El meu germà està esperant-vos "
"allà per poder dur-vos al nostre cap."
#. [message]: speaker=second_unit
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
msgid ""
"Looks like these guards be holding stationary posts. If were careful, we "
"can get ourselves around them unnoticed."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
msgid ""
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
"find a way past them guards, but make sure ya dont get yourselves spotted..."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
#, fuzzy
#| msgid "Who is that?"
msgid "Who goes there? Halt!"
msgstr "Qui va?"
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
msgid "Theyve seen us! <i>Run</i>!"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
msgid "Quick, back into the shadows! Maybe we can still lose them!"
msgstr ""
#. [message]: speaker=Harper
#. Harper defeats an Iron Mauler
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
msgid "Uncle, we did it! We beat one of them iron monsters!"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
msgid "A fine job lass, but more sure gots to be coming. Lets keep movin."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
#, fuzzy
msgid ""
"This way, into the forest! Well be able to lose them in the Grey Woods."
msgstr "Voleu, i tal volta els puguem despistar al Bosc Terrós."
#. [message]: speaker=Hans
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
#, fuzzy
#| msgid ""
#| "You can come if you wish, but the leader is only interested in speaking "
#| "to Baldras."
msgid ""
"You can come if you wish, but we are mostly interested in speaking to "
"Baldras."
msgstr ""
"Pots vindre si vols, però el capitost només està interessat en entrevistar-"
"se amb Baldras"
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
#, fuzzy
msgid ""
"I havent run so much in years. Feels like I be a real outlaw now, "
"infiltrating a heavily guarded city relyin on nothing but the cover of "
"darkness and my wits."
msgstr ""
"No havia corregut tant des de feia temps. Si m'hagueres preguntat que "
"m'infiltrara en una ciutat fortament vigilada confiant només en el meu valor "
"i la foscor de la nit, t'haguera dit que estaves com una gàbia!"
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
msgid "It was fun, wasnt it?"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
msgid "Perhaps a little."
msgstr ""
#. [message]: speaker=Hans
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
msgid ""
"Enough chatter, you still have some guards on your tail. We need to head "
"deeper into the Grey Woods to lose them."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
#, fuzzy
msgid "Lead the way."
msgstr "Dirigix-nos..."
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
msgid ""
"Blast it, we was too slow! With the sun rising already, them guards will "
"have no trouble spotting us now..."
msgstr ""
#. [message]: speaker=Hans
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
msgid "You fools! You werent supposed to lead them to me..."
msgstr ""
#. [scenario]: id=06_The_Hunters
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
msgid "The Hunters"
msgstr "Els Caçadors"
#. [part]
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:45
msgid ""
"24 Deeproot, 501 YW\n"
"\n"
"The sun dont really shine at all in these Grey Woods, but truth be told, I "
"has been getting used to it more and more. Lounging out in the warm "
"daylight, talkin with Erwen while watching them kids play out in the "
"fields... those times were so long ago. Our lives werent never real "
"peaceful, but back then, we had our homes and our friends and our family... "
"now we be creatures of the dark."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:51
msgid ""
"It be real lonesome like this. I still has me Harper, and I be grateful for "
"the lass, but she dont really understand an old man like me. I know the "
"past be the past, but I just cant help but think of sis in times like "
"these. How she used to be dragging me out on some silly little romp, a "
"little job here and there for some gold or lil trinket, or sometimes just "
"for fun... I never wanted to go, of course. I were always real lazy. Still "
"am, even now."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:55
msgid ""
"Then, Harper tells me, “Come on Uncle, were on an adventure! Dont be so "
"mopey, live a little!” I know she be trying to be cheery, but she really "
"dont know how much she be reminding me of Erwen sometimes..."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:59
msgid ""
"I must be strong. Thats what I tells myself. I should be strong, but... I "
"dont know what be keeping me going, if it be this misguided sense of pride, "
"or my duties to the village, or Harper, or even just remembering the past, "
"making some futile attempts to go back to better times."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:63
msgid "Either way, I be here now, on this adventure."
msgstr ""
#. [side]: type=Shadow Lord, id=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:90
msgid "Helicrom"
msgstr ""
#. [side]: type=Shock Trooper, id=Linneus
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:111
msgid "Linneus"
msgstr ""
#. [side]: type=Lieutenant, id=Archarel
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:130
#, fuzzy
msgid "Archarel"
msgstr "càrrega"
#. [objective]: condition=win
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:182
msgid "Kill all enemy patrols before they reach the outpost"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:194
#, fuzzy
#| msgid "Death of Harper"
msgid "Death of Helicrom"
msgstr "Mort de Harper"
#. [objective]: condition=lose
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:198
msgid "Any patrol units survive when turns run out"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:202
msgid "Any allied unit is sighted by the outpost guards"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:255
#, fuzzy
#| msgid "The leader, I presume."
msgid "The leader, I presumes."
msgstr "El capitost, supose."
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:259
msgid ""
"Indeed, I am Lord Helicrom, the Crow of the Grey Woods. We are acquaintances "
"of Lord Maddock, who sent word to us of your predicament. I believe we can "
"work something out for your situation."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:263
#, fuzzy
#| msgid "Your pursuits?"
msgid "What be your pursuits?"
msgstr "Els vostres objectius?"
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:267
#, fuzzy
msgid ""
"The former kings magic ministry kept a tight control on the training and "
"employment of mages in Wesnoth. Those of us who dared to... depart from the "
"curriculum were dealt with harshly. Many of us were forced to escape here to "
"continue our study of our brand of magic. Our security and secrecy are not "
"cheap."
msgstr ""
"El anterior ministre de la màgia del Rei va mantenir un control molt "
"estricte sobre l'entrenament i l'ús de la màgia en Wesnoth. Aquells que vam "
"atrevir-nos a... ampliar el ventall dels nostres estudis, podries dir, vam "
"ser tractats amb duresa. Som proscrits perquè busquem aprendre màgia fosca. "
"No es fàcil mantenir el secret ni la seguretat."
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:271
msgid "Then you be fellow outlaws. But why do you wants to help us?"
msgstr ""
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:275
msgid ""
"<i>Quid pro quo.</i> Our aid is never given freely. You have something that "
"may be useful to us."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:279
msgid "Manpower. Mages be no good at fighting, I knows. But what for?"
msgstr ""
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:283
msgid ""
"Understand this. Any weakening of the Throne of Wesnoth, whether it be "
"occupied by king or queen, aids us. To accomplish that, we must destabilize "
"their forces in this region. The key is Halstead."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:287
msgid "That big ol fort between Aldril and Elensefar?"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:291
msgid ""
"Aye, Harper. What the mage says be no surprise. It be a bastion of central "
"importance, rivalin Elensefar even. Maddock said the Queens troops were "
"gathering there. But we gots no way to fight a war with them, not since "
"Maddock wont send his soldiers to battle."
msgstr ""
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:295
msgid ""
"Know this, Baldras. During the past week, several patrols have again "
"ventured across the Great River into Annuvin. A woman named Relana opposed "
"them with a small militia and was victorious, but with heavy losses. The "
"Crown, however, has begun to take notice of this rebellion and is massing "
"forces within Halstead. When its armies are raised, none of your little "
"villages will be able to resist them. Your only choice would be to flee "
"farther north into orcish territory."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:299
msgid ""
"Wed never survive there. But would it be so bad if we just swore fealty to "
"the Queen?"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:303
msgid "Only if we gots no other choice. Lets hear the mages plan first."
msgstr ""
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:307
msgid ""
"Im not asking you to fight a war. A direct fight against Weldyns armies "
"would be undoubtedly foolish. However, we have other means within our grasp. "
"From DanTonk to Halstead, the fastest path lies through the pass between "
"the Brown Hills and the Gryphon Mountains followed by the trek through these "
"Grey Woods. We are in prime position to gnaw away at their troops, crippling "
"their forces before they ever arrive at their destination."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:311
msgid "Then what?"
msgstr ""
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:315
msgid "I am sure you can guess, magistrate."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:319
msgid "You means to sack Halstead itself."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:323
msgid "Theres no way we can fight them all... can we?"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:327
msgid ""
"I dont know. But, for now, ambushing them patrols be easy enough. Thatll "
"slow them Wesnothians down enough for us to figure out the next step."
msgstr ""
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:331
msgid ""
"In the last day, my scouts have counted five platoons of troops marching "
"towards the garrison. We must eliminate them all before they reach the "
"outpost at the end of the woods. The outpost also must not be alerted to our "
"presence, or we will have the bulk of their forces upon us."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:342
#, fuzzy
#| msgid "Another platoon approaches..."
msgid "The first platoon approaches..."
msgstr "S'acosta una altra companyia..."
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:386
#, fuzzy
msgid ""
"We shall pincer them from the other side of this path. When we are done, no "
"one shall fear the open roads and night sky more than the armies of Weldyn. "
"Strike quickly, strike silently... and leave no one alive."
msgstr ""
"Quan acabem, ningú tindrà més por dels camins i les nits que l'exèrcit de "
"Wesnoth. Ataqueu ràpid, ataqueu en silenci... i que no isque cap viu."
#. [message]: speaker=Linneus
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:508
#, fuzzy
msgid "Its an ambush! Run!"
msgstr "Emboscada! Resistiu!"
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:523
msgid ""
"Ah, here it is. I was wondering where I had misplaced my favorite blade."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:557
msgid "Hey, I found some old coins in this shack."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:593
msgid "Bleagh, a slimy tentacle. Whys it so big?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:606
msgid "Theres a rusty key here. I wonder if it could be useful?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:633
msgid "There is a waterlogged coffin here."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:646
msgid "Hey, that key fits in this coffin. Should I open it?"
msgstr ""
#. [option]
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:651
msgid "No, that be a terrible idea."
msgstr ""
#. [option]
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:658
msgid "Fine, do it."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:673
msgid "What is this disgusting monster?"
msgstr ""
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:678
msgid ""
"A ghoul, a creature of disease and pestilence. Kill the putrid thing. Its "
"stench is making me sick."
msgstr ""
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:703
msgid ""
"Disgusting though it may be, perhaps that creatures corpse could be useful."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:718
msgid "Should I use this potion?"
msgstr ""
#. [option]
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:720
msgid "Yes, Ill use it."
msgstr ""
#. [object]: id=poison_weapon
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:728
msgid "Vile Concoction"
msgstr ""
#. [object]: id=poison_weapon
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:730
msgid ""
"This units melee weapons gain the poison special and this unit gains a "
"small number of hitpoints."
msgstr ""
#. [option]
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:764
msgid "No, Ill leave it for someone else."
msgstr ""
#. [message]: type=Spearman
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:877
msgid "Doesnt something about these woods feel weird to you, sir?"
msgstr ""
#. [message]: type=Pikeman
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:881
msgid "Afraid of ghosts, soldier?"
msgstr ""
#. [message]: type=Master at Arms
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:991
msgid ""
"Woods, woods, woods and more woods! Bah, that general had better have a good "
"reason for dragging me out to Halstead with all these oafs."
msgstr ""
#. [message]: type=Duelist
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:995
msgid "But capn, were your loyal troops..."
msgstr ""
#. [message]: type=Master at Arms
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:999
msgid "Shut it and keep moving."
msgstr ""
#. [message]: speaker=Archarel
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1020
msgid ""
"Several platoons of troops were supposed to arrive today. I wonder if "
"something happened to them."
msgstr ""
#. [message]: speaker=Archarel
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1037
msgid ""
"Something about these woods seems quite unnatural. Perhaps we should stop "
"sending our soldiers this way."
msgstr ""
#. [message]: speaker=Archarel
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1053
#, fuzzy
msgid ""
"Troops, to arms! Show these fugitive scum the meaning of the Queens law!"
msgstr ""
"Soldats, a les armes! Aquestos camperolets es creuen per damunt de la llei. "
"Ara sabran quina és la bona llei!"
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1057
msgid ""
"With the outpost aware of our presence, we can no longer harry their "
"reinforcements. Their forces will soon grow too powerful for us to resist."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1073
#, fuzzy
msgid ""
"The next morning, the local night patrol returned to the nearby outpost. "
"They were surprised to see their fellow soldiers engaged in combat with the "
"band of thugs of which they had heard so much."
msgstr ""
"A l'alba, la patrulla nocturna tornava al fortí. Es van sorprendre al vore "
"els seus companys embolicats en combat amb eixa panda de lladres que havien "
"sentit tant anomenar."
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1133
msgid "It be done. Their patrols be shattered and broken."
msgstr ""
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1138
msgid ""
"Well done, but the fight is far from over. We will not be able to employ "
"these tactics when more platoons arrive. You must make your choice. Will you "
"fight? Or will you return to your village and beg for amnesty?"
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1143
msgid ""
"Amnesty? Knowing these Wesnothians, theyll have my head. Then again, if I "
"could gives my life to save my whole village, I would."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1148
msgid "We need you! Uncle..."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1153
msgid ""
"I know what you is going to say, Harper. That we should be fighting for our "
"homes, just like we do against them orcs. But we be risking everything on "
"this, lass."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1158
msgid ""
"If we go back like this, that means well surrender to them Wesnothians and "
"live our whole lives in oppression. You saw how they were sending so many "
"soldiers and even orcs against us."
msgstr ""
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1163
msgid ""
"The girl is naive, but her spirit is in the right place. You risk your homes "
"and the lives of your people, yes, but what good will they be if you live in "
"tyranny? Believe me, I have been there. I would rather die than go back."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1168
msgid ""
"Yes... Erwen wouldve said the same. If we march on Halstead, we gots to "
"burn it to the ground before the Queens forces rally. If we does that, "
"Weldyn wont have no foothold in Annuvin no more."
msgstr ""
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1173
msgid ""
"It would be months before they could reassemble their forces here. Enough "
"time for you to secure your homes, or relocate."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1178
msgid "Then it be decided. Well attack the fort together. Luck be with us."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1219
msgid ""
"Lieutenant, we were assaulted by a band of outlaws en route to the outpost. "
"We were barely able to evade them and make it here!"
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1239
msgid "Look there! Outlaws and bandits roam these woods, harrying our patrols!"
msgstr ""
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1256
msgid "This is the end for me..."
msgstr ""
#. [scenario]: id=07_Glory
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:4
msgid "Glory"
msgstr "Glòria"
#. [part]
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:20
msgid ""
"From the Annals of Alduin, 98 YW\n"
"\n"
"One score and eight years ago, in 70 YW, the King of Wesnoth and the Lord of "
"Elensefar signed a treaty of trade and alliance in order to further the "
"security of humankind. The realization of this treaty required the creation "
"of a safe path between Weldyn and Elensefar, with all manner of hostile "
"creature or beast scoured from these civilized lands. From DanTonk, the "
"establishment of Aldril and Carcyn secured the once hazardous passage "
"alongside the Grey Woods, completing the way between the two cities. With "
"this, the alliance can truly be deemed a coalition of men."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:26
msgid ""
"To commemorate the concordat, six years ago, the Lords of Weldyn and "
"Elensefar decreed that a monument be erected in the heart of these once "
"wildlands. We, the magi of Alduin, lent our services to demonstrate the full "
"prowess and might of human magic. Above a series of old catacombs in a scant "
"hill, we spent these years raising an immense stronghold from the earths "
"living rock."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:30
msgid ""
"Completed, as it is on this day, this sentinel of the west now towers "
"hundreds of paces tall, a great monolith looming sheer above the plains. The "
"sight of these colossal walls, to even us magi, is both awe-inspiring and "
"terrifying. So tall these towers peak and so mighty these walls arise that "
"such a feat seems more like a force of nature than a work of man. That we "
"have fashioned this mountain as insignificant humans is almost "
"inconceivable. Halstead, as we have named it, is impenetrable. No one shall "
"ever overcome these tidal waves of stone."
msgstr ""
#. [side]: type=General, id=Dommel
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:56
msgid "Dommel"
msgstr ""
#. [side]: type=Orcish Warlord, id=Vashna
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:99
msgid "Vashna"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:152
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:221
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:416
msgid "Destroy the stronghold of Halstead"
msgstr "Destruix la Fortalesa de Halstead"
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:252
#, fuzzy
msgid "There be it. The stronghold of Halstead."
msgstr "Ací està. La Fortalesa de Halstead."
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:265
#, fuzzy
msgid ""
"Look at how tall it is! Those towers be so sheer and smooth, it almost looks "
"like magic called them up out of the earth!"
msgstr ""
"Mira si és gran! Eixes torres pareixen eixir directament de la terra, com si "
"algú les haguera invocat des de les fondàries de la terra."
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:270
msgid ""
"Aye, there may be some truths in that. Old stories tells us that in times "
"past, Elensefar and Weldyn had some real strong mages, much more adept than "
"them ones who only be politicking nowadays. They helped tame the lands "
"between the cities and forged the walls of Halstead itself to honor the "
"alliance."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:275
#, fuzzy
msgid "I dont see how we can bring it down. They seem invincible in there!"
msgstr ""
"No tinc ni idea de cóm podrem derruir-la. Ja són invencibles allà dins!"
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:279
msgid "Indeed..."
msgstr ""
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:283
msgid ""
"Worry not, Halstead has a weakness. What Baldras spoke was partly true. "
"Previous orders of magi did help erect the fortress. What is not made known "
"to most is that the original construction of the castle was flawed."
msgstr ""
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:287
msgid ""
"These walls were raised over a system of catacombs, which connect the four "
"towers to the central keep. Though they appear impressive, the tunnels were "
"never meant to hold up such a tremendous weight. Supports were added later "
"to hold up the middle, which eventually began to collapse without them. "
"Naturally, this was made secret by the magi, who did not want others to "
"learn of their error."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:291
#, fuzzy
msgid ""
"So... we can knock out the supports and bring down the main keep. Would it "
"really work?"
msgstr ""
"Així... podem derrocar els reforços i fer enfonsar-se la fortalesa de "
"Halstead. Funcionarà?"
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:295
#, fuzzy
msgid ""
"I believe it will. Each tower has a passage down to the catacombs. We must "
"enter the tunnels and demolish all four supports, then the fortress should "
"crumble."
msgstr ""
"Això crec. A cada torre hi ha unes escales cap a les catacumbes. Si podem "
"arribar al centre d'una torre, un dels nostres hòmens podria baixar a les "
"entranyes de la muntanya i destruir els reforços. Estic segur que haurem de "
"derrocar tots els reforços per sapar la fortalessa."
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:299
msgid "Lets hope you be right. Everything be hinging on this battle."
msgstr ""
#. [message]: speaker=Vashna
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:308
msgid ""
"Dommel! The Queen has sent me and my warriors to support your forces. We "
"come to squash the puny peasant rebellion."
msgstr ""
#. [message]: speaker=Dommel
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:312
msgid "I received no word from Her Majesty of your arrival, orc."
msgstr ""
#. [message]: speaker=Vashna
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:316
msgid "I have the orders right here."
msgstr ""
#. [message]: speaker=Dommel
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:320
msgid ""
"As if those could possibly be real. I would be a fool and an oaf to let a "
"band of stinky raider orcs into Halstead without a fight."
msgstr ""
#. [message]: speaker=Vashna
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:324
msgid ""
"What? Now look here, you coddled pinkskin. Your helpless soldiers have "
"been getting bested by a filthy bunch of vagrant bandits. Your army is as "
"useless as you are pink. The Queen sent us here to clean up the mess that "
"you are clearly too stupid to fix on your own."
msgstr ""
#. [message]: speaker=Dommel
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:328
msgid ""
"A fine story. Most likely, this is a pitiful excuse for you to enter our "
"fortress to plunder our armory. Even if Her Majesty did order you here, we "
"have no need for the help of you uncouth orcs. We have always managed just "
"fine without you."
msgstr ""
#. [message]: speaker=Vashna
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:332
msgid ""
"Yeah? Well, we will see how fine you manage <i>against</i> us. Ill show you "
"just how weak you pinkskins are."
msgstr ""
#. [message]: speaker=Dommel
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:336
msgid "Come try it, cretin."
msgstr ""
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:340
msgid ""
"Infighting among the forces of Weldyn does not bode well for the new queen, "
"but is awfully convenient for us..."
msgstr ""
#. [message]: role=farseer
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:358
msgid "Look in the distance... riders approach!"
msgstr "Mireu allà lluny... s'acosten genets!"
#. [unit]: type=Paladin, id=Sir Gwydion
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:365
msgid "Sir Gwydion"
msgstr ""
#. [message]: type=Lancer
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:380
msgid "Sound the advance!"
msgstr "Toca avanç!"
#. [message]: type=Lancer
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:384
msgid "At your order, my liege."
msgstr ""
#. [message]: speaker=Sir Gwydion
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:388
msgid ""
"Lo, Knights of Elensefar, the battle hath begun ere our arrival. Though I "
"disobey my father in this endeavor, our presence surely is much needed."
msgstr ""
#. [message]: speaker=Sir Gwydion
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:392
msgid ""
"Ready thy lances! Let us trample the armies of Weldyn beneath our steeds!"
msgstr ""
#. [message]: role=farseer
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:405
msgid ""
"A horde of knights, bearing the emblem of Elensefar! Amazing. Ive never "
"seen me so many riders in one place."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:410
#, fuzzy
msgid ""
"Gwydion be Lord Maddocks son... more be hinging on victory than I thought. "
"This battle dont just be about our little villages no more."
msgstr ""
"Baldras, Gwydion és el fill del Senyor Maddock. Esta batalla ja no és sols "
"per Annuvin."
#. [message]: speaker=narrator
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:447
msgid ""
"Not even a full day had passed before the first advance elements of "
"Wesnoths main army began to arrive..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:454
#, fuzzy
#| msgid ""
#| "That afternoon, another advance element of the main Wesnoth army "
#| "arrived..."
msgid ""
"That morning, another advance element of the main Wesnoth army arrived..."
msgstr ""
"Aquella vesprada, un altre contingent de l'exèrcit de Wesnoth va arribar..."
#. [message]: speaker=Dommel
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:519
msgid ""
"I think... I think theyre trying to storm Halstead itself... the fools!"
msgstr ""
"Crec... crec que estan intentant assaltar la pròpia Halstead... Seran "
"imbècils!"
#. [message]: speaker=Dommel
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:538
#, fuzzy
msgid "They have breached the fortress gate! Repulse them!"
msgstr "Han penetrat per la porta! Rebutjeu-los!"
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:560
#, fuzzy
msgid "Im inside! Im heading down to the catacombs."
msgstr "Estic dins de la torre! Ara baixe cap a les catacumbes - cobriu-me!"
#. [message]: speaker=narrator
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:578
msgid "After some time..."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:598
msgid "Its done."
msgstr "Fet."
#. [message]: speaker=narrator
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:625
msgid "The stronghold of Halstead began to shake..."
msgstr "La fortalesa està començant a tremolar..."
#. [message]: speaker=unit
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:631
#, fuzzy
msgid "We cant stay here. The fortress is starting to collapse!"
msgstr "No podem quedar-nos ací dins. S'està caient a trossos!"
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:666
#, fuzzy
msgid "I think it be working! Everybody get clear!"
msgstr "Crec que funciona! Tot el món fora ARA!"
#. [message]: speaker=narrator
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:707
#, fuzzy
msgid ""
"With a thunderous roar and a vast billowing of dust, thousands of tons of "
"stone and wood crashed in on itself. Some of the wreckage tumbled down the "
"steep sides, while the remainder came to rest several hundred feet below "
"ground, in the bowels of the hollowed-out mountain."
msgstr ""
"Amb un soroll semblant al d'un tro i una onada de pols, milers de tones de "
"pedra i fusta van caure a terra. Algunes restes van caure per les vessants, "
"però la major part van quedar dins les entranyes de l'osca muntanya, molts "
"centenars de peus per damunt dels camps del voltant."
#. [message]: speaker=narrator
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:715
msgid "No one inside the fortress would make it out alive."
msgstr "No pot haver sobreviscut cap dels qui estaven dins."
#. [message]: speaker=narrator
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:800
#, fuzzy
msgid ""
"After several days of fierce fighting, the main body of Weldyns host "
"arrived. The battle was soon finished. Every last man from the rebellion was "
"executed."
msgstr ""
"Després d'una setmana de ferotge lluita, els principals regiments de les "
"hostes d'Asheviere van arribar des de Weldyn. La batalla va acabar prompte. "
"Tots els hòmens de la provincia d'Annunvin van ser executats."
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:829
msgid "The fort be done with... but I be crushed... under this rubble..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:833
#, fuzzy
msgid ""
"No one was able to get to Baldras in time. He and many of his companions "
"died that day beneath the stronghold of Halstead."
msgstr ""
"No cap va ser capaç de trobar Baldras a temps. Ell, i molts dels seus "
"companys, van morir baix la fortalesa de Halstead aquell dia."
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:840
msgid "I knew... this wouldnt work..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:845
msgid ""
"The rebellion had staked its all on victory at Halstead, but win or lose, "
"there would be no help for the doomed villagers."
msgstr ""
#. [message]: speaker=Harper
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:864
#: data/campaigns/Liberty/utils/utils.cfg:34
msgid "Unngh..."
msgstr ""
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:868
#: data/campaigns/Liberty/utils/utils.cfg:38
msgid "Harper, no!"
msgstr ""
#. [message]: speaker=Helicrom
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:884
msgid "Ended... like this? Fight on without me..."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:931
#, fuzzy
#| msgid "Your reign of terror is over, General."
msgid "Your time is over, General."
msgstr "Arriba la fi del teu regne de terror, General!"
#. [message]: speaker=Dommel
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:936
msgid ""
"I may be done... but my death shall only bring the full wrath of the Crown "
"upon you... relish your small victory, peasants, while you still can..."
msgstr ""
#. [message]: speaker=Vashna
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:956
msgid "Grrarrghh... you... fools..."
msgstr ""
#. [message]: speaker=Dommel
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:961
msgid "Idiot orc. Know your place."
msgstr ""
#. [scenario]: id=08_Epilogue
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:4
#, fuzzy
msgid "Liberty — Epilogue"
msgstr "Terra Lliure: Epíleg"
#. [part]
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:14
msgid ""
"03 Scryers Bloom, 501 YW\n"
"\n"
"It were a real shock. I were so stunned, I barely even remember what "
"happened after."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:19
msgid ""
"Helicrom, I dont know what happened to him, didnt see what happened to "
"Maddocks son either. Me and Harper and the few of us who survived got up "
"and ran. We be heading back north now, toward Carcyn and Elensefar. Them "
"patrols seems to be in real disarray, mostly seeming to be riding back south "
"to regroup. It be looking like we really did disrupt Weldyns chain of "
"command."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:22
msgid ""
"Im sure them Wesnothians will come back in time and with Maddock holed up "
"in his stupid tower, theyll eventually siege Elensefar and take the city... "
"but that dont be my problem anymore. I has me a village to worry about. I "
"need to get back, consult myself with Relana and figure out what to do next. "
"We gots some more time now, but we cant wait forever."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:25
msgid ""
"10 Scryers Bloom, 501 YW\n"
"\n"
"We got back to Dallben today, but the village were empty. There were a few "
"bodies and some burned houses, but it werent raided or nothing. Mustve "
"been one of them Wesnoth patrols, curse those damned stinkers! When I first "
"saw the scene with my eyes, I thoughts that we failed, that we was too "
"late... but now that I thinks of it, it be real weird that so few died. The "
"others mustve escaped to somewhere. But I didnt see any clues here."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:31
msgid ""
"I sended Harper off to Delwyn. Hope shell find something there. In the "
"meantimes, Ill rest this tired body for a little and go see sis, maybe pick "
"her up some lilies. Seems like thisll probably be the last time I gets to "
"see her..."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:34
msgid ""
"Shell tell me not to be sad, of course. That life just be a big adventure "
"and filled with fun, that I shouldnt think about stuffs I cant change. The "
"world be huge and vast, much bigger than small little people like me. I "
"dont got the power to change it, so why not try to live as best I can? "
"Besides, shell say that I still gots me a little piece of her in Harper, so "
"I should cherish the lass."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:37
msgid ""
"I do, Erwen, I really do. This all be real hard. I dont be no brave soul, "
"nor some great warrior, but I does my best. And I havent forgotten about "
"all them good times we had together ― somehow, some way, they keeps me "
"going. Me and Harper, we wont give up till the very end."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:40
msgid ""
"14 Scryers Bloom, 501 YW\n"
"\n"
"Harper got back today from Delwyn. Said she didnt find no one alive there, "
"but she did bring back a note she found. Lets see what it says."
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:47
msgid ""
"<i>“Baldras, you wouldve been proud. We fought them soldiers off twice, "
"gave them a good ol thrashing they wont ever forget. But in the end, it "
"werent enough. We had to run like criminals before they killed us all.”</i>"
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:51
msgid ""
"<i>“I dont know if you and Harper will see this note, but if you do, Im "
"expecting ya to come find us. Remember them ol pirate islands we used to "
"hear some of them Elensefar sailors talk about? We be heading there, "
"southwest of the city and past the lands end. See you in the Three Sisters, "
"old friend. ― Relana”</i>"
msgstr ""
#. [part]
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:55
msgid ""
"So they survived! Them islands be a bit far, but I suppose this sack of old "
"bones has one more adventure left in it..."
msgstr ""
#. [unit_type]: id=Lord of Elensefar, race=human
#: data/campaigns/Liberty/units/Maddock.cfg:4
msgid "Lord of Elensefar"
msgstr ""
#. [unit_type]: id=Lord of Elensefar, race=human
#: data/campaigns/Liberty/units/Maddock.cfg:7
msgid ""
"The grand city-state of Elensefar is the wealthiest human settlement on the "
"Great Continent, commanding a reputation and power that belies its "
"relatively small population. Unlike the more war-minded inland nobles, "
"Elensefars governors master the art of commerce and the skill of sailing, "
"and are known to be particularly agreeable. Yet behind that merchant charm "
"lies a fierce independence, a trait that sometimes puts them at odds with "
"the aristocrats of other regions."
msgstr ""
#. [unit_type]: id=Rogue Mage, race=human
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:5
msgid "Rogue Mage"
msgstr "Mag rebel"
#. [unit_type]: id=Rogue Mage, race=human
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:17
msgid ""
"Some mages are thrown out of the mages guild for attempting to practice "
"forbidden arts. Now completely outside the law, these rogue mages do "
"whatever is necessary to support their study of black magic. Although not as "
"skilled as mages with more formal training, their magic can be quite lethal, "
"while their banditry has resulted in moderate skill with the short sword."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:33
msgid "ice blast"
msgstr "míssil de gelor"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:5
msgid "Shadow Lord"
msgstr "Senyor de les ombres"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:21
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
"existing neither in the world of light nor the world of darkness. No longer "
"needing physical weapons, they are fearsome to both their enemies and those "
"they lord over."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:33
msgid "astral blade"
msgstr "espasa astral"
#. [attack]: type=cold
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:44
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:45
msgid "shadow bolt"
msgstr "llampec d'ombra"
#. [attack]: type=impact
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:56
msgid "shadow blast"
msgstr "míssil d'ombres"
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:5
msgid "Shadow Mage"
msgstr "Mag de les ombres"
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:20
msgid ""
"Years of violence and brutality to support the study of forbidden magical "
"arts have turned the shadow mages into feared fighters. Now completely "
"enthralled with power, they have been known to command small followings of "
"henchmen. They are outmatched in direct magical combat with their magic-"
"using peers, instead channeling their energies into devastating melee "
"attacks. Despite their offensive power, the corruption in their souls has "
"begun to adversely affect their health."
msgstr ""
#. [unit_type]: id=Thug_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:20
#, fuzzy
msgid "Villager"
msgstr "Magistrat del poblet"
#. [unit_type]: id=Thug_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:23
#, fuzzy
msgid ""
"Peasants live in the small hamlets and villages scattered across the Wesnoth "
"countryside."
msgstr "Els camperols viuen en xicotets poblats escampats per tot Wesnoth."
#. [unit_type]: id=Bandit_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:36
msgid "Village Elder"
msgstr "Magistrat del poblet"
#. [unit_type]: id=Bandit_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:39
#, fuzzy
msgid ""
"Each of the villages scattered across the Wesnoth countryside is normally "
"guided by a group of elders, who are the villages wisest and most "
"experienced residents."
msgstr ""
"Cadascun dels poblets escampats pels camps de Wesnoth sol estar dirigit per "
"un grup d'ancians, que són els residents més savis i experimentats del "
"poblet."
#. [unit_type]: id=Highwayman_Peasant, gender=male,female
#: data/campaigns/Liberty/units/Villagers.cfg:53
msgid "Senior Village Elder"
msgstr "Magistrat Sènior"
#. [unit_type]: id=Highwayman_Peasant, gender=male,female
#: data/campaigns/Liberty/units/Villagers.cfg:57
#, fuzzy
msgid ""
"The entire village looks to the senior elder for guidance. Strong and wise, "
"the senior elders take responsibility for the communitys well-being on "
"their shoulders. Provincial officials tend to choose senior village elders "
"as magistrates so that legal and customary authority will coincide."
msgstr ""
"El magistrat sènior és la pedra de guia en qualsevol reunió. Forts i savis, "
"els magistrats sèniors carreguen sobre les seues esquenes la responsabilitat "
"del benestar de la seua comunitat."
#. [female]: gender=female
#: data/campaigns/Liberty/units/Villagers.cfg:59
#, fuzzy
msgid "female^Senior Village Elder"
msgstr "Magistrat Sènior"
#. [unit_type]: id=Footpad_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:92
#, fuzzy
msgid "Peasant Youth"
msgstr "camperol Caçador"
#. [unit_type]: id=Footpad_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:96
msgid ""
"The scruffy-haired peasant youth are much like the young people living "
"elsewhere in Wesnoth: reckless, cocky, and eager to explore."
msgstr ""
"Aquestos camperols jóvens mal vestits són com la resta de jóvens que viuen "
"en qualsevol altra part de Wesnoth: temeraris, una mica gallets i amb ganes "
"d'explorar."
#. [female]
#: data/campaigns/Liberty/units/Villagers.cfg:102
msgid "female^Peasant Youth"
msgstr ""
#. [unit_type]: id=Outlaw_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:116
#, fuzzy
msgid "Watchman"
msgstr "Vigilant Nocturn"
#. [unit_type]: id=Outlaw_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:121
#, fuzzy
msgid ""
"The watchmen are men and women who protect the villages from marauders, both "
"human and otherwise, that prowl the Wesnoth countryside at night."
msgstr ""
"Els Vigilants nocturns són hòmens i dones que protegeixen els poblets dels "
"assaltants nocturns, tant humans com no, que rodegen tots el camps de "
"Wesnoth de nit."
#. [female]
#: data/campaigns/Liberty/units/Villagers.cfg:123
#, fuzzy
msgid "female^Watchwoman"
msgstr "Vigilant Nocturna"
#. [unit_type]: id=Fugitive_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:137
msgid "Borderer"
msgstr ""
#. [unit_type]: id=Fugitive_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:142
msgid ""
"Border villages maintain militias dedicated to fending off hostiles. While "
"these borderers are not trained and armed to up to military standards, their "
"native toughness and knowledge of local conditions make them formidable on "
"their home ground."
msgstr ""
#. [female]
#: data/campaigns/Liberty/units/Villagers.cfg:144
msgid "female^Borderer"
msgstr ""
#. [unit_type]: id=Poacher_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:163
msgid "Peasant Hunter"
msgstr "camperol Caçador"
#. [unit_type]: id=Poacher_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:166
msgid ""
"Villages, especially in wilder areas near frontiers, rely on hunters to "
"bring in much of their food supply. Their stealth and intimate knowledge of "
"local terrain can be valuable assets in combat."
msgstr ""
#. [unit_type]: id=Trapper_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:179
msgid "Peasant Trapper"
msgstr "Camperol paranyer"
#. [unit_type]: id=Trapper_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:183
#, fuzzy
msgid ""
"Trappers are skilled hunters who supply food and furs for several villages. "
"Their hunting experience makes them most valuable at night and in forests "
"and swamps."
msgstr ""
"Els paranyers són caçadors experts que subministren menjar i pells a "
"diversos llogarets. La seua experiència com a caçadors els fa molt valuosos "
"de nit pels boscos i marjals."
#. [unit_type]: id=Huntsman_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:196
#, fuzzy
msgid "Peasant Huntsman"
msgstr "camperol Caçador"
#. [unit_type]: id=Huntsman_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:201
#, fuzzy
msgid ""
"Huntsmen have spent their lives in the backwoods and swamps of their "
"wilderness homes. They can bullseye ferocious swamp rats and track anything "
"that moves in their territory."
msgstr ""
"Els caçadors han passat tota la seua vida dins les profunditats dels boscos "
"i les marjals. Poden encertar qualsevol bestiola a molts passos de distància "
"amb el seu arc i rastrejar qualsevol cosa que es moga. Són especialment "
"hàbils alhora de caçar de nit."
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/utils/utils.cfg:19
msgid "Im coming... Erwen..."
msgstr ""
#. [message]: speaker=Relana
#: data/campaigns/Liberty/utils/utils.cfg:52
msgid "Im finished..."
msgstr ""
#. [message]: speaker=Lord Maddock
#: data/campaigns/Liberty/utils/utils.cfg:66
#, fuzzy
msgid "How can this be?"
msgstr "Cóm pot ser? Hem perdut."
#~ msgid "Bone Knight"
#~ msgstr "Cavaller d'ós"
#~ msgid ""
#~ "Once great warriors across the plains, these mounted riders atop their "
#~ "skeletal horses were raised from the ground by unholy magic to spread "
#~ "fear and destruction."
#~ msgstr ""
#~ "Aquestos guerrers muntats en cavalls esqueletals, temps arrere grans "
#~ "guerrers de les planícies, van ser alçats d'entre els morts per una màgia "
#~ "maleïda per a estendre la por y la destrucció."
#~ msgid "trample"
#~ msgstr "pisotetjar"
#~ msgid "Death Squire"
#~ msgstr "Escuder de la Mort"
#, fuzzy
#~ msgid ""
#~ "Sometimes the mightiest warriors and generals, cursed with hate and "
#~ "angst, came back to this world as Death Knights. Death Squires serve them "
#~ "whilst accruing enough unholy power to become Death Knights. In the "
#~ "process they pick up a good deal of the Knights power, including the "
#~ "ability to command underlings."
#~ msgstr ""
#~ "A vegades, els guerrers i els generals més poderosos, maleïts amb odi i "
#~ "angoixa tornen al món com Cavallers de la Mort. Els Escuders de la Mort "
#~ "els serven mentre acumulen prou poder obscur per a convertir-se en "
#~ "Cavallers.Mentrestant, aprenen molts dels poders d'un Cavaller, incloent-"
#~ "hi l'habilitat de dirigir criatures subordinades."
#~ msgid "Skeleton Rider"
#~ msgstr "Genet esqueletal"
#, fuzzy
#~ msgid ""
#~ "Once great warriors thundering across the plains, these mounted riders "
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
#~ "spread fear and destruction."
#~ msgstr ""
#~ "Aquestos guerrers muntats en cavalls esqueletals, temps arrere grans "
#~ "guerrers de les planícies, van ser alçats d'entre els morts per una màgia "
#~ "maleïda per a estendre la por y la destrucció."
#~ msgid ""
#~ "They hid until nightfall, then crept out to find the help Lord Maddock "
#~ "hinted was here."
#~ msgstr ""
#~ "Van amagar-se fins a l'arribada de la nit, després van eixir a buscar "
#~ "l'ajuda que el Senyor Maddock va suggerir es trobava ací."
#, fuzzy
#~ msgid ""
#~ "In the Era of Turmoil, during the reign of King Garard II, the border "
#~ "towns of Delwyn and Dallben in the Province of Annuvin grew increasingly "
#~ "dissatisfied with the Kings rule. Being preoccupied with the great wars, "
#~ "the King was unable to send adequate forces to protect the frontier."
#~ msgstr ""
#~ "Fa molts anys, durant el regne del rei Garard II va créixer paulatinament "
#~ "el malcontent produït pel govern del Rei a les ciutats frontereres Delwyn "
#~ "i Dallben, en la província de Annuvin. Ocupat en grans guerres, es va "
#~ "mostrar incapaç de manar les tropes adequades per a la tasca de guarir "
#~ "les fronteres."
#, fuzzy
#~ msgid ""
#~ "I long to burn human cities, but until our great chieftains provide us "
#~ "with sufficient forces we must look to these villagers to feed our wolves "
#~ "and slake the thirst of our blades."
#~ msgstr ""
#~ "Mentre el consell dels orcs no ens mane prou tropes ací als boscos "
#~ "aïllats estos, només volem eixos estúpids humans per donar de menjar als "
#~ "llops i calmar la set de les nostres espases, entesos?"
#, fuzzy
#~ msgid ""
#~ "We must stop them before they reach the village. Damn the crown, they "
#~ "have long since forgotten about us out here."
#~ msgstr ""
#~ "Hem d'aturar-los abans que arriben al poblet. Maleïda siga la Corona, "
#~ "s'han oblidat de nosaltres des de fa massa temps"
#, fuzzy
#~ msgid ""
#~ "And Harper... dont get yourself killed. Im responsible for you now that "
#~ "your father is gone, and I wont dishonor his memory by breaking my "
#~ "promise to keep you safe."
#~ msgstr ""
#~ "Ah, Harper... que no et maten. Ara que el teu pare és mort, jo sóc el "
#~ "responsable de la teua seguretat i no pense deshonrar la seua memòria "
#~ "trencant la promesa que li vaig fer."
#, fuzzy
#~ msgid "... I know... All right now, lets stop these goblins!"
#~ msgstr "...Val... Au, a matxacar goblins!"
#, fuzzy
#~ msgid ""
#~ "We are barely able to survive these orc raids. We lost two men last week, "
#~ "more today... yet Weldyn does nothing!"
#~ msgstr ""
#~ "Casi no podem resistir estes ràtzies dels orcs! Vam perdre dos hòmens la "
#~ "setmana passada, uns quants més avui... però Weldyn no fa res!"
#, fuzzy
#~ msgid ""
#~ "We are barely able to survive these orc raids. We lost two men last week, "
#~ "more could have died today... yet Weldyn does nothing!"
#~ msgstr ""
#~ "Casi no podem resistir estes ràtzies dels orcs! Vam perdre dos hòmens la "
#~ "setmana passada, uns quants més avui... però Weldyn no fa res!"
#, fuzzy
#~ msgid ""
#~ "The King stopped sending patrols out here once the war started. Once that "
#~ "happened, the burden fell to us. We are citizens of Wesnoth, and as long "
#~ "as her banner flies we will resist the horde."
#~ msgstr ""
#~ "El Rei va deixar de manar patrulles ací una vegada va començar la guerra. "
#~ "Quan això va succeir, tota esta càrrega va recaure sobre les nostres "
#~ "esquenes. Som ciutadans de Wesnoth, i mentre la seua bandera ondege alta, "
#~ "resistirem les hordes."
#~ msgid "The banner will fly over a ghost town if help does not come soon."
#~ msgstr ""
#~ "La bandera ondejarà sobre una ciutat fantasma si no ens arriba prompte "
#~ "ajuda abans."
#~ msgid "Halt!"
#~ msgstr "No passaran!"
#, fuzzy
#~ msgid "Besides, Garard is the King of Wesnoth. We are ruled by no queen."
#~ msgstr "Garard és el Rei de Wesnoth. No ens governa cap Reina."
#, fuzzy
#~ msgid ""
#~ "Insolent peasants, you will kneel before your betters! Asheviere is the "
#~ "Queen of Wesnoth. The King fell three weeks ago at Abez. I shall not "
#~ "bandy words with you. Your magistrate will be coming with us, and we do "
#~ "not care if it is dead or alive."
#~ msgstr ""
#~ "Sou uns imbècils, camperolets. Asheviere és la Reina de Wesnoth. El Rei "
#~ "va caure farà tres setmanes a Abez. Ja he acabat de parlar. El vostre "
#~ "magistrat vindrà en nosaltres, i a nosaltres ens dona igual si és viu o "
#~ "mort."
#, fuzzy
#~ msgid "Harper, get out of here. This is no battle for you."
#~ msgstr "Harper, fora! Ja veig com acabarà açò i no és una batalla per tu!"
#, fuzzy
#~ msgid ""
#~ "I am the magistrate of Dallben, and it is <i>you</i> who will be leaving "
#~ "Dallben, be it dead or alive."
#~ msgstr ""
#~ "Jo soc el magistrat de Dallben, i eres TU qui eixirà d'ací, viu o mort."
#, fuzzy
#~ msgid ""
#~ "Our lives were hard enough when we were beneath the attention of the "
#~ "Crown. But now I fear things will be worse."
#~ msgstr ""
#~ "Les nostres vides ja eren prou difícils quan estàvem baix la protecció de "
#~ "la Corona... ara tinc por que tot serà pitjor."
#, fuzzy
#~ msgid ""
#~ "That is true. We have always flown to their aid, and they to ours. This "
#~ "is something we should face together."
#~ msgstr ""
#~ "Veritat. Sempre hem corregut a ajudar-los, i ells a nosaltres. Deuríem "
#~ "enfrontar-nos a açò tots nosaltres junts."
#, fuzzy
#~ msgid ""
#~ "Very well. We will go to Delwyn and share counsel with them. I never "
#~ "thought Wesnoth would fall into darkness. Now, not only do the orcs "
#~ "threaten our lands, but some sinister thing is happening with the ascent "
#~ "of the Queen to the throne."
#~ msgstr ""
#~ "Bé. Anirem a Delwyn i mirarem de concretar cóm caldria manejar esta "
#~ "crisi. No mai vaig pensar que Wesnoth cauria tan baix en l'obscuritat. "
#~ "Però ara no només els orcs amenacen les nostres terres, també alguna "
#~ "cosa... obscura... està succeint amb l'adveniment de la Reina a la Corona."
#, fuzzy
#~ msgid ""
#~ "Today we may no longer be citizens of Wesnoth. I wish it could be "
#~ "otherwise, but we are now outlaws."
#~ msgstr ""
#~ "D'ara avant, ja no som ciutadans de Wesnoth. Desitjaria que haguera sigut "
#~ "d'altra manera, però ara som Proscrits."
#~ msgid ""
#~ "Oh, no! We have run out of time, they have arrived with reinforcements..."
#~ msgstr "Oh, no! Se'ns ha acabat el temps, arriben els reforços..."
#, fuzzy
#~ msgid ""
#~ "Relana, thank you for welcoming our messenger and agreeing to meet with "
#~ "us. In your many years as Delwyns magistrate I have never known your "
#~ "judgment to err."
#~ msgstr ""
#~ "Relnan, gràcies per rebre el nostre missatger i acordar este encontre. En "
#~ "tots els teus anys com a magistrat de Delwyn, mai he sentit que el teu "
#~ "judici haja errat."
#, fuzzy
#~ msgid ""
#~ "It has been a long time, old friend. Your news worries us. Yet, there is "
#~ "no problem we have not worked out together."
#~ msgstr ""
#~ "Quant de temps, vell amic! Les teues noves ens amoïnen. Tanmateix, no hi "
#~ "ha cap problema que no hagem pogut solucionar ací a este lloc secret."
#, fuzzy
#~ msgid ""
#~ "You do not understand. We attacked a Wesnoth army patrol. Not only that, "
#~ "the leader was no man I had ever seen in Annuvin Province before. Never "
#~ "has one been sent out here as a patrol captain who was so ruthless and "
#~ "cruel."
#~ msgstr ""
#~ "No ho entens? Hem atacat una patrulla de Wesnoth. A més a més, el capità "
#~ "era un home que no mai havia vist a Annuvin. Mai ha sigut enviat com a "
#~ "cap de patrulla un home tan cruel i sanguinari."
#, fuzzy
#~ msgid ""
#~ "Had they taken my uncle, they would have surely shown up in Delwyn today "
#~ "with the same ultimatum. As it is, several riders escaped."
#~ msgstr ""
#~ "Si hagueren pogut capturar al meu oncle, segurament ahui haurien aparegut "
#~ "per Delwyn amb el mateix ultimàtum. No hem d'oblidar que van escapar "
#~ "alguns genets."
#, fuzzy
#~ msgid ""
#~ "Well, it wont be long until they report back to the local garrison with "
#~ "the details of your encounter."
#~ msgstr ""
#~ "Genial, no deu faltar molt per a que puguen informar a la guarnició local "
#~ "dels detalls de la lluita."
#, fuzzy
#~ msgid ""
#~ "An offense to decency, this is! Since when has Wesnoth been ruled by fear "
#~ "and treachery? We should consult with Lord Maddock of Elensefar. We have "
#~ "known him for years to be noble in deed as well as in name."
#~ msgstr ""
#~ "Açò és una ofensa a la nostra decència! Des de quan Wesnoth ha estat "
#~ "governat per la por i la traïció? Deuríem consultar-ho amb el Senyor "
#~ "Maddock de Elensefar. Des de sempre hem sabut que era noble tant de "
#~ "paraula com de fets."
#, fuzzy
#~ msgid ""
#~ "Baldras, your trip here was not wise. The Queens patrols have been "
#~ "visiting the local villages and bringing the elders here. Those that "
#~ "swear allegiance to the Queen are allowed to return home. Those that do "
#~ "not—"
#~ msgstr ""
#~ "Baldras, este viatge no ha sigut gens intel·ligent. Les patrulles de la "
#~ "reina han estat visitant els poblets de la rodalia i portant als batlles "
#~ "ací. Aquells que juren lleialtat a la Reina, se'ls permet tornar a casa. "
#~ "Els qui no..."
#, fuzzy
#~ msgid ""
#~ "— Are dispatched on the spot. I know the price of dissent. But what of "
#~ "you?"
#~ msgstr ""
#~ "... són executats immediatament. Conec el preu de la dissidència. I què "
#~ "és de tu?"
#, fuzzy
#~ msgid ""
#~ "Well, they do not come within the walls of my city. They are actually "
#~ "camped nearby, and the main garrison is further south at Halstead. I know "
#~ "my time will soon come to swear allegiance, but they do not press me. "
#~ "They are afraid I will refuse."
#~ msgstr ""
#~ "Bé, ells no entren dins els murs de la meua ciutat. De fet, han acampat "
#~ "ací prop, però la guarnició més important està més lluny, cap al sudest, "
#~ "a Halstead. Sé que em queda poc abans de jurar lleialtat, però no em "
#~ "pressionen. Tenen por que em negue."
#~ msgid "Will you?"
#~ msgstr "Ho faràs?"
#, fuzzy
#~ msgid ""
#~ "Yes. The Queen ascended to the throne through the vilest of treachery. "
#~ "However, while most of my forces were sent with the King to fight the "
#~ "orcs, we have a strong enough contingent here to make the Queens forces "
#~ "think twice about attacking Elensefar outright."
#~ msgstr ""
#~ "Sí. La reina va arribar al tron mitjançat la més vil traïdoria. "
#~ "Tanmateix, encara que la majoria de les meues tropes van ser enviades a "
#~ "combatre els orcs amb el Rei, tenim un contingent prou nombrós ací dins "
#~ "com per a que les forces de la Reina s'ho pensen dos vegades abans de "
#~ "atacar-nos."
#, fuzzy
#~ msgid ""
#~ "We have an uneasy peace until they are done with the smaller villages and "
#~ "finally come around to obtaining my oath. The treaty between Elensefar "
#~ "and Wesnoth is ancient, but I am not so naïve as to place my full trust "
#~ "in it. Not in these wicked times."
#~ msgstr ""
#~ "Ens trobem en una pau incòmoda fins que acaben amb els xicotets poblets "
#~ "d'ací i vinguen a la fi a demanar-me jurament. El tractat entre Elensefar "
#~ "i Wesnoth és antic, però no soc tan simple com per a dipositar tota la "
#~ "meua confiança en ell. Com a mínim, no en esta època tan revolta."
#, fuzzy
#~ msgid ""
#~ "What can we do then? We have brought with us many from Annuvin Province "
#~ "who are willing to fight, but our families are still at home. They will "
#~ "not last long if the Queens patrols return."
#~ msgstr ""
#~ "I què podem fer, doncs? Amb nosaltres venen molts Annuvins que estan "
#~ "disposats a lluitar, però les nostres famílies encara són a casa. No "
#~ "podran resistir gens ni miqueta si les patrulles de la Reina tornen."
#, fuzzy
#~ msgid ""
#~ "I am unwilling to start a civil war. I believe the Queen will remain "
#~ "preoccupied with order throughout the kingdom and, more importantly, with "
#~ "quelling the Northerner threat. We are a matter she will choose to deal "
#~ "with later rather than sooner, if she can."
#~ msgstr ""
#~ "No estic disposat a iniciar una guerra civil. Crec que la Reina té altres "
#~ "mals de cap al llarg del regne i, fonamentalment, encara deu rebutjar el "
#~ "perill dels Tramuntaners. Però som un assumpte del qual s'encarregarà més "
#~ "tard que aviat."
#, fuzzy
#~ msgid ""
#~ "A foolish miscalculation, Lord Maddock. These men with which you consort "
#~ "are outlaws and fugitives. They are a well-organized gang of criminals "
#~ "and murderers. We will kill them and then expect your oath of allegiance "
#~ "to Queen Asheviere."
#~ msgstr ""
#~ "Un greu error de càlcul, Senyor Maddock. Aquestos hòmens amb els que "
#~ "t'has aliat són proscrits i fugitius. Són una banda molt ben organitzada "
#~ "de criminals i assassins. Els matarem, i després ens assegurarem que "
#~ "jures lleialtat a la reina Asheviere."
#, fuzzy
#~ msgid "Men, to arms! The defense of Elensefar has begun!"
#~ msgstr "Soldats, a les armes! Ara comença la defensa de Elensefar!"
#~ msgid ""
#~ "As the sun set, a horrific change began to take place to the human "
#~ "adversaries of Baldras and his allies..."
#~ msgstr ""
#~ "Quan el sol va caure, els enemics humans de Baldras i els seus aliats van "
#~ "començar a sofrir un canvi aterrador..."
#, fuzzy
#~ msgid ""
#~ "I cannot believe what my eyes are seeing! The flesh runs from their "
#~ "bones... these are not human warriors we fight. They are evil spirits "
#~ "masquerading as human!"
#~ msgstr ""
#~ "No... no m'ho puc creure! La carn està caient dels seus óssos! Aquestos "
#~ "soldats... no són humans! Són esperits malvats disfresats de humans!"
#, fuzzy
#~ msgid ""
#~ "Their human aspect is returning! This is an evil manner of sorcery we "
#~ "face, but one that we may yet overcome. CHARGE!"
#~ msgstr ""
#~ "Estan retornant al seu aspecte humà! Ens enfrontem a una maleïda màgia, "
#~ "però una que encara podem superar. A LA CARREGA!"
#, fuzzy
#~ msgid ""
#~ "I will not. Unless you want me to round up the citys thieves to fight "
#~ "for you, I do not have the troops to spare. However, I am not the only "
#~ "one who commands men in this corner of Wesnoth."
#~ msgstr ""
#~ "No ho faré. Com no vulgueu que vos ajunte als lladres de la ciutat per a "
#~ "que vos ajuden, no tinc més tropes lliures. Tanmateix, no sóc l'únic que "
#~ "dirigix hòmens en este racó de Wesnoth."
#, fuzzy
#~ msgid "I dont understand. There are no other noble lords in this area."
#~ msgstr "No t'entenc. No hi ha més nobles senyors per ací."
#~ msgid ""
#~ "Southeast of here there is a town, and there you may find assistance of "
#~ "the type I cannot give."
#~ msgstr ""
#~ "Cap al sud est d'ací hi ha un poblet, i allí potser trobeu una ajuda que "
#~ "jo no sóc capaç de prestar-vos."
#, fuzzy
#~ msgid ""
#~ "Wish us well. If we are to resist the Wesnoth army a second time, were "
#~ "going to need more than clubs and slings against steel."
#~ msgstr ""
#~ "Prega per nosaltres. Si hem de resistir l'exèrcit de Wesnoth una segona "
#~ "vegada, ens farà falta alguna cosa més que fones i porres contra l'acer."
#, fuzzy
#~ msgid ""
#~ "Look, more riders come from the southeast. We cannot survive another "
#~ "assault. We are finished!"
#~ msgstr ""
#~ "Mireu, s'acosten més genets. No podem resistir un altre assalt. Estem "
#~ "acabats!"
#~ msgid "Midnight"
#~ msgstr "Mitjanit"
#, fuzzy
#~ msgid "Take Baldras to meet the leader of the insurgency"
#~ msgstr "Troba al cap de colla de la insurgència"
#, fuzzy
#~ msgid ""
#~ "Im not sure where were supposed to go now. If we go into town we can "
#~ "start asking around for information."
#~ msgstr ""
#~ "No estic segur d'on hem d'anar ara. Si anem a la ciutat, podríem començar "
#~ "a preguntar per informar-nos."
#, fuzzy
#~ msgid "Who are you?"
#~ msgstr "Qui sou? QUÈ sou?"
#, fuzzy
#~ msgid ""
#~ "I have come to find you. You must make it through the city without being "
#~ "seen. The soldiers are normally out hunting for my kind, but a company of "
#~ "heavy infantry arrived three days ago and took over the patrols."
#~ msgstr ""
#~ "He vingut per trobar-vos. Heu d'arribar a la ciutat sense ser vists. "
#~ "Normalment, els soldats estarien acaçant els de la meua mena, però una "
#~ "companyia de tropes de xoc va arribar farà tres dies i han assumit el "
#~ "comandament de les patrulles."
#~ msgid "Theyre looking for us."
#~ msgstr "Estan buscant-nos a nosaltres."
#, fuzzy
#~ msgid ""
#~ "Gentlemen, please come this way and follow the path into the forest. Our "
#~ "leader is anxious to meet you."
#~ msgstr ""
#~ "Cavallers, serieu tan amables de seguir-me i endinsar-nos cap al bosc. El "
#~ "nostre cap es troba ansiós per veure-vos."
#~ msgid ""
#~ "As soon as we escape the Wesnoth death squad, we will be happy to oblige."
#~ msgstr ""
#~ "Una vegada aconseguim escapar dels comandos de la mort de Wesnoth, estaré "
#~ "encantat de complir"
#, fuzzy
#~ msgid "As it turns out, Im the crazy one. Lets finish this folly."
#~ msgstr ""
#~ "Mmmm... em pareix que sí ho estic. A veure si acabem amb este avalot."
#, fuzzy
#~ msgid ""
#~ "We have spent too much time here. Surely the Queens forces have returned "
#~ "to Dallben. Our mission is unfinished, but we must return to fight a "
#~ "suicide battle."
#~ msgstr ""
#~ "Hem perdut massa temps ací. Segur que les tropes de la Reina han tornat a "
#~ "Dallben. No hem pogut acabar la nostra missió, però hem de tornar per "
#~ "lluitar en una batalla suïcida."
#, fuzzy
#~ msgid ""
#~ "I am Helicrom, and you should not be so glib. I control dangerous men. My "
#~ "henchmen can slip unseen through any city, rob a man while he sleeps, or "
#~ "attack a caravan head-on. Its not noble work, but our pursuits require "
#~ "plenty of gold."
#~ msgstr ""
#~ "Sóc Helicrom, i no deuries estar tan segur de tu mateix. Comane hòmens "
#~ "molt perillosos. Els meus subordinats poden entrar a qualsevol ciutat "
#~ "sense ser vists, robar a un home mentre dorm o atacar una caravana a camp "
#~ "obert. No és un treball noble, però els nostres objectius requereixen "
#~ "molt or."
#, fuzzy
#~ msgid "Why do you want to help us?"
#~ msgstr "Val, doncs. Per què vols la nostra ajuda?"
#, fuzzy
#~ msgid ""
#~ "You are the ones who have sought us out. But, I do know of your situation "
#~ "and am willing to help. Any weakening of the Throne of Wesnoth, whether "
#~ "it be occupied by King or Queen, aids us. Do you know of Halstead?"
#~ msgstr ""
#~ "No la volem. VOSALTRES ens haveu buscat. Conec la vostra situació, però, "
#~ "i estic disposat a ajudar-vos. El tron de Wesnoth, sota el control d'un "
#~ "Rei o Reina, és una vaca que ens agrada agullonar, per dir-ho d'alguna "
#~ "manera."
#, fuzzy
#~ msgid ""
#~ "Well, what can we do? It seems to me that we can never win. It is "
#~ "impossible for us to face the entire forces of Weldyn by ourselves. "
#~ "Idiocy! If the noble lord of Elensefar is unwilling to resist the Queen, "
#~ "how can we expect to?"
#~ msgstr ""
#~ "Les paraules del Senyor Maddock m'estan arribant al cor segons passen els "
#~ "dies. Cada vegada estic més segur que no tenim res a fer en esta guerra. "
#~ "No mai podrem derrotar tot l'exèrcit de Wesnoth. Quina imbecil·litat! Si "
#~ "ni tan sols el noble senyor d'Elensefar està disposat a resistir a la "
#~ "Reina, què puc esperar jo?"
#, fuzzy
#~ msgid ""
#~ "We... cannot just surrender either. Helicrom is right. Its this or "
#~ "nothing. All we can do is see it through to the end."
#~ msgstr ""
#~ "Prefereixes rendir-te? És a tot o res. Només podem continuar fins el "
#~ "final."
#, fuzzy
#~ msgid ""
#~ "It seems to me that our only choice is to attack Halstead itself. If we "
#~ "wait, their armies will become invincible. If we can burn it to the "
#~ "ground before the Queens forces rally, we may yet be able to break their "
#~ "foothold in this province."
#~ msgstr ""
#~ "Quina massacre. Ara hem d'atacar Halstead, si aguaitem, seran "
#~ "invencibles. Si podem arrasar-ho abans que això passe, encara hi haurà "
#~ "alguna possibilitat per la nostra gent. Descanseu bé esta nit, perquè la "
#~ "batalla de demà serà la que decidirà el destí de la nostra llar, les "
#~ "nostres famílies i la nostra llibertat."
#, fuzzy
#~ msgid ""
#~ "In the Year of Wesnoth 161, the newly crowned king sought to tame the "
#~ "wildlands that separated the human cities surrounding Weldyn and the "
#~ "coastal regions of Elensefar once and for all."
#~ msgstr ""
#~ "A l'any 161 des de la fundació de Wesnoth, 338 anys abans de la traïció "
#~ "de Asheviere, el rei, recentment coronat, va buscar de assegurar d'una "
#~ "vegada per sempre les terres salvatges que separaven les ciutats que "
#~ "voltejaven Weldyn i les regions costeres d'Elensefar."
#, fuzzy
#~ msgid ""
#~ "The grand army of Wesnoth, personally led by the High Council of "
#~ "Archmagi, scoured the plains of all manner of hostile creature, be it "
#~ "beast, orc, or elf. The city-state of Elensefar was formally united to "
#~ "the kingdom and settlements rapidly spread. The country of Wesnoth had "
#~ "been carved in deed as well as in name."
#~ msgstr ""
#~ "El poderós exèrcit de Wesnoth, comandat per l'Alt Consell d'Arximags, va "
#~ "eliminar d'estes terres tota mena de criatures perilloses, foren bèsties, "
#~ "orcs o elfs. Aleshores, la ciutat estat de Elensefar va unir-se "
#~ "formalment al regne i els poblats ràpidament es van estendre. El domini "
#~ "de Wesnoth sobre esta regió va passar a ser un fet i no només un tractat."
#, fuzzy
#~ msgid ""
#~ "A monument to this achievement was erected in the very heart of the "
#~ "wildlands. In a twelve-year ritual, the High Council demonstrated the "
#~ "height to which human magic had grown over the years by drawing the "
#~ "monument directly from the earths living rock."
#~ msgstr ""
#~ "Es va erigir un monument per a commemorar este esdeveniment al propi cor "
#~ "d'aquelles terres salvatges. En un ritual que va durar dotze anys, l'Alt "
#~ "Consell va demostrar el nivell de coneixements que havien assimilat els "
#~ "estudiosos en màgia fent eixir el monument de la pròpia pedra viva."
#, fuzzy
#~ msgid ""
#~ "Hundreds of feet tall, the mountain towered high above the plains, its "
#~ "sheer walls both inspiring and terrifying. Men from all over the "
#~ "countryside labored there, building the most formidable fortress ever "
#~ "conceived. It became the Stronghold of Halstead."
#~ msgstr ""
#~ "Centenars de peus d'alta, la muntanya dominava totes les terres al seu "
#~ "voltant, amb unes muralles tan massives que inspiraven a la vegada que "
#~ "aterrien. Van treballar ací hòmens de tota la rodalia, construint la "
#~ "fortalesa més inexpugnable mai imaginada. Era la Fortalesa de Halstead."
#, fuzzy
#~ msgid ""
#~ "This sentinel of the western plains stood watch as Wesnoth prospered for "
#~ "many centuries under its protection. No war has overcome it, and its "
#~ "walls have never been overrun. The blood of invaders stains its parapets "
#~ "and the bones of the defeated crumble at the base of Halsteads frozen "
#~ "waves of stone."
#~ msgstr ""
#~ "Este vigilant sentinella de les terres de l'oest va romandre en guàrdia "
#~ "mentre Wesnoth prosperava durant molts segles sota la protecció que "
#~ "oferia. Cap guerra ha pogut amb ell, i no mai s'ha pogut sobrepassar les "
#~ "seues muralles. Les taques de sang dels invasors sollen els seus "
#~ "parapets, i els ossos dels vençuts esquitxen les gelades vessants a la "
#~ "base de Halstead."
#, fuzzy
#~ msgid ""
#~ "That may not be too far from the truth. During the time of the Great "
#~ "Kings of Wesnoth, this land was tamed with powerful magic. Wizards of an "
#~ "ancient era forged the walls of Halstead from the rock below."
#~ msgstr ""
#~ "Tal volta no estigues tan allunyat de la veritat com pots pensar. Durant "
#~ "el temps dels Grans Reis de Wesnoth, esta terra va ser domada amb potents "
#~ "màgies. Uns mags d'èpoques anteriors van forjar les muralles de Halstead "
#~ "a partir de la roca."
#, fuzzy
#~ msgid ""
#~ "No, my young friend. Halstead indeed has a weakness. Among my many assets "
#~ "is access to a wealth of secrets few in Wesnoth are privy to."
#~ msgstr ""
#~ "No, jove amic. Encara que no ho semble, té alguns punts dèbils. Entre els "
#~ "meus mitjans, un és el coneixement d'alguns secrets com pocs en Wesnoth "
#~ "poden. "
#, fuzzy
#~ msgid ""
#~ "You see, the mountain on which the fort was built is solid, but the "
#~ "castle on top has been built and rebuilt many times over the ages. It is "
#~ "not as indestructible as you might think."
#~ msgstr ""
#~ "Com pots veure, la muntanya on es va construir la fortalesa és sòlida, "
#~ "però el castell damunt ha sigut construït i reconstruït moltes vegades al "
#~ "llarg del temps. No és tan indestructible com podries creure."
#, fuzzy
#~ msgid ""
#~ "Beneath the structure is a system of catacombs that connects all four "
#~ "towers to the central keep. Over time, after many wars, supports were "
#~ "required to hold up the middle."
#~ msgstr ""
#~ "Sota l'estructura hi ha una xarxa de catacumbes que connecten les quatre "
#~ "torres amb la torrassa central. Segons van passar els anys, després de "
#~ "moltes guerres, van ser necessaris reforços per a que no s'enfonsara el "
#~ "centre."
#, fuzzy
#~ msgid ""
#~ "I hope youre right. In a few hours, night will fall, and we will find "
#~ "out."
#~ msgstr ""
#~ "Tant de bo tingues raó. Dins d'unes hores, es farà fosc i ho sabrem."
#, fuzzy
#~ msgid ""
#~ "We must be cautious. Look there, a substantial orc force is also "
#~ "advancing on Halstead. They must think Wesnoths army is spread out right "
#~ "now."
#~ msgstr ""
#~ "Hem d'anar amb cura. Mireu allà, un grup ben gran d'orcs també avança cap "
#~ "a Halstead. Deuen pensar que l'exèrcit de Wesnoth estarà escampat per "
#~ "tota la regió."
#, fuzzy
#~ msgid "Heh. Theyre in for a surprise. This may work to our advantage."
#~ msgstr "Heh. Benvinguts a la festa. Pot anar-nos bé."
#~ msgid "Who is it?"
#~ msgstr "Qui són?"
#, fuzzy
#~ msgid "Help, I hope. Circumstances cannot afford to get much more dire."
#~ msgstr "Espere que ajuda. Açò no pot empitjorar molt més."
#, fuzzy
#~ msgid "Riders approach from the northwest! Stand fast, men."
#~ msgstr "Genets al nord oest! Resistiu!"
#, fuzzy
#~ msgid ""
#~ "Knights of Elensefar, behold: the battle has already begun! Make camp "
#~ "here. Then, we charge!"
#~ msgstr ""
#~ "Cavallers de Elensefar, mireu! La batalla ha començat! Muntarem ací el "
#~ "campament. Després, A PER ELLS!"
#, fuzzy
#~ msgid ""
#~ "Amazing. Lord Maddock sent his house guards... his finest troops! "
#~ "Elensefar must be defenseless now. More hinges on this battle than I "
#~ "thought."
#~ msgstr ""
#~ "Increïble. El Senyor Maddock ha enviat la seua guàrdia... les seues "
#~ "millors tropes! Elensefar deu haver quedat indefensa. Hi ha molt més que "
#~ "depenja d'esta batalla del que havia pensat."
#~ msgid "After about an hour..."
#~ msgstr "Un hora després..."
#, fuzzy
#~ msgid "Men, help me out of here! I am trapped under this rubble."
#~ msgstr "Ei! Ajudeu-me a traure'm d'ací! Estic baix estes pedres!"
#, fuzzy
#~ msgid "I hope this sacrifice is not in vain... but we will never know."
#~ msgstr ""
#~ "Espere que este sacrifici no hage sigut debades... no mai ho sabrem."
#, fuzzy
#~ msgid "Our dream of freedom... gone... Unngh."
#~ msgstr "El nostre somni de llibertat...perdut... Uungh."
#~ msgid "Uncle!"
#~ msgstr "Oncle!"
#~ msgid "NO!"
#~ msgstr "NO!"
#~ msgid "I promised your father I would watch after you... and I failed."
#~ msgstr "Vaig prometre a ton pare que et protegiria... i he fallat."
#, fuzzy
#~ msgid ""
#~ "But we are so close to the end. We must finish this. I am sorry you will "
#~ "not be able to enjoy our freedom. Goodbye, Harper."
#~ msgstr ""
#~ "Però estem tan a prop de la fi... Hem de continuar amb açò. Perdona'm per "
#~ "que no pugues gaudir de nostra llibertat. Adéu, Harper."
#, fuzzy
#~ msgid ""
#~ "Carry on, my friends. Fighting by your side is the most honorable thing I "
#~ "have done..."
#~ msgstr ""
#~ "Seguiu, amics meus. Lluitar amb vosaltres ha sigut la cosa més honrosa "
#~ "que he fet mai..."
#, fuzzy
#~ msgid ""
#~ "You will never successfully oppose Asheviere. Her power is too great... "
#~ "This small victory today is but a reprieve from the unimaginable pain you "
#~ "will suffer when the full force of her wrath descends upon you."
#~ msgstr ""
#~ "Bah, no mai podreu oposar-vos a Asheviere. El seu poder es massa gran... "
#~ "Açò no és més que una xicoteta victòria que vos traurà mals inimaginables "
#~ "quan la seua fúria vos arribe!"
#, fuzzy
#~ msgid ""
#~ "This was no small victory. You underestimate the power of love for "
#~ "freedom."
#~ msgstr ""
#~ "Açò no ha sigut cap victòria xicoteta. Subestimes el poder de l'ànsia de "
#~ "llibertat."
#, fuzzy
#~ msgid ""
#~ "You... underestimate the... cruelty and ambition of your Queen... Uungh..."
#~ msgstr ""
#~ "I tu... subestimes la... crueltat i ambició de la teua Reina... unngh..."
#, fuzzy
#~ msgid ""
#~ "Small victory? Bah! Now we will raze this fortress and bury it in the "
#~ "earth from whence it came."
#~ msgstr ""
#~ "Una victòria menuda? Ximpleries! Ara destruirem esta fortalessa fins que "
#~ "no quede pedra sota pedra."
#, fuzzy
#~ msgid ""
#~ "The rest of the battle was a blur. The shock of what had happened stunned "
#~ "everybody."
#~ msgstr ""
#~ "La resta de la batalla va ser com una boira. El que va passar allà va "
#~ "deixar atabalats a tots."
#, fuzzy
#~ msgid ""
#~ "Baldras and his men fled the plains of western Wesnoth under the cover of "
#~ "night. The spectacle of Halsteads destruction held them in a daze that "
#~ "only slowly wore off as they made their way north to and past Elensefar."
#~ msgstr ""
#~ "Baldras i els seus hòmens van fugir de les planícies occidentals de "
#~ "Wesnoth sota la foscor de la nit. L'espectacle de la destrucció de "
#~ "Halstead els va mantenir en un atordiment que va anar desapareixent "
#~ "segons continuaven cap al nord."
#, fuzzy
#~ msgid ""
#~ "The Elense riders routed the orcish army, small as it was, and sent them "
#~ "back across the Great River. They then scattered to the countryside and "
#~ "were not heard from again. Baldras thought this behavior odd when word of "
#~ "this first reached him."
#~ msgstr ""
#~ "Els genets elensians van fer fugir l'exèrcit orc, que no era molt gran, i "
#~ "els van perseguir fins a les vores del Gran Riu. Després es van escampar "
#~ "pels camps i no es va tornar a sentir parlar d'ells. Baldras va pensar "
#~ "que això era prou estrany quan ho va sentir."
#, fuzzy
#~ msgid ""
#~ "As the main body of Ashevieres army neared the ruins of Halstead, "
#~ "strange things began to happen. Every night, men would disappear. Others "
#~ "were found hacked to bloody pieces. Unexplained misfortune plagued the "
#~ "marching columns. Soldiers dropped dead where they stood, slain by unseen "
#~ "assassins. Fear of an undead menace spread through the ranks."
#~ msgstr ""
#~ "Mentre l'exèrcit principal d'Asheviere s'acostava a les ruïnes de "
#~ "Halstead, van ocòrrer moltes coses estranyes. Totes les nits "
#~ "desapareixien hòmens, altres apareixien talladets a trocets, una plaga "
#~ "inexplicable va assolir les columnes de marxa, els soldats queien morts "
#~ "per assassins invisibles... La por d'una amenaça no morta va escampar "
#~ "entre les files."
#, fuzzy
#~ msgid ""
#~ "When the army of Wesnoth found the ruins of the mighty fortress Halstead, "
#~ "it was too much. Their shock that such a thing could happen, combined "
#~ "with the invisible terror stalking them, convinced Ashevieres second in "
#~ "command the entire countryside was cursed. He quickly retreated to the "
#~ "traditional border and set up strong defenses against the west."
#~ msgstr ""
#~ "Quan l'exèrcit va trobar les ruïnes de la gran fortalesa de Halstead, ja "
#~ "va ser massa. Entre que no podien creure que això poguera haver succeït i "
#~ "l'invisible terror que els fuetejava, el segon al cap d'Asheviere es va "
#~ "creure que tota la província estava maleïda. Ràpidament es va retirar a "
#~ "les fronteres tradicionals i va establir unes fortes defenses contra "
#~ "l'oest."
#, fuzzy
#~ msgid ""
#~ "Baldras had just crossed the Great River when rumors of night-stalkers "
#~ "filtered through his ranks. With bitter humor he realized that Lord "
#~ "Maddocks men were successfully using tactics Baldras had mastered and "
#~ "used during his resistance."
#~ msgstr ""
#~ "Baldras havia acabat de creuar el Gran Riu quan li van arribar les "
#~ "notícies d'aquestos saltamarges. Amb una certa dosi d'humor, va "
#~ "comprendre que els soldats del Senyor Maddock estaven emprant les "
#~ "mateixes tàctiques que Baldras havia dominat i emprat durant la seua "
#~ "resistència."
#, fuzzy
#~ msgid ""
#~ "The peasants-turned-outlaws finally reached Dallben. It was burnt to the "
#~ "ground. In a panic, they raced through the forest to Delwyn. It was "
#~ "likewise devastated. However, they did find one clue as to what "
#~ "happened..."
#~ msgstr ""
#~ "Els camperols convertits en proscrits van arribar a la fi a Dallben. No "
#~ "quedava pedra sobre pedra. Presa del pànic, van córrer cap a Delwyn. "
#~ "Tampoc quedava res. Tanmateix, van trobar una pista del que havia "
#~ "succeït..."
#, fuzzy
#~ msgid ""
#~ "... a grimy note nailed to a charred post that read, <i>“Baldras, You "
#~ "would have been proud. We gave em hell. But in the end, it wasnt "
#~ "enough.”</i>"
#~ msgstr ""
#~ "... una nota emmascarada clavada a un pal cremat que deia: 'Baldras, "
#~ "hagueres estat orgullós. Els vam donar canya de la bona. Però al cap i a "
#~ "la fi, no va ser prou.'"
#, fuzzy
#~ msgid ""
#~ "<i>“We fled like criminals in the night, but we made sure that no one "
#~ "would harass us anymore.”</i>"
#~ msgstr ""
#~ "...Vam fugir com criminals, de nit, però ens vam assegurar que no cap ens "
#~ "tornaria a amenaçar mai més..."
#, fuzzy
#~ msgid ""
#~ "<i>“If you wish to find us, head southwest. When you reach the lands "
#~ "end, just keep going. See you in the Three Sisters, old friend. ― "
#~ "Relana”</i>"
#~ msgstr ""
#~ "...si ens vol trobar, ves cap a l'oest. Una vegada arribes al fi de la "
#~ "terra, senzillament seguix caminant. Fins a d'ara, amic meu. - Relnan"
#~ msgid "Tell my wife... that I loved her!"
#~ msgstr "Dieu-li a la meua dona... que l'estimava molt!"
#~ msgid "Unngh... Now our people may never be free..."
#~ msgstr "Unngh... La nostra gent mai no serà lliure..."
#~ msgid "I am finished... will we ever be free?"
#~ msgstr "Estic acabat... alguna vegada aconseguirem ser lliures?"
#, fuzzy
#~ msgid ""
#~ "The hardy people of these marches learned self-reliance and survival "
#~ "skills against the raiding orc hordes and savage saurians. They "
#~ "established their own trading routes and pacts of mutual defense."
#~ msgstr ""
#~ "En conseqüència, estes valeroses persones van aprendre a sobreviure pel "
#~ "seu compte front a les hordes d'orcs i els indòmits saquejadors sauris. "
#~ "Ells mateixos van establir les seues rutes comercials i forces de defensa."
#, fuzzy
#~ msgid ""
#~ "Although not permitted to train with proper military weapons, these "
#~ "woodsmen were at home in the forests and swamps of the Western Marches, "
#~ "and became very effective with their simple slings and clubs."
#~ msgstr ""
#~ "Encara que mancaven del vistiplau reial per a entrenar-se amb les armes "
#~ "militars usuals, estos camperols es trobaven com a casa entre els boscos "
#~ "i les marjals de sa pàtria i eren molt efectius fins i tot amb les seues "
#~ "rudimentàries fones i garrots."
#, fuzzy
#~ msgid ""
#~ "After the betrayal of the King by Queen Asheviere, the new regent of "
#~ "Wesnoth sought to consolidate her ill-gotten power. She sent her armies "
#~ "across Wesnoth to intimidate the provincial rulers and secure her "
#~ "continued reign."
#~ msgstr ""
#~ "Després de la traïció de la reina Asheviere, la nova regent de Wesnoth va "
#~ "intentar consolidar les seues desmesurades ambicions enviant exèrcits per "
#~ "tot Wesnoth per tal d'intimidar els governadors provincials i assegurar-"
#~ "se'n un llarg regnat."
#, fuzzy
#~ msgid ""
#~ "The people of Annuvin were unwilling to relinquish their hard-earned self-"
#~ "rule, especially not to this pretender..."
#~ msgstr ""
#~ "Els Annuvins no eren partidaris de deixar de banda una independència "
#~ "guanyada amb la sang de molts sacrificis, especialment no amb esta "
#~ "pretendent..."
#, fuzzy
#~ msgid "Defeat the lich and its minions"
#~ msgstr "Derrota els Senyors Lich"
#, fuzzy
#~ msgid "I have heard of you. Necromancers. Barely-human scum, I say."
#~ msgstr ""
#~ "He sentit parlar de vosaltres. Nigromants. No valeu ni una sola de "
#~ "sabata, crec."
#, fuzzy
#~ msgid ""
#~ "Wrong. Necromancers become slaves to their lich masters and eventually "
#~ "lose their humanity. We have proven that practicing the dark arts need "
#~ "not lead down that path to damnation. We remain human, and seek the "
#~ "mystical secret of balance between the ways of light and darkness. We "
#~ "dance between both ways, adhering to neither."
#~ msgstr ""
#~ "Resposta incorrecta. Els nigromants són esclaus dels seus mestres Lich i "
#~ "arriba un moment que perden la seua humanitat. Tanmateix hem descobert "
#~ "que practicar una màgia fosca no és tan perillós com pot parèixer, i "
#~ "busquem trobar l'equilibri místic entre la llum i la foscor. Per tant, "
#~ "existim entre ambdós mons, sense encaixar en cap."
#, fuzzy
#~ msgid ""
#~ "Carcyn is always foggy as of late because these woods have recently "
#~ "become home to a lich and two of its underling necromancers. Our "
#~ "experiments may have actually aroused it from sleep... Were not sure."
#~ msgstr ""
#~ "Des que uns poderosos Lich van convertir este lloc en la seua llar, "
#~ "Carcyn està sempre tan emboirat... Tal volta hagen sigut els nostres "
#~ "experiments el que els han fet despertar... no estem segurs."
#, fuzzy
#~ msgid ""
#~ "So now you need to defend your rear as well as your front... I see your "
#~ "predicament. My men will wipe this land clean if you can help us defend "
#~ "our homeland."
#~ msgstr ""
#~ "Per tant, tu necessites defendre el teu front, però també la teua "
#~ "esquena. Veig que et trobes en un destret. Els meus hòmens et deixaran "
#~ "tot el bosc com una patena si ens ajudes a defendre la nostra llar."
#, fuzzy
#~ msgid ""
#~ "The defeat of the evil lich infesting the Grey Woods was a bittersweet "
#~ "victory. With Helicrom dead, the guild of shadow magic was thrown into "
#~ "disarray."
#~ msgstr ""
#~ "La derrota dels malvats Lich que havien infestat el Bosc Terrós ha sigut "
#~ "una victòria agredolça."
#, fuzzy
#~ msgid ""
#~ "The remaining members were very grateful and offered Baldras a sizable "
#~ "sum of gold for his help. It was not the help he was hoping for, but he "
#~ "knew it would have to be enough for the coming conflict."
#~ msgstr ""
#~ "No era l'ajuda que ell esperava, però sabia que deuria aprofitar-la al "
#~ "màxim durant el pròxim conflicte."
#, fuzzy
#~ msgid ""
#~ "With the undead driven out, we may live here in relative peace and pursue "
#~ "our studies. For this, Baldras, I am grateful."
#~ msgstr ""
#~ "Els Lich estan morts i jo vos estic molt agraït. Ara que hem destruït els "
#~ "no morts, podrem viure en una pau relativa i dedicar-nos al nostre "
#~ "estudis."
#, fuzzy
#~ msgid ""
#~ "Studies? Peace? You mean to continue feeding on the lawful citizens of "
#~ "Wesnoth. There will be no peace for them."
#~ msgstr ""
#~ "Estudis? Pau? Voldràs dir que continuaràs vivint dels honrats ciutadans "
#~ "de Wesnoth. No hi haurà pau per a ells."
#, fuzzy
#~ msgid ""
#~ "No one here is in a position to be dispensing moral judgments. "
#~ "Regardless, you have done great service to us today, and we owe you a "
#~ "debt. I will help you to the utmost of my ability."
#~ msgstr ""
#~ "Baldras, Baldras... cap dels dos es troba en posició de fer judicis de "
#~ "moral. D'altra banda, no et pots fer la idea de l'inestimable servici que "
#~ "haveu realitzat ací avui. T'ajudaré amb totes les meues capacitats."
#, fuzzy
#~ msgid ""
#~ "I was planning on giving you gold. Any good army is well financed, and "
#~ "with the lich gone we can now spare it."
#~ msgstr ""
#~ "Pensava donar-te'n or. Tot exèrcit que es tingui estima deu estar ben "
#~ "finançat, i amb els Lich destruïts ens ho podrem permetre."
#, fuzzy
#~ msgid ""
#~ "But, I think it would help you more if I lent you some of my men to join "
#~ "you on your adventures. The Queen has been sending mages out here, and my "
#~ "men are itching for some payback."
#~ msgstr ""
#~ "Tanmateix, crec que t'ajudaria prou més si donara el meu vistiplau a "
#~ "alguns dels meus xicots per a que et serviren en les teues aventures. La "
#~ "Reina ens ha estat manant alguns mags, i alguns tenen ganes de prendre's "
#~ "la revenja."
#~ msgid ""
#~ "On the other hand, if I keep the full force of my organization here, we "
#~ "might be able to regroup and join you on the battlefield when the time "
#~ "comes."
#~ msgstr ""
#~ "També pots tindre en compte que si puc mantenir la meua organització al "
#~ "100%, podríem reagrupar-nos i ajudar-te algun dia al camp de batalla quan "
#~ "et faja falta."
#~ msgid "I leave it to you to decide."
#~ msgstr "Tu diràs."
#, fuzzy
#~ msgid "I will take the gold. How does 500 sound?"
#~ msgstr "M'estime més l'or. Què tal sonen 500?"
#, fuzzy
#~ msgid "Agreed. Good luck and farewell to you, Master Baldras."
#~ msgstr "D'acord. Bona sort i els meus millors desitjos, Mestre Baldras."
#, fuzzy
#~ msgid ""
#~ "Send your men with us. They will be valuable help as we prepare for the "
#~ "assault from the Wesnoth army garrison."
#~ msgstr ""
#~ "Envia'ns els teus hòmens amb nosaltres. Seran una ajuda inestimable "
#~ "mentres ens preparem contra l'atac de la guarnició de l'exèrcit de "
#~ "Wesnoth."
#, fuzzy
#~ msgid ""
#~ "Done. My finest mages and thieves are at your disposal. Use them well."
#~ msgstr ""
#~ "Fet. Els meus millors mags i lladres estan a les teues ordres. "
#~ "Aprofita'ls bé."
#~ msgid "I wish you to join us in battle against the Queens forces."
#~ msgstr ""
#~ "Preferiria que m'ajudares en alguna batalla contra les forces de la Reina."
#, fuzzy
#~ msgid ""
#~ "All right. I need time to clean up this forest and recall my men from the "
#~ "countryside. We will be ready to march in seven days. All now hinges on "
#~ "you! Until then..."
#~ msgstr ""
#~ "Perfecte. Necessitaré una miqueta de temps per deixar ben net este bosc i "
#~ "cridar els meus hòmens escampats pel país. Estarem enllestits en una "
#~ "setmana. Tot depèn de tu! Mentre tant..."
#, fuzzy
#~ msgid "My men... have failed to protect me! I perish..."
#~ msgstr "Els meus hòmens... no han pogut protegir-me! Soc història..."
#, fuzzy
#~ msgid ""
#~ "Baldras and his men quickly left the Grey Woods, not entirely convinced "
#~ "of their safety even after eradicating the lich."
#~ msgstr ""
#~ "Baldras i els seus hòmens van abandonar ràpidament el Bosc Terrós, sense "
#~ "tindre molta fe en la seua seguretat encara havent derrotat els Lich."
#, fuzzy
#~ msgid ""
#~ "As they marched, many men and women from the small hamlets peppering the "
#~ "area around Carcyn and the Grey Woods approached the group, asking to "
#~ "join them. The ascent of the Queen had cast an uneasy pall over the "
#~ "citizens of Wesnoth, and some of them were willing to resist it."
#~ msgstr ""
#~ "Mentre marxaven, molts hòmens i dones dels xicotets poblets que estan "
#~ "escampats per l'àrea entre Carcyn i el Bosc, s'acostaren al grup, "
#~ "demanant unir-se. L'ascensió de la Reina havia causat un malestar entre "
#~ "els ciutadans de Wesnoth, i molts estaven disposats a resistir-se."
#, fuzzy
#~ msgid ""
#~ "Knowing they too would be labeled criminals, he reluctantly accepted "
#~ "their help.\n"
#~ "<b>Note:</b> Baldras is now able to recruit Outlaws."
#~ msgstr ""
#~ "Sabent que ells també serien considerats proscrits, va acceptar la seu "
#~ "ajuda de mala gana. Baldras pot reclutar Proscrits."
#, fuzzy
#~ msgid ""
#~ "Camped at the edge of the forest, they quietly observed substantial troop "
#~ "movements coming from the direction of Aldril, a nearby city, and "
#~ "marching to the northwest. Unsure what to make of it, they debated their "
#~ "next course of action..."
#~ msgstr ""
#~ "Acampats a la vora del bosc, van observar en silenci els substancials "
#~ "moviments de tropes enemics provinents d'Aldril, una ciutat propera, y "
#~ "marxant cap al nord oest. Sense tindre una idea clara de la seua "
#~ "importància, van planejar les pròximes accions..."
#~ msgid "Kill all enemy forces"
#~ msgstr "Mata totes les forces enemigues"
#, fuzzy
#~ msgid ""
#~ "Whats worse is that she appears to have taken notice. We have counted "
#~ "five platoons of heavy infantry marching towards the garrison in just the "
#~ "last two hours."
#~ msgstr ""
#~ "A més, el pitjor és que ella pareix haver-se'n donat compte. Només en "
#~ "estes últimes dos hores, hem contat cinc companyies d'infanteria pesada "
#~ "marxant cap a la guarnició."
#, fuzzy
#~ msgid ""
#~ "The garrison. The towers of Halstead are more than a garrison, nephew, "
#~ "they are a fortress. They used to protect this area from the enemies of "
#~ "Wesnoth; I never imagined they would house its enemies."
#~ msgstr ""
#~ "La guarnició... Les torres de Halstead són prou més que una simple "
#~ "guarnició, nebot, són una fortalesa. Abans, servien per a protegir tota "
#~ "esta àrea dels enemics de Wesnoth; no mai vaig imaginar que acabarien "
#~ "albergant als enemics de Wesnoth."
#, fuzzy
#~ msgid "Uncle, he wears the crest of the Elense. We should answer."
#~ msgstr "Oncle, du l'uniforme dels elensians. Deuríem respondre."
#, fuzzy
#~ msgid "Rider, hush before we are discovered! Come to us, but quietly!"
#~ msgstr "Genet, tranquil·litza't abans ens puguen descobrir! Ràpid, vine!"
#, fuzzy
#~ msgid ""
#~ "Master Baldras, I bring news from the north. During the past week, "
#~ "several patrols have again ventured across the Great River into Annuvin. "
#~ "A woman named Relana opposed them with a small militia. She was "
#~ "victorious."
#~ msgstr ""
#~ "Mestre Baldras, porte notícies del nord. Durant la setmana passada, "
#~ "algunes patrulles han tornat a creuar el Gran Riu cap a Annuvin. Un home "
#~ "anomenat Relnan va plantar-los cara amb una xicoteta milícia i va vèncer."
#~ msgid "This is surely good news!"
#~ msgstr "Això sí que són bones notícies!"
#, fuzzy
#~ msgid ""
#~ "I am afraid it is not. The Queen is sending a branch of her main field "
#~ "army directly from Weldyn. As soon as they arrive, they will burn every "
#~ "village to the ground. No one will live."
#~ msgstr ""
#~ "Em pense que no. La Reina està enviant una divisió del seu exèrcit reial "
#~ "directament des de Weldyn. En quant arriben, cremaran cadascun dels "
#~ "poblets fins que ningú puga viure. No cap sobreviurà."
#, fuzzy
#~ msgid ""
#~ "The troop movements all make sense now. We must stop this army from "
#~ "reaching the garrison. We cannot swallow them whole, but we can gnaw away "
#~ "at them. They mustnt take one step without us being there to harass and "
#~ "delay them. When they reach Halstead they must be exhausted or dying."
#~ msgstr ""
#~ "Ara està tot clar! Tots els moviments de tropes tenen sentit ara. Hem "
#~ "d'aturar este exèrcit abans que arribe a la guarnició. No ens els podem "
#~ "engolir tots d'una, però sí arrapar-los. Sentiran la nostra presència a "
#~ "cada pas que donen, sabran que en qualsevol moment una fletxa els podrà "
#~ "matar, una trampa retardar-los i una fona disparar-los a cada racó de "
#~ "bosc. Quan arriben a Halstead, estaran morts, bé per les ferides, bé pel "
#~ "cansament."
#~ msgid "You just said we cant beat their entire army!"
#~ msgstr "Però si fa no res havies dit que no podies amb tot un exèrcit!"
#, fuzzy
#~ msgid ""
#~ "May you prevail in peace and war. I must depart before I am seen so far "
#~ "from my Lords borders."
#~ msgstr ""
#~ "Tant de bo triomfes a la pau i la guerra. He de partir abans siga vist "
#~ "tan allunyat del territori del meu Senyor."
#, fuzzy
#~ msgid "Ow! Fire hot! No step in fire!"
#~ msgstr "Au! Foc calent! Foc roí! No s'ha de passar per damunt del foc!"
#, fuzzy
#~ msgid ""
#~ "Send word to Helicrom that we are ready. It is time for him to repay his "
#~ "debt."
#~ msgstr ""
#~ "Dis-li a Helicrom que és l'hora de tornar a pagar el deute. Estem "
#~ "preparats."
#, fuzzy
#~ msgid ""
#~ "We have spent too much time here. Surely the entire Wesnoth army marches "
#~ "on our position. We are done for!"
#~ msgstr ""
#~ "Hem perdut massa temps ací. Segur que ara tot l'exèrcit de Wesnoth sencer "
#~ "marxa cap ací. Estem acabats!"
#, fuzzy
#~ msgid "No, young one. Halstead indeed has a weakness."
#~ msgstr "No, jove. Encara que no ho semble, Halstead té un punt dèbil."
#~ msgid "How do you know?"
#~ msgstr "Cóm ho saps?"
#, fuzzy
#~ msgid ""
#~ "When I was a boy, my father — your grandfather — brought your mother and "
#~ "me to live in Aldril after orcs massacred many in our village. We grew up "
#~ "around here, and we learned many things."
#~ msgstr ""
#~ "Quan era un xiquet, mon pare - el teu avi - va dur-nos a ton pare i a mi "
#~ "a viure ací a Aldril després que els orcs massacraren el nostre poblet. "
#~ "Vam créixer per ací dins, i vam aprendre moltes coses."
#, fuzzy
#~ msgid ""
#~ "Beneath the structure is a system of catacombs that connects all four "
#~ "towers to the central keep. The catacombs growing over time, combined "
#~ "with centuries of war, made it necessary to install supports to hold up "
#~ "the middle."
#~ msgstr ""
#~ "Sota l'estructura, hi ha una xarxa de catacumbes que connecta les quatre "
#~ "torres amb la torrassa central. Al créixer les catacumbes, combinat amb "
#~ "els segles de guerres, va ser necessari apuntalar el centre amb reforços."
#~ msgid "axe"
#~ msgstr "destral"
#~ msgid "sword"
#~ msgstr "espasa"
#~ msgid "short sword"
#~ msgstr "espasa curta"
#~ msgid "Holy Ankh"
#~ msgstr "Creu sagrada"
#, fuzzy
#~ msgid ""
#~ "You find a hefty pendant on a strange and ominous looking altar. It glows "
#~ "brightly when you pick it up!"
#~ msgstr ""
#~ "Trobeu un robust penjoll entre els ossos. Brilla fortament quan l'agafeu!"
#~ msgid "holy ankh"
#~ msgstr "creu sagrada"
#, fuzzy
#~ msgid "Relnan"
#~ msgstr "Renascut"
#, fuzzy
#~ msgid "magic missile"
#~ msgstr "distància"
#~ msgid "Turns run out"
#~ msgstr "Fi dels turns"
#~ msgid "(Baldras!)"
#~ msgstr "(Baldras!)"
#, fuzzy
#~ msgid ""
#~ "Goblins do not do well without their leaders. If we can kill this one, it "
#~ "may take the fight out of the rest."
#~ msgstr ""
#~ "Els goblins són uns inútils sense el seu líder. Si aconseguim eliminar-"
#~ "lo, els podrem aturar."
#, fuzzy
#~ msgid ""
#~ "Each village has a group of highly capable fighters dedicated to fending "
#~ "off orc raids. Some of these join the Wesnoth army, while others join the "
#~ "core of the village's patrol."
#~ msgstr ""
#~ "Cada poblet té un xicotet grup de lluitadors altament especialitzats "
#~ "capaços de rebutjar dels ràtzies orques. Alguns s'allisten a l'exèrcit de "
#~ "Wesnoth, mentre altres formen el nucli de les guàrdies nocturnes dels "
#~ "poblets."
#, fuzzy
#~ msgid "Amman"
#~ msgstr "tirador"
#~ msgid "Wait - I hear something..."
#~ msgstr "Espera - He sentit alguna cosa..."
#, fuzzy
#~ msgid ""
#~ "I'm glad we finally get to spend some time near a city. I was sick of "
#~ "marching through swamps and woods chasing down locals. If this terrorist "
#~ "shows up at Carcyn I'll put his head at the end of my pole."
#~ msgstr ""
#~ "Estic content de poder perdre algun temps prop d'una ciutat. Estava fart "
#~ "de marxar cap amunt i cap avall per les marjals i els boscos perseguint "
#~ "els habitants. Si este terrorista treu el nas per ací, adornaré la punta "
#~ "de la meua llança amb el seu cap"
#, fuzzy
#~ msgid ""
#~ "If we let him into the city, the commander will put our heads on poles... "
#~ "damn moonless night! Did you hear something?"
#~ msgstr ""
#~ "I si el deixem arribar a la ciutat, serà el comandant qui adornarà la "
#~ "seua punta... Maleïda siga esta nit sense lluna! Ei! No has sentit res?"
#, fuzzy
#~ msgid "Umm, I don't know. It is pitch black out there..."
#~ msgstr "Uff, ni idea. Està més fosc que la boca d'una llop ací fora..."
#, fuzzy
#~ msgid "I don't see anything. Let's keep going."
#~ msgstr "Bah, no veig res. Continuem."
#, fuzzy
#~ msgid ""
#~ "I think we need to find a way to sneak past these patrols. We would be "
#~ "slaughtered if we tried to fight them."
#~ msgstr ""
#~ "Em pareix que deuríem trobar una via que rodege les patrulles. Ens farien "
#~ "pols si intentarem lluitar contra ells."
#~ msgid "Let's go around then."
#~ msgstr "Anem a voltar-los, doncs."
#, fuzzy
#~ msgid "Well, good thing I found you first. Now hurry."
#~ msgstr ""
#~ "Bé, aleshores és una bona cosa que vos haja trobat primer. Doneu-vos "
#~ "presa"
#, fuzzy
#~ msgid "No, THEY found us first! Let's go!"
#~ msgstr "No, ELLS en van trobar primer! Anem!"
#, fuzzy
#~ msgid "Shhhhh!! I could hear you coming from bottom of the city dungeon."
#~ msgstr ""
#~ "Shhhh!! Podria sentir-vos des de baix de les masmorres de la guàrdia."
#, fuzzy
#~ msgid "I can barely see where we are going. Is the city near?"
#~ msgstr "Ni puc vore cap a on anem. Es a prop la ciutat?"
#, fuzzy
#~ msgid ""
#~ "Yes, just south of here. You should avoid the main gate. The west gate is "
#~ "heavily traveled but is less guarded than the east gate. Try to sneak in "
#~ "that way."
#~ msgstr ""
#~ "Sí, exactament al sud. Deuríeu evitar la porta principal, la porta a "
#~ "l'oest està menys vigilada, encara que també sol estar molt transitada. "
#~ "De tota manera, intenteu infiltrar-vos per allí."
#, fuzzy
#~ msgid ""
#~ "Unfortunately, they know we are here already. We can only hope that the "
#~ "cover of night will be adequate despite their stepped-up efforts to find "
#~ "us."
#~ msgstr ""
#~ "Per desgràcia, ja saben que estem ací. Només podem esperar que la nit "
#~ "siga prou fosca com per amagar-nos a pesar dels seus redoblats esforços "
#~ "per trobar-nos."
#~ msgid "Hello, our leader is on the other side of the city."
#~ msgstr "Bon dia! El nostre cap esta a l'altre costat de la ciutat."
#, fuzzy
#~ msgid ""
#~ "We already tangled with some guards. The city is probably swarming with "
#~ "soldiers by now. We cannot go that way. "
#~ msgstr ""
#~ "Ja ens hem entropessat amb alguns guàrdies. La ciutat estarà, a hores "
#~ "d'ara plena de gom a gom de soldats. No podem anar per ací!"
#, fuzzy
#~ msgid "We have to go through the city? Impossible!"
#~ msgstr "Hem d'anar travessant la ciutat? Impossible!"
#~ msgid "Elense Vanguard Rider"
#~ msgstr "Explorador Elensià"
#~ msgid "Dusk"
#~ msgstr "Vespre"
#, fuzzy
#~ msgid ""
#~ "Look there... the canyon valley lies in perpetual darkness... a sign of "
#~ "true evil."
#~ msgstr ""
#~ "Mira allí... la gorja es troba en una obscuritat perpètua... un signe "
#~ "d'una maldat vertadera."
#~ msgid ""
#~ "There are some bones here. There appears to be something among them."
#~ msgstr ""
#~ "Hi ha alguns ossos per aquí. Sembla que també hi ha alguna altra cosa."
#~ msgid "leadership"
#~ msgstr "lideratge"
#~ msgid "blade"
#~ msgstr "talla"
#, fuzzy
#~ msgid "fire"
#~ msgstr "perfora"
#~ msgid "marksman"
#~ msgstr "tirador"
#~ msgid "impact"
#~ msgstr "impacte"
#, fuzzy
#~ msgid "magic-missile"
#~ msgstr "distància"
#~ msgid "cold"
#~ msgstr "fred"
#~ msgid "Night Patrolman"
#~ msgstr "Guàrdia nocturn"
#, fuzzy
#~ msgid "female^Night Patroller"
#~ msgstr "Guàrdia nocturn"
#~ msgid "club"
#~ msgstr "garrot"
#, fuzzy
#~ msgid ""
#~ "I agree. However, I must stay here and prepare to defend Delwyn and "
#~ "Dallben so it's up to you to travel to Elensefar and talk to him."
#~ msgstr ""
#~ "Estic d'acord. Jo romandré ací per defendre Delwyn i Dallben... però ei! "
#~ "No estem a soles. M'està arribant la seua olor des de fa una bona "
#~ "estona... Allí! S'aproximen uns sauris!"
#~ msgid "magical"
#~ msgstr "màgic"